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Revision as of 08:52, 2 July 2020
- This article is about the chapter from Fire Emblem: Path of Radiance. For the class, see Mercenary.
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“ | I’m not giving up until I can get one good hit in on Father. | ” | — Ike |
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Mercenaries (Japanese: 傭兵 Mercenary) is the prologue chapter of Fire Emblem: Path of Radiance. This chapter serves as an easy introduction to new players, while also setting up the circumstances of the main character, Ike. Training to become a professional mercenary, Ike faces off with his friend, Boyd, then his father, Greil. During this chapter, the player will be offered their first tutorials, narrated by Anna, to explain the basic gameplay of the Fire Emblem series.
Plot
The chapter begins with a cutscene of Ike and Greil sparring in the woods. Mist runs in, and Ike tries to take the opportunity to strike a distracted Greil. Instead, he lunges too far and gets hit square in the back with a training sword, falling to the ground unconscious. While knocked out, Ike has a vision of his mother Elena lying by his bedside smiling at him. He awakes to hear a flower-picking Mist humming the song their mother used as a lullaby and smiling at him the same way their mother did.
Ike stands up, greeted by his sister, who assumedly doctored his battle wounds. Ike challenges Greil to another sparring match, eager to win this time, but Mist doesn’t like the idea. Boyd appears, looking for Mist, who tells him that he just missed the wonderful opportunity to see Ike out cold. Taking advantage of the opportunity, Greil suggests that Ike spar with Boyd before challenging him again.
After defeating Boyd, Ike receives a vulnerary from Mist and proceeds to fight his father once more. After defeating his father, Ike asks if he was holding back. Admitting the truth, Greil adds that if Ike could tell the difference, then his skills are improving. Boyd tries to interject, saying that he too was holding back, but Mist shuts him up, calling him a liar. Greil promises Ike that tomorrow will be his first day as a full-fledged mercenary.
Chapter data
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Victory: Defeat Boss | Player | Partner | Other | Enemy | ||
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Defeat: Ike is defeated | 1 | 0 | 0 | 2 | ||
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Character data
Characters | |||||||||||
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New units
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Available characters
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None |
Item data
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Boss data
- Main article:
Boyd
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- Main article:
Greil
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
Clearing this chapter is fairly simple. Neither Boyd nor Greil will move to attack Ike (although Greil will move in Normal or Hard difficulty), and Boyd even impatiently complains that Ike is taking too long. Ike must move toward Boyd, and will, on the second turn, make the first move. Boyd is easily taken down in two hits, and Mist gives Ike the vulnerary. Greil advises Ike to use the vulnerary, and to heal all wounds in the future, even the smallest ones. Ike can then move to attack Greil, who will most likely defeat Ike if he has not healed using the vulnerary, but can be taken down with three good hits.
Trivia
- If the player decides to wait on the map instead of attacking Boyd, or if the player shoves Boyd, special dialogues between him and Ike will play.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Mercenaries |
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Spanish |
Mercenarios |
Mercenaries |
French |
Mercenaires |
Mercenaries |
German |
Söldner |
Mercenary |
Italian |
Mercenari |
Mercenaries |
Gallery
- Ike in prologue.png
Ike about to strike
- Mist in prologue.png
Mist picking flowers
Ike and Greil sparring, as depicted in Fire Emblem Cipher
Mist picking flowers, as depicted in Fire Emblem Cipher
Mercenaries | • The Battle Begins → |
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