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Moment of Fate (stage 2): Difference between revisions

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m (→‎Enemy data: BK Notes adjustments)
 
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{{stub}}
{{Chapter Infobox
{{Chapter Infobox
|title=Moment of Fate
|title=Moment of Fate
|image=[[File:Cm fe09 27-2.png|200px]]
|image=[[File:Cm fe09 27-2.png|200px]]
|location=Nados Castle
|location=Throne Room
|boss=[[Black Knight (character)|Black Knight]]
|boss=[[Black Knight (character)|Black Knight]]
|weather=
|previous=[[Moment of Fate (stage 1)|Moment of Fate]]
|next=[[Twisted Tower]]
}}
}}
{{Quote|It appears you've grown smarter. Good. There is no challenge in killing a fool. Shall we begin?|[[Black Knight (character)|Black Knight]] to [[Ike]]}}
{{Quote|It appears you've grown smarter. Good. There is no challenge in killing a fool. Shall we begin?|[[Black Knight (character)|Black Knight]] to [[Ike]]}}
'''Moment of Fate''' (Japanese: {{hover|宿命の刻|Shukumei no koku}} ''Moment of fate'') is chapter 27 of {{FE9}}. This page covers the second part of the chapter.
'''Moment of Fate''' (Japanese: {{hl|宿命の刻|Shukumei no koku}} ''Moment of fate'') is the second stage of the twenty-seventh chapter of {{FE9}}. This page covers the second stage of the chapter.


==Plot==
==Plot==
{{main|Moment of Fate (part 2)/Script}}
{{main|Moment of Fate (stage 2)/Script}}
{{sectstub}}
{{sectstub}}


==Chapter data==
==Chapter data==
{{ChapData
{{ChapData
|victory=Escape, defeat the [[Black Knight (character)|Black Knight]], or 5 turns pass{{hover|*|Displayed as "???"}}
|victory=Escape, defeat the [[Black Knight (character)|Black Knight]], or 5 turns pass{{h|*|Displayed as "???"}}
|defeat=[[Ike]] dies
|defeat=[[Ike]] dies
|ally=2
|ally=2
|enemy=1{{hover|+3|Reinforcements}}
|enemy=1{{h|+3|Reinforcements}}
|map=[[File:Cm fe09 27-2.png]]
|map=[[File:Cm fe09 27-2.png]]
}}
}}
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|hard2=--
|hard2=--
}}
}}
:<small>Note: [[Bonus experience]] is rewarded at the end of part 2 and will add together the turn counts of both parts.</small>
:<small>Note: [[Bonus experience]] is rewarded at the end of stage 2 and will add together the turn counts of both stages.</small>


===Character data===
===Character data===
{{ChapChars
{{ChapChars
|game#=09
|game#=09
|return1=ike lord
|forced1=ike lord
|return1article=Ike
|forced1article=Ike
|return2=mist
|forced2=mist
}}
}}


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|platform=gcn
|platform=gcn
|itemlast=Ragnell
|itemlast=Ragnell
|obtainlast=Automatically in [[Ike]]'s invenory
|obtainlast=Automatically in [[Ike]]'s inventory
}}
}}


