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Marianne

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Marianne von Edmund

Part I Part II

FETH Marianne.png
Artwork of Marianne in Part I, from Three Houses.

Gender

Female

Race

Human

Age

17 (Part I)

Birthday

11/23

Height

163 cm (~5'4")

Family
  • Edmund (adoptive father)
  • Unnamed Father (presumably deceased)
  • Maurice (ancestor)
Nationality

Leicester

Starting class

Noble

Voiced by

Appearance(s)

Even if I'm separated from you or any of my friends, the memories I've made here will give me the strength to continue on!
— Marianne

Marianne von Edmund (prounounced /⁠mɛri'æn vɒn 'ɛdmʌnd⁠/[key]; Japanese: マリアンヌ=フォン=エドマンド Marianne von Edmund) is a playable character appearing in Fire Emblem: Three Houses. She is a member of the Golden Deer house at the Officers Academy.

Biography

Marianne was born in a family descended from Maurice, who bore a cursed Crest. Her father told her to stay away from people as she had a curse that would turn her into a beast at night, and that her Crest brought misfortune to everyone she interacted with. As such, Marianne chose to stay away from people and preferred to talk to animals, particularly birds and horses. Sometime later in her life, she was adopted by Margrave Edmund, a Lord of the Alliance, who raised her as his daughter. She then enrolled at the Officers Academy at Garreg Mach and her adoptive father forbid her from leaving the monastery for too long so as too protect her while he looked for a rich noble to marry her.

Fire Emblem: Three Houses

Role


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Starting stats and growth rates

Playable

Main article: Marianne/Stats
Small portrait marianne fe16.png
Ma ns01 noble marianne playable.gif Noble
Level 1
Movement 4
Crest Is ns01 minor crest of the beast.png
Recruitment: Automatically upon joining the Golden Deer; can be recruited to other houses if Byleth has skill in Magic and Riding

Base Stats Growth Rates Max Stats

Inventory Abilities
Vulnerary
Training Sword
Animal Friend
Sword Prowess Lv 1
Faith Lv 2
Combat arts Spells Battalion
-- Nosferatu
Heal
--
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying
E+ E E E E E D+ E E E E
Strength Budding Talent -- -- Weakness -- Strength -- Weakness Strength Strength
Her Minor Crest of the Beast is labeled "Mystery Crest" until the paralogue Forgotten Hero is completed.

