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Night Breaks Through

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Night Breaks Through


Location

Shirasagi: Throne Room

Boss(es)

Takumi

I'm so sorry, Takumi. If I had only been by your side, I might have realized what was happening sooner. Perhaps I could have found a way to save you. I know every choice we make has consequences... I chose to follow Corrin, but did I sacrifice you to do so? Regardless, I know what I must do now. I have to make this up to you. I didn't plan on ever doing this again... But I will now use my forbidden song to weaken the curse and help free you. Once I use this power... Takumi, Ryoma... I wonder if you'll be upset at me for joining you so soon. Or maybe you'll be happy to see me too... ... ...
— Azura

Night Breaks Through (Japanese: 光去り行く黄昏 The Dusk Parts the Light) is the twenty-eighth and final chapter of the Conquest campaign in Fire Emblem Fates. In this chapter, Takumi has been corrupted beyond salvation by a force outside comprehension, and Corrin must destroy him or perish.

Plot

Main article: Night Breaks Through/Script
The below plot corresponds to the use of a male Corrin. If you refresh this page, it is possible to get an alternate reading using a female variation instead.

Corrin awakens in what seems to be his bedroom in Castle Shirasagi, and is greeted by Mikoto and Ryoma. After regaining his bearings, Mikoto explains that Corrin's soul is on the brink of death and that he can choose to fully pass away. However, Corrin hears Takumi turning on Xander, much to his confusion. Mikoto explains that Takumi's rage will not be sated until every Nohrian is dead beneath his boot. Hearing the encouragement of his friends and allies, Corrin elects to return to the land of the living. Takumi's soul appears, reconciles with Corrin, and entrusts them with the power of the Fujin Yumi to release his body from its unholy master. Lilith's spirit appears and guides Corrin back to life, and the Shadow Yato is restored. Azura begins to sing her forbidden song to weaken Takumi, and Corrin's most vicious battle ensues. Ultimately, Nohr emerges triumphant, and Takumi is slain once and for all. As he dies, he returns to his senses and thanks Corrin before succumbing to his wounds and passing away. In the aftermath, Azura vanishes, and Corrin has a feeling that he will not see her again. He speculates with Xander as to what corrupted Takumi and Garon, but are unable to come to any conclusions.

Afterwards, Corrin, Hinoka (who is to become the next queen of Hoshido), and Sakura attend Xander's coronation as the next king of Nohr. He vows to maintain peace with Hoshido for the rest of his days. During the party, Corrin leaves to take a breather, and has one last encounter with Azura's spirit. The next day, he meets with his Nohrian siblings.

Chapter data

Normal Hard Lunatic

Chapter Data
Conditions
Unit Data
Victory: Defeat Takumi.* Player Partner Other Enemy
Defeat: Corrin dies* or the player's army is routed. 16 {{{partner}}} 0 22+∞

This chapter's map is 29 columns by 30 rows.

Character data

Characters
New units

None

Available characters
Avatar m-default ​Felicia ​Silas ​Elise ​Effie ​Arthur ​Odin ​Niles ​Azura ​Nyx ​Camilla ​Selena ​Beruka ​Kaze ​Laslow ​Peri ​Benny ​Charlotte ​Leo ​Keaton ​Gunter ​Jakob ​Xander ​Shura ​Flora ​Izana ​

Note: The returning characters list does not include any characters recruitable in paralogues or xenologues, as the player may not have taken on any available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.

Dragon Vein data

The Dragon Veins in this chapter are stated to have the effect "Create barriers to blunt Takumi's attack", with "Takumi's attack" being his area-of-effect attack. They are located as follows:

  • Column 12, row 26: Three squares west of a Great Master
  • Column 13, row 14: Six squares north of a General
  • Column 14, row 9: Three squares north of furthest southern ally starting positions
  • Column 14, row 18: Two squares south of an Oni Chieftain
  • Column 14, row 22: One square east of a Master Ninja
  • Column 15, row 13: Three squares north of an Oni Chieftain
  • Column 15, row 18: One square north of a Maid
  • Column 16, row 11: Five squares north of an Oni Chieftain
  • Column 16, row 18: Two squares south of an Oni Chieftain
  • Column 16, row 22: One square south of a Master Ninja
  • Column 17, row 14: Two squares north, one square east of an Oni Chieftain
  • Column 18, row 26: Three squares east of a Great Master

