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Marisa
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“ | You know, we've known each other for a long time, so I understand you... But listen, Marisa, it wouldn't hurt you to be a bit more sociable. Not for me, mind you, but some of the others have a hard time working with you. | ” | — Gerik to Marisa on her interactions with others |
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Marisa (Japanese: マリカ Marica), is a Myrmidon who first appears in Fire Emblem: The Sacred Stones. She is from the country of Jehanna, on the continent of Magvel. She is a member of Gerik's Mercenaries and known as the Crimson Flash. She is a distant individual and dedicated to honing her skills.
Fire Emblem: The Sacred Stones
Role
In Eirika's route, Marisa appears as an enemy myrmidon hired by the enemy side. However, Gerik talks to her and says that if she betrays her employer, she'll soil her name. Marisa asks him what he would like her to do; Gerik says he would prefer for her to join him. Quickly, Marisa decides to join Eirika. Afterwards, she continues to fight with Eirika's army for the rest of the game.
In Ephraim's route, she first appears in Chapter 10 in a village, saying that she cannot use a certain item yet. She then leaves, and the player receives a Hero Crest. Then, in Chapter 12, Ewan appears in the beginning of the chapter, saying that he is looking for a woman named Marisa who was mistakenly sent to Taizel, the setting of the chapter, instead of somewhere else. Afterwards, Ewan can talk to Marisa and convinces her to join Ephraim's army.
Starting stats and growth rates
Eirika's route Ephraim's route
Promotion stat gains
Class | HP | Str | Skill | Spd | Lck | Def | Res | Con | Mov | Skills | Weapon level |
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Swordmaster | +4 | +2 | +1 | +0 | +0 | +2 | +1 | +2 | +1 | -- | +40 |
Assassin | +2 | +1 | +1 | +1 | +0 | +2 | +1 | +1 | +1 | Silencer | -- |
Analysis
This character analysis section may not be accurate to every player's experience. |
Marisa is not very useful. She joins around the midgame as a myrmidon with low bases, weapon levels, base level, but high growths. Because of the low enemy quality in The Sacred Stones the predominant physical weapon types are axes and lances due to their easy access to 1-2 range. Swords as such are quite burdening to its users as many enemies carry 1-2 range weapons and due to the high enemy quantity in the game it can be quite tedious to be able to kill only one 1 enemy on player phase when units with access to 1-2 range are able to defeat a much bigger number of said enemies during the enemy phase. However, this is not Marisa's only flaw, as her low bases prevent her from contributing much at base without training in the Tower of Valni. Marisa also only joins with a D rank in swords, while she does have the very useful Shamshir with her, said sword can me traded to a better unit and without it Marisa is stuck with a steel sword for damage which noticeably slow her down due to her low constitution of 5. Marisa has the choice between promoting to a Swordmaster or Assassin. Due to her low strength, it might seem natural to promote Marisa to Assassin in order to give her access to Silencer, however Silence is overly unreliable to be used consistently and the Swordmasters +2 strength promotion bonus and +15 critical hit boost are much better. Marisa is also in competition for hero crests against Gerik and Joshua who are much better than Marisa by the time she joins the army. Overall, Marisa is not very good and even if given investment her lack of 1-2 range and a mount prevent her from contributing much at all.
Fire Emblem Awakening
Role
Marisa is playable as a SpotPass character, released in the The Sacred Stones character set. She is also present in Awakening's DLC as an enemy in Smash Brethren 2 and 3 and Rogues & Redeemers 1, 2, and Rogues & Redeemers 3.
Starting stats and growth rates
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Reclassing options
Growth rates when reclassed
This section has been marked as a stub. Please help improve the page by adding information.
Promotion stat gains
Archer Cavalier Cleric Dark Mage Wyvern Rider Knight Mage Mercenary Myrmidon Pegasus Knight Tactician Thief Troubadour
Class | HP | Str | Mag | Skill | Spd | Lck | Def | Res | Mov | Weapon level |
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Sniper | +4 | +2 | +1 | +4 | +3 | +0 | +5 | +3 | +1 | -- |
Bow Knight | +8 | +3 | +0 | +2 | +4 | +0 | +1 | +2 | +3 | E, E |
Skill set
Like all female bonus units in Awakening, Marisa has access to all base class and advanced class skills available to standard female units.
Fire Emblem Heroes
Role
There are two different variations of Marisa available to Heroes, both of which are tied to her storyline appearance in The Sacred Stones. The normal variation of Marisa was added to the game in the Fiery Resolve update and was made available to players in the third edition of the Tempest Trials Mini, "Shrouded by the Storm", which initially ran from January 31, 2018, through February 7, 2018. A spring variation of Marisa was made available between the period of March 19, 2019, through April 19, 2019, as part of the summoning event surrounding the Regal Rabbits update.
