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Noble Lady of Caelin: Difference between revisions

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:''This article is about the chapter from ''Fire Emblem''. For the [[History Mode]] map in {{title|Warriors}} based on this chapter, see [[Noble Lady of Caelin (Warriors)]].''
:''This article is about the chapter from ''The Blazing Blade''. For the History Mode map in ''Warriors'', see ''[[Noble Lady of Caelin (Warriors)|''Noble Lady of Caelin (''Warriors'')]]''.''
----
{{Stub}}
{{Chapter Infobox
{{Chapter Infobox
|image=[[File:Cm fe07 15.png|200px]]
|image=[[File:Cm fe07 15.png|200px]]
|location=Castle [[Caelin]] and its surroundings
|location=Castle [[Caelin]] and its surroundings
|req units=Eliwood's tale: [[Eliwood]]<br>Hector's tale: [[Hector]]
|req units=*Eliwood's tale: [[Eliwood]]
|new units= [[Lyn]], [[Kent]], [[Sain]], [[Wil]], [[Florina]]
*Hector's tale: [[Hector]]
|new units=[[Lyn]], [[Florina]], [[Wil]], [[Kent]], [[Sain]]
|boss=[[Bauker]]
|boss=[[Bauker]]
|previous=*[[False Friends]] <small>(Eliwood's tale)</small>
*[[Talons Alight]] <small>(Hector's tale)</small>
|next=[[Whereabouts Unknown]]
}}
}}


{{Quote|I never expected them to attack Caelin... Lord Hausen... Lyndis...|[[Eliwood]]}}
{{Quote|I never expected them to attack Caelin... Lord Hausen... Lyndis...|[[Eliwood]]}}


'''Noble Lady of Caelin''' (Japanese: {{hl|キアランの公女|Kiaran no koujo}} ''Noble Lady of Ciaran'') is the fifteenth chapter of [[Eliwood|Eliwood's]] Tale and the sixteenth chapter of [[Hector|Hector's]] Tale in {{FE7}}.
'''Noble Lady of Caelin''' (Japanese: {{hl|キアランの公女|Kiaran no koujo}} ''Noble Lady of Ciaran'') is the fifteenth chapter of [[Eliwood]]'s Tale and the sixteenth chapter of [[Hector]]'s Tale in {{FE7}}.


==Plot==
==Plot==
{{main|Noble Lady of Caelin/Script}}
{{main|Noble Lady of Caelin/Script (Eliwood)|Noble Lady of Caelin/Script (Hector)}}
Five days have passed since, [[Darin]] fled Castle [[Laus]]. Word of the events that have transpired since Eliwood left [[Pherae]] should have reached [[Uther]], yet Ostia has taken no action. Hector explains that Uther’s inaction is likely due to the potential threat of [[Bern]] invading [[Lycia]] should [[Desmond|King Desmond]] detect any sign of weakness or discord. While the two discuss the political circumstances of [[Elibe]], Marcus or Oswin (depends on which story you are playing) reports that Castle [[Caelin]] has fallen to a surprise attack from [[Darin]]. Eliwood and Hector immediately mobilize their forces to pursue Darin.  
Five days after [[Darin]] fled Castle [[Laus]], word of the events that have transpired since Eliwood left [[Pherae]] should have reached [[Uther]], yet Ostia has taken no action. Hector explains that Uther's inaction is likely due to the potential threat of [[Bern]] invading [[Lycia]] should King [[Desmond]] detect any sign of weakness or discord. While the two discuss the political circumstances of [[Elibe]], Marcus or Oswin (in Eliwood's and Hector's tales respectively) reports that Castle [[Caelin]] has fallen to a surprise attack from Darin. Eliwood and Hector immediately mobilize their forces to pursue Darin.


Meanwhile, in Caelin, [[Lyn]] has escaped the castle with [[Kent]], [[Sain]], [[Florina]], and [[Wil]]. Despite the many soldiers who stand between her and the castle, Lyn wants to go back to rescue her [[Hausen|grandfather]]. Kent reports to Lyn that he overheard the Laus soldiers recounting Eliwood’s exploits in Laus. Lyn, recognizing the impossible odds she faces, decides to request help from Eliwood. Florina requests to take on the mission of requesting reinforcements from Eliwood and departs. Soon after, [[Bauker]] and his soldiers spot Florina in the sky and attempt to shoot her down with the ballista. Fortunately, Eliwood and Hector arrive in time to warn Florina about the incoming attack, enabling her to narrowly dodge the arrow and break her fall with Hector’s body. After she comes to, Florina informs the two lords that Lyn is on the other side of the forest waiting for a chance to launch an assault on the castle. Eliwood and Hector rush in to give Lyn the opening she is waiting for. After [[Bauker]] has been defeated, Eliwood apologizes to Lyn for Darin’s invasion of Caelin, which he feels is his fault. He then introduces Hector and Lyn to each other. If Lyn’s Tale was completed, the [[Tactician (The Blazing Blade)|Tactician]] will be reunited with Lyn and her companions.
In Caelin, [[Lyn]] has escaped the castle with [[Kent]], [[Sain]], [[Florina]], and [[Wil]]. Despite the many soldiers who stand between her and the castle, Lyn wants to go back to rescue [[Hausen|her grandfather]]. Kent reports to Lyn that he overheard the Laus soldiers recounting Eliwood's exploits in Laus; Lyn decides to request help from Eliwood. Florina requests to take the message to Eliwood and departs; [[Bauker]] and his soldiers spot Florina in the sky and attempt to shoot her down. Eliwood and Hector arrive as Florina avoids an attack, but loses her balance and falls on Hector. Florina informs the two lords that Lyn is on the other side of the forest waiting for a chance to launch an assault on the castle. Eliwood and Hector rush in to give Lyn the opening she is waiting for. After [[Bauker]] has been defeated, Eliwood apologizes to Lyn for Darin's invasion of Caelin, which he feels is his fault. He then introduces Hector and Lyn to each other. If [[Mark]] is present, they reunite with Lyn and her companions.


Inside the castle, Hausen attempts to persuade Darin to give up his plans for conquering Lycia, prompting [[Ephidel]] to stab him before Darin surrenders to Eliwood. Ephidel convinces Darin that his desire for a united Lycia can still be fulfilled, all he has to do is abandon his soldiers and accompany him to the [[Dragon's Gate (location)|Dragon’s Gate]]. After Darin leaves for the Dragon’s Gate, Ephidel leaves [[Leila]] to finish off Hausen and hide his body then follows Darin.
Inside the castle, Hausen attempts to persuade Darin to give up his plans for conquering Lycia, prompting [[Ephidel]] to stab him before Darin surrenders to Eliwood. Ephidel convinces Darin that his desire for a united Lycia can still be fulfilled, all he has to do is abandon his soldiers and accompany him to the [[Dragon's Gate (location)|Dragon's Gate]]. After Darin leaves for the Dragon's Gate, Ephidel leaves [[Leila]] to finish off Hausen and hide his body, then follows Darin.
 
===Beginning log===
'''Eliwood's Tale''': In [[Laus]], [[Erik]] tells [[Eliwood]] of a plan. A plot to use Laus as starting ground in a rebellion against [[Ostia]]. Eliwood needs proof to believe these accusations, and so he and his allies pursue [[Darin]], the fleeing marquess of Laus. Where that chase would lead, Eliwood could not have known.
 
'''Hector's Tale''': After repelling the mercenary forces of [[Eubans]], [[Hector]] prepares to mount a pursuit of Marquess Laus. Lord [[Darin]] and his knights are with the instigator of the rebellion, the enigmatic [[Ephidel]]. Hector learns where the fugitives were traveling from Ostia’s network of spies. However, their final destination still remains unknown…


==Chapter data==
==Chapter data==
{{ChapData
{{Tab
|width=100%
|tab1=Eliwood Normal
|tab2=Eliwood Hard
|tab3=Hector Normal
|tab4=Hector Hard
|content1={{ChapData
|victory=Seize gate
|victory=Seize gate
|defeat=[[Eliwood]], [[Hector]], or [[Lyn]] dies
|defeat=[[Eliwood]], [[Hector]], or [[Lyn]] dies
|ally=11{{hover|+5|Lyn, Kent, Sain, Wil, and Florina}}
|ally=1–11{{h|+5|Upon Lyn, Kent, Sain, Wil, and Florina being recruited}}
|other=0
|enemy=19{{h|+15|Reinforcements}}
|enemy=19{{hover|+9|reinforcements}}
|map=[[File:Cm fe07 E-15.png]]
|map=[[File:Cm fe07 15.png]]
}}
|content2={{ChapData
|victory=Seize gate
|defeat=[[Eliwood]], [[Hector]], or [[Lyn]] dies
|ally=1–8{{h|+5|Upon Lyn, Kent, Sain, Wil, and Florina being recruited}}
|enemy=21{{h|+19|Reinforcements}}
|map=[[File:Cm fe07 E-15 h.png]]
}}
|content3={{ChapData
|victory=Seize gate
|defeat=[[Hector]], [[Eliwood]], or [[Lyn]] dies
|ally=1–11{{h|+5|Upon Lyn, Kent, Sain, Wil, and Florina being recruited}}
|enemy=18{{h|+15|Reinforcements}}
|map=[[File:Cm fe07 H-16.png]]
}}
|content4={{ChapData
|victory=Seize gate
|defeat=[[Hector]], [[Eliwood]], or [[Lyn]] dies
|ally=1–8{{h|+5|Upon Lyn, Kent, Sain, Wil, and Florina being recruited}}
|enemy=24{{h|+21|Reinforcements}}
|map=[[File:Cm fe07 H-16 h.png]]
}}
}}
}}


