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Orders

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Revision as of 03:03, 10 January 2021 by PikaSamus (talk | contribs) (Text replacement - "speak to with" to "talk to with")

Not to be confused with the Order command appearing in Fire Emblem: Path of Radiance and Fire Emblem: Radiant Dawn.


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Orders

Cm fe14r 14.png

Location

Port Town of Dia

New units

Elise, Arthur, Effie, Benny, Charlotte, Silas

Boss(es)

Silas

You don't even remember me?! I...I suppose that's for the best. Memories of our childhood will only make doing what must be done more difficult.
— Silas

Orders (Japanese: 暗夜軍襲来 Dark Night Army Attack) is the fourteenth chapter of the Revelation campaign of Fire Emblem Fates. In this chapter, Corrin is confronted by Nohrians on his/her way to meet with the Rainbow Sage. On the way, he/she is suddenly reunited with a sibling from Nohr.

Plot

Main article: Orders/Script

Xander returns to Castle Krakenburg to see Iago uncharacteristically greet him. Iago mentions Xander's failure to kill Corrin, which Xander ignores, prompting him to move on to Garon. Hans meets up with Iago, and the two converse about how Xander isn't the type to defect from Nohr, and that they risk losing more of the royal family, like with Camilla. Elise overhears their conversation, and decides to go to help Corrin. Leo welcomes Xander on his way to Garon, and warns him of their father's deteriorating state. Xander initially doubts this, but he then sees Garon wish for all—both Hoshido and Nohr—to be destroyed. Leo suggests that Garon must be controlled by someone, linking it to the hidden enemy Corrin said they should be fighting. Leo begins to doubt his initial dismissal of Corrin's message, as well as the fight against Hoshido, to which Xander replies that they cannot betray Nohr as its princes. Despite this, Xander still says they must meet Corrin at the Bottomless Canyon as he/she said.

Corrin and his/her army arrive at Dia to catch a ferry, but they are stopped by Nohrians lead by Silas, who was ordered to track him/her down. Silas calls it tragic that, upon reuniting with his long-lost friend, he must kill him/her. Corrin is confused by this, stating that he/she doesn't know Silas, who is frustrated by this and demands Corrin fight him. To Corrin's and Camilla's surprise and distress, Elise arrives to join them. Camilla asks that Elise go back, but she refuses. Corrin warns her that coming with him/her may lead to her fighting her brothers at some point, but Elise still refuses to back down, believing that Corrin couldn't possibly be a traitor as the other Nohrians said he/she was. Corrin welcomes Elise into his/her group and promises to protect her. Arthur and Effie catch up to their liege, who introduces Corrin to them. Corrin declares that he/she must reach Notre Sagesse as soon as possible to be able to enter Valla in time, and begins the battle against the Nohrian troops.

After defeating Silas, Corrin notes that he was holding back, questioning why he would disobey Garon's orders, for Silas to reply that his honor as a knight is more important. He tells Corrin of how he/she saved his life long ago: that, when Silas took Corrin for a picnic outside the walls, the guards tried to execute Silas when they returned, only for Corrin to plead them to spare him. Corrin finally remembers Silas as his playmate, and worries that he would be executed if he were to return to Garon for not obeying his orders to kill him/her. Silas insists that he would rather be killed than have to kill Corrin himself, and regrets not being able to spend more time with Corrin, to which he/she responds that he could join his/her group, so they could save both Nohr and Hoshido together. Silas obliges, and the group heads off to the ferry.

While on the ferry, Elise reunites with Azura, and remarks how she used to be a Nohrian princess like herself, and by extent, her big sister. Elise expresses her gratitude at being able to meet her and suggests they become friends, with Sakura stepping in and asking them all to join the rest of the group for a gathering. Azura then wonders to herself if everyone will be like those two if Hoshido and Nohr are at peace again.

Summary

With new information, the group sets out for Notre Sagesse to meet the Rainbow Sage. However, along the way they encounter more Nohrian forces.

Chapter data

Normal Hard/Lunatic

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy Player Partner Other Enemy
Defeat: Corrin dies* or the player's army is routed* 15+2 {{{partner}}} {{{other}}} 35+14-2

Initial DV active

Cm fe14r 14.png

This chapter's map is 26 columns by 22 rows.