Enemy - Chapter 7

Normal Hard Maddening

Growth rates when reclassed

Main article: Marianne/Stats

Abilities

style="Template:Roundtl; border:none; background-color:#222222;" colspan="2" | Ability style="Template:Roundtr; border:none; background-color:#222222;" | Learned at
Is ns01 renewal.png Animal Friend Personal ability, innate and unremovable
Is ns01 sword prowess lv 1.png Sword Prowess Innate; replaced with higher levels at Swords D+, C+, B+, and A+
Is ns01 combat art sword.png Wrath Strike Swords D
Is ns01 combat art sword.png Grounder Swords C
Is ns01 combat art sword.png Soulblade Swords C+
Is ns01 axebreaker.png Axebreaker Swords B
Is ns01 sword crit +10.png Sword Crit +10 Swords S
Is ns01 swordfaire.png Swordfaire Swords S+
Is ns01 combat art lance.png Frozen Lance Budding Talent: Lances
Is ns01 lance prowess lv 1.png Lance Prowess Lances E+; replaced with higher levels at Lances D+, C+, B+, and A+
Is ns01 combat art lance.png Tempest Lance Lances D
Is ns01 combat art lance.png Knightkneeler Lances C
Is ns01 swordbreaker.png Swordbreaker Lances B
Is ns01 lance crit +10.png Lance Crit +10 Lances S
Is ns01 lancefaire.png Lancefaire Lances S+
Is ns01 axe prowess lv 1.png Axe Prowess Axes E+; replaced with higher levels at Axes D+, C+, B+, and A+
Is ns01 combat art axe.png Smash Axes D
Is ns01 combat art axe.png Helm Splitter Axes C
Is ns01 lancebreaker.png Lancebreaker Axes B
Is ns01 axe crit +10.png Axe Crit +10 Axes S
Is ns01 axefaire.png Axefaire Axes S+
Is ns01 bow prowess lv 1.png Bow Prowess Bows E+; replaced with higher levels at Bows D+, C+, B+, and A+
Is ns01 combat art bow.png Curved Shot Bows D
Is ns01 close counter.png Close Counter Bows C
Is ns01 bow crit +10.png Bow Crit +10 Bows S
Is ns01 bowfaire.png Bowfaire Bows S+
Is ns01 brawling prowess lv 1.png Brawling Prowess Brawling E+; replaced with higher levels at Brawling D+, C+, B+, and A+
Is ns01 combat art brawling.png Fading Blow Brawling D
Is ns01 combat art brawling.png Rushing Blow Brawling C
Is ns01 combat art.png Healing Focus Brawling B
Is ns01 brawl crit +10.png Brawl Crit +10 Brawling S
Is ns01 fistfaire.png Fistfaire Brawling S+
Is ns01 reason lv 1.png Reason Reason E+; replaced with higher levels at Reason D+, C+, B+, and A+
Is ns01 black magic range +1.png Black Magic Range +1 Reason S
Is ns01 black tomefaire.png Black Tomefaire Reason S+
Is ns01 faith lv 2.png Faith Innate; replaced with higher levels at Faith C+, B+, and A+
Is ns01 white magic range +1.png White Magic Range +1 Faith S
Is ns01 white tomefaire.png White Tomefaire Faith S+
Is ns01 authority lv 1.png Authority Authority E+; replaced with higher levels at Authority D+, C+, B+, and A+
Is ns01 battalion renewal.png Battalion Renewal Authority C
Is ns01 defensive tactics.png Defensive Tactics Authority B
Is ns01 offensive tactics.png Offensive Tactics Authority S+
Is ns01 weight -3.png Weight -3 Heavy Armor C
Is ns01 combat art.png Smite Heavy Armor B
Is ns01 weight -5.png Weight -5 Heavy Armor A
Is ns01 armored effect null.png Armored Effect Null Heavy Armor S+
Is ns01 dexterity +4.png Dexterity +4 Riding C
Is ns01 movement +1.png Movement +1 Riding A+
Is ns01 cavalry effect null.png Cavalry Effect Null Riding S+
Is ns01 alert stance.png Alert Stance Flying B
Is ns01 alert stance+.png Alert Stance+ Flying A+
Is ns01 flying effect null.png Flying Effect Null Flying S+
colspan="3" style="Template:Roundb; border:none; background-color:#222222" width="100%"|The above ability list does not include class abilities, or abilities and combat arts that are granted by items.

Spell list

style="Template:Roundtl; border:none; background-color:#222222; width: 30%;" | Spell style="Template:Roundtr; border:none; background-color:#222222;" | Learned at
Blizzard Reason D
Thoron Reason C
Cutting Gale Reason B
Fimbulvetr Reason A
Heal Innate
Nosferatu Innate
Physic Faith C
Silence Faith B
style="Template:Roundbl; border:none; background-color:#222222;" | Aura style="Template:Roundbr; border:none; background-color:#222222;" | Faith A

Analysis

Marianne is a magic-focused unit possessing great growths in magic and resistance, a good growth in Speed, and poor growths in HP, Strength, and Defense. Marianne has an affinity in Faith magic and is blessed with rather outstanding spells in both Faith and Reason, enabling her to fulfill both offensive and supportive roles with her magic. In her Reason Spell list, Marianne has the ever-elusive Thoron allowing her to attack at three range without boosts from equipment. Additionally, Marianne has access to the high crit chance spell, Fimbulvetr, which is otherwise on units with sub-average or poor growths and bases in magic. Marianne’s Faith spell list has the essential staple for support-oriented units in Physic and an additional tool in Silence. Admittedly, needing to prevent an enemy mage from attacking for a single turn is somewhat rare, however, on higher difficulties it can make enemy phase safer for units with low resistance or prevent enemies from pelting you with Bolting and Meteor in the later maps of part two. Another of Marianne’s strengths is her high base rank in Faith of D+, which grants her very early access to Physic at C-rank allowing her to quickly excel in a support role. As for combat arts, Marianne has access to both Soulblade and Frozen Lance. While these arts may beat her other spells in damage output, they are limited to one range; thus, attacking with these arts requires Marianne to reach the front lines with the low movement of early game magic-enabled classes and potentially expose herself to attacks she would not otherwise take had she attacked with Thoron or even her other two-range spells. Despite being ill-suited for the front lines, Marianne excellent spells enable her to consistently contribute.

