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List of skills in Fire Emblem Heroes: Difference between revisions

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{{DISPLAYTITLE:List of skills in ''Fire Emblem Heroes''}}
The following is a list of all known skills in {{FEH}}. Due to the nature of the game, additional skills not currently present in the game may be added to the game with any given update, hence this list may be rendered incomplete at any given time.
The following is a list of all known skills in {{FEH}}. Due to the nature of the game, additional skills not currently present in the game may be added to the game with any given update, hence this list may be rendered incomplete at any given time.


:''Note:  The name listed for the update a skill was added to the game in will generally reflect the name of the chapter it was added to the game alongside; these may or may not be the same as the corresponding [[List of summoning events in Fire Emblem Heroes|summoning event]].  Exceptions include the game launch, the launches of subsequent Books, and Legendary Heroes summoning events that do not include new chapter data in its update.''
:''Note:  The name listed for the update a skill was added to the game in will generally reflect the name of the chapter it was added to the game alongside; these may or may not be the same as the corresponding [[List of summoning events in Fire Emblem Heroes|summoning event]].  Exceptions include the game launch, the launches of subsequent Books, and Legendary Heroes summoning events that do not include new chapter data in its update.  As version-number eras encompass multiple updates (ex. the version 1.0 era includes the game's initial launch as well as the [[Family Bonds]] and [[Sibling Bonds]] updates) and individual updates must be distinguished on these pages, version-number eras are not reflected on these pages.''


==[[File:Is feh skill offense.png|15px]] Weapon skills==
==[[File:Is feh skill weapon.png|15px]] Weapon skills==
===Red===
{{main|/Weapon skills}}
===={{SwordFEH}} Swords====
{|align=center width="90%" border=1 class="cellpadding-3 sortable" style="border-spacing: 3px; {{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; color:#fff; width:30%;"|Skill
!style="border:none; color:#fff;"|Effect
!style="{{roundtr}}; border:none; color:#fff; width:25%"|In game since
|-
|style="border:none; background-color:{{Color3}}"|[[Iron Sword]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Steel Sword]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Silver Sword]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Silver Sword+]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Brave Sword]]
|style="border:none; background-color:{{Color3}}"|Drops [[Speed]] but [[Brave weapon|allows two strikes when initiating combat]]
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Brave Sword+]]
|style="border:none; background-color:{{Color3}}"|Drops [[Speed]] but [[Brave weapon|allows two strikes when initiating combat]]
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Killing Edge]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Killing Edge+]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Slaying Edge]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|style="border:none; background-color:{{Color3}}"|[[Bitter Enemies]]
|-
|style="border:none; background-color:{{Color3}}"|[[Slaying Edge+]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|style="border:none; background-color:{{Color3}}"|[[Bitter Enemies]]
|-
|style="border:none; background-color:{{Color3}}"|[[Wo Dao]]
|style="border:none; background-color:{{Color3}}"|Grants +10 [[Attack (stat)|Attack]] when Special triggers.
|style="border:none; background-color:{{Color3}}"|[[Blazing Shadows]]
|-
|style="border:none; background-color:{{Color3}}"|[[Wo Dao+]]
|style="border:none; background-color:{{Color3}}"|Grants +10 Attack when Special triggers.
|style="border:none; background-color:{{Color3}}"|[[Blazing Shadows]]
|-
|style="border:none; background-color:{{Color3}}"|[[Armorslayer]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against armored units
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Armorslayer+]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against armored units
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Armorsmasher]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against armored units
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Armorsmasher+]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against armored units
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Zanbato]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against cavalry units
|style="border:none; background-color:{{Color3}}"|[[Bitter Enemies]]
|-
|style="border:none; background-color:{{Color3}}"|[[Zanbato+]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against cavalry units
|style="border:none; background-color:{{Color3}}"|[[Bitter Enemies]]
|-
|style="border:none; background-color:{{Color3}}"|[[Ruby Sword]]
|style="border:none; background-color:{{Color3}}"|Boosts [[weapon triangle]] effects
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Ruby Sword+]]
|style="border:none; background-color:{{Color3}}"|Boosts [[weapon triangle]] effects
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Firesweep Sword]]
|style="border:none; background-color:{{Color3}}"|Prevents both user and target from counter-attacking
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Firesweep Sword+]]
|style="border:none; background-color:{{Color3}}"|Prevents both user and target from counter-attacking
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Kadomatsu]]
|style="border:none; background-color:{{Color3}}"|Boosts nearby allies' defensive stats during combat
|style="border:none; background-color:{{Color3}}"|[[Happy New Year!]]