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|versionb=black knight
|versionb=black knight
|lvb=20
|lvb=20
|inventoryb={{Item|9|Alondite}}<br>{{Item|9|Renewal}} • {{Item|9|Luna|link=Luna (skill)}}
|inventoryb={{Item|9|Alondite}}<br>{{Item|9|Renewal}} • {{Item|9|Luna}}
|notesb=• Can only be damaged by [[Ragnell]].<br>• Prioritizes attacking [[Ike]].<br>• Will move adjacent to Ike when attacking so he can trigger [[Luna (skill)|Luna]].
|notesb=• Can only be damaged by [[Ragnell]].<br>• Prioritizes attacking [[Ike]].<br>• Will move adjacent to Ike when attacking so he can trigger [[Luna]]. (Difficult mode only)<br>• Does not move on Easy or Normal mode
|-
|-
|namer1=Soldier
|namer1=Soldier
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===Boss data===
===Boss data===
{{Main|Black Knight (character) {{!}} Black Knight}}
{{Main|Black Knight (character){{!}}Black Knight}}
{{BossStats GCN
{{BossStats GCN
|portrait=[[File:Small portrait black knight fe09.png]]
|portrait=[[File:Medium portrait black knight fe09.png|128px]]
|class=General
|class=General
|affin=dark
|affin=dark
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|spd=27
|spd=27
|luck=11
|luck=11
|def=30{{hover|+5|Granted by Alondite}}
|def=30{{h|+5|Granted by Alondite}}
|res=22
|res=22
|move=6
|move=6
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|con=13
|con=13
|inventory={{Item|9|Alondite}}
|inventory={{Item|9|Alondite}}
|skills={{Item|9|Renewal}}<br>{{Item|9|Luna|link=Luna (skill)}}
|skills={{Item|9|Renewal}}<br>{{Item|9|Luna}}
|sw=S
|sw=S
|la=A
|la=A
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==Strategy==
==Strategy==
{{Strategy}}
{{Strategy}}
At the start of this part of the chapter, Ike is now able to use the one weapon that can negate the the Black Knight's invulnerability: Ragnell. However, simply possessing the sacred blade does not mean that the duel would be easy, far from it in fact. Even with capped strength or speed, it is still not possible for Ike to double attack the Black Knight. The only other unit that accompanies Ike is Mist, who is able to heal the former; if she is defeated at any point in the game prior to the duel, then Ike's only source of healing are via items, meaning he has to sacrifice his turn to recover health. Even though Ike is theoretically able to defeat the Black Knight by continually chipping away his health and heal himself when needed, there is a hidden time limit of 5 turns. Without Aether or a Wrath-empowered critical hit, there is no way for Ike to defeat the Black Knight within the 5 turn time limit. If Ike does not have the stats or skills needed to defeat the Black Knight within the time limit, he can escape via the southern portion of the map, allowing the player to continue the story. However, doing this will affect which unit will join Ike's team in the next chapter. Furthermore, if a Game Over occurs due to Ike getting killed, the player will have to start the previous part all over again.
At the start of this stage of the chapter, Ike is enabled to use the one weapon that can negate the Black Knight's invulnerability: Ragnell. However, simply possessing the sacred blade does not mean that the duel would be easy; far from it, in fact. Even with capped [[strength]] or [[speed]], it is still not possible for Ike to double the Black Knight. The only other unit that accompanies Ike is Mist, who is able to heal the former; if she is defeated at any point in the game prior to the duel, then Ike's only source of healing are via items, meaning he has to sacrifice his turn to recover health. Despite Ike theoretically being able to defeat the Black Knight by continually chipping away his health and healing himself when needed, there is a hidden time limit of 5&nbsp;turns. Without Aether or a Wrath-empowered critical hit, there is no way for Ike to defeat the Black Knight within 5&nbsp;turns. If Ike does not have the stats or skills needed to defeat the Black Knight within the time limit, he can escape via the southern portion of the map, allowing the player to continue the story. However, doing this will affect which unit will join Ike's team in the next chapter. Furthermore, if a Game Over occurs due to Ike getting killed, the player will have to start the previous stage all over again.


==Trivia==
==Trivia==
* This chapter's map was featured in a [[Tempest Trials]] event of [[Moment of Fate (Heroes)|the same name]] in {{FEH}}.
* This chapter's map was featured in a [[Tempest Trials]] event of [[Moment of Fate (Heroes)|the same name]] in {{FEH}}.


==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Moment of Fate
|eng-name=Moment of Fate
|eng-mean=--
|jpn-name={{h|宿命の刻|Shukumei no koku}}
|jap-name={{hover|宿命の刻|Shukumei no koku}}
|jpn-mean=Moment of fate
|jap-mean=Moment of fate
|span-name=Momento decisivo
|span-name=Momento decisivo
|span-mean=Deciding moment
|span-mean=Deciding moment
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{{ChapterNav
{{ChapterNav
|prechapter=Moment of Fate (part 1)
|prechapter=Moment of Fate (stage 1)
|name=Moment of Fate
|name=Moment of Fate
|nextchapter=Twisted Tower
|nextchapter=Twisted Tower

Latest revision as of 04:15, 8 December 2023

Moment of Fate

Cm fe09 27-2.png

Location

Throne Room

Boss(es)

Black Knight

Previous chapter(s)

Moment of Fate

Next chapter(s)

Twisted Tower

It appears you've grown smarter. Good. There is no challenge in killing a fool. Shall we begin?
— Black Knight to Ike

Moment of Fate (Japanese: 宿命の刻 Moment of fate) is the second stage of the twenty-seventh chapter of Fire Emblem: Path of Radiance. This page covers the second stage of the chapter.

Plot

Main article: Moment of Fate (stage 2)/Script

This section has been marked as a stub. Please help improve the page by adding information.


Chapter data

Chapter Data
Conditions
Unit Data
Victory: Escape, defeat the Black Knight, or 5 turns pass* Player Partner Other Enemy
Defeat: Ike dies 2 {{{partner}}} {{{other}}} 1+3
Cm fe09 27-2.png
Bonus EXP
Requirement Easy Normal/Difficult Maniac
Clear the chapter in 7 turns or less
(-penalty per # of turns after)
450 (-45) 300 (-30) 150 (-15)
Clear bonus 450 300/-- --
Note: Bonus experience is rewarded at the end of stage 2 and will add together the turn counts of both stages.

Character data

Characters
New units

None

Required characters
Ike lord ​Mist ​
Available characters
None

Item data

Items
Name Obtainment Method
Is gcn ragnell.png Ragnell Automatically in Ike's inventory

Enemy data

Enemy Units
Name Class Lv # Inventory and Skills Notes
Black Knight General 20 1 Alondite
Renewal Luna
• Can only be damaged by Ragnell.
• Prioritizes attacking Ike.
• Will move adjacent to Ike when attacking so he can trigger Luna. (Difficult mode only)
• Does not move on Easy or Normal mode
Reinforcements
Name Class Lv # Inventory and Skills Notes
Soldier Bishop 1 1 Shine Physic
Lumina
Does not initiate combat against Ike.
Soldier Bishop 3 1 Light Physic Vulnerary
Lumina
Does not initiate combat against Ike.
Soldier Halberdier 2 1 Spear Steel Lance Vulnerary Does not initiate combat against Ike.