Marianne has a Minor Crest of the Beast which occasionally boosts her might by five when using a weapon. Despite having the same effect as Felix’s Crest of Fraldarius, it is significantly worse on Marianne. Being a minor crest, Marianne’s crest effect will only proc twenty percent as compared to Felix’s forty. Additionally, Marianne’s spells do not count as weapons, therefore, in order to get the boons of the crest, magical weapons such as the Levin Sword or the Arrow of Indra. As discussed above, Marianne is best when she can use her spells, meaning that for the majority of the game she will be limited to four movement and will be better off attacking at range with her spells which do not receive any benefit from her crest. Having the Crest of the Beast does, however, grant her the exclusive melee-range combat art of Blutgang: Beast Fang. Despite its high damage, it is still locked to melee range, meaning it shares the same weakness as her other magical combat arts.

Marianne’s personal skill, Animal Friend, is basically Renewal with an activation condition of needing to be next to a cavalry of flying ally. If Marianne is a class with low movement, you will rarely see the skill proc as Marianne will likely be lagging behind her mounted allies for the majority of a map. Moreover, Marianne’s low HP limits the amount the skill recovers. Thankfully the skill does not come at the expense of any other skills and is at worst irrelevant to Marianne’s performance.

The utility of Marianne’s spell list and her good magic growth make her best suited for magic enabled classes. Her best promotion path is Monk to Mage, master the class for Fiendish Blow. Afterwards, promote to a Warlock for damage output or a Bishop for stronger healing. As for her master class, Marianne will benefit the most from promoting into a Dark Knight for Canto and Black Tomefaire and the accompanying high damage output, or a Gremory to double all of her spell uses. It should be noted that Bishop is also an acceptable final class for Marianne as its class skills of White Magic Uses x2 and White Magic Heal +10 still make her a valuable support unit. While Holy Knight may seem to be the more common sense choice, White Tomefaire is far less useful considering the limited amount of offensive faith spells and that the class does not even grant the increased healing or doubled spell uses that Bishops have.

Recruiting for Other Routes

When recruited in part one, Marianne will come having received tutoring in Sword and Faith. Her recruitment requirements of ten magic and a C in Riding are relatively low and overlap with another very desirable character's recruitment requirements, namely Petra*. As mentioned above, Marianne’s spell list while great is not wholly unique to her. Plenty of other units have Physic, Dorothea has Thoron, Manuela who has no recruitment requirements other than level has Silence and Warp, Mercedes has both Physic and Fortify, and so on. While Marianne is a good support and offensive mage, it is difficult to recommend training Byleth to specifically recruit her, especially when playing the Black Eagles route; however, Marianne does have one great advantage in granting you access to a paralogue in part two that allows you to obtain Blutgang. Units like Edelgard, Ingrid, Felix, and Lorenz can put the magical sword to great use.

Personality and character


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Marianne doesn't interact with others very often, to the point where some have never even heard her voice. She loves birds and animals. She is deeply religious, and prays to the Goddess every day.

Supports

Main article: Marianne/Supports

Endings

Marianne, Survivor of the Curse
Marianne returned home to a hero's welcome. The people praised her talent and acknowledged her as a savior of Fódlan. Her adoptive father groomed her as his successor, teaching her the power of words over weapons. By the time she claimed her inheritance, she had transformed into one of Fódlan's most skilled orators.

Byleth, Wandering Flame/Ruler of Dawn & Marianne, Survivor of the Curse (Verdant Wind)
Byleth announced an engagement to Marianne shortly after being named leader of the United Kingdom of Fódlan. Before they were officially wed, Marianne first returned home to prepare for the ceremony and to study oration and management under her adoptive father. She returned under the Great Tree Moon, and became queen of a restored Fódlan in a grand wedding. The kingdom experienced remarkable growth thereafter, and while Byleth became known as a leader of incredible wisdom, few people of the time understood the depth of the queen's influence.

