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Ocean's Parting

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Revision as of 17:25, 28 November 2022 by Emblem Dragon (talk | contribs) (Removed the h typo in sin's name)

This page has been marked as a stub. Please help improve the page by adding information.

Ocean's Parting

Cm fe06 17A.png

Location

Remi

Boss(es)

Arcardo

Previous chapter(s)
Next chapter(s)

The Frozen River

This land of Remi... At a certain time of the day, the sea level drops, exposing a sand bar that can be crossed.
— Yoder to Roy

Ocean's Parting (Japanese: 海の道 Ocean path) is chapter 17A of Fire Emblem: The Binding Blade. In order to play this chapter, the combined experience of Shanna and Thea must be higher than the combined experience of Sue and Sin by the end of chapter 16 or 16x.

Plot

Main article: Ocean's Parting/Script

This section has been marked as a stub. Please help improve the page by adding information.


Beginning log

After Roy captured Aquileia, other Etrurian powers gradually began to change their views and express their discontent for the Revolutionaries. Driven away from their palace, Roartz and Arcardo fled to Ilia, which was still under Bern's control. Ilia, also known as the Frozen Highlands, was a harsh land with short summers and long winters. With little arable land, the nation's main source of income was to send out mercenary knights to fight for pay. Etruria joined force with the Lycian League Army to form a joint force under the name of the Etrurian Army, with Roy as its commander. Their first mission was to enter Ilia and finish off the remaining Revolutionaries. Once that was done, they would proceed to launch direct attacks on Bern. With the powerful backing of the Elimine Church, Roy had the populace on his side. However, Roy had to face the freezing cold of Ilia, as well as Bern's elite troops under General Murdock, the leader of the Three Dragon Lords. In addition, many of the powerful Ilian mercenary knights had submitted to Bern's side. As a start, Roy headed for Castle Remi, located on the Ilian border.

Chapter data

Normal Hard

Chapter Data
Conditions
Unit Data
Victory: Seize the castle gate Player Partner Other Enemy
Defeat: Roy dies 14 {{{partner}}} {{{other}}} 28+24

Initial Turn 6

Cm fe06 17A.png

At the start of turn 6, a sandbar in the sea will appear east of the armory, directly connecting the west to the north.

Character data

Characters
New units

None

Available characters
Roy ​Marcus ​Alen ​Bors ​Wolt ​Lance ​Merlinus ​Elen ​Wade ​Lot ​Dieck ​Shanna ​Chad ​Lugh ​Clarine ​Rutger ​Saul ​Dorothy ​Sue ​Zelot ​Trec ​Noah ​Astolfo ​Lilina ​Gwendolyn ​Barthe ​Ogier ​Fir ​Sin ​Gonzalez ​Klein ​Thea ​Larum ​Echidna ​Elffin ​Bartre ​Geese ​Raigh ​Cath ​Melady ​Perceval ​Cecilia ​Sophia ​Igrene ​Garret ​Fae ​Hugh ​Zeiss ​Douglas ​

Item data

Items
Name Obtainment Method
Is gba elixir.png Elixir Steal from enemy Paladin
Is gba elixir.png Elixir Steal from enemy Paladin
Is gba elixir.png Elixir Steal from enemy Paladin
Is gba vulnerary.png Vulnerary Steal from enemy Cavalier
Is gba vulnerary.png Vulnerary Steal from enemy Cavalier
Is gba vulnerary.png Vulnerary Steal from enemy Cavalier
Is gba vulnerary.png Vulnerary Steal from enemy Archer
Is gba vulnerary.png Vulnerary Steal from enemy Archer
Is gba vulnerary.png Vulnerary Steal from enemy Archer
Is gba vulnerary.png Vulnerary Steal from enemy Cavalier (reinforcement; up to 8 (Normal) or 16 (Hard))
Is gba vulnerary.png Vulnerary Steal from enemy Pegasus Knight (reinforcement; up to 12 (Normal) or 16 (Hard))
Is gba tina's staff.png Tina's Staff Visit the village

Shop data

Armories and vendors

Swords Lances Axes Bows Anima Light Dark Staves Items Secret

Name Cost
Is gba slim sword.png Slim Sword 480
Is gba iron sword.png Iron Sword 460
Is gba killing edge.png Killing Edge 1,300
Is gba iron blade.png Iron Blade 980