This chapter features Ballistae and a Fire Orb. They are located as follows:

  • Column 7, row 5: Fire Orb with 3-8 Rng, 18 Mt, 95 Hit, used from its east side
  • Column 12, row 10: Ballista with 3-8 Rng, 20 Mt, 95 Hit, used from its north side
  • Column 19, row 4: Ballista with 3-8 Rng, 20 Mt, 95 Hit, used from its north side

Character data

Characters
New units
Elise
Small portrait elise fe14.png
Troubadour
HP
20
Inventory
--
Level
7
Automatically from the start
Arthur
Small portrait arthur fe14.png
Fighter
HP
31
Inventory
--
Level
9
Automatically from the start
Effie
Small portrait effie fe14.png
Knight
HP
24
Inventory
--
Level
8
Automatically from the start
Benny
Small portrait benny fe14.png
Knight
HP
31
Inventory
--
Level
15
Enemy, talk to with Elise
Charlotte
Small portrait charlotte fe14.png
Fighter
HP
33
Inventory
--
Level
10
Enemy, talk to with Elise
Silas
Small portrait silas fe14.png
Cavalier
HP
39
Inventory
--
Level
18
Automatically at the end of the chapter
Available characters
Avatar m-default ​Azura ​Felicia ​Gunter ​Sakura ​Hana ​Subaki ​Kaze ​Rinkah ​Hayato ​Takumi ​Oboro ​Hinata ​Saizo ​Orochi ​Reina ​Kagero ​Camilla ​Selena ​Beruka ​Kaden ​Keaton ​

Note: Felicia is only a returning character if Corrin is male, while Jakob is only a returning character if Corrin is female. The returning characters list does not include any characters recruitable in paralogues or xenologues, as the player may not have taken on any available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.

Item data

Items
Name Obtainment Method
Is 3ds02 sword.png Silver Sword Dropped by Silas
Is 3ds02 staff.png Physic Visit northwestern village
Is 3ds02 rod.png Wane Festal Visit northeastern village
Is 3ds02 sword.png Levin Sword Visit southwestern village
Is 3ds02 class change.png Master Seal Visit southeastern village

Event tile data

There are no event tiles during the events of the chapter. When returning to the area for skirmishes, the following event tiles appear:

  • Column 8, row 20: Along the tiles aboard the western ship adjacent to its eastern partition
  • Column 15, row 20: Along the tiles aboard the eastern ship adjacent to its western partition

Dragon Vein data

The Dragon Vein in this chapter is stated to have the effect "Lower the tide to make the river passable". It is located as follows:

  • Column 2, row 21: In between two Outlaws

Enemy data

Normal Hard Lunatic

Enemy Units
Name Class Lv # Inventory and Skills Notes
Ma 3ds02 paladin enemy.gif
Nohrian Paladin 2 1 Iron Sword Steel Lance Immediately begins moving unprovoked.
Ma 3ds02 cavalier enemy.gif
Nohrian Cavalier 13 2 Iron Sword Steel Lance • The northeastern one immediately begins moving unprovoked.
• The southwestern one begins moving if the nearby Cavalier is provoked.
Ma 3ds02 general enemy.gif
Nohrian General 2 1 Iron Lance Steel Axe Immediately begins moving unprovoked.
Ma 3ds02 general enemy.gif
Nohrian General 2 1 Steel Lance Iron Axe Immediately begins moving unprovoked.
Ma 3ds02 outlaw enemy.gif
Nohrian Outlaw 14 4 Steel Bow • The one on the eastern boat immediately begins moving unprovoked.
• The southwestern two both begin moving if either of them or the nearby Mercenary is provoked.
Ma 3ds02 fighter enemy.gif
Nohrian Fighter 13 5 Steel Axe • The right northwestern one immediately begins moving unprovoked.
• The southwestern two both begin moving if either of them or the nearby Mercenary is provoked.
Ma 3ds02 paladin enemy.gif
Nohrian Paladin 2 1 Steel Sword Javelin Immediately begins moving unprovoked.
Ma 3ds02 mercenary enemy.gif
Nohrian Mercenary 13 7 Steel Sword • The lower southwestern one begins moving if a nearby Outlaw is provoked.
• The upper southwestern one begins moving if a nearby Fighter is provoked.
• The southeastern two both begin moving if either of them or the nearby Knight is provoked.
Ma 3ds02 knight enemy.gif
Nohrian Knight 13 2 Steel Lance • The southern one begins moving if a nearby Mercenary is provoked.
• The northern one begins moving if the nearby Knight is provoked.
Ma 3ds02 knight enemy.gif
Nohrian Knight 13 1 Iron Lance Begins moving if the nearby Knight is provoked.
Ma 3ds02 paladin enemy.gif
Nohrian Paladin 2 2 Steel Sword Iron Lance Both begin moving if either is provoked.
Ma 3ds02 cavalier enemy.gif
Nohrian Cavalier 13 2 Steel Sword Iron Lance The southwestern one begins moving if the nearby Cavalier is provoked.
Ma 3ds02 general enemy.gif
Nohrian General 2 1 Steel Lance Iron Axe Immobile.
Ma 3ds02 general enemy.gif
Nohrian General 2 1 Iron Lance Steel Axe Immobile.
Ma 3ds02 knight enemy.gif
Nohrian Knight 13 1 Steel Lance Javelin --
Ma 3ds02 knight benny enemy.gif
Benny Knight 15 1 Iron Lance
Fierce Mien Defense +2 Natural Cover
--
Ma 3ds02 fighter charlotte enemy.gif
Charlotte Fighter 10 1 Steel Axe
Unmask HP +5 Gamble
--
Ma 3ds02 cavalier silas enemy.gif
Silas Cavalier 18 1 Silver SwordThis item is dropped upon this unit's defeat. Javelin
Vow of Friendship Elbow Room
Immobile.
Reinforcements
Name Class Lv # Inventory and Skills Notes
Ma 3ds02 outlaw enemy.gif
Nohrian Outlaw 14 2 Steel Bow --
Ma 3ds02 cavalier enemy.gif
Nohrian Cavalier 13 2 Iron Sword Steel Lance --
Ma 3ds02 cavalier enemy.gif
Nohrian Cavalier 13 2 Steel Sword Iron Lance --
Ma 3ds02 mercenary enemy.gif
Nohrian Mercenary 13 4 Steel Sword --
Ma 3ds02 paladin enemy.gif
Nohrian Paladin 2 4 Steel Sword Javelin --