There are five barrier blocks created each time a Dragon Vein is activated, each with 30 HP, and they are located as follows:

  • Column 13, row 18: One square west of three Dragon Veins in a row
  • Column 14, row 24: Five squares south of the westernmost of three Dragon Veins in a row
  • Column 14, row 25: Five squares south of the centermost of three Dragon Veins in a row
  • Column 14, row 26: Five squares south of the easternmost of three Dragon Veins in a row
  • Column 15, row 18: One square east of three Dragon Veins in a row

Enemy data


This section has been marked as a stub. Please help improve the page by adding information.


Normal Hard Lunatic

Enemy Units
Name Class Lv # Inventory and Skills Notes
Ma 3ds02 hero vallite enemy.gif
Invader Hero 20 2 Is 3ds02 sword.png Silver Sword --
Ma 3ds02 onmyoji vallite enemy.gif
Invader Onmyoji 20 2 Is 3ds02 scroll.png Rabbit Spirit --
Ma 3ds02 oni chieftain vallite enemy.gif
Invader Oni Chieftain 20 2 Is 3ds02 club.png Silver Club --
Ma 3ds02 oni chieftain vallite enemy.gif
Invader Oni Chieftain 20 1 Is 3ds02 scroll.png Rabbit SpiritIs 3ds02 club.png Silver Club --
Ma 3ds02 maid vallite enemy.gif
Invader Maid 20 1 Is 3ds02 dagger.png Silver DaggerIs 3ds02 staff.png FreezeIs 3ds02 staff.png Physic Immobile.
Ma 3ds02 general vallite enemy.gif
Invader General 20 2 Is 3ds02 lance.png Silver Lance --
Ma 3ds02 master ninja vallite enemy.gif
Invader Master Ninja 20 2 Is 3ds02 shuriken.png Silver Shuriken
Is 3ds02 poison strike.png Poison Strike
--
Ma 3ds02 great master vallite enemy.gif
Invader Great Master 20 1 Is 3ds02 naginata.png Silver NaginataIs 3ds02 rod.png SilenceIs 3ds02 rod.png Wane Festal Immobile.
Ma 3ds02 paladin vallite enemy.gif
Invader Paladin 20 3 Is 3ds02 lance.png Silver Lance --
Ma 3ds02 malig knight vallite enemy.gif
Invader Malig Knight 20 2 Is 3ds02 tome.png RagnarokIs 3ds02 axe.png Silver Axe --
Ma 3ds02 dark knight vallite enemy.gif
Invader Dark Knight 20 1 Is 3ds02 tome.png Ragnarok --
Ma 3ds02 bow knight vallite enemy.gif
Invader Bow Knight 20 1 Is 3ds02 bow.png Silver BowIs 3ds02 sword.png Silver Sword --
Ma 3ds02 sniper takumi vallite enemy.gif
Takumi Sniper 20 2 Is 3ds02 yumi.png Skadi
Is 3ds02 competitive.png CompetitiveIs 3ds02 draconic hex.png Draconic HexIs 3ds02 dragonskin.png DragonskinIs 3ds02 bold stance.png Bold Stance
Immobile.
Paired up together; only the leading one must be defeated to end the chapter.
Reinforcements
Name Class Lv # Inventory and Skills Notes
Ma 3ds02 faceless vallite enemy.gif
Invader Faceless 35 Infinite Is 3ds02 fist.png Gauntlet --

Reinforcements


This section has been marked as a stub. Please help improve the page by adding information.


