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Lucky Seven: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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|method1=Units
|method1=Units
|data1=[[Hoshido]] and neutral campaigns only:  [[Asyura]]
|data1=[[Hoshido]] and neutral campaigns only:  [[Shura]]
|methodlast=Classes
|methodlast=Classes
|datalast=[[Adventurer]] <small>(Learned from level 5 and up)</small>}}
|datalast=[[Adventurer]] <small>(Learned from level 5 and up)</small>}}

Revision as of 16:50, 1 June 2016

Lucky Seven

File:Is 3ds lucky seven.png
Sprite of the Lucky Seven skill in Awakening and Fates.


Grants Hit/Avo +20 for the first seven turns.

Type(s)

Class

Game(s)

Lucky Seven (ラッキー7 Lucky 7) is a skill which debuted in Fire Emblem Awakening. Associated with the Trickster and Adventurer classes, it boosts the user's accuracy and dodging capabilities for the first seven turns.

Data

Game Icon Effect Activation Capacity Notes
Awakening File:Is 3ds lucky seven.png +20 Hit rate and Avoid when activated. 100%, if the turn count is at 7 or lower. -- --

Availability

Awakening

Units GangrelLeif (SpotPass version)ShannaSothe
Classes Trickster (Learned at level 5)

Fates

Units Hoshido and neutral campaigns only: Shura
Classes Adventurer (Learned from level 5 and up)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Lucky Seven

--

Spanish

Fortuna

--

French

Sept chances

--

German

Glorreiche Sieben

--

Italian

Jolly

--

Trivia

Gallery

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