===Character data===
===Character data===
{{ChapChars
{{ChapChars
|width=100
|newunits=5
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Lyn
|name=Lyn
Line 47: Line 69:
|HP=18
|HP=18
|lv=4
|lv=4
|inventory={{Item|7|Mani Katti}}<br>{{Item|7|Vulnerary}}<br>No gem{{hover|*|If the assets earned in her story were below 20,000 gold}}, {{Item|7|Red Gem}}{{hover|*|If the assets earned in her story were between 20,000 and 29,999 gold}},<br>{{Item|7|Blue Gem}}{{hover|*|If the assets earned in her story were between 30,000 and 32,999 gold, or if her story was skipped}}, or {{Item|7|White Gem}}{{hover|*|If the assets earned in her story totaled 33,000 gold or more}}
|inventory={{Item|7|Mani Katti}}<br>{{Item|7|Vulnerary}}<br>No gem{{h|*|If the assets earned in her story were below 20,000 gold}}, or<br>{{Item|7|Red Gem}}{{h|*|If the assets earned in her story were between 20,000 and 29,999 gold}}, or<br>{{Item|7|Blue Gem}}{{h|*|If the assets earned in her story were between 30,000 and 32,999 gold, or if her story was skipped}}, or<br>{{Item|7|White Gem}}{{h|*|If the assets earned in her story totaled 33,000 gold or more}}
|recruitment method=Automatically at the start
|recruitment method=Automatically from turn 1
}}
}}
|newunit2={{NewUnit
|newunit2={{NewUnit
|name=Florina
|portrait=[[File:portrait florina fe07.png|link=Florina#Starting stats and growth rates]]
|class=Pegasus Knight
|HP=18
|lv=3
|inventory={{Item|7|Slim Lance}}<br>{{Item|7|Javelin}}<br>{{Item|7|Vulnerary}}{{h|*|Normal only}}
|recruitment method=Automatically from turn 1
}}
|newunit3={{NewUnit
|name=Wil
|portrait=[[File:portrait wil fe07.png|link=Wil#Starting stats and growth rates]]
|class=Archer
|HP=21
|lv=4
|inventory={{Item|7|Iron Bow}}<br>{{Item|7|Steel Bow}}{{h|*|Normal Mode only}}<br>{{Item|7|Vulnerary}}{{h|*|Normal Mode only}}
|recruitment method=Automatically from turn 1
}}
|newunit4={{NewUnit
|name=Kent
|name=Kent
|portrait=[[File:portrait kent fe07.png|link=Kent#Starting stats and growth rates]]
|portrait=[[File:portrait kent fe07.png|link=Kent#Starting stats and growth rates]]
Line 56: Line 96:
|HP=23
|HP=23
|lv=5
|lv=5
|inventory=<small>'''Normal difficulty:'''</small><br>{{Item|7|Steel Sword}}<br>{{Item|7|Javelin}}<br><small>'''Hard difficulty:'''</small><br>{{Item|7|Iron Sword}}
|inventory=<small>'''Normal Mode:'''</small><br>{{Item|7|Steel Sword}}<br>{{Item|7|Javelin}}<br><small>'''Hard Mode:'''</small><br>{{Item|7|Iron Sword}}
|recruitment method=Automatically at the start
|recruitment method=Automatically from turn 1
}}
}}
|newunit3={{NewUnit
|newunit5={{NewUnit
|name=Sain
|name=Sain
|portrait=[[File:portrait sain fe07.png|link=Sain#Starting stats and growth rates]]
|portrait=[[File:portrait sain fe07.png|link=Sain#Starting stats and growth rates]]
Line 65: Line 105:
|HP=22
|HP=22
|lv=4
|lv=4
|inventory=<small>'''Normal difficulty:'''</small><br>{{Item|7|Steel Lance}}<br>{{Item|7|Iron Sword}}<small><br>'''Hard difficulty:'''</small><br>{{Item|7|Iron Lance}}
|inventory=<small>'''Normal Mode:'''</small><br>{{Item|7|Steel Lance}}<br>{{Item|7|Iron Sword}}<small><br>'''Hard Mode:'''</small><br>{{Item|7|Iron Lance}}
|recruitment method=Automatically at the start
|recruitment method=Automatically from turn 1
}}
|newunit4={{NewUnit
|name=Wil
|portrait=[[File:portrait wil fe07.png|link=Wil#Starting stats and growth rates]]
|class=Archer
|HP=21
|lv=4
|inventory={{Item|7|Iron Bow}}<br>{{Item|7|Steel Bow}}{{hover|*|Normal Mode only}}<br>{{Item|7|Vulnerary}}{{hover|*|Normal Mode only}}
|recruitment method=Automatically at the start
}}
|newunit5={{NewUnit
|name=Florina
|portrait=[[File:portrait florina fe07.png|link=Florina#Starting stats and growth rates]]
|class=Pegasus Knight
|HP=18
|lv=3
|inventory={{Item|7|Slim Lance}}<br>{{Item|7|Javelin}}<br>{{Item|7|Vulnerary}}{{hover|*|Normal only}}
|recruitment method=Automatically at the start
}}
}}
|game#=07
|game#=07
|return1=eliwood
|forced1=eliwood
|forced2=hector
|return1=marcus
|return2=lowen
|return2=lowen
|return3=marcus
|return3=rebecca
|return4=rebecca
|return4=dorcas
|return5=dorcas
|return5=bartre
|return6=bartre
|return6=hector
|return7=hector
|return7=oswin
|return8=oswin
|return8=matthew
|return9=matthew
|return9=serra
|return10=serra
|return10=guy
|return11=guy
|return11=merlinus
|return12=erk
|return12=erk
|return13=priscilla
|return13=priscilla
}}
}}
*<small>Note: Kent, Sain, Wil, and Florina only have the same starting stats in Eliwood/Hector's tale if they were defeated during Lyn's tale or if it was skipped, otherwise their stats carry over from Lyn's tale. Lyn only has the same starting stats if her story was skipped, otherwise her stats carry over from her story. </small>
:<small>Note: Only one of Eliwood or Hector is required to be deployed, with the other being optional. The required unit will be whichever one's [[Gameplay modes#Eliwood's, Hector's, and Lyn's tales|tale]] the player chose.</small>
:If Lyn's tale was played and Lyn, Florina, Wil, Kent, and Sain were not defeated in it, they will retain the stats they had at the end of [[The Distant Plains|Chapter 10]].


===Item data===
===Item data===
{{ChapItems
{{ChapItems
|platform=gba
|platform=gba
|item1=Vulnerary
|item1=Fire
|obtain1=Steal from [[Cavalier]]
|obtain1=Dropped by enemy [[Mage]] <small>(Hard Mode only)</small>
|item2=Vulnerary
|item2=Thunder
|obtain2=Steal from [[Mercenary]]
|obtain2=Dropped by enemy [[Mage]] <small>(Normal Mode only)</small>
|item3=Vulnerary
|item3=Horseslayer
|obtain3=Steal from [[Myrmidon]]
|obtain3=Dropped by enemy [[Mercenary]] <small>(Eliwood Normal Mode)</small> or [[Cavalier]] <small>(Hector Normal Mode)</small>
|item4=Lockpick
|item4=Vulnerary
|obtain4=Steal from [[Thief]]
|obtain4=Steal from enemy [[Cavalier]]
|item5=Fire
|item5=Vulnerary
|item5article=Fire (tome)
|obtain5=Steal from enemy [[Mercenary]]
|obtain5=Dropped by [[Mage]] (Hard mode only)
|item6=Vulnerary
|item6=Thunder
|obtain6=Steal from enemy [[Myrmidon]]
|item6article=Thunder (tome)
|item7=Lockpick
|obtain6=Dropped by [[Mage]] (Normal mode only)
|obtain7=Steal from enemy [[Thief]]
|item7=Horseslayer
|obtain7=Dropped by [[Mercenary]] (Eliwood Normal mode) or [[Cavalier]] (Hector Normal mode)
|item8=Red Gem
|item8=Red Gem
|obtain8=Visit southwestern [[village]]
|obtain8=Visit southwestern [[village]]
Line 128: Line 151:
}}
}}