|-
|style="border:none; background-color:{{Color3}}"|[[Kadomatsu+]]
|style="border:none; background-color:{{Color3}}"|Boosts nearby allies' defensive stats during combat
|style="border:none; background-color:{{Color3}}"|[[Happy New Year!]]
|-
|style="border:none; background-color:{{Color3}}"|[[Safeguard]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] during target-initiated combat
|style="border:none; background-color:{{Color3}}"|[[Hellfire]]
|-
|style="border:none; background-color:{{Color3}}"|[[Safeguard+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] during target-initiated combat
|style="border:none; background-color:{{Color3}}"|[[Hellfire]]
|-
|style="border:none; background-color:{{Color3}}"|[[Barrier Blade]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]] during target-initiated combat
|style="border:none; background-color:{{Color3}}"|[[Seeping Poison]]
|-
|style="border:none; background-color:{{Color3}}"|[[Barrier Blade+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]] during target-initiated combat
|style="border:none; background-color:{{Color3}}"|[[Seeping Poison]]
|-
|style="border:none; background-color:{{Color3}}"|[[Geishun]]
|style="border:none; background-color:{{Color3}}"|Temporarily lowers [[Attack (stat)|Attack]] of strongest foe at start of user's phase
|style="border:none; background-color:{{Color3}}"|[[New Year's Wish]]
|-
|style="border:none; background-color:{{Color3}}"|[[Geishun+]]
|style="border:none; background-color:{{Color3}}"|Temporarily lowers [[Attack (stat)|Attack]] of strongest foe at start of user's phase
|style="border:none; background-color:{{Color3}}"|[[New Year's Wish]]
|-
|style="border:none; background-color:{{Color3}}"|[[Heart's Blade]]
|style="border:none; background-color:{{Color3}}"|Boosts all stats during combat while adjacent to an ally
|style="border:none; background-color:{{Color3}}"|[[Greil's Devoted]]
|-
|style="border:none; background-color:{{Color3}}"|[[Heart's Blade+]]
|style="border:none; background-color:{{Color3}}"|Boosts all stats during combat while adjacent to an ally
|style="border:none; background-color:{{Color3}}"|[[Greil's Devoted]]
|-
|style="border:none; background-color:{{Color3}}"|[[Cake Cutter]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Speed]] during user-initiated combat
|style="border:none; background-color:{{Color3}}"|[[Bridal Belonging]]
|-
|style="border:none; background-color:{{Color3}}"|[[Cake Cutter+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Speed]] during user-initiated combat
|style="border:none; background-color:{{Color3}}"|[[Bridal Belonging]]
|-
|style="border:none; background-color:{{Color3}}"|[[Sandfort Spade]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Resistance]] during combat if user has certain bonuses active
|style="border:none; background-color:{{Color3}}"|[[Summer Returns]]
|-
|style="border:none; background-color:{{Color3}}"|[[Sandfort Spade+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Resistance]] during combat if user has certain bonuses active
|style="border:none; background-color:{{Color3}}"|[[Summer Returns]]
|-
|style="border:none; background-color:{{Color3}}"|[[Petal Parasol]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Speed]] during combat if target has an effect wearing off after its following action
|style="border:none; background-color:{{Color3}}"|[[Summer Refreshes]]
|-
|style="border:none; background-color:{{Color3}}"|[[Petal Parasol+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Speed]] during combat if target has an effect wearing off after its following action
|style="border:none; background-color:{{Color3}}"|[[Summer Refreshes]]
|-
|style="border:none; background-color:{{Color3}}"|[[Guard Sword]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown for target's special skills with each strike
|style="border:none; background-color:{{Color3}}"|[[The Dream]]
|-
|style="border:none; background-color:{{Color3}}"|[[Guard Sword+]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown for target's special skills with each strike
|style="border:none; background-color:{{Color3}}"|[[The Dream]]
|-
|style="border:none; background-color:{{Color3}}"|[[Bellringer]]
|style="border:none; background-color:{{Color3}}"|Heals user if user damages target with strike
|style="border:none; background-color:{{Color3}}"|[[Glorious Gifts]]
|-
|style="border:none; background-color:{{Color3}}"|[[Bellringer+]]