  • Turn 4
    • 4 Faceless; two from the northwestern and northeastern Dark Waters each
  • Turn 5
    • 2/4 Faceless; one/two from the western and eastern Dark Waters each
  • Turn 6
    • 4/6 Faceless; two/three from the southwestern and southeastern Dark Waters each
  • Turn 8
    • 4 Faceless; two from the northwestern and northeastern Dark Waters each
  • Turn 9
    • 4 Faceless; two from the western and eastern Dark Waters each
  • Turn 10
    • 4/6 Faceless; two/three from the southwestern and southeastern Dark Waters each
  • Turn 12
    • 6 Faceless; three from the northwestern and northeastern Dark Waters each
  • Turn 13
    • 4 Faceless; two from the western and eastern Dark Waters each
  • Turn 14
    • 4/6 Faceless; two/three from the southwestern and southeastern Dark Waters each
  • The above pattern repeats infinitely.

Boss data

Main article: Takumi

Normal Hard Lunatic

Small portrait takumi valla fe14.png
Dragon Vein Sniper
Level 20
Movement -
Stats
Max HP 60 Speed 25+3
Strength 26+2 Luck 15
Magic 0 Defense 24
Skill 31+3 Resistance 20+2
Inventory Skills
Is 3ds02 yumi.png Skadi Is 3ds02 competitive.png Competitive
Is 3ds02 draconic hex.png Draconic Hex
Is 3ds02 dragonskin.png Dragonskin
Is 3ds02 bold stance.png Bold Stance
Weapon Levels
Swords/Katanas -- Lances/Naginata -- Axes/Clubs -- Bows/Yumi S
Tomes/Scrolls -- Staves/Rods -- Daggers/Shuriken -- Dragonstones --
Takumi is paired up with a replica of himself.

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


This is the final chapter of Fire Emblem Fates: Conquest, and you cannot save your progress after this chapter; thus, no changes to your army or inventory can be carried over. If you have been saving rare and valuable items like stat boosters, status staves, and the Bifröst for a rainy day, it's time to take out your umbrella.

Takumi has a dangerous area-of-effect attack that triggers every 3/2 turns. You can hide behind barriers erected by the Dragon Veins to avoid it. If a unit is not straight north of one of these barriers, they will take non-lethal damage equal to half of their maximum HP.

