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Mitama

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This page has been marked as a stub. Please help improve the page by adding information.

Mitama (Japanese: ミタマ Mitama) is a character in Fire Emblem Fates. The daughter of Azama, Mitama grew up in a secluded realm.

Mitama

FEF Mitama 01.png
Artwork of Mitama from Fire Emblem Fates 4koma Comic & Character Guide Book.


Azama's daughter. Loves sleep and poetry in equal measure.

Gender

Female

Race

Human

Birthday

June 26

Family

Azama (father)

Nationality

Hoshidan

Starting class

Shrine Maiden

Voiced by
  • Danielle Judovits
    (English, Fates)
  • Azusa Sato
    (Japanese, Fates)

Appearance(s)

Fire Emblem Fates

My best friends are snores. / But who has come to my door? / The master of chores.
— Mitama

Biography


This section has been marked as a stub. Please help improve the page by adding information.


Like the other children of Corrin and their allies, Mitama grew up in one of the many Deeprealms.

Fire Emblem Fates

Role

Mitama is a second-generation unit who is playable only in the Birthright and Revelation campaigns. She can be recruited once Azama has achieved an S-rank support, with her stats varying depending on who her mother was.

Starting stats and growth rates

Playable

Main article: Mitama/Stats

Main story Heirs of Fate I Heirs of Fate VI

 
  Shrine Maiden
Level 10
Movement 5
Recruitment: Paralogue 12, enter village three times with Azama or clear chapter

Stats Growths Mods Pair Up

Max HP Varies Speed Varies
Strength Varies Luck Varies
Magic Varies Defense Varies
Skill Varies Resistance Varies
Inventory Skills
  Wane Festal*
  Bloom Festal*
  Haiku
  Rally Luck
  Azama's inherited skill*
  Miracle
  Mother's inherited skill*
Weapon Levels
  --   --   --   --
  --   D   --   --
These are the base growth rates and stat modifiers before inheritance.

Enemy - Heirs of Fate IV

See also: IV: Light's Sacrifice
 
  Shrine Maiden
Level 11
Movement 5
Stats
Max HP 23 Speed 14
Strength 7 Luck 15
Magic 10 Defense 6
Skill 12 Resistance 11
Inventory Skills
  Sun Festal
  Wane Festal
  Haiku
  Miracle
Weapon Levels
  --   --   --   --
  --   C   --   --

Reclassing options

Main article: Mitama/Stats
 
Mitama
Base classes:*
Shrine Maiden Onmyoji
Priestess
Reclass options:
Apothecary Merchant
Mechanist
This unit will also inherit the class sets of their mother.
This unit can also reclass to the base classes of a unit with whom they have an S or A+ support.
See reclass for more details on the reclassing system.

Growth rates when reclassed

Main article: Mitama/Stats

Promotion stat gains

Main article: Mitama/Stats

This section has been marked as a stub. Please help improve the page by adding information.


Skill set

Main article: Mitama/Stats
Skill set
Skill Learned at
Regardless of who Mitama's mother is, Mitama will always have these skills in her own potential skill pool:
  Haiku Personal skill, innate and unremovable
  Miracle Innate
  Rally Luck Innate
  Rally Magic Onmyoji, starting from Level 5
  Tomefaire Onmyoji, starting from Level 15
  Renewal Priestess, starting from Level 5
  Countermagic Priestess, starting from Level 15
  Potent Potion Apothecary, starting from Level 11
  Quick Salve Apothecary, starting from Level 11
  Profiteer Merchant, starting from Level 5
  Spendthrift Merchant, starting from Level 15
  Golembane Mechanist, starting from level 5
  Replicate Mechanist, starting from level 15
The above skill list does not include skills obtained via Supports and DLC.

Analysis

This character analysis section may not be accurate to every player's experience.

Mitama joins as a level 10-20 Shrine Maiden and her stats vary depending on her mother; before applying her mother, she has somewhat balanced stats across the board, minus her low defense and mediocre strength before her promotion. While it may be presumed that, as a staff user, Mitama would prefer a magical mother, it's actually quite the opposite—Mitama mainly prefers a physical mother, as she works great as a Priestess due to its extraordinary class bases. The bases of her other promotion option, Onmyoji, just aren't as good; although Onmyoji is meant to be the more magical of the two, it has the same magic base as Priestess. While lowering her magic by giving her a physical mother may seem bad for her rod usage, due to the Fates staff calculation being Mag/3, her magic being lowered doesn't actually affect much. It may not seem like she will do much damage using physical weapons, but she'll work just fine with a forged +2/3 Bronze Yumi.

