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Marshall: Difference between revisions

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'''Marshall''' (将帥, ''Shousei'', or マーシャル, ''Maasharu'') is one of several classes that can be found in the {{FES}}. They are the third and final tier for [[general]]s in {{FE10}}. They have the ability to use all weapons in the [[weapon triangle]]; [[Lance (weapon)|lances]], [[axe]]s and [[sword]]s. Their [[resistance]] and [[speed]] is low, but their [[HP]] and [[strength]] is high. They have the class skills [[Shove]] and [[Luna (skill)|Luna]].
'''Marshall''' (将帥, ''Shousei'', or マーシャル, ''Maasharu'') is a third-tier class exclusive to {{FE10}}. They have the ability to use all weapons in the [[weapon triangle]]: [[sword]]s, [[lance (weapon)|lances]], and [[axe]]s. The three types of [[general]]s that appear in ''Radiant Dawn'', with [[Sword General|sword]], [[Lance General|lance]], and [[Axe General|axe]] variants, can all become marshalls.  
 
Their [[resistance]] and [[speed]] is low, but their [[HP]] and [[strength]] is high. They employ the skill [[Luna (skill)|Luna]], which triples strength and nullifies enemy [[defense]], giving them (by chance) a strong finisher in battle. Marshalls act effectively as large walls of defensive capability while still retaining significant offensive skill.


==Stats==
==Stats==

Revision as of 01:07, 22 September 2013

Marshall

No image available.


Even the most powerful of attacks will not stop these warriors. They wield the skill Luna.

Unit type(s)

Unknown

Weapon(s)

Sword, Lance, Axe

Skill(s)

Luna, Shove

Marshall (将帥, Shousei, or マーシャル, Maasharu) is a third-tier class exclusive to Fire Emblem: Radiant Dawn. They have the ability to use all weapons in the weapon triangle: swords, lances, and axes. The three types of generals that appear in Radiant Dawn, with sword, lance, and axe variants, can all become marshalls.

Their resistance and speed is low, but their HP and strength is high. They employ the skill Luna, which triples strength and nullifies enemy defense, giving them (by chance) a strong finisher in battle. Marshalls act effectively as large walls of defensive capability while still retaining significant offensive skill.

Stats

Base stats

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weapon level
Radiant Dawn (Sword) 55 21 3 22 13 0 23 10 6 6 Swords A, Lances C, Axes D
Radiant Dawn (Lance) 55 21 3 21 14 0 24 9 6 13 Lances A, Axes C, Swords D
Radiant Dawn (Axe) 55 21 3 20 15 0 24 9 6 13 Axes A, Swords C, Lances D

Max stats

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weapon level
Radiant Dawn (Sword) 60 36 20 33 32 30 35 32 ? ? Swords SS, Lances S, Axes A
Radiant Dawn (Lance) 60 36 20 34 31 30 37 30 ? ? Lances SS, Axes S, Swords A
Radiant Dawn (Axe) 60 37 20 35 30 30 36 30 ? ? Axes SS, Swords S, Lances A

Class growth rates

Game HP Strength Magic Skill Speed Luck Defense Resistance Charm Constitution* Movement* Weapon level
Radiant Dawn (Sword) 80% 50% 15% 55% 45% 60% 35% 30% -- -- -- --
Radiant Dawn (Lance) 75% 45% 20% 45% 30% 25% 55% 45% -- -- -- --
Radiant Dawn (Axe) 75% 45% 20% 45% 30% 25% 55% 45% -- -- -- --
See class growth rate for more details on the mechanics of class growths in each game.

Class skills

Game Skill Learning conditions
Radiant Dawn Shove At level 1.

Class change

Radiant Dawn

  • Note: Armor Lances and Armor Axes only appear as enemy units. Therefore, they would only hypothetically become Axe Generals.
Base class Promotion method Advanced class Promotion method Master class

Armor Sword
Using a Master Seal after reaching level 10 or reaching level 21.
Sword General
Using a Master Crown after reaching level 10 or reaching level 21.
Marshall


Base class Promotion method Advanced class Promotion method Master class

Armor Lance
Using a Master Seal after reaching level 10 or reaching level 21.
Lance General
Using a Master Crown after reaching level 10 or reaching level 21.
Marshall


Base class Promotion method Advanced class Promotion method Master class

Armor Axe
Using a Master Seal after reaching level 10 or reaching level 21.
Axe General
Using a Master Crown after reaching level 10 or reaching level 21.
Marshall

Notable NPC marshalls

Other Units
Name Game
Zelgius Radiant Dawn
Neutral Marshall units in the Fire Emblem series.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Marshall

A high-ranking military officer.

References

Project Classes.png This article is part of Project Classes, a project focused in writing articles for every class present in the Fire Emblem series.