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Luck
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Luck (Japanese: 幸運 good luck), abbreviated Lck from Path of Radiance onward and Luk in Genealogy of the Holy War and Thracia 776, is a character stat from all games in the Fire Emblem series. It determines the unit's hit percentage on an enemy, and also decreases the enemy unit's critical hit chance. Some items and weapons can increase the luck rate by a certain amount of points.
In Tokyo Mirage Sessions ♯FE, luck functions differently than other stats. Instead of being a stat that increases during level ups, it is a stat that has five levels: Poor, Weak, Norm, Good, and High. This can be increased or decreased depending on circumstances. For example, a character's luck may be raised if a drink is purchased from a vending machine.
Calculations
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Hit rate
From Thracia 776 onwards except Echoes: Shadows of Valentia, Luck became the secondary unit stat to effect the unit's hit rate in battle.
style="Template:Roundtl; border: 1px solid #b0b0b0; background: #222222" | Game | Formula | style="Template:Roundtr; border: 1px solid #b0b0b0; background: #222222" | Notes |
---|---|---|
Shadow Dragon and the Blade of Light | Weapon Hit + Skill | -- |
Gaiden | Weapon Hit + Skill | -- |
Mystery of the Emblem | Weapon Hit + (Skill × 2) + Support bonus | -- |
Genealogy of the Holy War | Weapon Hit + (Skill × 2) + Support bonus + Weapon Triangle Bonus + Leadership Bonus + Charisma Bonus + Lover Bonus | -- |
Thracia 776 | Weapon Hit + (Skill × 2) + Luck + Support bonus + Weapon Triangle Bonus + Leadership Bonus + Charisma Bonus | -- |
The Binding Blade | Weapon Hit + (Skill × 2) + (Luck / 2) + Support bonus + Weapon Triangle Bonus | -- |
Fire Emblem: The Blazing Blade | Weapon Hit + (Skill × 2) + (Luck / 2) + Support bonus + Weapon Triangle Bonus | -- |
The Sacred Stones | Weapon Hit + (Skill × 2) + (Luck / 2) + Support bonus + Weapon Triangle Bonus + Weapon Level Bonus | -- |
Path of Radiance | Weapon Hit + (Skill × 2) + Luck + Biorhythm bonus + Weapon triangle bonus + Support bonus | -- |
Radiant Dawn | Weapon Hit + (Skill × 2) + Luck + Weapon triangle bonus + Biorhythm bonus + Buddy support bonus + Leadership bonus + Affinity bonus + Height bonus + Range bonus | -- |
Shadow Dragon | Weapon Hit + Skill + (Luck / 2) + Support bonus + Weapon triangle bonus + Weapon Rank bonus + Class Bonus | -- |
New Mystery of the Emblem | Weapon Hit + Skill + (Luck / 2) + Support bonus + Weapon triangle bonus + Weapon Rank bonus + Class Bonus | Enemies get a +10 hit bonus on Lunatic mode and above. |
Awakening | Weapon Hit + [(Skill × 3 + Luck) / 2] + Weapon Triangle bonus + Weapon Rank bonus | -- |
Fates | Weapon hit: Hit + (Skill x 1.5) + (Luck / 2) + (Support/Dual bonus) + (Weapon triangle advantage/disadvantage) + (Weapon level bonus) + (Class bonus) + (Skill bonus) Staff hit: Hit + (Magic) + (Skill) + (Weapon level bonus) |
If any bonus is not relevant, the bonus in question is taken to be 0. |
Shadows of Valentia | Hit + (Skill) + (Support bonus) | If any bonus is not relevant, the bonus in question is taken to be 0. |
style="Template:Roundbl; border: 1px solid #b0b0b0; background: #222222; text-align: center" | Three Houses | Physical accuracy: Hit + (Dexterity) + (Support bonus) + (Ability bonus) + (Equipment bonus) + (Battalion bonus) Magical accuracy: Hit + [(Dexterity + Luck) / 2] + (Support bonus) + (Ability bonus) + (Equipment bonus) + (Battalion bonus) |
style="Template:Roundbr; border: 1px solid #b0b0b0; background: #222222; text-align: center" | If any bonus is not relevant, the bonus in question is taken to be 0. |
Critical hit rate
A unit's critical hit % chance is the chance the unit will land a critical hit. In the early games, Luck was one of the factors involved in increasing a unit's critical hit rate, though the potency of skill's effect on crit varies by game.