Dimitri, Savior King & Marianne, Survivor of the Curse (Azure Moon)
Dimitri assumed the throne of the Holy Kingdom of Faerghus and spent his life ruling justly over Fódlan. Several years after his coronation, he took Marianne, whom he loved dearly, as his queen. Many of Dimitri's greatest achievements can be traced to wisdom provided by Marianne, who had received tutelage from her adoptive father, Margrave Edmund. Many years later, when Dimitri fell to illness, he clutched his queens hand until the very end. The queen's journal, uncovered after her passing, contained recounts of their time together. The last words, penned with trembling hand, are: "I would not trad our time together nor the happiness we knew for anything."

Claude, King of Unification & Marianne, Survivor of the Curse
Entrusting the future of Fódlan to his friends, Claude left for Almyra to reclaim his place as heir to the throne. Several years later, when he became king, he took initial steps to open trade routes with Fódlan, and entered into negotiations with Margrave Edmund. During this time, he was reunited with Marianne, who had grown under her adoptive father's guidance into a wise and talented woman. She offered him her aid, and as they worked together to secure friendly relations between their respective nations, they feel deeply in love.

Ashe, Arrow of Justice & Marianne, Survivor of the Curse
After the war, Ashe was formally knighted, and appointed the new head of House Gaspard, which had no successors. The young and inexperienced lord faced a great deal of difficulty in governing, until his court was blessed with a new adviser in Marianne. Using skills imparted to her by her adoptive father, Marianne helped Ashe to solidify his position. As the prosperity of Gaspard territory grew, so did a love between them, and soon Margrave Edmund saw fit to bless the couple's happy marriage. Years later, Ashe asked Marianne what made her choose to help him in the first place. She simply smiled and said that she decided to make supporting him her dream.

Lorenz, Noble of the Red Rose & Marianne, Survivor of the Curse
As the new head of House Gloucester, Lorenz first worked to restore his own territory, and then expanded his vision to include reforms for all of Fódlan. At the height of his storied political career, he announced his marriage to Marianne. Prior to the wedding, she received extensive tutelage from her adoptive father, Margrave Edmund, so that by the time they were wed she was fully prepared to govern. The pair was particularly successful in providing new innovations in dairy farming, and came to be known as the mother and father of horses and cattle in the region. It is said that Lorenz was rather vexed by the title.

Ignatz, Worldly Artist & Marianne, Survivor of the Curse
Marianne returned home to a warm welcome from her adoptive father, who recognized her wisdom and skill and began to groom her as his successor. During that time, she had a chance reunion with Ignatz, who had persuaded his family to allow him to travel the world as an artist. Marianne wholeheartedly supported his work, and before long, came to be enchanted not merely by the landscapes and portraits of all he had seen in his travels, but also by his character. The romance between artist and patron was considered unusual, but long after their wedding, the story of how they fell in love was immortalized in popular plays.

Marianne, Survivor of the Curse & Hilda, Free Spirit (Silver Snow)
After returning to their respective homes, Hilda and Marianne stayed in touch and deepened their friendship through letters. Hilda informed Marianne that her passion for crafting fashionable accessories had given her the idea to start an artisan academy, and in response, Marianne pledged the financial support of the house of Margrave Edmund. Soon, artisan schools began to appear all over Fódlan, producing talented craftsmen and high-quality trade goods, which contributed greatly to the prosperity of Fódlan. The accessories sent to Marianne personally by Hilda became some of the most highly valued treasures in history.

Marianne, Survivor of the Curse & Hanneman, Father of Crestology (Crimson Flower)
After the war, Marianne and Hanneman stayed in touch and deepened their friendship through letters. When Hanneman's Crest research fell on hard times, Marianne was able to secure Margrave Edmund's financial support to allow his work to continue. The research bore fruit in the form of magical tools which could be used even without the aid of Crests, and the funding allowed these tools to be produced in great number. After Marianne inherited her adoptive father's house, she guided Hanneman to create a brand of research devoted to peaceful applications of Crestology. These advancements, which Hanneman provided, became the legacy of Marianne's later years.

Quotes


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Battle quotes

Marianne: I-I'm so sorry, Hilda. I...
Hilda: It's OK, Marianne. These things happen in war.

— Marianne, fighting Hilda in Crimson Flower Chapter 14.
Wandering Beast: Nothing will stop me...from feasting upon your flesh and blood!
Marianne: No! I won't let you!

— Marianne, fighting the Wandering Beast in Forgotten Hero.