Reinforcements

  • Turn 6
    • 2 Outlaws; one from the western port, one from the bridge on the eastern border of the map
  • Turn 8
    • 2 Cavaliers from the bridge on the eastern border of the map
    • 2 Mercenaries from the bridge on the western border of the map
  • Turn 14 (Hard/Lunatic only)
    • 2 Cavaliers from the bridge on the eastern border of the map
    • 2 Paladins from the northeastern corner of the map
  • Turn 20
    • 2 Mercenaries from the bridge on the western border of the map
    • 2 Paladins from the northeastern corner of the map
  • Turn 26 (Hard/Lunatic only)
    • 2 Cavaliers from the bridge on the eastern border of the map
    • 2 Mercenaries from the bridge on the western border of the map
  • Turn 32
    • 2 Cavaliers from the bridge on the eastern border of the map
    • 2 Paladins from the northeastern corner of the map
  • Turn 38 (Hard/Lunatic only)
    • 2 Mercenaries from the bridge on the western border of the map
    • 2 Paladins from the northeastern corner of the map

Boss data

Main article: Silas

Normal Hard Lunatic

Small portrait silas fe14.png
Ma 3ds02 cavalier silas enemy.gif Cavalier
Level 18
Movement -
Stats
Max HP 33 Speed 12
Strength 13 Luck 11
Magic 3 Defense 14
Skill 16 Resistance 11
Inventory Skills
Silver SwordThis item is dropped upon this unit's defeat.
Javelin
Vow of Friendship
Elbow Room
Weapon Levels
Swords/Katanas B Lances/Naginata D Axes/Clubs -- Bows/Yumi --
Tomes/Scrolls -- Staves/Rods -- Daggers/Shuriken -- Dragonstones --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Trivia

  • This chapter reuses the map from Conquest Chapter 10.
  • This is the last chapter of the Revelation route to use the Rout the Enemy objective, as the rest of the chapters uses different objectives.
  • The title of this chapter refers to Silas being forced to follow Garon's orders to kill Corrin.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Orders

