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Mutiny in the Mist/The Magdred Ambush: Difference between revisions
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|inventoryr3={{Item|16|Iron Lance|image=lance}}<br>{{Item|16|Gaspard Militia|image=battalion infantry}} Lv | |inventoryr3={{Item|16|Iron Lance|image=lance}}<br>{{Item|16|Gaspard Militia|image=battalion infantry}} Lv 3: {{Item|16|Disturbance|image=gambit}} | ||
|notesr3=• Will not move until provoked.<br>• Begins moving if the reinforcement [[Armored Knight]] or [[Myrmidon]] are provoked. | |notesr3=• Will not move until provoked.<br>• Begins moving if the reinforcement [[Armored Knight]] or [[Myrmidon]] are provoked. | ||
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|inventoryrl={{Item|16|Iron Sword|image=sword}}<br>{{Item|16|Gaspard Militia|image=battalion infantry}} Lv | |inventoryrl={{Item|16|Iron Sword|image=sword}}<br>{{Item|16|Gaspard Militia|image=battalion infantry}} Lv 3: {{Item|16|Disturbance|image=gambit}} | ||
|notesrl=• Will not move until provoked.<br>• Begins moving if the reinforcement [[Soldier]] or [[Armored Knight]] are provoked. | |notesrl=• Will not move until provoked.<br>• Begins moving if the reinforcement [[Soldier]] or [[Armored Knight]] are provoked. | ||
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|inventoryr3={{Item|16|Iron Lance|image=lance}}<br>{{Item|16|Lance Prowess Lv 1}}<br>{{Item|16|Gaspard Militia|image=battalion infantry}} Lv | |inventoryr3={{Item|16|Iron Lance|image=lance}}<br>{{Item|16|Lance Prowess Lv 1}}<br>{{Item|16|Gaspard Militia|image=battalion infantry}} Lv 3: {{Item|16|Disturbance|image=gambit}} | ||
|notesr3=• Will not move until provoked.<br>• Begins moving if the reinforcement [[Armored Knight]] or [[Myrmidon]] are provoked. | |notesr3=• Will not move until provoked.<br>• Begins moving if the reinforcement [[Armored Knight]] or [[Myrmidon]] are provoked. | ||
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|inventoryrl={{Item|16|Iron Sword|image=sword}}<br>{{Item|16|Sword Prowess Lv 1}}<br>{{Item|16|Gaspard Militia|image=battalion infantry}} Lv | |inventoryrl={{Item|16|Iron Sword|image=sword}}<br>{{Item|16|Sword Prowess Lv 1}}<br>{{Item|16|Gaspard Militia|image=battalion infantry}} Lv 3: {{Item|16|Disturbance|image=gambit}} | ||
|notesrl=• Will not move until provoked.<br>• Begins moving if the reinforcement [[Soldier]] or [[Armored Knight]] are provoked. | |notesrl=• Will not move until provoked.<br>• Begins moving if the reinforcement [[Soldier]] or [[Armored Knight]] are provoked. | ||
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|inventoryr3={{Item|16|Iron Lance|image=lance}}<br>{{Item|16|Lance Prowess Lv 3}}<br>{{Item|16|Gaspard Militia|image=battalion infantry}} Lv | |inventoryr3={{Item|16|Iron Lance|image=lance}}<br>{{Item|16|Lance Prowess Lv 3}}<br>{{Item|16|Gaspard Militia|image=battalion infantry}} Lv 3: {{Item|16|Disturbance|image=gambit}} | ||
|notesr3=• Will not move until provoked.<br>• Begins moving if the reinforcement [[Armored Knight]] or [[Myrmidon]] are provoked. | |notesr3=• Will not move until provoked.<br>• Begins moving if the reinforcement [[Armored Knight]] or [[Myrmidon]] are provoked. | ||
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|inventoryrl={{Item|16|Iron Sword|image=sword}}<br>{{Item|16|Sword Prowess Lv 3}}<br>{{Item|16|Gaspard Militia|image=battalion infantry}} Lv | |inventoryrl={{Item|16|Iron Sword|image=sword}}<br>{{Item|16|Sword Prowess Lv 3}}<br>{{Item|16|Gaspard Militia|image=battalion infantry}} Lv 3: {{Item|16|Disturbance|image=gambit}} | ||
|notesrl=• Will not move until provoked.<br>• Begins moving if the reinforcement [[Soldier]] or [[Armored Knight]] are provoked. | |notesrl=• Will not move until provoked.<br>• Begins moving if the reinforcement [[Soldier]] or [[Armored Knight]] are provoked. | ||
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Revision as of 21:08, 20 January 2020
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The Magdred Ambush (Japanese: マグドレド奇襲戦 Magdred Surprise Attack) is the main battle map of the third chapter in Fire Emblem: Three Houses. In this map, Byleth and their students suppress a rebellion led by Lord Lonato.
Map data
Normal Hard Maddening
Character data
Item data
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Enemy data
This section has been marked as a stub. Please help improve the page by adding information.
Normal Hard Maddening
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Reinforcements
- Upon defeating the Gaspard Commander
- 2 Fighters; one south and east of Lonato each
- 1 Soldier from southeast of Lonato
- 1 Armored Knight from southeast of Lonato
- 1 Myrmidon from southeast of Lonato
NPC data
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Boss data
- Main article:
Lonato
Normal Hard Maddening
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
Fog. Fun! Fortunately for you, the enemies don't tend to swarm, so you should be all right as long as you aren't too insanely reckless. On Maddening, the previous sentence doesn't hold water at all, and everyone save Byleth and the lord are still being doubled. Don't be a cheapskate. Buy torches. By the end of this map, you should have no units remaining in the Noble/Commoner class.
Start by advancing into the fog and picking off anyone who approaches one at a time. Catherine quads everyone, kills them in one hit, and is functionally immortal, so you only need to worry about protecting her two minions to get the goodies at the end of the map. Your goal is to reach the isolated chunk of forest to the west, because that's where the sub-commander is hiding. Kill him to lift the fog. Once that's taken care of, you can finally see clearly. Advance carefully, take out the enemies as they come, and make your way to Lonato. You can also backtrack to the northeast corner and pick those guys off if you want/need the experience. Lonato shouldn't be too much trouble, especially if one of your lance wielders has Knightkneeler. Bear in mind that while Catherine herself won't vulture your kill here, Catherine's goons will try to pick a fight with him and get themselves killed, costing you your Secret Book and Goddess Icon.
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
The Magdred Ambush |
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French |
L'embuscade sur Magdred |
The Magdred Ambush |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
← Red Canyon Dominance • | The Magdred Ambush | • Assault at the Rite of Rebirth → |
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