Boss data

Main article: Black Knight
Medium portrait black knight fe09.png
General
Level 20
Attribute Is gcn darkaffin.png
Build 13
Stats
Max HP 60 Speed 27
Strength 30 Luck 11
Magic 17 Defense 30+5
Skill 30 Resistance 22
Movement 6 Weight 18
Inventory Skills
Alondite Renewal
Luna
Weapon Levels
Swords S Lances A Axes -- Bows --
Fire magic -- Thunder magic -- Wind magic -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

At the start of this stage of the chapter, Ike is enabled to use the one weapon that can negate the Black Knight's invulnerability: Ragnell. However, simply possessing the sacred blade does not mean that the duel would be easy; far from it, in fact. Even with capped strength or speed, it is still not possible for Ike to double the Black Knight. The only other unit that accompanies Ike is Mist, who is able to heal the former; if she is defeated at any point in the game prior to the duel, then Ike's only source of healing are via items, meaning he has to sacrifice his turn to recover health. Despite Ike theoretically being able to defeat the Black Knight by continually chipping away his health and healing himself when needed, there is a hidden time limit of 5 turns. Without Aether or a Wrath-empowered critical hit, there is no way for Ike to defeat the Black Knight within 5 turns. If Ike does not have the stats or skills needed to defeat the Black Knight within the time limit, he can escape via the southern portion of the map, allowing the player to continue the story. However, doing this will affect which unit will join Ike's team in the next chapter. Furthermore, if a Game Over occurs due to Ike getting killed, the player will have to start the previous stage all over again.

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Moment of Fate

--

Japanese

宿命の刻

Moment of fate

Spanish

Momento decisivo

Deciding moment

French

Face au destin

Facing destiny

German

Schicksalswende

Twist of fate

Italian

L'attimo fatale

The fatal moment

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← Moment of Fate (stage 1) • Moment of Fate • Twisted Tower →
Fire Emblem: Path of Radiance
Playable characters AstridBastianBoydBromCalillDevdanElinciaEnaGatrieGiffcaGeoffreyHaarIkeIlyanaJanaffJillKieranLargoLetheLuciaMakalovMarciaMiaMistMordecaiMuarimNaesalaNasirNepheneeOscarRanulfReysonRhysRolfShinonSorenSotheStefanTanithTauroneoTibarnTitaniaTormodUlkiVolkeZihark
Trial Map characters AshnardBryceOliverPetrineShiharam
Non-playable characters AimeeCaineghisDanielDeghinseaGarethGreilHetzelIzukaJorgeKurthnagaLeanneLekainLotzMustonNealuchiRajaionSanakiSephiranSigrunZelgius
Bosses AshnardBalmerBertramBlack KnightBoydBryceDakovaDanomillEmilEnaGashilamaGreilGromellHafeddHavettiHeddwynHomasaIkanauKamuraKasataiKayacheyKimaarsiKotaffMackoyaMaijinMuarimNaesalaNedataNorrisOliverPetrineRikardSchaefferSeekerShiharamTomenamiZawana
Background characters AltinaAsheraElenaLilliaLoraziehRamonRenning
Regalia and personal weapons AlonditeAmitiAshera StaffDouble BowGurgurantRagnellRegal SwordRexauraRexboltRexcaliburRexflameRolf's BowUrvanVague KattiWishblade
Chapters P: Mercenaries • 1: The Battle Begins • 2: Rescue • 3: Pirates Aground • 4: Roadside Battle • 5: Flight! • 6: A Brief Diversion • 7: Shades of Evil • 8: Despair and Hope • 9: Gallia • 10: Prisoner Release • 11: Blood Runs Red • 12: A Strange Land • 13: A Guiding Wind • 14: Training • 15: The Feral Frontier • 16: The Atonement • 17: Day Breaks (stage 1stage 2stage 3stage 4) • 18: Crimea Marches • 19: Entrusted • 20: Defending Talrega • 21: Without a King • 22: Solo • 23: The Great Bridge • 24: Battle Reunion • 25: Strange Lands • 26: Clash! • 27: Moment of Fate (stage 1stage 2) • 28: Twisted TowerE: Repatriation
Trial Maps Hillside BattleLonely IsleStrange TurnDesperationEscapeTrapped
Locations TelliusBegnion (SienneTower of Guidance) • CrimeaDaein (NevassaTalrega) • GalliaGoldoaGrann DesertGritnea TowerKilvasPhoenicisSerenes Forest
Groups, objects and events Ancient languageGreat FloodGreil MercenariesLehran's MedallionMad King's War • Races (BeorcBrandedLaguz) • Serenes MassacreWarp Powder
Lists Base conversationsChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Data transferList of version differences (Name chart) • Other games (Radiant Dawn) • Pre-release information (Unused content) • Sound RoomTimeline