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Normal Hard

Enemy Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba knight enemy.gif Etruria Knight 16 1 27~31 10~12 6~8 1~3 3~5 12~14 0~1 13 4 Horseslayer
Moves to attack units in range.
Ma gba knight enemy.gif Etruria Knight 16 1 27~31 10~12 6~8 1~3 3~5 12~14 0~1 13 4 Axereaver
Moves to attack units in range.
Ma gba mage enemy.gif Etruria Mage 17 1 23~26 8~11 7~10 7~10 2~4 3~4 7~10 6 5 Elfire
--
Ma gba mage enemy.gif Etruria Mage 17 1 23~26 8~11 7~10 7~10 2~4 3~4 7~10 6 5 Fimbulvetr
--
Ma gba mage enemy.gif Etruria Mage 16 1 23~26 8~11 7~9 7~9 2~4 3~4 7~9 6 5 Thunder
--
Ma gba mage enemy.gif Etruria Mage 15 1 22~25 7~10 6~9 7~9 2~4 3~4 7~9 6 5 Thunder
Does not move, except to heal.
Ma gba paladin enemy.gif Etruria Paladin 5 3 36~42 11~15 9~13 9~12 4~8 9~12 5~8 11 8 Silver Lance Elixir
• The southeast one moves to attack units in range.
• The northern one begins moving unprovoked when he can attack a unit within two turns.
Ma gba cavalier enemy.gif Etruria Cavalier 17 1 30~34 9~12 7~10 8~11 4~6 8~9 1~3 9 7 Killer Lance
Moves to attack units in range.
Ma gba cavalier enemy.gif Etruria Cavalier 17 2 30~34 9~12 7~10 8~11 4~6 8~9 1~3 9 7 Steel Lance Javelin
The southeast one moves to attack units in range.
Ma gba cavalier enemy.gif Etruria Cavalier 16 2 29~33 9~11 7~9 8~10 3~6 7~9 1~3 9 7 Steel Lance Javelin
• The southeast one moves to attack units in range.
• The northern one begins moving unprovoked when he can attack a unit within two turns.
Ma gba cavalier enemy.gif Etruria Cavalier 16 1 29~33 9~11 7~9 8~10 3~6 7~9 1~3 9 7 Steel Lance Vulnerary
Moves to attack units in range.
Ma gba cavalier enemy.gif Etruria Cavalier 15 1 29~32 9~11 6~9 8~10 3~5 7~9 1~2 9 7 Killer Lance
--
Ma gba cavalier enemy.gif Etruria Cavalier 15 2 29~32 9~11 6~9 8~10 3~5 7~9 1~2 9 7 Steel Lance Javelin
The northern one begins moving unprovoked when he can attack a unit within two turns.
Ma gba cavalier enemy.gif Etruria Cavalier 15 2 29~32 9~11 6~9 8~10 3~5 7~9 1~2 9 7 Steel Lance Vulnerary
The northern one begins moving unprovoked when he can attack a unit within two turns.
Ma gba cavalier enemy.gif Etruria Cavalier 15 1 29~32 9~11 6~9 8~10 3~5 7~9 1~2 9 7 Axereaver
Begins moving unprovoked when he can attack a unit within two turns.
Ma gba bishop enemy.gif Etruria Bishop 6 1 29~34 10~14 9~12 7~11 7~12 4~6 15~20 6 6 Physic Purge
--
Ma gba bishop enemy.gif Etruria Bishop 5 1 29~34 10~14 8~12 7~10 7~11 4~6 15~19 6 6 Physic Divine Sleep
Moves to attack units in range.
Ma gba archer enemy.gif Etruria Archer 17 3 27~31 8~11 8~11 7~9 4~7 5~6 1~2 7 5 Steel Bow Vulnerary
The two on islands move to attack units in range, and operate Ballistae.
Ma gba fighter enemy.gif Etruria Fighter 17 1 31~36 12~15 6~9 8~10 2~3 4~5 1~2 11 5 Steel Axe
--
Ma gba paladin enemy.gif Arcardo Paladin 10 1 48 20 14 13 13 16 10 11 8 Silver Lance Javelin
Does not move; stands on the gate, the chapter's seize point.
Reinforcements
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba cavalier enemy.gif Etruria Cavalier 16 4 29~33 9~11 7~9 8~10 3~6 7~9 1~3 9 7 Steel Sword Vulnerary
--
Ma gba cavalier enemy.gif Etruria Cavalier 15 4 29~32 9~11 6~9 8~10 3~5 7~9 1~2 9 7 Steel Lance Vulnerary
--
Ma gba archer enemy.gif Etruria Archer 17 4 27~31 8~11 8~11 7~9 4~7 5~6 1~2 7 5 Steel Bow
--
Ma gba pegasus knight enemy.gif Etruria Pegasus Knight 13 12 20~23 7~9 9~11 9~11 3~5 4~5 4~6 5 7 Steel Lance Vulnerary
--