|style="border:none; background-color:{{Color3}}"|Heals user if user damages target with strike
|style="border:none; background-color:{{Color3}}"|[[Glorious Gifts]]
|-
|style="border:none; background-color:{{Color3}}"|[[Melee Bouquet]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Defense]] during user-initiated combat while also denying target a follow-up strike
|style="border:none; background-color:{{Color3}}"|[[Lovely Gifts]]
|-
|style="border:none; background-color:{{Color3}}"|[[Melee Bouquet+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Defense]] during user-initiated combat while also denying target a follow-up strike
|style="border:none; background-color:{{Color3}}"|[[Lovely Gifts]]
|-
|style="border:none; background-color:{{Color3}}"|[[Falchion (Archanea)|Falchion]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against dragon units; heals user every third turn
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Sealed Falchion]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against dragon units, including colorless dragons; boosts user's stats if user's [[Hit point|HP]] is not full at start of combat
|style="border:none; background-color:{{Color3}}"|[[The True Quarry]]
|-
|style="border:none; background-color:{{Color3}}"|[[Exalted Falchion]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against dragon units, including colorless dragons; boosts user's stats during combat based on existing bonuses
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q3 2018#Legendary Heroes - Marth|Marth:  Hero-King summoning event]]
|-
|style="border:none; background-color:{{Color3}}"|[[Rapier]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against cavalry and armored units; boosts user's [[Speed]] at all times; user's counterattack precedes target's initial strike if user is sufficiently injured when target initiates combat
|style="border:none; background-color:{{Color3}}"|[[Where It Began]]
|-
|style="border:none; background-color:{{Color3}}"|[[Mercurius]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] at all times; boosts all stats of user and nearby physical-damaging allies if user's [[Hit point|HP]] is sufficiently high
|style="border:none; background-color:{{Color3}}"|[[Where It Began]]
|-
|style="border:none; background-color:{{Color3}}"|[[Royal Sword]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]], accelerates special skill cooldown if near an ally
|style="border:none; background-color:{{Color3}}"|[[Arrival of the Brave]]
|-
|style="border:none; background-color:{{Color3}}"|[[Shadow Sword]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown count for special skills, user follows-up before target's counterattack if user's [[Hit point|HP]] is high
|style="border:none; background-color:{{Color3}}"|[[A Home Unknown]]
|-
|style="border:none; background-color:{{Color3}}"|[[Dracofalchion]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against dragon units, boosts user's [[Attack (stat)|Attack]] at all times, boosts user's stats during combat if user has more allies within close proximity than target
|style="border:none; background-color:{{Color3}}"|[[Brave Echoes]]
|-
|style="border:none; background-color:{{Color3}}"|[[Meisterschwert]]
|style="border:none; background-color:{{Color3}}"|Drops [[Speed]] but [[Brave weapon|allows two strikes]]
|style="border:none; background-color:{{Color3}}"|[[Snow and Ash]]
|-
|style="border:none; background-color:{{Color3}}"|[[Tyrfing]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Defense]] when [[Hit point|health]] is below half
|style="border:none; background-color:{{Color3}}"|[[Family Bonds]]
|-
|style="border:none; background-color:{{Color3}}"|[[Divine Tyrfing]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]], reduces damage dealt by the first blow dealt by an enemy magic unit
|style="border:none; background-color:{{Color3}}"|[[World of Holy War]]
|-
|style="border:none; background-color:{{Color3}}"|[[Mystletainn]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|style="border:none; background-color:{{Color3}}"|[[Sibling Bonds]]
|-
|style="border:none; background-color:{{Color3}}"|[[Dark Mystletainn]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills, even faster when user uses special skill before or during combat
|style="border:none; background-color:{{Color3}}"|[[Hellfire]]
|-
|style="border:none; background-color:{{Color3}}"|[[Light Brand]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]], and boosts damage output when user's [[Defense]] is significantly higher than target's [[Resistance]]