One great mother for Mitama is Mozu, thanks to Aptitude. It should be mentioned that Aptitude is not applied when an unrecruited unit receives levels to match story progress, so to take advantage of it, Mitama must be recruited early.

Personality


This section has been marked as a stub. Please help improve the page by adding information.


Supports

Main article: Mitama/Supports

Endings

Mitama, Starry-Eyed Poet (single ending)
After resting at home for a time, Mitama was inspired to travel the world. She wrote a number of poems while visiting famous sites and ruins. Generations of poets would later retrace her steps.

Corrin, Crux of Fate & Mitama, Starry-Eyed Poet (Birthright)
Corrin was hailed as a hero, working alongside his spouse to spread peace worldwide. Mitama, for her part, lived the rest of her life happily as a celebrated poet whose work survives today.

Corrin, King of Valla & Mitama, Starry-Eyed Poet (Revelation)
The two spent the rest of their lives together, Corrin ruling as the wise King of Valla. Mitama, for her part, lived the rest of her life happily as a celebrated poet whose work survives today.

Kana, Dragon Spawn & Mitama, Starry-Eyed Poet
Scholars believe Kana traveled the world doing good. Most stories of dragons were based on his deeds. Mitama, for her part, lived the rest of her life happily as a celebrated poet whose work survives today.

Shigure, Airborne Singer & Mitama, Starry-Eyed Poet
After the war, Shigure traveled the land singing to heal hearts. Love songs were only for his beloved. Mitama, for her part, lived the rest of her life happily as a celebrated poet whose work survives today.

Dwyer, Sleepy Butler & Mitama, Starry-Eyed Poet
Dwyer continued to serve as a butler and was highly in demand for his tea-extraction techniques. Mitama, for her part, lived the rest of her life happily as a celebrated poet whose work survives today.

Shiro, Raw Talent & Mitama, Starry-Eyed Poet
Shiro went on a long, solitary journey to learn wisdom. As king he completed Hoshido's recovery. Mitama, for her part, lived the rest of her life happily as a celebrated poet whose work survives today.

Kiragi, Upbeat Archer & Mitama, Starry-Eyed Poet
Kiragi helped his family rebuild the kingdom. Later he left Hoshido and lived quietly in the mountains. Mitama, for her part, lived the rest of her life happily as a celebrated poet whose work survives today.

Asugi, Sweet-Toothed Ninja & Mitama, Starry-Eyed Poet
Asugi stopped appearing in official records, but the Saizo name was passed down at least 100 times. Mitama, for her part, lived the rest of her life happily as a celebrated poet whose work survives today.

Hisame, Pickle Pro & Mitama, Starry-Eyed Poet
Hisame put down the sword and picked up a pen, becoming one of the world's foremost scholars. Mitama, for her part, lived the rest of her life happily as a celebrated poet whose work survives today.

Siegbert, Future King & Mitama, Starry-Eyed Poet
Siegbert traveled the world to gain experience and later succeeded his father as King of Nohr. Mitama, for her part, lived the rest of her life happily as a celebrated poet whose work survives today.

Percy, Luck's Sidekick & Mitama, Starry-Eyed Poet
Percy and Ace served together as knights of Nohr. Records show they never lost a battle. Mitama, for her part, lived the rest of her life happily as a celebrated poet whose work survives today.

Quotes

My Castle quotes

I feel so lucky / No enemy can stop me. / Send me to the front.
— Mitama, when gaining a surge in My Castle.
Change is so easy / Just add an accessory / But which one to wear?
— Mitama, asking for an accessory.
After careful thought / Consistency isn't bad / I'll remain for now.
— Mitama being denied an accessory.
A gift unwanted. / A fabricated proverb: / It's the thought that counts.
— Mitama, receiving the bath towel.
Digging steadily / To produce some lovely ore / Such tiresome work...
— Mitama, when mining for ore at a mine.
The glimmer of ore refracting from the water is the very picture of beauty.
— Mitama, when mining for ore at a spring.