Marisa: Crimson Flash
Starting stats
★★★★ ★★★★★
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Initial Stats Level 40 Stats
Note: This unit requires the usage of Trait Fruit to access any flaws and assets. |
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Skill set
Skill set | |||
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Skill | Rarity | SP cost | |
Iron Sword | Innate | ||
Steel Sword | Innate | ||
Wo Dao | Innate | ||
Wo Dao+ | ★★★★★ | 300 SP | |
Shamshir | ★★★★★ | 400 SP | |
Night Sky | Innate | ||
Glimmer | ★★★★ | 200 SP | |
A | HP +3 | ★★★★ | 40 SP |
A | HP/Def 1 | ★★★★ | 100 SP |
A | HP/Def 2 | ★★★★ | 200 SP |
C | Infantry Pulse 1 | ★★★★ | 60 SP |
C | Infantry Pulse 2 | ★★★★ | 120 SP |
C | Infantry Pulse 3 | ★★★★★ | 240 SP |
Marisa: Crimson Rabbit
Starting stats
- Marisa: Crimson Rabbit is only available at 5★ rarity.
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Initial Stats Level 40 Stats
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Skill set
Skill set | |||
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Skill | Rarity | SP cost | |
Iron Lance | Innate | ||
Steel Lance | Innate | ||
Flashing Carrot | Innate | ||
Flashing Carrot+ | Innate | ||
Reposition | Innate | ||
B | Spd/Def Link 1 | ★★★★★ | 60 SP |
B | Spd/Def Link 2 | ★★★★★ | 120 SP |
B | Spd/Def Link 3 | ★★★★★ | 240 SP |
C | Flier Guidance 1 | ★★★★★ | 60 SP |
C | Flier Guidance 2 | ★★★★★ | 120 SP |
C | Flier Guidance 3 | ★★★★★ | 240 SP |
Personality and character
Marisa is a quiet myrmidon who is not very sociable and is very dedicated to improving her skill at the sword. She even sleeps on her right side so she can quickly grab her sword with her dominant left hand.[2] She is known as the Crimson Flash, both among her fellow mercenaries and outside fighters.
She has had much experience fighting as a mercenary. To those not familiar with her mannerisms, she often accidentally comes across as a vicious individual,[3] but she is simply blunt and awkward in conversation and only wishes to handle her jobs to her employer's satisfaction and hone her skills. She does not appear to hold any particular feelings on her reputation as a frightening person, as she shows no emotional reaction to when Colm apologizes for calling her a "scary woman".[4] While she is dedicated to her performance, she is willing to abandon her perfect performance record at Gerik's behest when she ends up assigned to fighting her own guild-mates accidentally.[5]
Outside of fighting for Gerik's Mercenaries she is somewhat directionless, letting others make decisions for her and just going along with them; for example, she asks Gerik if he thinks she should be more sociable and follows his wish, although she does not do very well.[6] In another instance, she easily accepts that she and Tana are friends, although she is quite unfamiliar with the concept.[7]
She has feelings for Gerik, and tries to please him by acting "sociable", but grows flustered, which is an incredibly rare reaction for her, when Gerik, who is caught off guard by her uncharacteristic behavior, laughs at her attempts.[6] To others, she is often thought of as intimidating, although she is just dedicated to her training. She appears to only have an attraction to Gerik and bluntly shows no interest in other men.[8]
Her father was a very skilled swordsman of Jehanna who trained her from when she was young in the ways of the sword. He even had taught her not to move while sleeping.[9] She thinks of him as a parent and a teacher, but also a mountain she must conquer; in her fighting, she believes that once she can surpass her father, she will be able to accomplish anything. However, according to her, she is only at the base.[10] During battle she does not see her opponents, only the shadow of her father.[11][12]
Supports
- Main article:
Marisa/Supports
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Endings
Marisa, the Crimson Flash
Marisa became battalion leader for an elite mercenary force. Many men sought to challenge her to a duel, and none of them stood up to her blade.
Gerik and Marisa
Gerik remained a mercenary, and Marisa became his company's fencing instructor. Gerik returned the affection she gave him, although he was troubled to learn she was clumsy at everything but fighting.
Joshua and Marisa
Joshua returned to Jehanna with Marisa, where she pledged service to the crown and became the top swordfighter in the land. Joshua still loved games of chance, but when it came to Marisa, she was ever the winner.
Quotes
Death quote
“ | I lost... | ” | — Marisa |
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Battle quotes
The Sacred Stones
“ | My blade will cut deep. | ” | — Marisa in the final chapter. |
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Awakening
“ | What? | ” | — Marisa's SpotPass parley quote in Awakening. |
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“ | I'll accept a match any time. | ” | — SpotPass battle quote in Awakening. |
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“ | I'll fight at your side. | ” | — SpotPass recruitment quote in Awakening. |
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Heroes quotes
- Main article:
Marisa/Quotes (Heroes)
Other appearances
Fire Emblem Cipher
Marisa is currently featured on four cards in Fire Emblem Cipher.
