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Marshall

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Marshall

Ss fe10 tauroneo marshall.png
Tauroneo as a Marshall in Radiant Dawn.


Walking fortresses whose precise attacks belie their bulk. They wield the skill Luna.

Unit type(s)

Unknown

Weapon(s)

Sword, Lance, Axe

Skill(s)

Shove, Luna/Eclipse

The Marshall (Japanese: 将帥マーシャル Marshal) is an advanced infantry class which is exclusive to Fire Emblem: Radiant Dawn. They are a rare third-tier promoted class and the final stage in the class change line for all of the game's heavily armored classes. Marshalls wield all three of the weapon types available to the game's armored classes - swords, lances, and axes - although their proficiency and stats depend on their original weapon of choice in their initial class.

Marshalls have the second-highest defense stat of any playable class in Radiant Dawn, surpassed only by Dragonlords. As is traditional for the heavily armored classes, Marshalls have immense HP, strength and defense, and high resistance for a physical class. This comes at the expense of low speed and the lowest movement of all third-tier advanced classes. Their access to a wide variety of weapons, high strength, good skill stat and access to the Luna skill gives them a good offensive presence as well, but their low speed holds them back and leads to them being frequently double-attacked. They continue the armored tradition of specializing in being defensive pivots to block impending enemy charges, and their high resistance, only surpassed by Seraph Knights among the physical classes, enables them to stand their ground against magic users as well.

The advanced classes Sword General, Lance General, and Axe General - themselves the promoted forms of the Armored Sword, Armored Lance, and Armored Axe - all change class to become Marshalls, with each class becoming a slightly different variant with different weapon ranks and stats. There also exists a NPC-exclusive Marshall variant exclusive to Zelgius which appears only in a cutscene in Part 3 Chapter 4. This variant has much higher stats than the usual Marshalls and has the Eclipse skill instead of Luna, but is unable to use axes.

Stats

Base stats

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weapon level
Radiant Dawn
(Sword: Meg)
55 21 3 22 13 0 23 10 6 6 Swords A Lances C Axes D
Radiant Dawn
(Lance: Tauroneo, Gatrie)
55 21 3 21 14 0 24 9 6 13 Swords D Lances A Axes C
Radiant Dawn
(Axe: Brom)
55 21 3 20 15 0 24 9 6 13 Swords C Lances D Axes A

Max stats

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weapon level
Radiant Dawn
(Sword: Meg)
60 36 20 33 32 30 35 32 ? ? Swords SS Lances S Axes A
Radiant Dawn
(Lance: Tauroneo, Gatrie)
60 36 20 34 31 30 37 30 ? ? Swords A Lances SS Axes S
Radiant Dawn
(Axe: Brom)
60 37 20 35 30 30 36 30 ? ? Swords S Lances A Axes SS

Class growth rates

Game HP Strength Magic Skill Speed Luck Defense Resistance Charm Constitution* Movement* Weapon level
Radiant Dawn
(Sword: Meg)
80% 50% 15% 55% 45% 60% 35% 30% -- -- -- --
Radiant Dawn
(Lance: Tauroneo, Gatrie)
75% 45% 20% 45% 30% 25% 55% 45% -- -- -- --
Radiant Dawn
(Axe: Brom)
75% 45% 20% 45% 30% 25% 55% 45% -- -- -- --
See class growth rate for more details on the mechanics of class growths in each game.

Class skills

Game Skill Learning conditions
Radiant Dawn Is wii shove.png Shove Innate.
Radiant Dawn Is wii luna.png Luna Innate (mastery skill).
Sword, lance and axe variants only.

Class change

Radiant Dawn

width=100px style="Template:Round; background-color:#232855; border:2px solid #b0b0b0;"|Base class width=200px style="Template:Round; background-color:#232855; border:2px solid #b0b0b0;"|Promotion method width=100px style="Template:Round; background-color:#232855; border:2px solid #b0b0b0;"|Advanced class width=200px style="Template:Round; background-color:#232855; border:2px solid #b0b0b0;"|Promotion method width=100px style="Template:Round; background-color:#232855; border:2px solid #b0b0b0;"|Advanced class

Armored Sword

Armored Lance

Armored Axe
Using a Master Seal after reaching Level 10, or reaching Level 21.
Sword General

Lance General

Axe General
Using a Master Crown after reaching Level 10, or reaching Level 21. Bs fe10 gatrie marshall lance.png
Marshall
  • Note: Armored Lances and Armored Axes only appear as enemy units, and while they do have the ability to promote programmed in, it does not happen in an unmodified game.

Notable NPC Marshalls

Other Units
Name Game
Zelgius Radiant Dawn
Neutral Marshall units in the Fire Emblem series.

Trivia

Gallery

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Marshall

Marshall (alternatively spelled marshal) is a modern military command rank which is the highest possible rank available to members of a land army in many countries. The title has its origins as a feudal title given to some court dignitaries.

Spanish

Mariscal

Marshall

French

Maréchal

Marshall

German

Marschall

Marshall

Italian

Gran generale

Great general

References

See also

Project Classes.png This article is part of Project Classes, a project focused in writing articles for every class present in the Fire Emblem series.

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