Shop quotes

Care for some items? / Stock up for a rainy day. / It pours tomorrow.
— Mitama, when working at the staff/rod shop.
Want a fresher style? / Or to be a whole new you? / Try accessories!
— Mitama, when working at the accessory shop.
Could I meet myself? / A Mitama Einherjar? / Oh, what a mouthful!
— Mitama, when working at the Einherjar shop.
Is that everything? / It's my duty to serve you / But I'd like to sleep.
— Mitama, when the player has backed out of her services at a shop.
Shop for me if you want. I see no problem.
— Mitama, when buying items at a shop she runs.
I'll be both merchant and customer today!
— Mitama, when selling items at a shop she runs.
Tragic! There's no writing paper for sale.
— Mitama, when buying items at a shop.
All I really need are my haiku materials.
— Mitama, when selling items at a shop.

Arena quotes

Fame awaits the great / Failure comes for all others / Crowds win either way.
— Mitama, when selected to fight in the arena.
Duty calls me here? / I long to return to bed / I'll help you instead.
— Mitama, when supporting a fighter in the arena.
Oh, sweet victory! / The applause of the masses! / Such loud poetry!
— Mitama, after winning a battle in the arena.

Mess Hall quotes

How to describe this? / Words fail as these flavors flail / Take this dish away!
— Mitama, after eating a terrible meal.

Hot Spring quotes

Ring the alarm bell / A man intrudes on my bath / He'll regret his crime!
— Mitama, when a male Corrin enters the Hot Spring.

Event tile and conversation quotes

Weapon held ready. / I know when it was last cleaned / Can they say the same?
— Mitama, when gaining weapon experience from an event tile or My Castle.
An odd happenstance / Something lies before my feet / I pass it to you.
— Mitama, when finding an item on an event tile or My Castle.
Birthdays, like birth itself, often come unexpectedly. Your vigilance is appreciated.
— Mitama, receiving an accessory she likes on her birthday.

Battle quotes

Defeat quotes


This section has been marked as a stub. Please help improve the page by adding information.


So tired...
— Mitama's death quote in Classic Mode.
This swan sang her song. / I must fly from this battle. / Er...uh...um... Darn it all! Writer's block.
— Mitama's retreat quote in Casual Mode in Fates.

Endgame quote

The flame of life burns / Truly, deeply...in your soul... / Awaken, my friend!
— Mitama

DLC quotes

Mirrors on all sides / Surrounded by reflections / Which of them is me? I would never want to live with so many people indistinguishable from myself. I prefer to see myself exclusively in mirrors. Or in dreams...
— Mitama, in Anna on the Run
Stay awake all night?! / O what a terrible plan! / Sleep over treasure! I KNOW it's not my best poem, but you try being inspired at 4 in the morning!
— Mitama, in Ghostly Gold
I've no interest / In your weapons or your things / I want to go home. But I have been roused from my slumber, and now SOMEONE must pay!
— Mitama, in Museum Melee.

Other appearances

Fire Emblem Cipher

Mitama is featured on four cards in Fire Emblem Cipher.

One of the below cards' quotes and one further card's epithet is still in raw, untranslated Japanese; it needs translation.
Fire Emblem Cipher data for Mitama

Normal + variant

 

Starry-Eyed Priestess, Mitama
 

 

 
"Beseeches he me? / I am the Maiden of ‘Z’s. / At the least say please."
Attack: 50 Support: 20 Range: 2 Deploy Cost: 3
Class: Priestess Tier: Advanced Class Change Cost: 2
Hexing Rod: [Activate] [ ] [ ] Your opponent must place all cards in their Retreat Area into their deck. Shuffle the deck afterwards.
Anti-Fliers: [Always] While this unit is attacking a   unit, its attack increases by 30.
Card #B03-069R(+) • Artist: kirero
  Starry-Eyed Poet, Mitama
 

 

 
"Who’s there? Didn’t I say to go away?"
Attack: 30 Support: 20 Range: Deploy Cost: 1
Class: Shrine Maiden Tier: Base Class Change Cost: --
Bloom Festal: [Activate] [ ] [ ] Select 1 card from your Retreat Area other than “Mitama” and add it to your hand.
  Miracle Emblem: [Support] Until the end of this battle, your opponent’s attacking unit cannot perform a Critical Hit.
Card #B03-070N • Artist: Hachi
  Sullenly Waking, Mitama
 

 