- Three of the below cards' epithets are still in raw, untranslated Japanese; these need translation.
Fire Emblem Cipher data for Marisa | |||||
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Swordswoman of Whispers, Marisa | |||||
"Right. Done." | |||||
Attack: 50 | Support: 10 | Range: 1 | Deploy Cost: 2 | ||
Class: Myrmidon | Tier: Base | Class Change Cost: -- | |||
Commander of the Silent Strikers: [Always] During your turn, if you have 2 or more other allies with 10 support, this unit gains +20 attack. Breaking the Contract: [Special] If you have an allied "Gerik", the deployment cost of this card is reduced by 1 when it is in your hand. However, deployment cost may not be reduced any lower than 1. | |||||
Card #P11-003PR • Artist: cuboon | |||||
Girl Called the "Crimson Flash", Marisa | |||||
"When you die, life is over. We only get one chance. So all I can do is keep fighting." | |||||
Attack: 70 | Support: 10 | Range: 1 | Deploy Cost: 4 | ||
Class: Swordmaster | Tier: Advanced | Class Change Cost: 3 | |||
Dominant Left-Handed Sword: [Activate] [Once per turn] [] Until the end of the turn, this unit gains +30 attack. If you have 2 or more other allies in the Front Line, untap this unit. Eradicating Right-Handed Sword: [Trigger] Each time this unit is untapped as the effect of a skill, choose up to 1 non-Main Character enemy, and destroy them. | |||||
Card #B18-089SR(+) • Artist: пNekoR | |||||
凄腕の女剣士, Marisa | |||||
"As long as I get a chance to whet my blade's appetite." | |||||
Attack: 60 | Support: 10 | Range: 1 | Deploy Cost: 3 | ||
Class: Swordmaster | Tier: Advanced | Class Change Cost: 2 | |||
Time to Duel: [Always] If this unit is in combat with your opponent's Main Character, this unit gains +10 attack. Sword Flashing Crimson: [Support] If the defending unit is your opponent's Main Character, then until the end of this combat, your attacking unit gains +20 attack. | |||||
Card #B18-090N • Artist: Kureta | |||||
寡黙な女傭兵, Marisa | |||||
"What should we do, Chief?" | |||||
Attack: 40 | Support: 10 | Range: 1 | Deploy Cost: 1 | ||
Class: Myrmidon | Tier: Base | Class Change Cost: -- | |||
Commander of the Silent Strikers: [Activate] [Once per turn] [Send 1 from your hand to the Retreat Area] Until the end of the turn, this unit gains +20 attack. "What would YOU like me to do?": [Always] If you have an allied "Gerik", non-Main Character enemies are unable to evade this unit's attacks. Attack Emblem: [Support] Until the end of this combat, your attacking unit gains +20 attack. | |||||
Card #B18-091HN • Artist: Kureta | |||||
Some card information translation provided by Serenes Forest. For more detailed strategic information on these cards, see their TCG wiki article on Marisa . |
Trivia
- Marisa is ambidextrous,[13] able to use both of her hands for tasks with roughly equal skill, though she claims that her left is stronger.
- Marisa switching her sword to her left hand for her special activation artwork in Heroes is in reference to this.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Marisa |
Marisa is a feminine given name derived from the Latin, maris meaning "of the sea". It also is a shortening of Maria Luisa in a few Romance languages.[14] |
Spanish |
Marisa |
As above. |
French |
Marisa |
As above. |
German |
Marisa |
As above. |
Italian |
Marisa |
As above. |
Portuguese (Brazil) |
Marisa |
As above. |
Traditional Chinese |
瑪莉卡 |
Marica |
Gallery
Sprite Gallery | |||||||
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Artwork of Marisa from The Sacred Stones.
Marisa's portrait from Fire Emblem Awakening.
Heroes artwork
- FEH Marisa 01.png
Artwork of Marisa: Crimson Flash from Heroes.
- FEH Marisa 02.png
Artwork of Marisa: Crimson Flash from Heroes.
- FEH Marisa 02a.png
Artwork of Marisa: Crimson Flash from Heroes.
- FEH Marisa 03.png
Artwork of Marisa: Crimson Flash from Heroes.
Artwork of Marisa: Crimson Flash from Heroes.
Artwork of Marisa: Crimson Rabbit from Heroes.
Artwork of Marisa: Crimson Rabbit from Heroes.
Artwork of Marisa: Crimson Rabbit from Heroes.
Artwork of Marisa: Crimson Rabbit from Heroes.
Other appearances
Artwork of Marisa from Fire Emblem Cipher.