Reinforcements

  • Enemy phase of turns 8 – 11 (Normal Mode)/15 (Hard Mode)
  • Enemy phase of turns 8 (Hard Mode)/10 (Normal Mode) – 15

Boss data

Main article: Arcardo
Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.[1]

Normal Hard

Portrait arcardo fe06.png
Ma gba paladin enemy.gif Paladin
Level 10
Stats
Max HP 48 Luck 13
Strength 20 Defense 16
Skill 14 Resistance 10
Speed 13 Constitution 11
Movement 8 Aid 14
Inventory
Silver Axe
Javelin
Weapon Levels
Swords Lances Axes Bows
Anima magic Light magic Dark magic Staves

Strategy


This section has been marked as a stub. Please help improve the page by adding information.


Trivia

  • This chapter lacked a proper name in pre-gringe versions of the fan translation patch; its "name" in the DTN releases consisted of a bunch of glitchy tiles.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Ocean Road

Used in leftover text from the data transfer menu in the English version of Fire Emblem: The Blazing Blade.

English
(unofficial)

Ocean's Parting

--

Japanese

海の道

Ocean Path

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

  1. Ocean's Parting, triangleattack.com, Retrieved: December 24, 2020
← Storming the Capital •
← The Glorious Ascension •
Ocean's Parting • The Frozen River →
Fire Emblem: The Binding Blade
Playable characters AlenAstolfoBartheBartreBorsCathCeciliaChadClarineDayanDieckDorothyDouglasEchidnaElenElffinFaeFirGarretGeeseGonzalezGwendolynHughIgreneJunoKarelKleinLanceLarumLilinaLotLughMarcusMerlinusMeladyNiimeNoahOgierPercevalRaighRoyRutgerSaulShannaSinSophiaSueTheaTrecWardWoltYoderZelotZeiss
Trial Map characters BrunnyaEliwoodGalleGuinivereHectorMurdockNarcianZephiel
Non-playable characters EliwoodGuinivereHectorMaryMordred
Bosses ArcardoBorsBrakulBrunnyaChanDamasDebiasDoryEinErikFlaerGalleGuerreroHenningIdunnKabulKelKudokaJahnLeganceMaggieMarralMartelMonkeMorganMurdockNarcianNordOatesOrloPeresRaithRandyRoartzRobertsRoseRuudScollanScottSiguneSlaterThorilTickWagnerWindhamZephielZinque
Background characters AthosBariganBramimondDurbanElimineHanonHartmutRoland
Regalia and personal weapons ApocalypseArmadsAureolaBinding BladeDurandalEckesachsForblazeMaltetMulagirRapierStaff of the Saint
Chapters Tutorial • 1: Breath of Destiny • 2: Princess of Bern • 3: Latecomer's Sorrow • 4: Crumbling League • 5: Fire Emblem • 6: Ensnared • 7: The Ostian Revolt • 8: Reunion • 8x: The Blazing Blade • 9: The Misty Isles • 10A: Western Resistance • 11A: The Hero of the West • 10B: Amidst a Struggle • 11B: Flight Toward Freedom • 12: The True Enemy • 12x: The Thunder Axe • 13: Rescue Mission • 14: Arcadia • 14x: The Infernal Truth • 15: The Dragon Child • 16: Storming the Capital • 16x: The Glorious Ascension • 17A: Ocean's Parting • 18A: The Frozen River • 19A: Bitter Cold • 20A: Ilia's Salvation • 20Ax: The Freezing Lance • 17B: The Bishop's Teachings • 18B: The Laws of Sacae • 19B: Battle in Bulgar • 20B: The Silver Wolf • 20Bx: The Bow of Swift Wind • 21: The Binding Blade • 21x: The Elder Revelation • 22: Unattained Dream • 23: The Ghosts of Bern • 24: Legends and LiesF: Beyond Darkness
Trial Maps Valley of DeathRainy IslandSnowy DefensivePirate's ChallengeRoy's Trial
Locations ElibeBern (Dragon TempleShrine of Seals) • Etruria (Aquleia) • IliaLycia (AraphenLausOstiaPheraeThria) • Missur (ArcadiaNabata) • Sacae (BulgarTaras) • Western Isles
Groups, objects and concepts Disturbance of BernEnding WinterFire EmblemGenerals of EtruriaThe ScouringWar Dragons
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics Elibe DisturbanceHasha no TsurugiName chart • Other games (The Blazing Blade) • Pre-release information (Unused content) • Sound RoomTimeline