===Shop data===  
===Shop data===
<!--- Which armory is which? --->
{{ChapShop GBA
{{Tab
<!--Left armory-->
|header=Shop data
|sword1=Slim Sword
|width=700px
|swcost1=480
|constyle=text-align:center
|sword2=Iron Sword
|tab1=Armory
|swcost2=460
|tab2=Armory
|sword3=Steel Sword
|tab3=Vendor
|swcost3=600
|content1={{clear}}
|axe1=Iron Axe
{{tablebegin}} class=wikitable style="border-radius: 15px;; border-collapse:separate;" align="center"
|axcost1=270
!style="border-top-left-radius: 15px; border-bottom-left-radius: 15px;; border: 1px solid {{Color2}}; background: {{Color1}}; width: 5%" {{!}}
|axe2=Steel Axe
!style="border: 1px solid {{Color2}}; background: {{Color1}}; width: 30%" {{!}} Name
|axcost2=360
!style="border-top-right-radius: 15px; border-bottom-right-radius: 15px;; border: 1px solid {{Color2}}; background: {{Color1}}; width: 15%" {{!}} Cost
|axe3=Hand Axe
{{!-}}
|axcost3=300
{{!}} style=border-top-left-radius: 15px; border-bottom-left-radius: 15px;; {{!}} [[File:Is gba slim lance.png|right]]
<!--Right armory-->
{{!}} [[Slim Lance]]
|lance1=Slim Lance
{{!}} style=border-top-right-radius: 15px; border-bottom-right-radius: 15px;; text-align: center {{!}} 450
|lacost1=450
{{!-}}
|lance2=Iron Lance
{{!}} style=border-top-left-radius: 15px; border-bottom-left-radius: 15px;; {{!}} [[File:Is gba iron lance.png|right]]
|lacost2=360
{{!}} [[Iron Lance]]
|lance3=Steel Lance
{{!}} style=border-top-right-radius: 15px; border-bottom-right-radius: 15px;; text-align: center {{!}} 360
|lacost3=480
{{!-}}
|lance4=Javelin
{{!}} style=border-top-left-radius: 15px; border-bottom-left-radius: 15px;; {{!}} [[File:Is gba steel lance.png|right]]
|lacost4=400
{{!}} [[Steel Lance]]
|bow1=Iron Bow
{{!}} style=border-top-right-radius: 15px; border-bottom-right-radius: 15px;; text-align: center {{!}} 480
|bocost1=540
{{!-}}
|bow2=Steel Bow
{{!}} style=border-top-left-radius: 15px; border-bottom-left-radius: 15px;; {{!}} [[File:Is gba javelin.png|right]]
|bocost2=720
{{!}} [[Javelin]]
<!--Vendor-->
{{!}} style=border-top-right-radius: 15px; border-bottom-right-radius: 15px;; text-align: center {{!}} 400
|item1=Vulnerary
{{!-}}
|itcost1=300
{{!}} style=border-top-left-radius: 15px; border-bottom-left-radius: 15px;; {{!}} [[File:Is gba iron bow.png|right]]
|item2=Door Key
{{!}} [[Iron Bow]]
|itcost2=50
{{!}} style=border-top-right-radius: 15px; border-bottom-right-radius: 15px;; text-align: center {{!}} 540
|staff1=Heal
{{!-}}
|stcost1=600
{{!}} style=border-top-left-radius: 15px; border-bottom-left-radius: 15px;; {{!}} [[File:Is gba steel bow.png|right]]
|anima1=Fire
{{!}} [[Steel Bow]]
|ancost1=560
{{!}} style=border-top-right-radius: 15px; border-bottom-right-radius: 15px;; text-align: center {{!}} 720
{{!-}}
{{tableend}}
|content2={{clear}}
{{tablebegin}} class=wikitable style="border-radius: 15px;; border-collapse:separate;" align="center"
!style="border-top-left-radius: 15px; border-bottom-left-radius: 15px;; border: 1px solid {{Color2}}; background: {{Color1}}; width: 5%" {{!}}
!style="border: 1px solid {{Color2}}; background: {{Color1}}; width: 30%" {{!}} Name
!style="border-top-right-radius: 15px; border-bottom-right-radius: 15px;; border: 1px solid {{Color2}}; background: {{Color1}}; width: 15%" {{!}} Cost
{{!-}}
{{!}} style=border-top-left-radius: 15px; border-bottom-left-radius: 15px;; {{!}} [[File:Is gba slim sword.png|right]]
{{!}} [[Slim Sword]]
{{!}} style=border-top-right-radius: 15px; border-bottom-right-radius: 15px;; text-align: center {{!}} 480
{{!-}}
{{!}} style=border-top-left-radius: 15px; border-bottom-left-radius: 15px;; {{!}} [[File:Is gba iron sword.png|right]]
{{!}} [[Iron Sword]]
{{!}} style=border-top-right-radius: 15px; border-bottom-right-radius: 15px;; text-align: center {{!}} 460
{{!-}}
{{!}} style=border-top-left-radius: 15px; border-bottom-left-radius: 15px;; {{!}} [[File:Is gba steel sword.png|right]]
{{!}} [[Steel Sword]]
{{!}} style=border-top-right-radius: 15px; border-bottom-right-radius: 15px;; text-align: center {{!}} 600
{{!-}}
{{!}} style=border-top-left-radius: 15px; border-bottom-left-radius: 15px;; {{!}} [[File:Is gba iron axe.png|right]]
{{!}} [[Iron Axe]]
{{!}} style=border-top-right-radius: 15px; border-bottom-right-radius: 15px;; text-align: center {{!}} 270
{{!-}}
{{!}} style=border-top-left-radius: 15px; border-bottom-left-radius: 15px;; {{!}} [[File:Is gba steel axe.png|right]]
{{!}} [[Steel Axe]]
{{!}} style=border-top-right-radius: 15px; border-bottom-right-radius: 15px;; text-align: center {{!}} 360
{{!-}}
{{!}} style=border-top-left-radius: 15px; border-bottom-left-radius: 15px;; {{!}} [[File:Is gba hand axe.png|right]]
{{!}} [[Hand Axe]]
{{!}} style=border-top-right-radius: 15px; border-bottom-right-radius: 15px;; text-align: center {{!}} 300
{{!-}}
{{tableend}}
|content3={{clear}}
{{tablebegin}} class=wikitable style="border-radius: 15px;; border-collapse:separate;" align="center"
!style="border-top-left-radius: 15px; border-bottom-left-radius: 15px;; border: 1px solid {{Color2}}; background: {{Color1}}; width: 5%" {{!}}
!style="border: 1px solid {{Color2}}; background: {{Color1}}; width: 30%" {{!}} Name
!style="border-top-right-radius: 15px; border-bottom-right-radius: 15px;; border: 1px solid {{Color2}}; background: {{Color1}}; width: 15%" {{!}} Cost
{{!-}}
{{!}} style=border-top-left-radius: 15px; border-bottom-left-radius: 15px;; {{!}} [[File:Is gba vulnerary.png|right]]
{{!}} [[Vulnerary]]
{{!}} style=border-top-right-radius: 15px; border-bottom-right-radius: 15px;; text-align: center {{!}} 300
{{!-}}
{{!}} style=border-top-left-radius: 15px; border-bottom-left-radius: 15px;; {{!}} [[File:Is gba door key.png|right]]
{{!}} [[Door Key]]
{{!}} style=border-top-right-radius: 15px; border-bottom-right-radius: 15px;; text-align: center {{!}} 50
{{!-}}
{{!}} style=border-top-left-radius: 15px; border-bottom-left-radius: 15px;; {{!}} [[File:Is gba heal.png|right]]
{{!}} [[Heal]]
{{!}} style=border-top-right-radius: 15px; border-bottom-right-radius: 15px;; text-align: center {{!}} 600
{{!-}}
{{!}} style=border-top-left-radius: 15px; border-bottom-left-radius: 15px;; {{!}} [[File:Is gba fire.png|right]]
{{!}} [[Fire (tome)|Fire]]
{{!}} style=border-top-right-radius: 15px; border-bottom-right-radius: 15px;; text-align: center {{!}} 560
{{!-}}
{{tableend}}
}}
}}


