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Invasion 1 is the first of three optional pre-set skirmish battles in Fire Emblem Fates against mysterious invaders in the player's My Castle. This particular invasion is first unlocked upon completing chapter 8 in the Conquest campaign. Like other battles in the My Castle, Invasion 1 has no overall bearing on the plot, has no storyline, and does not require deploying Corrin; unlike other battles in the My Castle, this battle is treated in a similar fashion to a battle in the field, in that units defeated in this battle do not return when a player plays in Classic Mode, that Corrin's death results in a Game Over, and that players can gain experience and weapon experience in this battle. The ability for players to gain experience and weapon experience in this battle makes this battle one of four instances in Conquest outside of standard chapters where the player can gain these elements, the other three being the other two invasions and Boo Camp.
Chapter data
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Victory: Defend the throne and rout the enemy
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Player
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Partner
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Other
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Enemy
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Third
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Defeat: Corrin dies*, the player's army is routed, or the throne is seized by the enemy
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10
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{{{partner}}}
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0~4
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9
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{{{third}}}
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Victory: Defend the throne and rout the enemy
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Player
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Partner
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Other
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Enemy
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Third
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Defeat: Corrin dies*, the player's army is routed, or the throne is seized by the enemy
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10
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{{{partner}}}
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0~4
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11
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{{{third}}}
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Victory: Defend the throne and rout the enemy
|
Player
|
Partner
|
Other
|
Enemy
|
Third
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Defeat: Corrin dies*, the player's army is routed, or the throne is seized by the enemy
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10
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{{{partner}}}
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0~4
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14
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{{{third}}}
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This battle's map, like all other battles at the My Castle, is 29 columns by 30 rows.
Character data
Note: Felicia is only a returning character if Corrin is male, while Jakob is only a returning character if Corrin is female. The returning characters list does not include any characters recruitable in paralogues or xenologues, as the player may not have taken on any available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.
Item data
Enemy data
Boss data
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.
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Should the player want to make use of Lilith or any Golems, it is advisable to deploy them in a position where they are not near the boss; if any green NPC defeats the boss, the Goddess Icon will drop into their inventory and thus make it unobtainable for the player. Green NPCs are capable of using this Goddess Icon (in Lilith's case, provided her Luck stat isn't already at her class's formal cap in the stat; the Golems don't have this problem, as they'll usually have 0 Luck even at third-tier), but the effect will only last for the remainder of this battle.
This is a simple battle with Wyvern Riders on the right, Cavaliers on the left, and Mercenaries on the bottom. Nosferatu Odin will make thin gruel out of the wyverns. Have some decently tanky units like Dragonstone Corrin and Effie handle the cavalry and swordsmen, and just make sure not to let your throne get seized while you aren't paying attention.
Etymology and other languages
Names, etymology, and in other regions
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Language
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Name
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Definition, etymology, and notes
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English
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Invasion 1
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Gallery
This section has been marked as a stub. Please help improve the page by adding information.
A Golem using the boss's Goddess Icon, rendered temporary by NPC mechanics. Note the effects before and after the item's usage.
References