Avoid
Luck is one of the primary unit stat to effect the unit's avoid in battle most notably the magical avoid.
style="Template:Roundtl; border: 1px solid #b0b0b0; background: #222222" | Game | Formula | style="Template:Roundtr; border: 1px solid #b0b0b0; background: #222222" | Notes |
---|---|---|
Shadow Dragon and the Blade of Light | Physical avoid: (Attack speed + Terrain bonus) Magical avoid: (Luck) |
-- |
Gaiden | Physical avoid: (Attack speed + Terrain bonus) Magical avoid: (Speed + Luck) |
-- |
Mystery of the Emblem | (Speed + Luck + Terrain bonus + Support bonus) | If any bonus is not relevant, the bonus in question is taken to be 0. |
Genealogy of the Holy War | (Attack speed × 2) + (Luck) + (Terrain bonus) + (Authority bonus) + (Charm bonus) + (Lover bonus) | If any bonus is not relevant, the bonus in question is taken to be 0. |
Thracia 776 | (Attack speed × 2) + (Luck) + (Terrain bonus) + (Support bonus) + (Authority bonus) + (Charm bonus) | If any bonus is not relevant, the bonus in question is taken to be 0. |
The Binding Blade | (Attack speed × 2) + (Luck) + (Terrain bonus) + (Support bonus) | If any bonus is not relevant, the bonus in question is taken to be 0. |
Fire Emblem: The Blazing Blade | (Attack speed × 2) + (Luck) + (Terrain bonus) + (Support bonus) + Tactician bonus) | If any bonus is not relevant, the bonus in question is taken to be 0. |
The Sacred Stones | (Attack speed × 2) + (Luck) + (Terrain bonus) + (Support bonus) | If any bonus is not relevant, the bonus in question is taken to be 0. |
Path of Radiance | (Attack speed × 2) + (Luck) + (Terrain bonus) + (Support bonus) + (Biorhythm bonus) | If any bonus is not relevant, the bonus in question is taken to be 0. |
Radiant Dawn | (Attack speed × 2) + (Luck) + (Terrain bonus) + (Buddy support bonus) + (Biorhythm bonus) + (Affinity bonus) + (Authority bonus) |
If any bonus is not relevant, the bonus in question is taken to be 0. |
Shadow Dragon | (Attack speed) + (Luck / 2) + (Terrain bonus) + (Support bonus) | If any bonus is not relevant, the bonus in question is taken to be 0. |
New Mystery of the Emblem | (Attack speed) + (Luck / 2) + (Terrain bonus) + (Support bonus) + (Class bonus) | If any bonus is not relevant, the bonus in question is taken to be 0. The class bonus is +10 for Swordmasters only. |
Awakening | (Speed × 1.5) + (Luck / 2) + (Support/Dual bonus) + (Skill bonus) | If any bonus is not relevant, the bonus in question is taken to be 0. |
Fates | (Speed × 1.5) + (Luck / 2) + (Support/Dual bonus) + (Skill bonus) | If any bonus is not relevant, the bonus in question is taken to be 0. |
Shadows of Valentia | Physical avoid: (Attack speed) + (Terrain bonus) + (Support bonus) Magical avoid: (Speed) + (Luck / 2) + (Support bonus) |
If any bonus is not relevant, the bonus in question is taken to be 0. |
style="Template:Roundbl; border: 1px solid #b0b0b0; background: #222222; text-align: center" | Three Houses | Physical avoid: (Attack speed) + (Terrain bonus) + (Support bonus) + (Ability bonus) + (Equipment bonus) + (Battalion bonus) Magical avoid: [(Speed + Luck) / 2] + (Support bonus) + (Ability bonus) + (Equipment bonus) + (Battalion bonus) |
style="Template:Roundbr; border: 1px solid #b0b0b0; background: #222222; text-align: center" | If any bonus is not relevant, the bonus in question is taken to be 0. |
Dodge
Luck is the primary unit stat to effect the unit's dodge in battle.