===Enemy data===
===Enemy data===
{{ChapEnemies
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
|platform=gba
{{Tab
|name1=Laus
|width=100%
|class1=Archer
|tab1=Eliwood Normal
|lv1=5
|tab2=Eliwood Hard
|#1=1
|tab3=Hector Normal
|inventory1={{Item|7|Iron Bow}}
|tab4=Hector Hard
|-
|content1={{ChapUnitHdr|type=Enemy|platform=gba}}
|name2=Laus
{{ChapUnitCellGBA
|class2=Archer
|name=[[Bauker]]
|lv2=6
|class=Knight
|#2=1
|lv=18
|inventory2={{Item|7|Iron Bow}}
|#=1
|-
|hp=31
|name3=Laus
|str=13
|class3=Cavalier
|skill=10
|lv3=3
|spd=4
|#3=1
|lck=4
|inventory3={{Item|7|Iron Lance}}
|def=11
|-
|res=11
|name4=Laus
|con=14
|class4=Cavalier
|mov=4
|lv4=3
|inventory={{Item|7|Javelin}}
|#4=2
|notes=Does not move; stands on a [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|gate]], the chapter's seize point.
|inventory4={{Item|7|Iron Sword}}
}}
|-
{{ChapUnitCellGBA
|name5=Laus
|name=Laus
|class5=Cavalier
|class=Mercenary
|lv5=4
|lv=3
|#5=1
|#=1
|inventory5={{Item|7|Javelin}}
|hp=19~20
|-
|str=4~5
|name6=Laus
|skill=8~9
|class6=Cavalier
|spd=8~9
|lv6=5
|lck=0
|#6=1
|def=4~5
|inventory6={{Item|7|Iron Lance}} • {{Item|7|Vulnerary}}
|res=0~1
|-
|con=9
|name7=Laus
|mov=5
|class7=Mage
|inventory={{Item|7|Iron Sword}}
|lv7=8
}}
|#7=1
{{ChapUnitCellGBA
|inventory7={{Item|7|Fire|link=Fire (tome)}}
|name=Laus
|-
|class=Cavalier
|name8=Laus
|lv=3
|class8=Mage
|#=2
|lv8=9
|hp=21~22
|#8=1
|str=5~6
|inventory8={{Item|7|Thunder|link=Thunder (tome)|type=drop}}
|skill=2~3
|-
|spd=5~6
|name9=Laus
|lck=0
|class9=Mercenary
|def=6~7
|lv9=2
|res=0~1
|#9=1
|con=9
|inventory9={{Item|7|Iron Sword}}
|mov=7
|-
|inventory={{Item|7|Iron Sword}}
|name10=Laus
|notes=The northern one moves to attack units in range.
|class10=Mercenary
}}
|lv10=3
{{ChapUnitCellGBA
|#10=1
|name=Laus
|inventory10={{Item|7|Iron Sword}}
|class=Cavalier
|-
|lv=4
|name11=Laus
|#=1
|class11=Mercenary
|hp=21~23
|lv11=4
|str=5~7
|#11=1
|skill=3~4
|inventory11={{Item|7|Iron Sword}}
|spd=5~6
|-
|lck=0
|name12=Laus
|def=6~7
|class12=Mercenary
|res=0~1
|lv12=5
|con=9
|#12=1
|mov=7
|inventory12={{Item|7|Iron Sword}} • {{Item|7|Horseslayer|type=drop}}
|inventory={{Item|7|Javelin}}
|-
|notes=Moves to attack units in range.
|name13=Laus
}}
|class13=Mercenary
{{ChapUnitCellGBA
|lv13=5
|name=Laus
|#13=1
|class=Cavalier
|inventory13={{Item|7|Steel Sword}}
|lv=3
|-
|#=1
|name14=Laus
|hp=21~22
|class14=Mercenary
|str=5~6
|lv14=5
|skill=2~3
|#14=1
|spd=5~6
|inventory14={{Item|7|Steel Sword}} • {{Item|7|Vulnerary}}
|lck=0
|-
|def=6~7
|name15=Laus
|res=0~1
|class15=Myrmidon
|con=9
|lv15=2
|mov=7
|#15=1
|inventory={{Item|7|Iron Lance}}
|inventory15={{Item|7|Iron Sword}}
}}
|-
{{ChapUnitCellGBA
|name16=Laus
|name=Laus
|class16=Myrmidon
|class=Mercenary
|lv16=5
|lv=5
|#16=1
|#=1
|inventory16={{Item|7|Iron Sword}} • {{Item|7|Vulnerary}}
|hp=20~22
|-
|str=5~6
|name17=Laus
|skill=9~10
|class17=Thief
|spd=9~10
|lv17=3
|lck=0
|#17=1
|def=4~5
|inventory17={{Item|7|Iron Sword}} • {{Item|7|Lockpick}}
|res=0~1
|-
|con=9
|nameb=[[Bauker]]
|mov=5
|classb=Knight
|inventory={{Item|7|Steel Sword}} • {{Item|7|Vulnerary}}
|lvb=18
|notes=Moves to attack units in range.
|inventoryb={{Item|7|Javelin}}
}}
|notesb=Does not move; stands on a [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|gate]], the chapter's seize point.
{{ChapUnitCellGBA
|-
|name=Laus
|namer1=Bandit
|class=Myrmidon
|classr1=Brigand
|lv=5
|lvr1=3
|#=1
|#r1=2
|hp=18~20
|inventoryr1={{Item|7|Iron Axe}}
|str=5~6
|-
|skill=10~11
|namer2=Bandit
|spd=10~11
|classr2=Brigand
|lck=0
|lvr2=4
|def=2~3
|#r2=1
|res=0~1
|inventoryr2={{Item|7|Iron Axe}}
|con=8
|-
|mov=5
|namer3=Laus
|inventory={{Item|7|Iron Sword}} • {{Item|7|Vulnerary}}
|classr3=Cavalier
|notes=Moves to attack units in range.
|lvr3=3
}}
|#r3=1
{{ChapUnitCellGBA
|inventoryr3={{Item|7|Iron Lance}}
|name=Laus
|-
|class=Thief
|namer4=Laus
|lv=3
|classr4=Cavalier
|#=1
|lvr4=4
|hp=16~18
|#r4=3
|str=3~4
|inventoryr4={{Item|7|Iron Lance}}
|skill=1~3
|-
|spd=9~10
|namerl=Laus
|lck=0
|classrl=Mercenary
|def=2~3
|lvrl=4
|res=0~1
|#rl=2
|con=6
|inventoryrl={{Item|7|Iron Sword}}
|mov=6
|inventory={{Item|7|Iron Sword}} • {{Item|7|Lockpick}}
|notes=Moves to raid [[village]]s, then moves to escape by the north path
}}
{{ChapUnitCellGBA
|name=Laus
|class=Mercenary
|lv=4
|#=1
|hp=20~21
|str=5~6
|skill=9~10
|spd=8~10
|lck=0
|def=4~5
|res=0~1
|con=9
|mov=5
|inventory={{Item|7|Iron Sword}}
}}
{{ChapUnitCellGBA
|name=Laus
|class=Mercenary
|lv=5
|#=1
|hp=20~22
|str=5~6
|skill=9~10
|spd=9~10
|lck=0
|def=4~5
|res=0~1
|con=9
|mov=5
|inventory={{Item|7|Iron Sword}} • {{Item|7|Horseslayer|type=drop}}
}}
{{ChapUnitCellGBA
|name=Laus
|class=Archer
|lv=5
|#=1
|hp=20~22
|str=5~6
|skill=4~5
|spd=4~5
|lck=0
|def=3~4
|res=0~1
|con=7
|mov=5
|inventory={{Item|7|Iron Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Laus
|class=Archer
|lv=6
|#=1
|hp=21~22
|str=5~6
|skill=4~6
|spd=4~5
|lck=0
|def=3~4
|res=0~1
|con=7
|mov=5
|inventory={{Item|7|Iron Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Laus
|class=Myrmidon
|lv=2
|#=1
|hp=16~17
|str=4~5
|skill=9~10
|spd=9~10
|lck=0
|def=2~3
|res=0~1
|con=8
|mov=5
|inventory={{Item|7|Iron Sword}}
}}
{{ChapUnitCellGBA
|name=Laus
|class=Cavalier
|lv=5
|#=1
|hp=22~24
|str=6~7
|skill=3~4
|spd=5~7
|lck=0
|def=6~7
|res=0~1
|con=9
|mov=7
|inventory={{Item|7|Iron Lance}} • {{Item|7|Vulnerary}}
}}
{{ChapUnitCellGBA
|name=Laus
|class=Mercenary
|lv=2
|#=1
|hp=18~19
|str=4~5
|skill=8~9
|spd=8~9
|lck=0
|def=4~5
|res=0~1
|con=9
|mov=5
|inventory={{Item|7|Iron Sword}}
}}
{{ChapUnitCellGBA
|name=Laus
|class=Mage
|lv=8
|#=1
|hp=19~21
|str=4~6
|skill=4~6
|spd=5~6
|lck=0
|def=3~4
|res=4~6
|con=6
|mov=5
|inventory={{Item|7|Fire}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Laus
|class=Mage
|lv=9
|#=1
|hp=19~21
|str=4~6
|skill=4~6
|spd=5~7
|lck=0
|def=3~4
|res=5~6
|con=6
|mov=5
|inventory={{Item|7|Thunder|type=drop}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Laus
|class=Mercenary
|lv=5
|#=1
|hp=20~22
|str=5~6
|skill=9~10
|spd=9~10
|lck=0
|def=4~5
|res=0~1
|con=9
|mov=5
|inventory={{Item|7|Steel Sword}}
|notes=Moves to attack units in range.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=Bandit
|class=Brigand
|lv=3
|#=2
|hp=21~22
|str=5~7
|skill=1~2
|spd=5~6
|lck=0
|def=3~4
|res=0~1
|con=12
|mov=5
|inventory={{Item|7|Iron Axe}}
|notes=Moves to raid [[village]]s, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Laus
|class=Mercenary
|lv=4
|#=2
|hp=20~21
|str=5~6
|skill=9~10
|spd=8~10
|lck=0
|def=4~5
|res=0~1
|con=9
|mov=5
|inventory={{Item|7|Iron Sword}}
}}
{{ChapUnitCellGBA
|name=Laus
|class=Cavalier
|lv=4
|#=6
|hp=21~23
|str=5~7
|skill=3~4
|spd=5~6
|lck=0
|def=6~7
|res=0~1
|con=9
|mov=7
|inventory={{Item|7|Iron Lance}}
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Brigand
|lv=4
|#=1
|hp=22~23
|str=6~7
|skill=1~3
|spd=5~6
|lck=0
|def=3~4
|res=0~1
|con=12
|mov=5
|inventory={{Item|7|Iron Axe}}
|notes=Moves to raid [[village]]s, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Laus
|class=Cavalier
|lv=3
|#=4
|hp=21~22
|str=5~6
|skill=2~3
|spd=5~6
|lck=0
|def=6~7
|res=0~1
|con=9
|mov=7
|inventory={{Item|7|Iron Lance}}
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=[[Bauker]]
|class=Knight
|lv=18
|#=1
|hp=31
|str=13
|skill=10
|spd=4
|lck=4
|def=11
|res=11
|con=14
|mov=4
|inventory={{Item|7|Javelin}}
|notes=Does not move; stands on a [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|gate]], the chapter's seize point.
}}
{{ChapUnitCellGBA
|name=Laus
|class=Mercenary
|lv=3
|#=1
|hp=19~20
|str=4~5
|skill=8~9
|spd=8~9
|lck=0
|def=4~5
|res=0~1
|con=9
|mov=5
|inventory={{Item|7|Iron Sword}}
}}
{{ChapUnitCellGBA
|name=Laus
|class=Cavalier
|lv=3
|#=2
|hp=21~22
|str=5~6
|skill=2~3
|spd=5~6
|lck=0
|def=6~7
|res=0~1
|con=9
|mov=7
|inventory={{Item|7|Iron Sword}}
|notes=The northern one moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Laus
|class=Cavalier
|lv=4
|#=1
|hp=21~23
|str=5~7
|skill=3~4
|spd=5~6
|lck=0
|def=6~7
|res=0~1
|con=9
|mov=7
|inventory={{Item|7|Javelin}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Laus
|class=Cavalier
|lv=3
|#=3
|hp=21~22
|str=5~6
|skill=2~3
|spd=5~6
|lck=0
|def=6~7
|res=0~1
|con=9
|mov=7
|inventory={{Item|7|Iron Lance}}
}}
{{ChapUnitCellGBA
|name=Laus
|class=Mercenary
|lv=5
|#=1
|hp=20~22
|str=5~6
|skill=9~10
|spd=9~10
|lck=0
|def=4~5
|res=0~1
|con=9
|mov=5
|inventory={{Item|7|Steel Sword}} • {{Item|7|Vulnerary}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Laus
|class=Myrmidon
|lv=5
|#=1
|hp=18~20
|str=5~6
|skill=10~11
|spd=10~11
|lck=0
|def=2~3
|res=0~1
|con=8
|mov=5
|inventory={{Item|7|Iron Sword}} • {{Item|7|Vulnerary}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Laus
|class=Thief
|lv=3
|#=1
|hp=16~18
|str=3~4
|skill=1~3
|spd=9~10
|lck=0
|def=2~3
|res=0~1
|con=6
|mov=6
|inventory={{Item|7|Iron Sword}} • {{Item|7|Lockpick}}
|notes=Moves to raid [[village]]s, then moves to escape by the north path
}}
{{ChapUnitCellGBA
|name=Laus
|class=Mercenary
|lv=4
|#=2
|hp=20~21
|str=5~6
|skill=9~10
|spd=8~10
|lck=0
|def=4~5
|res=0~1
|con=9
|mov=5
|inventory={{Item|7|Iron Sword}}
}}
{{ChapUnitCellGBA
|name=Laus
|class=Archer
|lv=5
|#=1
|hp=20~22
|str=5~6
|skill=4~5
|spd=4~5
|lck=0
|def=3~4
|res=0~1
|con=7
|mov=5
|inventory={{Item|7|Iron Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Laus
|class=Archer
|lv=6
|#=1
|hp=21~22
|str=5~6
|skill=4~6
|spd=4~5
|lck=0
|def=3~4
|res=0~1
|con=7
|mov=5
|inventory={{Item|7|Iron Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Laus
|class=Myrmidon
|lv=2
|#=1
|hp=16~17
|str=4~5
|skill=9~10
|spd=9~10
|lck=0
|def=2~3
|res=0~1
|con=8
|mov=5
|inventory={{Item|7|Iron Sword}}
}}
{{ChapUnitCellGBA
|name=Laus
|class=Cavalier
|lv=5
|#=1
|hp=22~24
|str=6~7
|skill=3~4
|spd=5~7
|lck=0
|def=6~7
|res=0~1
|con=9
|mov=7
|inventory={{Item|7|Iron Lance}} • {{Item|7|Vulnerary}}
}}
{{ChapUnitCellGBA
|name=Laus
|class=Mercenary
|lv=2
|#=1
|hp=18~19
|str=4~5
|skill=8~9
|spd=8~9
|lck=0
|def=4~5
|res=0~1
|con=9
|mov=5
|inventory={{Item|7|Iron Sword}}
}}
{{ChapUnitCellGBA
|name=Laus
|class=Mage
|lv=3
|#=1
|hp=16~18
|str=1~3
|skill=2~3
|spd=3~4
|lck=0
|def=3~4
|res=3~4
|con=6
|mov=5
|inventory={{Item|7|Fire|type=drop}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Laus
|class=Mage
|lv=5
|#=1
|hp=17~19
|str=2~4
|skill=3~4
|spd=4~5
|lck=0
|def=3~4
|res=4~5
|con=6
|mov=5
|inventory={{Item|7|Thunder}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Laus
|class=Mercenary
|lv=5
|#=1
|hp=20~22
|str=5~6
|skill=9~10
|spd=9~10
|lck=0
|def=4~5
|res=0~1
|con=9
|mov=5
|inventory={{Item|7|Steel Sword}}
|notes=Moves to attack units in range.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=Bandit
|class=Brigand
|lv=3
|#=3
|hp=21~22
|str=5~7
|skill=1~2
|spd=5~6
|lck=0
|def=3~4
|res=0~1
|con=12
|mov=5
|inventory={{Item|7|Iron Axe}}
|notes=Moves to raid [[village]]s, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Laus
|class=Mercenary
|lv=4
|#=2
|hp=20~21
|str=5~6
|skill=9~10
|spd=8~10
|lck=0
|def=4~5
|res=0~1
|con=9
|mov=5
|inventory={{Item|7|Iron Sword}}
}}
{{ChapUnitCellGBA
|name=Laus
|class=Cavalier
|lv=4
|#=7
|hp=21~23
|str=5~7
|skill=3~4
|spd=5~6
|lck=0
|def=6~7
|res=0~1
|con=9
|mov=7
|inventory={{Item|7|Iron Lance}}
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Brigand
|lv=4
|#=2
|hp=22~23
|str=6~7
|skill=1~3
|spd=5~6
|lck=0
|def=3~4
|res=0~1
|con=12
|mov=5
|inventory={{Item|7|Iron Axe}}
|notes=Moves to raid [[village]]s, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Laus
|class=Cavalier
|lv=3
|#=5
|hp=21~22
|str=5~6
|skill=2~3
|spd=5~6
|lck=0
|def=6~7
|res=0~1
|con=9
|mov=7
|inventory={{Item|7|Iron Lance}}
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=[[Bauker]]
|class=Knight
|lv=8
|#=1
|hp=31
|str=13
|skill=10
|spd=4
|lck=4
|def=11
|res=11
|con=14
|mov=4
|inventory={{Item|7|Steel Lance}} • {{Item|7|Javelin}}
|notes=Does not move; stands on a [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|gate]], the chapter's seize point.
}}
{{ChapUnitCellGBA
|name=Laus
|class=Mercenary
|lv=3
|#=1
|hp=19~20
|str=4~5
|skill=8~9
|spd=8~9
|lck=0
|def=4~5
|res=0~1
|con=9
|mov=5
|inventory={{Item|7|Steel Sword}}
}}
{{ChapUnitCellGBA
|name=Laus
|class=Pegasus Knight
|lv=6
|#=1
|hp=16~18
|str=5~6
|skill=6~8
|spd=6~8
|lck=0
|def=3~4
|res=3~4
|con=5
|mov=7
|inventory={{Item|7|Slim Lance}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Laus
|class=Pegasus Knight
|lv=7
|#=1
|hp=17~19
|str=5~7
|skill=7~8
|spd=7~8
|lck=0
|def=3~4
|res=3~5
|con=5
|mov=7
|inventory={{Item|7|Javelin}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Laus
|class=Pegasus Knight
|lv=3
|#=1
|hp=15~16
|str=4~5
|skill=5~6
|spd=5~6
|lck=0
|def=3~4
|res=2~3
|con=5
|mov=7
|inventory={{Item|7|Iron Lance}}
}}
{{ChapUnitCellGBA
|name=Laus
|class=Mercenary
|lv=5
|#=1
|hp=20~22
|str=5~6
|skill=9~10
|spd=9~10
|lck=0
|def=4~5
|res=0~1
|con=9
|mov=5
|inventory={{Item|7|Steel Sword}} • {{Item|7|Vulnerary}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Laus
|class=Myrmidon
|lv=5
|#=1
|hp=18~20
|str=5~6
|skill=10~11
|spd=10~11
|lck=0
|def=2~3
|res=0~1
|con=8
|mov=5
|inventory={{Item|7|Iron Sword}} • {{Item|7|Vulnerary}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Laus
|class=Thief
|lv=3
|#=1
|hp=16~18
|str=3~4
|skill=1~3
|spd=9~10
|lck=0
|def=2~3
|res=0~1
|con=6
|mov=6
|inventory={{Item|7|Iron Sword}} • {{Item|7|Lockpick}}
|notes=Moves to raid [[village]]s, then moves to escape by the north path
}}
{{ChapUnitCellGBA
|name=Laus
|class=Mercenary
|lv=4
|#=2
|hp=20~21
|str=5~6
|skill=9~10
|spd=8~10
|lck=0
|def=4~5
|res=0~1
|con=9
|mov=5
|inventory={{Item|7|Iron Sword}}
}}
{{ChapUnitCellGBA
|name=Laus
|class=Archer
|lv=5
|#=1
|hp=20~22
|str=5~6
|skill=4~5
|spd=4~5
|lck=0
|def=3~4
|res=0~1
|con=7
|mov=5
|inventory={{Item|7|Iron Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Laus
|class=Archer
|lv=6
|#=1
|hp=21~22
|str=5~6
|skill=4~6
|spd=4~5
|lck=0
|def=3~4
|res=0~1
|con=7
|mov=5
|inventory={{Item|7|Iron Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Laus
|class=Myrmidon
|lv=2
|#=1
|hp=16~17
|str=4~5
|skill=9~10
|spd=9~10
|lck=0
|def=2~3
|res=0~1
|con=8
|mov=5
|inventory={{Item|7|Iron Sword}}
}}
{{ChapUnitCellGBA
|name=Laus
|class=Cavalier
|lv=5
|#=1
|hp=22~24
|str=6~7
|skill=3~4
|spd=5~7
|lck=0
|def=6~7
|res=0~1
|con=9
|mov=7
|inventory={{Item|7|Steel Sword}} • {{Item|7|Vulnerary}}
}}
{{ChapUnitCellGBA
|name=Laus
|class=Cavalier
|lv=3
|#=1
|hp=21~22
|str=5~6
|skill=2~3
|spd=5~6
|lck=0
|def=6~7
|res=0~1
|con=9
|mov=7
|inventory={{Item|7|Horseslayer|type=Drop}}
}}
{{ChapUnitCellGBA
|name=Laus
|class=Mercenary
|lv=2
|#=1
|hp=18~19
|str=4~5
|skill=8~9
|spd=8~9
|lck=0
|def=4~5
|res=0~1
|con=9
|mov=5
|inventory={{Item|7|Iron Sword}}
}}
{{ChapUnitCellGBA
|name=Laus
|class=Mage
|lv=8
|#=1
|hp=19~21
|str=4~6
|skill=4~6
|spd=5~6
|lck=0
|def=3~4
|res=4~6
|con=6
|mov=5
|inventory={{Item|7|Fire}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Laus
|class=Mage
|lv=9
|#=1
|hp=19~21
|str=4~6
|skill=4~6
|spd=5~7
|lck=0
|def=3~4
|res=5~6
|con=6
|mov=5
|inventory={{Item|7|Thunder|type=drop}}
|notes=Moves to attack units in range.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=Bandit
|class=Brigand
|lv=3
|#=2
|hp=21~22
|str=5~7
|skill=1~2
|spd=5~6
|lck=0
|def=3~4
|res=0~1
|con=12
|mov=5
|inventory={{Item|7|Iron Axe}}
|notes=Moves to raid [[village]]s, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Laus
|class=Mercenary
|lv=4
|#=2
|hp=20~21
|str=5~6
|skill=9~10
|spd=8~10
|lck=0
|def=4~5
|res=0~1
|con=9
|mov=5
|inventory={{Item|7|Iron Sword}}
}}
{{ChapUnitCellGBA
|name=Laus
|class=Cavalier
|lv=4
|#=6
|hp=21~23
|str=5~7
|skill=3~4
|spd=5~6
|lck=0
|def=6~7
|res=0~1
|con=9
|mov=7
|inventory={{Item|7|Iron Lance}}
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Brigand
|lv=4
|#=1
|hp=22~23
|str=6~7
|skill=1~3
|spd=5~6
|lck=0
|def=3~4
|res=0~1
|con=12
|mov=5
|inventory={{Item|7|Iron Axe}}
|notes=Moves to raid [[village]]s, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Laus
|class=Cavalier
|lv=3
|#=4
|hp=21~22
|str=5~6
|skill=2~3
|spd=5~6
|lck=0
|def=6~7
|res=0~1
|con=9
|mov=7
|inventory={{Item|7|Iron Lance}}
|last=y
}}
{{ChapUnitFtr}}
|content4={{ChapUnitHdr|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=[[Bauker]]
|class=Knight
|lv=8
|#=1
|hp=34~36
|str=14~16
|skill=11~12
|spd=4~5
|lck=4
|def=12~13
|res=11~13
|con=14
|mov=4
|inventory={{Item|7|Steel Lance}} • {{Item|7|Javelin}}
|notes=Does not move; stands on a [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|gate]], the chapter's seize point.
}}
{{ChapUnitCellGBA
|name=Laus
|class=Mercenary
|lv=3
|#=1
|hp=22~25
|str=5~8
|skill=9~12
|spd=9~11
|lck=0
|def=4~7
|res=0~3
|con=9
|mov=5
|inventory={{Item|7|Steel Sword}}
}}
{{ChapUnitCellGBA
|name=Laus
|class=Pegasus Knight
|lv=6
|#=1
|hp=18~22
|str=6~8
|skill=7~11
|spd=7~11
|lck=0
|def=3~5
|res=4~6
|con=5
|mov=7
|inventory={{Item|7|Slim Lance}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Laus
|class=Pegasus Knight
|lv=7
|#=3
|hp=19~23
|str=6~9
|skill=8~11
|spd=8~11
|lck=0
|def=3~5
|res=4~7
|con=5
|mov=7
|inventory={{Item|7|Javelin}}
|notes=The northernmost one moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Laus
|class=Pegasus Knight
|lv=3
|#=1
|hp=17~20
|str=5~7
|skill=6~9
|spd=6~9
|lck=0
|def=3~5
|res=3~5
|con=5
|mov=7
|inventory={{Item|7|Iron Lance}}
}}
{{ChapUnitCellGBA
|name=Laus
|class=Mercenary
|lv=5
|#=1
|hp=23~27
|str=6~9
|skill=10~13
|spd=10~12
|lck=0
|def=4~7
|res=0~3
|con=9
|mov=5
|inventory={{Item|7|Steel Sword}} • {{Item|7|Vulnerary}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Laus
|class=Myrmidon
|lv=5
|#=1
|hp=21~24
|str=6~8
|skill=11~14
|spd=11~14
|lck=0
|def=2~4
|res=0~3
|con=8
|mov=5
|inventory={{Item|7|Iron Sword}} • {{Item|7|Vulnerary}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Laus
|class=Thief
|lv=3
|#=1
|hp=18~21
|str=3~5
|skill=2~6
|spd=10~13
|lck=0
|def=2~4
|res=0~3
|con=6
|mov=6
|inventory={{Item|7|Iron Sword}} • {{Item|7|Lockpick}}
|notes=Moves to raid [[village]]s, then moves to escape by the north path
}}
{{ChapUnitCellGBA
|name=Laus
|class=Mercenary
|lv=4
|#=2
|hp=23~26
|str=6~9
|skill=10~13
|spd=9~12
|lck=0
|def=4~7
|res=0~3
|con=9
|mov=5
|inventory={{Item|7|Iron Sword}}
}}
{{ChapUnitCellGBA
|name=Laus
|class=Archer
|lv=5
|#=1
|hp=23~26
|str=6~8
|skill=5~8
|spd=5~7
|lck=0
|def=3~5
|res=0~2
|con=7
|mov=5
|inventory={{Item|7|Iron Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Laus
|class=Archer
|lv=6
|#=1
|hp=24~26
|str=6~8
|skill=5~9
|spd=5~7
|lck=0
|def=3~5
|res=0~2
|con=7
|mov=5
|inventory={{Item|7|Iron Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Laus
|class=Myrmidon
|lv=2
|#=1
|hp=19~21
|str=5~7
|skill=10~13
|spd=10~13
|lck=0
|def=2~4
|res=0~3
|con=8
|mov=5
|inventory={{Item|7|Iron Sword}}
}}
{{ChapUnitCellGBA
|name=Laus
|class=Cavalier
|lv=5
|#=1
|hp=25~29
|str=7~9
|skill=4~7
|spd=6~9
|lck=0
|def=6~8
|res=0~2
|con=9
|mov=7
|inventory={{Item|7|Steel Sword}} • {{Item|7|Vulnerary}}
}}
{{ChapUnitCellGBA
|name=Laus
|class=Cavalier
|lv=3
|#=1
|hp=24~27
|str=6~8
|skill=3~6
|spd=6~8
|lck=0
|def=6~8
|res=0~2
|con=9
|mov=7
|inventory={{Item|7|Iron Sword}}
}}
{{ChapUnitCellGBA
|name=Laus
|class=Mercenary
|lv=2
|#=1
|hp=21~24
|str=5~8
|skill=9~12
|spd=9~11
|lck=0
|def=4~7
|res=0~3
|con=9
|mov=5
|inventory={{Item|7|Iron Sword}}
}}
{{ChapUnitCellGBA
|name=Laus
|class=Mage
|lv=3
|#=1
|hp=18~22
|str=3~7
|skill=3~6
|spd=4~6
|lck=0
|def=3~5
|res=4~6
|con=6
|mov=5
|inventory={{Item|7|Fire|type=drop}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Laus
|class=Mage
|lv=5
|#=1
|hp=19~23
|str=4~8
|skill=4~7
|spd=5~7
|lck=0
|def=3~5
|res=5~7
|con=6
|mov=5
|inventory={{Item|7|Thunder}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellGBA
|name=Laus
|class=Cavalier
|lv=3
|#=2
|hp=24~27
|str=6~8
|skill=3~6
|spd=6~8
|lck=0
|def=6~8
|res=0~2
|con=9
|mov=7
|inventory={{Item|7|Iron Lance}}
}}
{{ChapUnitCellGBA
|name=Laus
|class=Cavalier
|lv=5
|#=2
|hp=25~29
|str=7~9
|skill=4~7
|spd=6~9
|lck=0
|def=6~8
|res=0~2
|con=9
|mov=7
|inventory={{Item|7|Steel Sword}}
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=Bandit
|class=Brigand
|lv=3
|#=3
|hp=24~27
|str=7~10
|skill=2~4
|spd=5~8
|lck=0
|def=3~5
|res=0~2
|con=12
|mov=5
|inventory={{Item|7|Iron Axe}}
|notes=Moves to raid [[village]]s, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Laus
|class=Mercenary
|lv=4
|#=3
|hp=23~26
|str=6~9
|skill=10~13
|spd=9~12
|lck=0
|def=4~7
|res=0~3
|con=9
|mov=5
|inventory={{Item|7|Iron Sword}}
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Brigand
|lv=4
|#=2
|hp=25~28
|str=8~10
|skill=2~5
|spd=5~8
|lck=0
|def=3~5
|res=0~2
|con=12
|mov=5
|inventory={{Item|7|Iron Axe}}
|notes=Moves to raid [[village]]s, then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Laus
|class=Cavalier
|lv=7
|#=5
|hp=26~31
|str=7~10
|skill=5~8
|spd=7~9
|lck=0
|def=6~8
|res=0~2
|con=9
|mov=7
|inventory={{Item|7|Iron Lance}}
}}
{{ChapUnitCellGBA
|name=Laus
|class=Cavalier
|lv=7
|#=5
|hp=26~31
|str=7~10
|skill=5~8
|spd=7~9
|lck=0
|def=6~8
|res=0~2
|con=9
|mov=7
|inventory={{Item|7|Javelin}}
|last=y
}}
{{ChapUnitFtr}}
}}
}}