|style="border:none; background-color:{{Color3}}"|[[Snow and Ash]]
|-
|style="border:none; background-color:{{Color3}}"|[[Balmung]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] at all times, neutralizes user's penalties and boosts user's stats during target-initiated combat or if target's [[Hit point|HP]] is full
|style="border:none; background-color:{{Color3}}"|[[Gullinkambi]]
|-
|style="border:none; background-color:{{Color3}}"|[[Mareeta's Sword]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills, boosts user's stats when not adjacent to allies and nullifies effects guaranteeing target or preventing user from follow-up strikes
|style="border:none; background-color:{{Color3}}"|[[The Dream]]
|-
|style="border:none; background-color:{{Color3}}"|[[Venin Edge]]
|style="border:none; background-color:{{Color3}}"|Deals additional damage to target and nearby enemies after combat and also temporarily prevents those allies from counterstrikes
|style="border:none; background-color:{{Color3}}"|[[The Dream]]
|-
|style="border:none; background-color:{{Color3}}"|[[Binding Blade (weapon)|Binding Blade]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] during defensive phase
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Dragonbind]]
|style="border:none; background-color:{{Color3}}"|[[Range]] 1-2 on defensive phase; [[bonus damage]] against dragon units
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q1 2019#Legendary Heroes - Roy|Roy:  Blazing Lion summoning event]]
|-
|style="border:none; background-color:{{Color3}}"|[[Eckesachs]]
|style="border:none; background-color:{{Color3}}"|At start of turn, drops [[Defense]] of foes within two spaces through their next actions
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Durandal]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] when initiating combat
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Blazing Durandal]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]], accelerates cooldown for special skills if user's Attack is greater than target's Attack
|style="border:none; background-color:{{Color3}}"|[[Brave Heroes]]
|-
|style="border:none; background-color:{{Color3}}"|[[Ardent Durandal]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]], boosts the Attack, [[Speed]], [[Defense]], and [[Resistance]] of ally with highest Attack based on bonuses on that ally
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q2 2019#Legendary Heroes - Eliwood|Eliwood:  Blazing Knight summoning event]]
|-
|style="border:none; background-color:{{Color3}}"|[[Sol Katti]]
|style="border:none; background-color:{{Color3}}"|Reorders follow-up attack when initiating strike with [[Hit point|health]] below half
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Regal Blade]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Speed]] by +2 each during combat when [[Hit point|health]] is full
|style="border:none; background-color:{{Color3}}"|[[Blazing Shadows]]<br><small>[[Unused content in Fire Emblem Heroes|Unused]] until [[Rite of Shadows]]</small>
|-
|style="border:none; background-color:{{Color3}}"|[[Sieglinde]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]] of adjacent allies at start of turn
|style="border:none; background-color:{{Color3}}"|[[Family Bonds]]
|-
|style="border:none; background-color:{{Color3}}"|[[Storm Sieglinde]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]], and if there are more non-target foes within two spaces of user than allies, boosts user's [[Defense]] and [[Resistance]] during combat and accelerates user's cooldown for special skills per unit's strike
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q4 2018#Legendary Heroes - Eirika|Eirika:  Graceful Resolve summoning event]]
|-
|style="border:none; background-color:{{Color3}}"|[[Audhulma]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]], accelerates cooldown for special skills
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Ragnell]]
|style="border:none; background-color:{{Color3}}"|[[Range]] 1-2 on defensive phase
|style="border:none; background-color:{{Color3}}"|[[World of Radiance]]
|-
|style="border:none; background-color:{{Color3}}"|[[Amiti]]
|style="border:none; background-color:{{Color3}}"|Drops [[Speed]] but [[Brave weapon|allows two strikes when initiating combat]]
|style="border:none; background-color:{{Color3}}"|[[Diabolical Bloodline]]