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Night Breaks Through

--

Gallery

References

← The Empty King • Night Breaks Through
Fire Emblem Fates
Playable characters Birthright
Birthright
AsugiAzamaAzuraCaeldoriCorrinDwyerFeliciaHanaHayatoHinataHinokaHisameIzanaJakobKadenKageroKanaKazeKiragiMidoriMitamaMozuOboroOrochiReinaRhajatRinkahRyomaSaizoSakuraScarletSelkieSetsunaShigureShiroShuraSilasSophieSubakiTakumiYukimura
Conquest
Conquest
ArthurAzuraBennyBerukaCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestGunterIgnatiusIzanaJakobKanaKazeKeatonLaslowLeoMidoriMozuNilesNinaNyxOdinOpheliaPercyPeriSelenaShigureShuraSiegbertSilasSoleilSophieVelouriaXander
Revelation
Revelation
ArthurAsugiAzamaAzuraBennyBerukaCaeldoriCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestFugaGunterHanaHayatoHinataHinokaHisameIgnatiusJakobKadenKageroKanaKazeKeatonKiragiLaslowLeoMidoriMitamaMozuNilesNinaNyxOboroOdinOpheliaOrochiPercyPeriReinaRhajatRinkahRyomaSaizoSakuraScarletSelenaSelkieSetsunaShigureShiroShuraSiegbertSilasSoleilSophieSubakiTakumiVelouriaXander
DLC Anna
amiibo IkeLucinaMarthRobin
Non-playable characters CassitaLaylaLilithRainbow Sage
Bosses ???AnankosAnthonyAreteCandaceDaichiDanielaFunkeGaronGazakHaitakaHansIagoKilmaKotaroKumageraLlewelynLloydMikotoNicholOmozuSennoSumeragiTakumiTarbaZharaZola
Background characters CadrosIkonaKaterinaMoro
Regalia and personal weapons Astral BlessingAurgelmirBifröstBölverkBrynhildrChakramExcaliburFujin YumiGanglariHagakure BladeMissiletainnPursuerRaijintoSiegfriedSkadiWaterwheelYato
Chapters Prologue P: Ties That Bind • 1: Nohr • 2: Gift of Ganglari • 3: Journey Begins • 4: Hoshido • 5: Mother • 6: The Path Is Yours
Birthright
Birthright
6: In the White Light • 7: A Vow Upheld • 8: Fierce Winds • 9: Land of Gods • 10: Ninja Village • 11: To the Sea • 12: Dark Reunion • 13: Another Hope • 14: Light Scatters • 15: Wolfskin Peak • 16: Pleasure Palace • 17: Lost in the Ice • 18: Leo • 19: Rainbow Sage • 20: Fort Dragonfall • 21: Burning Falls • 22: Hidden Capital • 23: Camilla • 24: Tears of a Dragon • 25: Traitor Revealed • 26: Xander • 27: King GaronE: Dawn Breaks
Conquest
Conquest
6: Embrace the Dark • 7: A Dragon's Decree • 8: Cold Reception • 9: Another Trial • 10: Unhappy Reunion • 11: Rainbow Sage • 12: Bitter Intrigue • 13: Uprising • 14: Voice of Paradise • 15: The Black Pillar • 16: Invasion • 17: Den of Betrayal • 18: Black & White • 19: Kitsune Lair • 20: Winds of Change • 21: Eternal Stairway • 22: Sakura • 23: Possessed • 24: Hinoka • 25: Ryoma • 26: Treason • 27: The Empty KingE: Night Breaks Through
Revelation
Revelation
6: Into the Ground • 7: Unspeakable World • 8: Traitor's Brand • 9: Wanderer • 10: Voice of a God • 11: Mutual Enemies • 12: Frozen Sea • 13: A Lost Peace • 14: Orders • 15: Rainbow Sage • 16: White Flames • 17: Black Flames • 18: Veiled Kingdom • 19: Hidden Strings • 20: Seeds of Doubt • 21: Going Forward • 22: Memories • 23: Arete Undone • 24: Days Lost • 25: Blades Drawn • 26: The Vallite King • 27: Hear My CryE: Anankos
Paralogues 1: Tragic Start • 2: Dragon Blood • 3: Surprise Duet • 4: Fight or Flight • 5: Bold Approach • 6: Herbal Remedy • 7: Father & Liege • 8: A Great Hunt • 9: Saizo vs. Saizo • 10: Hunter & Prey • 11: A Long Grudge • 12: Sweet Dreams • 13: Truly Talented • 14: After the End • 15: Hidden Bravery • 16: Abducted • 17: Two Defenders • 18: Nutty Family • 19: Great Heroism • 20: Ultimate Power • 21: Bright Smile • 22: Abrupt Clash
Invasions Birthright: Invasion 1Invasion 2Invasion 3Conquest: Invasion 1Invasion 2Invasion 3Revelation: Invasion 1Invasion 2Invasion 3
DLC chapters Ghostly GoldBoo CampMuseum MeleeBeach BrawlRoyal RoyaleBefore AwakeningHidden Truths 1Hidden Truths 2Vanguard DawnAnna on the RunBallistician BlitzWitches' TrialA Gift from AnnaAnother Gift from AnnaI: In Endless DreamsII: Realms CollideIII: The Changing TideIV: Light's SacrificeV: Endless DawnEnd: Lost in the WavesHoshidan Festival of BondsNohrian Festival of Bonds
Hero Battles Hero-King MarthRadiant Hero IkePrincess LucinaGrandmaster Robin
Locations Deeprealms (My Castle) • Hoshido (Flame TribeIzumoKohgaMokushuWind Tribe) • Nohr (Dragon's GateIce TribeNestra) • Notre SagesseValla (Bottomless Canyon)
Groups, objects, and concepts Ancient TextsDragon VeinMy Castle
Lists ChaptersCharactersClasses (Class change) • ItemsScriptsSkillsSupportsWeapons
Related topics 4koma Comic & Character Guide BookCrown of NibelungDownloadable contentName chart • Other games (Awakening) • Pre-release information (Unused content) • Soundtrack