References
- ↑ 1.0 1.1 Voice of Marisa - Fire Emblem Heroes (Game) | Behind The Voice Actors, www.behindthevoiceactors.com, Retrieved: 29 September 2018
- ↑ "Marisa: I sleep with my dominant arm up. That way, if I'm attacked, my good arm is ready to go." — Marisa and Tethys's C support, Fire Emblem: The Sacred Stones
- ↑ "Marisa: Where do I start killing?
Grado soldier: Th-that way! The Frelian troops! Don't point that blade in our direction!
Marisa: I'll do what I can. No promises. Good day.
Grado soldier: Whew..." — Marisa and a Grado soldier, Fire Emblem: The Sacred Stones - ↑ "Colm: Oh, hi, Marisa! I'm sorry for what I said the other day. I figured out that you were the scary woman I was talking about. I'm Colm. Nice to meet you.
'Marisa: OK. So, what did you want from me?" — Marisa and Colm, Fire Emblem: The Sacred Stones - ↑ "Gerik: Is that you, Marisa?
Marisa: Chief.
Gerik: What a mess... Looks like the guild bungled. They're usually diligent about making sure this sort of thing doesn't happen. But here we are, two people of the same troop, working for opposite sides.
Marisa: What should we do?
Gerik: Aye, well, that's a good question... As a mercenary, your loyalty should always lie with the person paying your wages. You decide. We can cross blades if you want, but I'd rather you retreat. 'Course, if you betray your employer, you'll soil your sterling name.
Marisa: C'mon, Chief. What would YOU like me to do?
Gerik: Well, that's easy. I'd like you to come over and join my side.
Marisa: Right. Done.
Gerik: Ho-hold on... Is that it? Just like that? You know what this will do to your reputation, right?" — Marisa and Gerik, Fire Emblem: The Sacred Stones - ↑ 6.0 6.1 "Marisa: Do you like sociable women?
Gerik: Um...sure, I guess. I mean, doesn't everyone? If you go to an inn, aren't the sociable gals the most popular?
Marisa: I understand. OK. I'll be more sociable. This better?" — Marisa and Gerik's C support, Fire Emblem: The Sacred Stones - ↑ "Tana: Great! Boy, I don't know what I would have done if you'd said no. But there it is. We're friends now, right, Marisa?
Marisa: As you say, Tana." — Marisa and Tana's C support, Fire Emblem: The Sacred Stones - ↑ "Gerik: Speaking of which, when I first met you, you were always working alone. I remember thinking how odd that was. I figured a woman as beautiful and talented as you would have men all around her.
Marisa: Don't need 'em." — Gerik and Marisa, Fire Emblem: The Sacred Stones - ↑ "Tethys: But doesn't your arm ever fall asleep? Aren't there times when you can't use it?
Marisa: No. My father trained me when I was a child, so that doesn't happen.
Tethys: When you were a child? How? Kids always roll around in their sleep.
Marisa: My father placed blunt swords at my sides when I slept to keep me from moving." — Marisa and Tethys's C support, Fire Emblem: The Sacred Stones - ↑ "Marisa: My father is my parent, my teacher, and above all, a mountain I must conquer.
Colm: A mountain?
Marisa: Once I conquer the mountain, I can accomplish anything I want.
Colm: That must be a...big mountain. So, where are you on the mountain? A third of the way up? Halfway up? Or can you already see the summit?
Marisa: ...I'm only at the base." — Marisa and Colm's A support, Fire Emblem: The Sacred Stones - ↑ {{cite|Colm: Yeah. It sounds funny, but you never look at the enemy... I mean...you don't care about the enemy at all.
Marisa: I have no idea what you're talking about. Speak English.
Colm: I mean... Even when the enemy is right in front of you, you aren't even looking at him. You're fighting something else.
Marisa: Something else?
Colm: I'm not that smart, and I don't know much about swords. So I can't say exactly who or what it is you are really fighting.
Marisa: I see.
Colm: Um... What I mean to say is good luck in all your battles. Um... That's it. See you later!
Marisa: The enemy...I'm really fighting? - ↑ "Marisa: Do you want to know? What I'm really fighting with?
Colm: Huh? Y-yeah...... If you want to tell me, sure.
Marisa: What I'm really fighting with is...
Colm: ...
Marisa: My father.
Colm: Your father?!
Marisa: Well, to be more precise, his shadow.
Colm: Was he a swordsman also?
Marisa: He was one of the most famous swordsmen in Jehanna." — Marisa and Colm, Fire Emblem: The Sacred Stones - ↑ "No, I can use either hand... But my left hand is stronger." — Marisa to Tethys, Fire Emblem: The Sacred Stones
- ↑ Behind the Name: Meaning, origin and history of the name Marisa, www.behindthename.com, Retrieved: 29 September 2018
This article is part of Project Characters, a project focused on writing articles for every character present in the Fire Emblem series. |
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