Death/retreat quotes

I'm sorry. I wasn't able to help.
— Marianne's retreat quote as a playable character in Part I.
I have no regrets. I'll be with the goddess soon...
— Marianne's death quote in classic mode as a playable character in Part II.
I'm sorry. I'm just not good enough...
— Marianne's retreat quote in casual mode as a playable character in Part II.

Other quotes

Main article: Marianne/Quotes

Other appearances

Fire Emblem Cipher

Marianne is currently featured on two cards in Fire Emblem Cipher.

Both of the below cards' epithets are still in raw, untranslated Japanese; these need translation.
Fire Emblem Cipher data for Marianne
TCGCipher B18-041HN.png 信心深き令嬢, Marianne
Fódlan

Female

Tome
"I only call upon the goddess to give thanks, or perhaps to ask for protection."
Attack: 50 Support: 20 Range: 1-2 Deploy Cost: 3
Class: Priest Tier: Advanced Class Change Cost: 2
"Dear Goddess, I ask for guidance...": [Activate] [Once per turn] [Flip two bond cards] Choose 1 non-"Marianne" Fódlan card from your Retreat Area, and add it to your hand.
Animal Friend: [Always] During your opponent's turn, if you have 1 or more Mounted or Flight allies, this unit gains +10 attack.
Card #B18-041HN • Artist: 40hara
TCGCipher B18-042N.png エドマンド辺境伯の養女, Marianne
Fódlan

Female

Tome
"I... I don't have the confidence for this mission... If I may, could I just focus on logistical support? Please, just... just let me hold the fort..."
Attack: 20 Support: 20 Range: 1-2 Deploy Cost: 1
Class: Noble Tier: Base Class Change Cost: --
Heal, Light Magic: [Activate] [Tap this unit] [Flip two bond cards] Choose 1 other ally. Choose 1 card with the same Unit Name as that ally from your Retreat Area, and add it to your hand.
Is TCGCipher Defend.png Miracle Emblem: [Support] Until the end of this combat, your opponent's attacking unit cannot perform a Critical Hit.
Card #B18-042N • Artist: 40hara
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, see their TCG wiki article on Marianne .

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Marianne von Edmund

Marianne is a French given name ultimately derived from the Hebrew name Miriam. Edmund is a name of English origin from Old English ead (wealth) and mund (protector).[2]

Spanish

Marianne von Edmund

As above.

French

Marianne von Edmund

As above.

German

Marianne von Edmund

As above.

Italian

Marianne von Edmund

As above.

