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Mercy

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Revision as of 22:38, 25 April 2017 by PikaSamus (talk | contribs)
Mercy

Is wii mercy.png
Icon of the Mercy skill in Radiant Dawn.


Allows an enemy unit to retain one HP when the unit receives a lethal blow.

Type(s)

Personal (Radiant Dawn)
Weapon (Echoes: Shadows of Valentia)

Capacity

10

Game(s)

Mercy (Japanese: 慈悲 Mercy or 手加減 Go Easy) is a combat skill that first appeared in Fire Emblem: Radiant Dawn. In Radiant Dawn, it is usable only by Queen Elincia of Crimea, and she comes with it equipped when she becomes playable again in Part 4; in Echoes: Shadows of Valentia, it is a weapon skill associated with the Royal Sword, The Zofia, Rapier, and Emperor's Lance. It inhibits its holder from killing anything when active, leaving enemies with 1 HP remaining no matter what happens.

Data

Game Icon Effect Activation Capacity Notes
Radiant Dawn Is wii mercy.png It leaves the target with 1 HP if the user's attack would kill the target. 100% 10 Elincia only.

Availability

Radiant Dawn

Units Elincia (When she returns in the Part 3 Endgame)
Items Mercy

Echoes: Shadows of Valentia

Weapons Emperor's LanceRapierRoyal SwordThe Zofia

Trivia

Gallery

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Mercy

--

Spanish

Piedad

Pity

French

Clémence

Clemency

German

Barmherzigkeit

Mercy

Italian

Grazia

Grace

References

See also

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