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Luck: Difference between revisions
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'''Luck''' (Japanese: {{hover| | '''Luck''' (Japanese: {{hover|幸運|Kōun}} ''good luck''), abbreviated '''Lck''' from {{title|Path of Radiance}} onward and '''Luk''' in {{title|Thracia 776}}, is a character stat from all games in the {{FES}}. It [[Avoid|determines]] the unit's hit percentage on an enemy, and also [[Dodge|decreases]] the enemy unit's [[critical hit]] chance. Some items and weapons can increase the luck rate by a certain amount of points. | ||
In {{TMSFE}}, luck functions differently than other stats. Instead of being a stat that increases during level ups, it is a stat that has five levels: Poor, Weak, Norm, Good, and High. This can be increased or decreased depending on circumstances. For example, a character's luck may be raised if a drink is purchased from a vending machine. | In {{TMSFE}}, luck functions differently than other stats. Instead of being a stat that increases during level ups, it is a stat that has five levels: Poor, Weak, Norm, Good, and High. This can be increased or decreased depending on circumstances. For example, a character's luck may be raised if a drink is purchased from a vending machine. | ||
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{{Names | {{Names | ||
|eng-name=Luck | |eng-name=Luck | ||
|jap-name={{hover| | |jap-name=• {{hover|幸運|Kōun}}<br>• {{hover|うんのよさ|Unnoyosa}} | ||
|jap-mean=Luck. | |jap-mean=Good luck. Used in {{title|Mystery of the Emblem}} and titles from {{title|Thracia 776}} onward.<br>• Luck goodness. Used in {{title|Shadow Dragon and the Blade of Light}}, {{title|Gaiden}}, and {{title|Genealogy of the Holy War}}. On the level up screen in the NES games it is {{hover|うん|Un}} ''luck''. | ||
}} | }} | ||
{{NavMech}} | {{NavMech}} | ||
[[Category:Stats]] | [[Category:Stats]] |
Revision as of 00:03, 21 August 2016
This page has been marked as a stub. Please help improve the page by adding information. |
Luck (Japanese: 幸運 good luck), abbreviated Lck from Path of Radiance onward and Luk in Thracia 776, is a character stat from all games in the Fire Emblem series. It determines the unit's hit percentage on an enemy, and also decreases the enemy unit's critical hit chance. Some items and weapons can increase the luck rate by a certain amount of points.
In Tokyo Mirage Sessions ♯FE, luck functions differently than other stats. Instead of being a stat that increases during level ups, it is a stat that has five levels: Poor, Weak, Norm, Good, and High. This can be increased or decreased depending on circumstances. For example, a character's luck may be raised if a drink is purchased from a vending machine.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Luck |
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