style="Template:Roundtl; border: 1px solid #b0b0b0; background: #222222" | Game | Formula | style="Template:Roundtr; border: 1px solid #b0b0b0; background: #222222" | Notes |
---|---|---|
Mystery of the Emblem | (Luck) + (Support bonus) | If the support effect is not relevant, the support bonus is taken to be 0. |
Thracia 776 | (Luck / 2) + (Support bonus) | If the support effect is not relevant, the support bonus is taken to be 0. |
The Binding Blade | (Luck) + (Support bonus) | If the support effect is not relevant, the support bonus is taken to be 0. |
Fire Emblem: The Blazing Blade | (Luck) + (Support bonus) + (Tactician bonus) | If the support or tactician effects are not relevant, the bonus in question is taken to be 0. |
The Sacred Stones | (Luck) + (Support bonus) | If the support effect is not relevant, the support bonus is taken to be 0. |
Path of Radiance | (Luck) + (Support bonus) | If the support effect is not relevant, the support bonus is taken to be 0. |
Radiant Dawn | (Luck) + (Bond support bonus) | If the support effect is not relevant, the support bonus is taken to be 0. |
Shadow Dragon | (Luck) + (Support bonus) | If the support effect is not relevant, the support bonus is taken to be 0. |
New Mystery of the Emblem | (Luck) + (Support bonus) | If the support effect is not relevant, the support bonus is taken to be 0. |
Awakening | (Luck) + (Support/Dual bonus) + (Any bonuses from skills) | If any bonus is not relevant, the bonus in question is taken to be 0. |
style="Template:Roundbl; border: 1px solid #b0b0b0; background: #222222; text-align: center" | Fates | (Luck / 2) + (Support/Dual bonus) + (Any bonuses from skills) + (Class bonus) | style="Template:Roundbr; border: 1px solid #b0b0b0; background: #222222; text-align: center" | Class bonus is +10 for Troubadours, Shrine Maidens, and Pegasus Knights. If any bonus is not relevant, the bonus in question is taken to be 0. |
style="Template:Roundbl; border: 1px solid #b0b0b0; background: #222222; text-align: center" | Shadows of Valentia | (Luck / 2) + (Support bonus) | style="Template:Roundbr; border: 1px solid #b0b0b0; background: #222222; text-align: center" | If any bonus is not relevant, the bonus in question is taken to be 0. |
Items and skills affecting luck
style="Template:Roundtl; border:none" width="100%" colspan="2"|Weapons, items and skills providing equipping bonus | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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style="Template:Roundtl; border:none" width="100%" colspan="2"|Items providing a permanent increase | ||||||||||||||||||||
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style="Template:Roundtl; border:none" width="100%" colspan="2"|Items and skills modifying the growth rate | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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style="Template:Roundtl; border:none" width="100%" colspan="2"|Items and skills providing a temporary boost | ||||||||||||||||||||||||||||||||||||||||||||||||||||
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style="Template:Roundtl; border:none" width="100%" colspan="2"|Weapons providing a temporary decrease after use | ||||||||||||||||||||||||||||||||||||||||
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Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Luck |
-- |
Spanish |
Suerte |
Luck |
French |
Chance |
Luck |
German |
Glück |
Luck |
Italian |
Fortuna |
Luck |