 
"寝ていたい! ああ寝ていたい 寝ていたい…!"
Attack: 50 Support: 20 Range: 1-2 Deploy Cost: 3
Class: Onmyoji Tier: Advanced Class Change Cost: 2
Haiku: [Activate] [Once per turn] You may activate this skill when you control exactly three allied units, and the other two allies’ attack are 70 and 50. Draw a card.
Sheep Spirit: [Activate] [Once per turn] [ ] This unit’s attack increases by 10 until the end of your opponent’s next turn.
Card #B07-087HN • Artist: kirero
  歌詠みの魔女, Mitama
 

 

 
"Lava splatters him. / The volcano blows its top. / Still the fool stays put."
Attack: 50 Support: 20 Range: 1-2 Deploy Cost: 3
Class: Witch Tier: Advanced Class Change Cost: 2
Black Magic Haiku: [Activate] [Once per turn] If you have exactly 3 allies, and of those allies, 2 have 50 attack and 1 has 70 attack, your opponent chooses 1 card from their hand, and sends it to the Retreat Area.
Well-Drawn Magic Square: [Activate] [Once per turn] [ ] Until the end of the turn, this unit gains +20 attack.
Card #B20-022HN • Artist: Shizuki
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, see their TCG wiki article on Mitama .

Flavor text

Game Text
(English)
Text
(Japanese)
Fates
Azama's daughter. Loves sleep and poetry
in equal measure.
アサマの娘。寝ることが何より大好き。
俳句で自分の気持ちを表現する。

Choose Your Legends placement history

Round Placement Character Votes
CYL 1
(2017)
229  
Mitama
Fates
1,051
CYL 2
(2018)
298
(+69)
 
Mitama
Fates
714
(−337)
CYL 3
(2019)
264
(−25)
 
Mitama
Fates
857
(+143)
CYL 4
(2020)
342
(+49)
 
Mitama
Fates
414
(−443)
CYL 5
(2021)
189
(−153)
 
Mitama
Fates
535
(+121)
CYL 6
(2022)
110
(−80)
 
Mitama
Fates
901
(+366)
CYL 7
(2023)
104
(−6)
 
Mitama
Fates
659
(−242)
CYL 8
(2024)
156
(+52)
 
Mitama
Fates
446
(−213)
Total results This character has 8 entries across all Choose Your Legends polls. 5,577

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Mitama

Romanization of her Japanese name.

Japanese

ミタマ

Romanized in the internal game files as Mitama. Possibly from mi, an honorific prefix denoting spiritual significance or beauty, and tama, meaining "soul" or "spirit".

Spanish

Mitama

--

French

Mitama

--

German

Mitama

--

Italian

Mitama

--

Portuguese

Mitama

Used in the Choose Your Legends polls in Fire Emblem Heroes.

Traditional Chinese

御靈

Mitama; used in the Choose Your Legends polls in Heroes.

Gallery

References

  This article is part of Project Characters, a project focused on writing articles for every character present in the Fire Emblem series.
Fire Emblem Fates
Playable characters Birthright
 
AsugiAzamaAzuraCaeldoriCorrinDwyerFeliciaHanaHayatoHinataHinokaHisameIzanaJakobKadenKageroKanaKazeKiragiMidoriMitamaMozuOboroOrochiReinaRhajatRinkahRyomaSaizoSakuraScarletSelkieSetsunaShigureShiroShuraSilasSophieSubakiTakumiYukimura
Conquest
 
ArthurAzuraBennyBerukaCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestGunterIgnatiusIzanaJakobKanaKazeKeatonLaslowLeoMidoriMozuNilesNinaNyxOdinOpheliaPercyPeriSelenaShigureShuraSiegbertSilasSoleilSophieVelouriaXander
Revelation
 
ArthurAsugiAzamaAzuraBennyBerukaCaeldoriCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestFugaGunterHanaHayatoHinataHinokaHisameIgnatiusJakobKadenKageroKanaKazeKeatonKiragiLaslowLeoMidoriMitamaMozuNilesNinaNyxOboroOdinOpheliaOrochiPercyPeriReinaRhajatRinkahRyomaSaizoSakuraScarletSelenaSelkieSetsunaShigureShiroShuraSiegbertSilasSoleilSophieSubakiTakumiVelouriaXander
DLC Anna
amiibo IkeLucinaMarthRobin
Non-playable characters CassitaLaylaLilithRainbow Sage
Bosses ???AnankosAnthonyAreteCandaceDaichiDanielaFunkeGaronGazakHaitakaHansIagoKilmaKotaroKumageraLlewelynLloydMikotoNicholOmozuSennoSumeragiTakumiTarbaZharaZola
Background characters CadrosIkonaKaterinaMoro
Regalia and personal weapons Astral BlessingAurgelmirBifröstBölverkBrynhildrChakramExcaliburFujin YumiGanglariHagakure BladeMissiletainnPursuerRaijintoSiegfriedSkadiWaterwheelYato
Chapters Prologue P: Ties That Bind • 1: Nohr • 2: Gift of Ganglari • 3: Journey Begins • 4: Hoshido • 5: Mother • 6: The Path Is Yours
Birthright
 
