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Lull Attack⁄Defense: Difference between revisions
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Revision as of 03:23, 26 February 2020
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Lull Attack/Defense is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Lull Atk/Def 1, Lull Atk/Def 2 and Lull Atk/Def 3 in order from lowest to highest. Units with a Lull Atk/Def skill, during combat, both reduces the target's Attack and Defense and neutralizes any bonuses to those stats granted by skills such as a Fortify or Rally; the size of both stat drops increase with the skill's tier.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Lull Atk/Def 1) |
During combat, reduces target's Attack and Defense by -1 each and nullifies any bonuses to those stats granted by skills such as a Fortify or Rally. | -- | -- | Cost: 60 SP | |
Heroes (Lull Atk/Def 2) |
During combat, reduces target's Attack and Defense by -2 each and nullifies any bonuses to those stats granted by skills such as a Fortify or Rally. | -- | -- | Cost: 120 SP |
Availability
Heroes
Units | Chrom: Crowned Exalt • Dimitri: The Protector • Ephraim: Dynastic Duo |
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Lull Atk/Def 1 |
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