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Lucky Seven: Difference between revisions

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|name=Lucky Seven
|name=Lucky Seven
|image=[[File:Is 3ds lucky seven.png]]
|image=[[File:Is 3ds lucky seven.png]]
|caption=Sprite of the Lucky Seven skill in {{title|Awakening}}.
|caption=Sprite of the Lucky Seven skill in {{title|Awakening}} and {{title|Fates}}.
|help_text=Grants Hit/{{hover|Avo|Avoid}} +20 for the first seven turns.
|help_text=Grants Hit/{{hover|Avo|Avoid}} +20 for the first seven turns.
|type=Class
|type=Class
|games=
|games=
*{{title|Awakening}}}}
*{{title|Awakening}}
*{{title|Fates}}
}}


'''Lucky Seven''' (ラッキー7, ''Rakkii 7'') is a [[Skills|skill]] which debuted in {{FE13}}.  Associated with the [[Trickster]] class, it boosts the user's accuracy and dodging capabilities for the first seven turns.
'''Lucky Seven''' ({{hover|ラッキー7|Rakkii 7}} ''Lucky 7'') is a [[Skills|skill]] which debuted in {{FE13}}.  Associated with the [[Trickster]] and [[Adventurer]] classes, it boosts the user's [[accuracy]] and [[Avoid|dodging]] capabilities for the first seven turns.


==Data==
==Data==
{{SkillData
{{SkillData
|gameo={{title|Awakening}}
|game1={{title|Awakening}}
|spriteo=[[File:Is 3ds lucky seven.png]]
|sprite1=[[File:Is 3ds lucky seven.png]]
|effecto=+20 [[Hit rate]] and [[Avoid]] when activated.
|effect1=+20 [[Hit rate]] and [[Avoid]] when activated.
|activeo=100%, if the turn count is at 7 or lower.
|active1=100%, if the turn count is at 7 or lower.
|capacityo=--
|capacity1=--
|noteso=--}}
|notes1=--
|-
|gamee={{title|Fates}}
|spritee=[[File:Is 3ds lucky seven.png]]
|effecte=+20 [[Hit rate]] and [[Avoid]] when activated.
|activee=100%, if the turn count is at 7 or lower.
|capacitye=--
|notese=--
}}


==Availability==
==Availability==
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|data1=[[Gangrel]] • [[Leif]] <small>([[SpotPass]] version)</small> • [[Shanna]] • [[Sothe]]
|data1=[[Gangrel]] • [[Leif]] <small>([[SpotPass]] version)</small> • [[Shanna]] • [[Sothe]]
|methodlast=Classes
|methodlast=Classes
|datalast=[[Trickster]] <small>(Learned at Level 5)</small>}}
|datalast=[[Trickster]] <small>(Learned at level 5)</small>}}
 
===''Fates''===
{{ItemLoc
|method1=Units
|data1=<small>(To be determined)</small>
|methodlast=Classes
|datalast=[[Adventurer]] <small>(Learned from level 5 and up)</small>}}


==Etymology and other languages==
==Etymology and other languages==

Revision as of 22:23, 7 July 2015

Lucky Seven

File:Is 3ds lucky seven.png
Sprite of the Lucky Seven skill in Awakening and Fates.


Grants Hit/Avo +20 for the first seven turns.

Type(s)

Class

Game(s)

Lucky Seven (ラッキー7 Lucky 7) is a skill which debuted in Fire Emblem Awakening. Associated with the Trickster and Adventurer classes, it boosts the user's accuracy and dodging capabilities for the first seven turns.

Data

Game Icon Effect Activation Capacity Notes
Awakening File:Is 3ds lucky seven.png +20 Hit rate and Avoid when activated. 100%, if the turn count is at 7 or lower. -- --

Availability

Awakening

Units GangrelLeif (SpotPass version)ShannaSothe
Classes Trickster (Learned at level 5)

Fates

Units (To be determined)
Classes Adventurer (Learned from level 5 and up)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Lucky Seven

--

Trivia

Gallery

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