|-
|style="border:none; background-color:{{Color3}}"|[[Alondite]]
|style="border:none; background-color:{{Color3}}"|[[Range]] 1-2 on defensive phase
|style="border:none; background-color:{{Color3}}"|[[Diabolical Bloodline]]
|-
|style="border:none; background-color:{{Color3}}"|[[Ragnell•Alondite]]
|style="border:none; background-color:{{Color3}}"|[[Range]] 1-2 on defensive phase<br>Drops [[Speed]] but [[Brave weapon|allows two strikes]]
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q4 2019#Mythic Heroes - Altina|Altina:  Dawn's Trueblade summoning event]]
|-
|style="border:none; background-color:{{Color3}}"|[[Missiletainn]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown for special skills, further accelerates cooldown based on target's attacks
|style="border:none; background-color:{{Color3}}"|[[Brave Redux]]
|-
|style="border:none; background-color:{{Color3}}"|[[Yato]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] when initiating combat
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Raijinto]]
|style="border:none; background-color:{{Color3}}"|[[Range]] 1-2 on defensive phase
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Siegfried]]
|style="border:none; background-color:{{Color3}}"|[[Range]] 1-2 on defensive phase
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Hinata's Katana]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]] and [[Defense]] during target-initiated combat
|style="border:none; background-color:{{Color3}}"|[[Greil's Devoted]]
|-
|style="border:none; background-color:{{Color3}}"|[[Hana's Katana]]
|style="border:none; background-color:{{Color3}}"|Deals [[bonus damage]] against armored targets
|style="border:none; background-color:{{Color3}}"|[[Realm of the Dead]]
|-
|style="border:none; background-color:{{Color3}}"|[[Selena's Blade]]
|style="border:none; background-color:{{Color3}}"|Deals [[bonus damage]] against armored targets, boosts user's stats if target's [[Attack (stat)|Attack]] is significantly higher than user's Attack
|style="border:none; background-color:{{Color3}}"|[[Omnicidal Witch]]
|-
|style="border:none; background-color:{{Color3}}"|[[Beloved Zofia]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] at all times, boosts all stats during combat if user begins at full [[Hit point|HP]] but takes damage after combat if initiated by target
|style="border:none; background-color:{{Color3}}"|[[Blood and Snow]]
|-
|style="border:none; background-color:{{Color3}}"|[[Golden Dagger]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|style="border:none; background-color:{{Color3}}"|[[Adrift]]
|-
|style="border:none; background-color:{{Color3}}"|[[Creator Sword]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of user's special skills, nullifies skills that prevent user's or guarantees target's follow-up strikes, nullifies skills that accelerates target's or slows user's special skill cooldown charges
|style="border:none; background-color:{{Color3}}"|[[Cohort of the Dead]]
|-
|style="border:none; background-color:{{Color3}}"|[[Fólkvangr]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] if [[Hit point|health]] above half
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Ayra's Blade]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]], accelerates cooldown for special skills per strike if user is faster than target
|style="border:none; background-color:{{Color3}}"|[[World of Holy War]]
|-
|style="border:none; background-color:{{Color3}}"|[[Resolute Blade]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]], as well as damage dealt when a special skill triggers
|style="border:none; background-color:{{Color3}}"|[[Farfetched Heroes]]
|-
|style="border:none; background-color:{{Color3}}"|[[Laevatein (weapon)|Laevatein]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]], as well as damage output based on user's bonuses
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Dark Greatsword]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Speed]] when initiating combat
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Wing Sword]]
|style="border:none; background-color:{{Color3}}"|Deals bonus damage against cavalry and armored units
|style="border:none; background-color:{{Color3}}"|[[Love Abounds]]
|-
|style="border:none; background-color:{{Color3}}"|[[Níu]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] at all times, boosts all stats during combat by half of target's bonuses