6: In the White Light • 7: A Vow Upheld • 8: Fierce Winds • 9: Land of Gods • 10: Ninja Village • 11: To the Sea • 12: Dark Reunion • 13: Another Hope • 14: Light Scatters • 15: Wolfskin Peak • 16: Pleasure Palace • 17: Lost in the Ice • 18: Leo • 19: Rainbow Sage • 20: Fort Dragonfall • 21: Burning Falls • 22: Hidden Capital • 23: Camilla • 24: Tears of a Dragon • 25: Traitor Revealed • 26: Xander • 27: King GaronE: Dawn Breaks
Conquest
 
6: Embrace the Dark • 7: A Dragon's Decree • 8: Cold Reception • 9: Another Trial • 10: Unhappy Reunion • 11: Rainbow Sage • 12: Bitter Intrigue • 13: Uprising • 14: Voice of Paradise • 15: The Black Pillar • 16: Invasion • 17: Den of Betrayal • 18: Black & White • 19: Kitsune Lair • 20: Winds of Change • 21: Eternal Stairway • 22: Sakura • 23: Possessed • 24: Hinoka • 25: Ryoma • 26: Treason • 27: The Empty KingE: Night Breaks Through
Revelation
 
6: Into the Ground • 7: Unspeakable World • 8: Traitor's Brand • 9: Wanderer • 10: Voice of a God • 11: Mutual Enemies • 12: Frozen Sea • 13: A Lost Peace • 14: Orders • 15: Rainbow Sage • 16: White Flames • 17: Black Flames • 18: Veiled Kingdom • 19: Hidden Strings • 20: Seeds of Doubt • 21: Going Forward • 22: Memories • 23: Arete Undone • 24: Days Lost • 25: Blades Drawn • 26: The Vallite King • 27: Hear My CryE: Anankos
Paralogues 1: Tragic Start • 2: Dragon Blood • 3: Surprise Duet • 4: Fight or Flight • 5: Bold Approach • 6: Herbal Remedy • 7: Father & Liege • 8: A Great Hunt • 9: Saizo vs. Saizo • 10: Hunter & Prey • 11: A Long Grudge • 12: Sweet Dreams • 13: Truly Talented • 14: After the End • 15: Hidden Bravery • 16: Abducted • 17: Two Defenders • 18: Nutty Family • 19: Great Heroism • 20: Ultimate Power • 21: Bright Smile • 22: Abrupt Clash
Invasions  : Invasion 1Invasion 2Invasion 3 : Invasion 1Invasion 2Invasion 3 : Invasion 1Invasion 2Invasion 3
DLC chapters Ghostly GoldBoo CampMuseum MeleeBeach BrawlRoyal RoyaleBefore AwakeningHidden Truths 1Hidden Truths 2Vanguard DawnAnna on the RunBallistician BlitzWitches' TrialA Gift from AnnaAnother Gift from AnnaI: In Endless DreamsII: Realms CollideIII: The Changing TideIV: Light's SacrificeV: Endless DawnEnd: Lost in the WavesHoshidan Festival of BondsNohrian Festival of Bonds
Hero Battles Hero-King MarthRadiant Hero IkePrincess LucinaGrandmaster Robin
Locations Deeprealms (My Castle) • Hoshido (Flame TribeIzumoKohgaMokushuWind Tribe) • Nohr (Dragon's GateIce TribeNestra) • Notre SagesseValla (Bottomless Canyon)
Groups, objects, and concepts Ancient TextsDragon VeinMy Castle
Lists ChaptersCharactersClasses (Class change) • ItemsScriptsSkillsSupportsWeapons
Related topics 4koma Comic & Character Guide BookCrown of NibelungDownloadable contentName chart • Other games (Awakening) • Pre-release information (Unused content) • Soundtrack