====Reinforcements====
====Reinforcements====
*Turn 3 and 4
*Turns 2 <small>(Hard Mode)</small>, 3, and 4
**1 [[Brigand]] from the mountain peak
**1 level 3 [[Brigand]] from the mountain peak <small>(Eliwood's tale)</small>
*Turn 10
**1 level 3 [[Brigand]] from the southwest corner of the map <small>(Hector's tale)</small>
**2 [[Cavalier]]s from the north-western part of the map
*Turns 4 <small>(Hector Hard Mode)</small>, 5, and 6
*Starting the turn a unit approches the forts
**1 [[Mercenary]] and 1 level 4 [[Cavalier]] with an [[Iron Lance]] from the forts
**For 2 turns, 1 [[Cavalier]] and 1 [[Mercenary]] from the forts
*Turns 5 <small>(Hard Mode)</small> and 6
**The second turn, 1 [[Brigand]] from the south-eastern part of the map
**1 level 4 [[Brigand]] from the south-eastern part of the map
*Turns 9 <small>(Hard Mode)</small>/10 <small>(Normal Mode)</small> – 13
**2 [[Cavalier]]s with [[Iron Lance]]s—levels 3 and 4—from the northwest corner of the map <small>(Eliwood's tale)</small>
**2 level 7 [[Cavalier]]s—one with an [[Iron Lance]], the other a [[Javelin]]—from the northwest corner of the map <small>(Hector's tale)</small>