--

French

Suivre les ordres

Follow the orders

Gallery

References

← A Lost Peace • Orders • Rainbow Sage →
Fire Emblem Fates
Playable characters Birthright
Birthright
AsugiAzamaAzuraCaeldoriCorrinDwyerFeliciaHanaHayatoHinataHinokaHisameIzanaJakobKadenKageroKanaKazeKiragiMidoriMitamaMozuOboroOrochiReinaRhajatRinkahRyomaSaizoSakuraScarletSelkieSetsunaShigureShiroShuraSilasSophieSubakiTakumiYukimura
Conquest
Conquest
ArthurAzuraBennyBerukaCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestGunterIgnatiusIzanaJakobKanaKazeKeatonLaslowLeoMidoriMozuNilesNinaNyxOdinOpheliaPercyPeriSelenaShigureShuraSiegbertSilasSoleilSophieVelouriaXander
Revelation
Revelation
ArthurAsugiAzamaAzuraBennyBerukaCaeldoriCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestFugaGunterHanaHayatoHinataHinokaHisameIgnatiusJakobKadenKageroKanaKazeKeatonKiragiLaslowLeoMidoriMitamaMozuNilesNinaNyxOboroOdinOpheliaOrochiPercyPeriReinaRhajatRinkahRyomaSaizoSakuraScarletSelenaSelkieSetsunaShigureShiroShuraSiegbertSilasSoleilSophieSubakiTakumiVelouriaXander
DLC Anna
amiibo IkeLucinaMarthRobin
Non-playable characters CassitaLaylaLilithRainbow Sage
Bosses ???AnankosAnthonyAreteCandaceDaichiDanielaFunkeGaronGazakHaitakaHansIagoKilmaKotaroKumageraLlewelynLloydMikotoNicholOmozuSennoSumeragiTakumiTarbaZharaZola
Background characters CadrosIkonaKaterinaMoro
Regalia and personal weapons Astral BlessingAurgelmirBifröstBölverkBrynhildrChakramExcaliburFujin YumiGanglariHagakure BladeMissiletainnPursuerRaijintoSiegfriedSkadiWaterwheelYato
Chapters Prologue P: Ties That Bind • 1: Nohr • 2: Gift of Ganglari • 3: Journey Begins • 4: Hoshido • 5: Mother • 6: The Path Is Yours
Birthright
Birthright
6: In the White Light • 7: A Vow Upheld • 8: Fierce Winds • 9: Land of Gods • 10: Ninja Village • 11: To the Sea • 12: Dark Reunion • 13: Another Hope • 14: Light Scatters • 15: Wolfskin Peak • 16: Pleasure Palace • 17: Lost in the Ice • 18: Leo • 19: Rainbow Sage • 20: Fort Dragonfall • 21: Burning Falls • 22: Hidden Capital • 23: Camilla • 24: Tears of a Dragon • 25: Traitor Revealed • 26: Xander • 27: King GaronE: Dawn Breaks
Conquest
Conquest
6: Embrace the Dark • 7: A Dragon's Decree • 8: Cold Reception • 9: Another Trial • 10: Unhappy Reunion • 11: Rainbow Sage • 12: Bitter Intrigue • 13: Uprising • 14: Voice of Paradise • 15: The Black Pillar • 16: Invasion • 17: Den of Betrayal • 18: Black & White • 19: Kitsune Lair • 20: Winds of Change • 21: Eternal Stairway • 22: Sakura • 23: Possessed • 24: Hinoka • 25: Ryoma • 26: Treason • 27: The Empty KingE: Night Breaks Through
Revelation
Revelation
6: Into the Ground • 7: Unspeakable World • 8: Traitor's Brand • 9: Wanderer • 10: Voice of a God • 11: Mutual Enemies • 12: Frozen Sea • 13: A Lost Peace • 14: Orders • 15: Rainbow Sage • 16: White Flames • 17: Black Flames • 18: Veiled Kingdom • 19: Hidden Strings • 20: Seeds of Doubt • 21: Going Forward • 22: Memories • 23: Arete Undone • 24: Days Lost • 25: Blades Drawn • 26: The Vallite King • 27: Hear My CryE: Anankos
Paralogues 1: Tragic Start • 2: Dragon Blood • 3: Surprise Duet • 4: Fight or Flight • 5: Bold Approach • 6: Herbal Remedy • 7: Father & Liege • 8: A Great Hunt • 9: Saizo vs. Saizo • 10: Hunter & Prey • 11: A Long Grudge • 12: Sweet Dreams • 13: Truly Talented • 14: After the End • 15: Hidden Bravery • 16: Abducted • 17: Two Defenders • 18: Nutty Family • 19: Great Heroism • 20: Ultimate Power • 21: Bright Smile • 22: Abrupt Clash
Invasions Birthright: Invasion 1Invasion 2Invasion 3Conquest: Invasion 1Invasion 2Invasion 3Revelation: Invasion 1Invasion 2Invasion 3
DLC chapters Ghostly GoldBoo CampMuseum MeleeBeach BrawlRoyal RoyaleBefore AwakeningHidden Truths 1Hidden Truths 2Vanguard DawnAnna on the RunBallistician BlitzWitches' TrialA Gift from AnnaAnother Gift from AnnaI: In Endless DreamsII: Realms CollideIII: The Changing TideIV: Light's SacrificeV: Endless DawnEnd: Lost in the WavesHoshidan Festival of BondsNohrian Festival of Bonds
Hero Battles Hero-King MarthRadiant Hero IkePrincess LucinaGrandmaster Robin
Locations Deeprealms (My Castle) • Hoshido (Flame TribeIzumoKohgaMokushuWind Tribe) • Nohr (Dragon's GateIce TribeNestra) • Notre SagesseValla (Bottomless Canyon)
Groups, objects, and concepts Ancient TextsDragon VeinMy Castle
Lists ChaptersCharactersClasses (Class change) • ItemsScriptsSkillsSupportsWeapons
Related topics 4koma Comic & Character Guide BookCrown of NibelungDownloadable contentName chart • Other games (Awakening) • Pre-release information (Unused content) • Soundtrack