|style="border:none; background-color:{{Color3}}"|[[Blood and Snow]]
|-
|style="border:none; background-color:{{Color3}}"|[[Nameless Blade]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|style="border:none; background-color:{{Color3}}"|[[Snow and Ash]]
|-
|style="border:none; background-color:{{Color3}}"|[[Vassal's Blade]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills, boosts damage output based on how much faster user is than target
|style="border:none; background-color:{{Color3}}"|[[The King's Demise]]
|-
|style="border:none; background-color:{{Color3}}"|[[Skuld]]
|style="border:none; background-color:{{Color3}}"|Allows user to boost all stats of an ally [[Dance|perf]][[Sing|ormed]] for
|style="border:none; background-color:{{Color3}}"|[[Prince of Ice]]
|-
|style="border:none; background-color:{{Color3}}"|[[Solitary Blade]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|style="border:none; background-color:{{Color3}}"|[[The Land's Bounty]]
|-
|style="border:none; background-color:{{Color3}}"|[[Gjöll]]
|style="border:none; background-color:{{Color3}}"|Guarantees follow-up attacks on targets with penalties or negative statuses, and denies follow-ups to those targets
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q4 2018#Legendary Heroes - Hríd|Hríd:  Icy Blade summoning event]]
|-
|style="border:none; background-color:{{Color3}}"|[[Gladiator's Blade]]
|style="border:none; background-color:{{Color3}}"|Accelerates user's cooldown for special skills per unit's strike if user outmights target
|style="border:none; background-color:{{Color3}}"|Book III launch
|-
|style="border:none; background-color:{{Color3}}"|[[Scarlet Sword]]
|style="border:none; background-color:{{Color3}}"|Accelerates user's cooldown for special skills
|style="border:none; background-color:{{Color3}}"|Book III launch
|-
|style="border:none; background-color:{{Color3}}"|[[Whitewing Blade]]
|style="border:none; background-color:{{Color3}}"|Boost [[weapon triangle]] effects
|style="border:none; background-color:{{Color3}}"|Book III launch
|-
|style="border:none; background-color:{{Color3}}"|[[Sökkvabekkr]]
|style="border:none; background-color:{{Color3}}"|Boosts user's stats when near an ally and guarantees follow-up strike, but drastically harms nearest ally after combat
|style="border:none; background-color:{{Color3}}"|Book III launch
|-
|style="border:none; background-color:{{Color3}}"|[[Hikami]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]], lowers closest targets' stats within a certain range
|style="border:none; background-color:{{Color3}}"|[[New Year's Wish]]
|-
|style="border:none; background-color:{{Color3}}"|[[Silverbrand]]
|style="border:none; background-color:{{Color3}}"|Boost [[weapon triangle]] effects
|style="border:none; background-color:{{Color3}}"|[[Greil's Devoted]]
|-
|style="border:none; background-color:{{Color3}}"|[[Bull Blade]]
|style="border:none; background-color:{{Color3}}"|Boosts user's stats during combat based on number of nearby allies
|style="border:none; background-color:{{Color3}}"|[[Realm of the Dead]]
|-
|style="border:none; background-color:{{Color3}}"|[[Panther Sword]]
|style="border:none; background-color:{{Color3}}"|Boost [[weapon triangle]] effects
|style="border:none; background-color:{{Color3}}"|[[A Home Unknown]]
|-
|style="border:none; background-color:{{Color3}}"|[[Rowdy Sword]]
|style="border:none; background-color:{{Color3}}"|Drops [[Speed]] but [[Brave weapon|allows two strikes when initiating combat]]
|style="border:none; background-color:{{Color3}}"|[[Summer Refreshes]]
|-
|style="border:none; background-color:{{Color3}}"|[[Conjurer Curios]]
|style="border:none; background-color:{{Color3}}"|Deals [[bonus damage]] against armored targets, boosts user's [[Attack (stat)|Attack]] at all times, boosts user's stats during combat except when user's [[Hit point|HP]] is full at start during an even-numbered turn
|style="border:none; background-color:{{Color3}}"|[[Treat Fiends]]
|-
|style="border:none; background-color:{{Color3}}"|[[Astra Blade]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]], boosts damage output based on how much higher user's Attack is than target's [[Defense]]
|style="border:none; background-color:{{Color3}}"|[[Lethal Swordsman]]
|-
|style="border:none; background-color:{{Color3}}"|[[Concealed Blade]]
|style="border:none; background-color:{{Color3}}"|Grants +10 [[Attack (stat)|Attack]] when Special triggers.