===Boss data===
===Boss data===
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
{{Main|Bauker}}
{{Main|Bauker}}
{{Tab
{{Tab
|tab1=Eliwood and Hector Normal
|tab1=Normal/Eliwood Hard
|tab2=Hector Hard
|tab2=Hector Hard
|content1={{BossStats GBA
|content1={{BossStats GBA
Line 395: Line 1,759:
|con=14
|con=14
|aid=13
|aid=13
|inventory={{Item|7|Steel Lance}}{{hover|*|Hector mode only}}<br>{{Item|7|Javelin}}
|inventory={{Item|7|Steel Lance}}{{h|*|Hector's tale only}}<br>{{Item|7|Javelin}}
|la=D
|la=D
}}
}}
Line 403: Line 1,767:
|class=Knight
|class=Knight
|lv=8
|lv=8
|HP=35
|HP=34~36
|str=15
|str=14~16
|skill=12
|skill=11~12
|spd=5
|spd=4~5
|luck=4
|luck=4
|def=12
|def=12~13
|res=12
|res=11~13
|move=4
|move=4
|con=14
|con=14
Line 428: Line 1,792:


==Trivia==
==Trivia==
* This chapter appears in {{FEWA}} as one of that game's [[History Mode]] battles.
* The upper right corner of this map overlaps perfectly with the lower left corner of [[The Distant Plains|Chapter&nbsp;10]], which also takes place in the vicinity of Castle Caelin.
* This chapter appears in {{FEWA1}} as one of that game's [[History Mode]] battles.