Korean

마리안 폰 에드먼드

Simplified Chinese

玛莉安奴·冯·艾德蒙

Traditional Chinese

玛莉安奴·馮·艾德蒙

Gallery

References

Project Characters.png This article is part of Project Characters, a project focused on writing articles for every character present in the Fire Emblem series.
Fire Emblem: Three Houses
Playable characters Black Eagles BernadettaCasparDorotheaEdelgardFerdinandHubertLinhardtPetra
Blue Lions AnnetteAsheDedueDimitriFelixIngridMercedesSylvain
Golden Deer ClaudeHildaIgnatzLeonieLorenzLysitheaMarianneRaphael
Other AloisAnnaDLCBylethCatherineCyrilFlaynGilbertHannemanJeritzaManuelaSetethShamir
Ashen WolvesDLC BalthusConstanceHapiYuri
Non-playable characters AbysskeeperDLCDuke AegirFlecheGatekeeperDuke GerthIonius IXJeraltJudithLadislavaNaderRandolphRheaRodrigueSothis
Bosses AcheronAelfricDLCAloisLord ArundelBiasBlaiddydCasparCatherineCharonChilonClaudeCorneliaDaphnelDedueDeath KnightDimitriDominicBaron DominicEdelgardFelixFerdinandFlame EmperorFlaynFraldariusGautierGloucesterGonerilGwendalHubertIngridThe Immaculate OneThe ImmovableJudithKostasKronyaLadislavaLamineLinhardtLonatoLorenzMercedesMetodeyMiklanMysonNaderNemesisBaron OchsDLCOdessePallardóPittacusRandolphRheaRieganRodrigueSetethShamirSolonSylvainThalesWandering BeastThe Wind Caller
Background characters Lord ArundelCount BergliezCorneliaMargrave GautierGlennCount GloucesterCount HevringHolstLambertMonicaPatriciaRufusSeirosSitriTomasTianaCount Varley
Personal weapons and regalia Aegis ShieldAreadbharAsclepiusAthameAxe of UkonvasaraAymrBlutgangCaduceus StaffCirce StaffCrusherFailnaughtFetters of DromiFreikugelThe InexhaustibleLance of RuinLúinOchain ShieldRafail GemScythe of SarielSeiros ShieldSpear of AssalSword of BegaltaSword of MoraltaSword of SeirosSword of the CreatorTathlum BowThunderbrandThyrsusVajra-Mushti
Chapters Part I
White Clouds
P: An Inevitable Encounter • 1: Three Houses • 2: Familiar Scenery • 3: Mutiny in the Mist • 4: The Goddess's Rite of Rebirth • 5: Tower of Black Winds • 6: Rumors of a Reaper • 7: Field of the Eagle and Lion • 8: The Flame in the Darkness • 9: The Cause of Sorrow • 10: Where the Goddess Dwells • 11: Throne of Knowledge • 12: To War Black Eagles, if Byleth sides against EdelgardBlue LionsGolden Deer / Outset of a Power Struggle Black Eagles, if Byleth sides with Edelgard
Part II Silver Snow
Silver Snow
13: Reunion at Dawn • 14: A King Without a Kingdom • 15: Valley of Torment • 16: The Rose-Colored River • 17: The Impregnable Fortress • 18: The Chaos of War • 19: Conclusion of the Crossing Roads • 20: The City Without Light • 21: Following a Dream
Azure Moon
Azure Moon
13: Reunion at Dawn • 14: The Delusional Prince • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The King's Triumphant Return • 19: The Golden Deer's Plea • 20: The Impregnable Fortress • 21: Our Chosen Paths • 22: Oath of the Dagger
Verdant Wind
Verdant Wind
13: Reunion at Dawn • 14: The Alliance Leader's Ambitions • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The Golden Scheme • 19: The Chaos of War • 20: Conclusion of the Crossing Roads • 21: The City Without Light • 22: Fódlan's New Dawn
Crimson Flower
Crimson Flower
13: Beyond Escape • 14: The Master Tactician • 15: Tempest of Swords and Shields • 16: Lady of Deceit • 17: Field of Revenge • 18: To the End of a Dream
Paralogues Paralogues Part I Black Market SchemeDLCA Cursed RelicDLCDeath TollDividing the World Black Eagles, if Byleth sides against EdelgardBlue LionsGolden DeerFalling Short of HeavenThe ForgottenLand of the Golden DeerAn Ocean ViewOil and WaterRumored NuptialsThe Secret MerchantDLC Blue LionsGolden DeerSword and Shield of SeirosTales of the Red CanyonTrue ChivalryWar for the Weak Blue Lions
Part II Darkness Beneath the Earth Crimson FlowerDividing the World Silver SnowAzure MoonVerdant WindEternal Guardian Silver SnowAzure MoonVerdant WindThe Face Beneath Silver SnowAzure MoonVerdant WindForeign Land and SkyForgotten HeroInsurmountable Crimson FlowerLegend of the LakeRetribution Silver SnowAzure MoonVerdant WindThe Secret MerchantDLC Crimson FlowerThe Silver Maiden Azure MoonThe Sleeping Sand Legend Verdant WindWeathervanes of Fódlan Azure Moon
Cindered Shadows
Cindered Shadows
1: The Fourth House • 2: What Lies Beneath • 3: The Rite of Rising • 4: Danger in the Dark • 5: Betrayal • 6: Return to Me • 7: Wolf Pack
Locations FódlanAdrestiaFaerghusGarreg Mach Monastery (Abyss) • LeicesterAlmyraBrigidDagdaSrengZahras
Groups, objects and concepts 10 ElitesAshen WolvesBlack Eagles (Black Eagle Strike Force) • Blue LionsChildren of the GoddessChurch of Seiros (Knights of Seiros) • Crests (Crest Stone) • Divine PulseGolden DeerHeroes' RelicsInsurrection of the SevenMonstersThose who slither in the darkTragedy of DuscurWar of Heroes
Lists AbilitiesChaptersCharactersClasses (Class change) • Hidden treasureItems (Monastery items) • QuestsScriptsSupportsWeapons
Related topics Music LibraryName chart • Other games (Warriors: Three Hopes) • Pre-release informationUnused contentDownloadable contentClass mastery