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Luck: Difference between revisions
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'''Luck''' (Japanese: {{hover|幸運|Kōun}} ''good luck''), abbreviated '''Lck''' from {{title|Path of Radiance}} onward and '''Luk''' in {{title|Thracia 776}}, is a character stat from all games in the {{FES}}. It [[Avoid|determines]] the unit's hit percentage on an enemy, and also [[Dodge|decreases]] the enemy unit's [[critical hit]] chance. Some items and weapons can increase the luck rate by a certain amount of points. | '''Luck''' (Japanese: {{hover|幸運|Kōun}} ''good luck''), abbreviated '''Lck''' from {{title|Path of Radiance}} onward and '''Luk''' in {{title|Genealogy of the Holy War}} and {{title|Thracia 776}}, is a character stat from all games in the {{FES}}. It [[Avoid|determines]] the unit's hit percentage on an enemy, and also [[Dodge|decreases]] the enemy unit's [[critical hit]] chance. Some items and weapons can increase the luck rate by a certain amount of points. | ||
In {{TMSFE}}, luck functions differently than other stats. Instead of being a stat that increases during level ups, it is a stat that has five levels: Poor, Weak, Norm, Good, and High. This can be increased or decreased depending on circumstances. For example, a character's luck may be raised if a drink is purchased from a vending machine. | In {{TMSFE}}, luck functions differently than other stats. Instead of being a stat that increases during level ups, it is a stat that has five levels: Poor, Weak, Norm, Good, and High. This can be increased or decreased depending on circumstances. For example, a character's luck may be raised if a drink is purchased from a vending machine. |
Revision as of 00:12, 21 August 2016
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Luck (Japanese: 幸運 good luck), abbreviated Lck from Path of Radiance onward and Luk in Genealogy of the Holy War and Thracia 776, is a character stat from all games in the Fire Emblem series. It determines the unit's hit percentage on an enemy, and also decreases the enemy unit's critical hit chance. Some items and weapons can increase the luck rate by a certain amount of points.
In Tokyo Mirage Sessions ♯FE, luck functions differently than other stats. Instead of being a stat that increases during level ups, it is a stat that has five levels: Poor, Weak, Norm, Good, and High. This can be increased or decreased depending on circumstances. For example, a character's luck may be raised if a drink is purchased from a vending machine.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Luck |
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