==Etymology and other languages==
==Etymology and other languages==
{{sectstub}}<!--Spanish and Italian names-->
{{Names
{{Names
|eng-name=Noble Lady of Caelin
|eng-name=Noble Lady of Caelin
|jap-name={{hover|キアランの公女|Kiaran no koujo}}
|jpn-name={{h|キアランの公女|Kiaran no koujo}}
|jap-mean=Noble Lady of Ciaran
|jpn-mean=Noble Lady of Ciaran
|span-name=
|span-mean=
|fren-name=Lady de Caelin
|fren-name=Lady de Caelin
|fren-mean=Lady of Caelin
|fren-mean=Lady of Caelin
|span-name=
|span-mean=
|ger-name=Edeldame von Caelin
|ger-name=Edeldame von Caelin
|ger-mean=Noble Lady of Caelin
|ger-mean=Noble Lady of Caelin
Line 445: Line 1,811:
}}
}}


==Gallery==  
==Gallery==
<gallery>  
<gallery>
Cg fe07 12.png|[[Florina]] calling out to [[Eliwood]].  
Cg fe07 12.png|[[Florina]] calling out to [[Eliwood]].
</gallery>
</gallery>


===Prototype===  
===Prototype===
:<small>Images from the ''Fire Emblem'' [[Fire Emblem: The Blazing Blade pre-release build 0206|0206]] and [[Fire Emblem: The Blazing Blade pre-release build 0219|0219]] prototypes.</small>  
:<small>Images from the ''Fire Emblem'' [[Fire Emblem: The Blazing Blade pre-release build 0206|0206]] and [[Fire Emblem: The Blazing Blade pre-release build 0219|0219]] prototypes.</small>
<gallery>  
<gallery>
Cg fe07 12 proto.png|Florina calling out to Eliwood in the prototype.  
Cg fe07 12 proto.png|Florina calling out to Eliwood in the prototype.
</gallery>
</gallery>


Line 459: Line 1,825:
|prechapter=False Friends
|prechapter=False Friends
|prealternate=Talons Alight
|prealternate=Talons Alight
|name=Noble Lady of Caelin
|nextchapter=Whereabouts Unknown
|nextchapter=Whereabouts Unknown
}}
}}

Latest revision as of 17:10, 13 March 2024

This article is about the chapter from The Blazing Blade. For the History Mode map in Warriors, see Noble Lady of Caelin (Warriors).
Noble Lady of Caelin

Cm fe07 15.png

Location

Castle Caelin and its surroundings

Required units
New units

Lyn, Florina, Wil, Kent, Sain

Boss(es)

Bauker

Previous chapter(s)
Next chapter(s)

Whereabouts Unknown

I never expected them to attack Caelin... Lord Hausen... Lyndis...
— Eliwood

Noble Lady of Caelin (Japanese: キアランの公女 Noble Lady of Ciaran) is the fifteenth chapter of Eliwood's Tale and the sixteenth chapter of Hector's Tale in Fire Emblem: The Blazing Blade.

Plot

Main articles: Noble Lady of Caelin/Script (Eliwood) and Noble Lady of Caelin/Script (Hector)

Five days after Darin fled Castle Laus, word of the events that have transpired since Eliwood left Pherae should have reached Uther, yet Ostia has taken no action. Hector explains that Uther's inaction is likely due to the potential threat of Bern invading Lycia should King Desmond detect any sign of weakness or discord. While the two discuss the political circumstances of Elibe, Marcus or Oswin (in Eliwood's and Hector's tales respectively) reports that Castle Caelin has fallen to a surprise attack from Darin. Eliwood and Hector immediately mobilize their forces to pursue Darin.

In Caelin, Lyn has escaped the castle with Kent, Sain, Florina, and Wil. Despite the many soldiers who stand between her and the castle, Lyn wants to go back to rescue her grandfather. Kent reports to Lyn that he overheard the Laus soldiers recounting Eliwood's exploits in Laus; Lyn decides to request help from Eliwood. Florina requests to take the message to Eliwood and departs; Bauker and his soldiers spot Florina in the sky and attempt to shoot her down. Eliwood and Hector arrive as Florina avoids an attack, but loses her balance and falls on Hector. Florina informs the two lords that Lyn is on the other side of the forest waiting for a chance to launch an assault on the castle. Eliwood and Hector rush in to give Lyn the opening she is waiting for. After Bauker has been defeated, Eliwood apologizes to Lyn for Darin's invasion of Caelin, which he feels is his fault. He then introduces Hector and Lyn to each other. If Mark is present, they reunite with Lyn and her companions.

Inside the castle, Hausen attempts to persuade Darin to give up his plans for conquering Lycia, prompting Ephidel to stab him before Darin surrenders to Eliwood. Ephidel convinces Darin that his desire for a united Lycia can still be fulfilled, all he has to do is abandon his soldiers and accompany him to the Dragon's Gate. After Darin leaves for the Dragon's Gate, Ephidel leaves Leila to finish off Hausen and hide his body, then follows Darin.

Chapter data

Eliwood Normal Eliwood Hard Hector Normal Hector Hard

Chapter Data
Conditions
Unit Data
Victory: Seize gate Player Partner Other Enemy
Defeat: Eliwood, Hector, or Lyn dies 1–11+5 {{{partner}}} {{{other}}} 19+15
Cm fe07 E-15.png

Character data

Characters
New units
Lyn
Portrait lyn fe07.png
Lord
HP
18
Inventory
Mani Katti
Vulnerary
No gem*, or
Red Gem*, or
Blue Gem*, or
White Gem*
Level
4
Automatically from turn 1
Florina
Portrait florina fe07.png
Pegasus Knight
HP
18
Inventory
Slim Lance
Javelin
Vulnerary*
Level
3
Automatically from turn 1
Wil
Portrait wil fe07.png
Archer
HP
21
Inventory
Iron Bow
Steel Bow*
Vulnerary*
Level
4
Automatically from turn 1
Kent
Portrait kent fe07.png
Cavalier
HP
23
Inventory
Normal Mode:
Steel Sword
Javelin
Hard Mode:
Iron Sword
Level
5
Automatically from turn 1
Sain
Portrait sain fe07.png
Cavalier
HP
22
Inventory
Normal Mode:
Steel Lance
Iron Sword
Hard Mode:

Iron Lance
Level
4
Automatically from turn 1
Required characters
Eliwood ​Hector ​
Available characters
Marcus ​Lowen ​Rebecca ​Dorcas ​Bartre ​Hector ​Oswin ​Matthew ​Serra ​Guy ​Merlinus ​Erk ​Priscilla ​
Note: Only one of Eliwood or Hector is required to be deployed, with the other being optional. The required unit will be whichever one's tale the player chose.
If Lyn's tale was played and Lyn, Florina, Wil, Kent, and Sain were not defeated in it, they will retain the stats they had at the end of Chapter 10.

Item data

Items
Name Obtainment Method
Is gba fire.png Fire Dropped by enemy Mage (Hard Mode only)
Is gba thunder.png Thunder Dropped by enemy Mage (Normal Mode only)
Is gba horseslayer.png Horseslayer Dropped by enemy Mercenary (Eliwood Normal Mode) or Cavalier (Hector Normal Mode)
Is gba vulnerary.png Vulnerary Steal from enemy Cavalier
Is gba vulnerary.png Vulnerary Steal from enemy Mercenary
Is gba vulnerary.png Vulnerary Steal from enemy Myrmidon
Is gba lockpick.png Lockpick Steal from enemy Thief
Is gba red gem.png Red Gem Visit southwestern village
Is gba heavy spear.png Heavy Spear Visit southern village

Shop data

Armories and vendors

Swords Lances Axes Bows Anima Light Dark Staves Items Secret

Name Cost
Is gba slim sword.png Slim Sword 480
Is gba iron sword.png Iron Sword 460
Is gba steel sword.png Steel Sword 600

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Eliwood Normal Eliwood Hard Hector Normal Hector Hard

