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Mage Knight

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Mage Knight

FESK Mage Knight.png
Artwork of the Mage Knight from the TCG.


Mounted mage-knights who wield anima magic. Can also use sacred staves.

Unit type(s)

Unknown

Weapon(s)
Skill(s)

Canto

The Mage Knight (Japanese: マージナイト Mageknight) is an advanced mounted class which debuted in Fire Emblem: Genealogy of the Holy War. It is the first class in the Fire Emblem series to wield both physical weapons and magic in combination: in its case, it can wield swords and all three types of anima magic in Genealogy of the Holy War and Thracia 776. In its third and final appearance in Fire Emblem: The Sacred Stones, however, the Mage Knight is a pure magical class, wielding anima and staves. The Mage Knight is a class change option for Mages in all three of its appearances; it is also an option for Troubadours in The Sacred Stones.

As expected of a mixed-weaponry class, the Jugdral incarnation of the Mage Knight is unique in its balanced status; while not possessing the same sheer strength in both types as a pure-physical or pure-magical unit, it is competent in both fields. It also possesses unusually high defense for a magical unit. As a mounted class, in Thracia 776 they are capable of dismounting and are forced to do so for indoor terrain, and unlike most dismounted units will not lose access to any of their weapons. The version of the Mage Knight in The Sacred Stones fits into a more standard magical unit mold.

In Awakening, the Mage Knight is replaced with the functionally identical Dark Knight.

Stats

Base stats

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weapon level
Genealogy of the Holy War 40 5 10 7 7 0 5 7 9 -- Swords B Fire magic B
Thunder magic B FE4RankWind.png B
Thracia 776 20/18 3/2 3/4 5/4/4/3 4/3/5/4 0 4/3/3/2 -- 8/5 6/4 Swords E Fire magic D
Thunder magic D FE4RankWind.png D

Max stats

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weapon level
Genealogy of the Holy War 80 20 25 22 22 30 20 22 9 -- Swords B Fire magic B
Thunder magic B FE4RankWind.png B
Thracia 776 80 20 20 20 20 20 20 -- 20 20 Swords A Fire magic A
Thunder magic A FE4RankWind.png A

Class growth rates

Game HP Strength Magic Skill Speed Luck Defense Resistance Charm Constitution* Movement* Weapon level
Genealogy of the Holy War 100% 30% 20% 30% 30% 0% 20% 20% -- -- -- --
Thracia 776 50% 20% 3% 15% 10% 10% 15% -- -- 15% 0% --
See class growth rate for more details on the mechanics of class growths in each game.

Class skills

Game Skill Learning conditions

Class change

Genealogy of the Holy War

Base class Promotion method Advanced class
Bs fe04 arthur mage anima.png
Mage
Choosing the option "Class change" in the home castle after reaching Level 20. Bs fe04 arthur mage knight anima.png
Mage Knight
or
Bs fe04 amid mage fighter anima.png
Mage Fighter
Promotion choice criteria: Preset depending on the individual character; Azel and Arthur promote to Mage Knight, while Teeny promotes to Mage Fighter.

Thracia 776

Base class Promotion method Advanced class
File:Bs fe05 asvel mage magic.png
Mage
Using a Is snes03 knight proof.pngKnight Proof after reaching level 10. File:Bs fe05 asvel sage magic.png
Sage
or
Bs fe05 miranda mage knight magic.png
Mage Knight
Promotion choice criteria: Preset depending on the individual character; Miranda promotes to Mage Knight, while Asvel promotes to Sage.

The Sacred Stones

Base class Promotion method Advanced class
Bs fe08 l'arachel troubadour staff.png
Troubadour
and
Bs fe08 lute mage anima.png
Mage
Using a Is gba guiding ring.pngGuiding Ring or Is gba master seal.pngMaster Seal after reaching level 10. Bs fe08 lute mage knight anima.png
Mage Knight

Playable Mage Knights

Playable Characters
Name Game
Olwen Thracia 776
Eyrios Thracia 776
Selena The Sacred Stones (Creature Campaign only)
Playable Mage Knight units in the Fire Emblem series.

Notable enemy Mage Knights

Enemy Units
Name Game
Ovo Genealogy of the Holy War Second Generation
Musar Genealogy of the Holy War Second Generation
Kempf Thracia 776
Reinhardt Thracia 776
Selena The Sacred Stones
Enemy Mage Knight units in the Fire Emblem series.

Flavor text

style="Template:Roundtl; border:none" width="100%" colspan="2"|
style="Template:Roundtl; border:none; background-color:#222222; color:#fff" width="10%"|Game Text
(English)
style="Template:Roundtr; border:none; background-color:#222222; color:#fff" width="30%"|Text
(Japanese)
The Sacred Stones
(class roll)
Mounted mage-knights who wield anima magic. Can also use sacred staves. ??
The Sacred Stones
(help)
Knights trained in both anima and staves. Equip: Anima, staves. ??

Trivia

  • In The Sacred Stones's entry on the Nintendo website in 2005, it was erroneously claimed that the Mage Knight as it appeared in said game was capable of using both "weapons and magic" as it did prior to The Sacred Stones.[1]
  • The Mage Knight's German name, "Warlock", is also the Italian name of the Sorcerer.

Gallery

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Mage Knight

Spanish

Jinete mago

Mage rider

French

Chevalier mage

Mage knight

German

Warlock

A male magic practitioner or conjurer, traditionally the equivalent male term for "witch".[2]

Italian

Mago cavalier

Mage knight

References

  1. Games : Fire Emblem: The Sacred Stones, Nintendo.com (archived at the Internet Archive), Published: 2005, Retrieved: 2015-03-06
  2. Warlock | Define Warlock at Dictionary.com, Dictionary.com, Retrieved: 2015-03-06

See also

Project Classes.png This article is part of Project Classes, a project focused in writing articles for every class present in the Fire Emblem series.

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