Enemy Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba knight enemy.gif Bauker Knight 18 1 31 13 10 4 4 11 11 14 4 Javelin
Does not move; stands on a gate, the chapter's seize point.
Ma gba mercenary enemy.gif Laus Mercenary 3 1 19~20 4~5 8~9 8~9 0 4~5 0~1 9 5 Iron Sword
--
Ma gba cavalier enemy.gif Laus Cavalier 3 2 21~22 5~6 2~3 5~6 0 6~7 0~1 9 7 Iron Sword
The northern one moves to attack units in range.
Ma gba cavalier enemy.gif Laus Cavalier 4 1 21~23 5~7 3~4 5~6 0 6~7 0~1 9 7 Javelin
Moves to attack units in range.
Ma gba cavalier enemy.gif Laus Cavalier 3 1 21~22 5~6 2~3 5~6 0 6~7 0~1 9 7 Iron Lance
--
Ma gba mercenary enemy.gif Laus Mercenary 5 1 20~22 5~6 9~10 9~10 0 4~5 0~1 9 5 Steel Sword Vulnerary
Moves to attack units in range.
Ma gba myrmidon enemy.gif Laus Myrmidon 5 1 18~20 5~6 10~11 10~11 0 2~3 0~1 8 5 Iron Sword Vulnerary
Moves to attack units in range.
Ma gba thief enemy.gif Laus Thief 3 1 16~18 3~4 1~3 9~10 0 2~3 0~1 6 6 Iron Sword Lockpick
Moves to raid villages, then moves to escape by the north path
Ma gba mercenary enemy.gif Laus Mercenary 4 1 20~21 5~6 9~10 8~10 0 4~5 0~1 9 5 Iron Sword
--
Ma gba mercenary enemy.gif Laus Mercenary 5 1 20~22 5~6 9~10 9~10 0 4~5 0~1 9 5 Iron Sword HorseslayerThis item is dropped upon this unit's defeat.
--
Ma gba archer enemy.gif Laus Archer 5 1 20~22 5~6 4~5 4~5 0 3~4 0~1 7 5 Iron Bow
Moves to attack units in range.
Ma gba archer enemy.gif Laus Archer 6 1 21~22 5~6 4~6 4~5 0 3~4 0~1 7 5 Iron Bow
Moves to attack units in range.
Ma gba myrmidon enemy.gif Laus Myrmidon 2 1 16~17 4~5 9~10 9~10 0 2~3 0~1 8 5 Iron Sword
--
Ma gba cavalier enemy.gif Laus Cavalier 5 1 22~24 6~7 3~4 5~7 0 6~7 0~1 9 7 Iron Lance Vulnerary
--
Ma gba mercenary enemy.gif Laus Mercenary 2 1 18~19 4~5 8~9 8~9 0 4~5 0~1 9 5 Iron Sword
--
Ma gba mage enemy.gif Laus Mage 8 1 19~21 4~6 4~6 5~6 0 3~4 4~6 6 5 Fire
Moves to attack units in range.
Ma gba mage enemy.gif Laus Mage 9 1 19~21 4~6 4~6 5~7 0 3~4 5~6 6 5 ThunderThis item is dropped upon this unit's defeat.
Moves to attack units in range.
Ma gba mercenary enemy.gif Laus Mercenary 5 1 20~22 5~6 9~10 9~10 0 4~5 0~1 9 5 Steel Sword
Moves to attack units in range.
Reinforcements
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba brigand enemy.gif Bandit Brigand 3 2 21~22 5~7 1~2 5~6 0 3~4 0~1 12 5 Iron Axe
Moves to raid villages, then moves to attack units unprovoked.
Ma gba mercenary enemy.gif Laus Mercenary 4 2 20~21 5~6 9~10 8~10 0 4~5 0~1 9 5 Iron Sword
--
Ma gba cavalier enemy.gif Laus Cavalier 4 6 21~23 5~7 3~4 5~6 0 6~7 0~1 9 7 Iron Lance
--
Ma gba brigand enemy.gif Bandit Brigand 4 1 22~23 6~7 1~3 5~6 0 3~4 0~1 12 5 Iron Axe
Moves to raid villages, then moves to attack units unprovoked.
Ma gba cavalier enemy.gif Laus Cavalier 3 4 21~22 5~6 2~3 5~6 0 6~7 0~1 9 7 Iron Lance
--

Reinforcements

  • Turns 2 (Hard Mode), 3, and 4
    • 1 level 3 Brigand from the mountain peak (Eliwood's tale)
    • 1 level 3 Brigand from the southwest corner of the map (Hector's tale)
  • Turns 4 (Hector Hard Mode), 5, and 6
  • Turns 5 (Hard Mode) and 6
    • 1 level 4 Brigand from the south-eastern part of the map
  • Turns 9 (Hard Mode)/10 (Normal Mode) – 13

Boss data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Main article: Bauker

Normal/Eliwood Hard Hector Hard

Portrait bauker fe07.png
Ma gba knight enemy.gif Knight
Level 18
Affinity --
Stats
Max HP 31 Luck 4
Strength 13 Defense 11
Skill 10 Resistance 11
Speed 4 Constitution 14
Movement 4 Aid 13
Inventory
Steel Lance*
Javelin
Weapon Levels
Swords -- Lances D Axes -- Bows --
Anima magic -- Light magic -- Dark magic -- Staves --

Strategy

Hannah's Augury
Portrait hannah fe07.png
Price: Is gba gold.png50
Intro: Heh heh heh... So, you seek insight into your next battle?
Augury: I see a new companion... Strong of heart, strong of will. You must combine your strengths and work together. Lances... Yes, lance wielders are invaluable here. Use the woods well. You... You will need magic, yes? And rapiers and hammers, as well. That...is all I see.
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Trivia

  • The upper right corner of this map overlaps perfectly with the lower left corner of Chapter 10, which also takes place in the vicinity of Castle Caelin.
  • This chapter appears in Fire Emblem Warriors as one of that game's History Mode battles.

Etymology and other languages


This section has been marked as a stub. Please help improve the page by adding information.


Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Noble Lady of Caelin

--

Japanese

キアランの公女

Noble Lady of Ciaran

French

Lady de Caelin

Lady of Caelin

German

Edeldame von Caelin

Noble Lady of Caelin

Gallery

Prototype

Images from the Fire Emblem 0206 and 0219 prototypes.
← False Friends •
← Talons Alight •
Noble Lady of Caelin • Whereabouts Unknown →
Fire Emblem: The Blazing Blade
Playable characters AthosBartreCanasDartDorcasEliwoodErkFarinaFioraFlorinaGeitzGuyHarkenHawkeyeHeathHectorIsadoraJaffarKarelKarlaKentLegaultLouiseLowenLuciusLynMarcusMatthewMerlinusNilsNinianNinoOswinPentPriscillaRathRavenRebeccaRenaultSainSerraVaidaWallaceWil
Non-playable characters BramimondDesmondElbertEleanoraEphidelFaeFargusGuinivereHannahHausenHelleneHelmanIgorJahnJakeJanKishunaLeilaLilinaMarkMurdockNatalieReissmannRoySophiaUtherZephiel
Bosses AionBattaBaukerBernardBeyardBoiesBoolBrendanBugCameronCarjigaDamianDarinDenningDragonEaglerErikEubansFargusGeorgGlassGroznyiHeintzJasmineJermeKaimKennethKishunaLimstellaLinusLloydLundgrenMaximeMigalNergalOlegPascalPaulPuzonSealenSoniaTeodorUhaiUrsulaVaidaWireYogiZaganZoldamZugu
Background characters AenirAeshaAthosBariganBramimondDurbanElimineHanonHartmutHassarKellesMadelynRoland
Regalia and personal weapons ArmadsAureolaBasilikosDurandalEreshkigalExcaliburForblazeGespenstLuceMani KattiRapierRegal BladeRex HastaRienflecheSol KattiWolf Beil
Chapters Lyn's Tale P: A Girl from the Plains • 1: Footsteps of Fate • 2: Sword of Spirits • 3: Band of Mercenaries • 4: In Occupation's Shadow • 5: Beyond the Borders • 6: Blood of Pride • 7: Siblings Abroad • 7x: The Black Shadow • 8: Vortex of Strategy • 9: A Grim Reunion • 10: The Distant Plains
Eliwood's Tale 11: Taking Leave • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Noble Lady of Caelin • 16: Whereabouts Unknown • 16x: The Port of Badon • 17: Pirate Ship • 18: The Dread Isle • 18x: Imprisoner of Magic • 19: Dragon's Gate • 20: New Resolve • 21: Kinship's Bond • 22: Living Legend • 22x: Genesis • 23: Four-Fanged Offense (Lloyd, Linus) • 24: Unfulfilled Heart • 25: Pale Flower of Darkness (Kenneth, Jerme) • 26: Battle before Dawn • 26x: Night of Farewells • 27: Cog of Destiny • 28: Valorous Roland • 29: Sands of Time • 29x: Battle Preparations • 30: Victory or DeathF: Light (part 1part 2)
Hector's Tale 11: Another Journey • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Talons Alight • 16: Noble Lady of Caelin • 17: Whereabouts Unknown • 17x: The Port of Badon • 18: Pirate Ship • 19: The Dread Isle • 19x: Imprisoner of Magic • 19x pt 2: A Glimpse in Time • 20: Dragon's Gate • 21: New Resolve • 22: Kinship's Bond • 23: Living Legend • 23x: Genesis • 24: Four-Fanged Offense (Lloyd, Linus) • 25: Crazed Beast • 26: Unfulfilled Heart • 27: Pale Flower of Darkness (Kenneth, Jerme) • 28: Battle before Dawn • 28x: Night of Farewells • 29: Cog of Destiny • 30: The Berserker • 31: Sands of Time • 31x: Battle Preparations • 32: Victory or Death • 32x: The Value of LifeF: Light (part 1part 2)
Locations ElibeBern (Shrine of Seals) • EtruriaIliaLycia (AraphenCaelinCornwellKhatheletLausOstiaPheraeSantaruz) • Nabata Desert (Arcadia) • Sacae (Bulgar) • Valor (Dragon's Gate) • Western Isles
Groups, objects and concepts Black Fang (Four Fangs) • Fire EmblemGenerals of EtruriaMorphsQuintessenceThe Scouring
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics List of version differencesMario Kart: Double Dash!! bonus discName chart • Other games (The Binding Blade) • Pre-release information (Pre-release build 0206Pre-release build 0219Unused content) • Sound RoomTimeline