|style="border:none; background-color:{{Color3}}"|[[Marvelous Dream]]
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[Larcei's Edge]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown for user's special skills, neutralizes target's bonuses and boosts user's stats during combat if user is faster or target's [[Hit point|HP]] is full
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|[[Gullinkambi]]
|}


===={{RedTomeFEH}} Red tomes====
==[[File:Is feh skill assist.png|15px]] Assist skills==
{|align=center width="90%" border=1 class="cellpadding-3 sortable" style="border-spacing: 3px; {{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
{{main|/Assist skills}}
!style="{{roundtl}}; border:none; color:#fff; width:30%;"|Skill
!style="border:none; color:#fff;"|Effect
!style="{{roundtr}}; border:none; color:#fff; width:25%"|In game since
|-
|style="border:none; background-color:{{Color3}}"|[[Fire (tome)|Fire]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Elfire]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Bolganone]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Bolganone+]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Flux]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Ruin]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Fenrir]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Fenrir+]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Rauðrwolf]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against cavalry units
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Rauðrwolf+]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against cavalry units
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Keen Rauðrwolf]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against cavalry units
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Keen Rauðrwolf+]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against cavalry units
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Rauðrraven]]
|style="border:none; background-color:{{Color3}}"|Grants [[weapon triangle]] advantage against a colorless foe
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Rauðrraven+]]
|style="border:none; background-color:{{Color3}}"|Grants [[weapon triangle]] advantage against a colorless foe
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Rauðrblade]]
|style="border:none; background-color:{{Color3}}"|Uses bonuses on unit to boost damage output, but slows cooldown for special skills
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Rauðrblade+]]
|style="border:none; background-color:{{Color3}}"|Uses bonuses on unit to boost damage output, but slows cooldown for special skills
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Rauðrowl]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by 2 each for each adjacent ally
|style="border:none; background-color:{{Color3}}"|[[Echoes of Mystery]]
|-
|style="border:none; background-color:{{Color3}}"|[[Rauðrowl+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by 2 each for each adjacent ally
|style="border:none; background-color:{{Color3}}"|[[Echoes of Mystery]]
|-
|style="border:none; background-color:{{Color3}}"|[[Rauðrserpent]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] by 6 each during target-initiated combat when target wields [[range]]-2 weapon skill
|style="border:none; background-color:{{Color3}}"|[[Marvelous Dream]]
|-
|style="border:none; background-color:{{Color3}}"|[[Rauðrserpent+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] by 6 each during target-initiated combat when target wields [[range]]-2 weapon skill
|style="border:none; background-color:{{Color3}}"|[[Marvelous Dream]]
|-
|style="border:none; background-color:{{Color3}}"|[[Rauðrfox]]
|style="border:none; background-color:{{Color3}}"|Drops target's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] during user-initiated combat
|style="border:none; background-color:{{Color3}}"|[[Omnicidal Witch]]
|-
|style="border:none; background-color:{{Color3}}"|[[Rauðrfox+]]
|style="border:none; background-color:{{Color3}}"|Drops target's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] during user-initiated combat
|style="border:none; background-color:{{Color3}}"|[[Omnicidal Witch]]
|-
|style="border:none; background-color:{{Color3}}"|[[Tomato Tome]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]] and [[Speed]] of allies within two spaces by +2 each
|style="border:none; background-color:{{Color3}}"|[[Nohrian Summer]]
|-
|style="border:none; background-color:{{Color3}}"|[[Tomato Tome+]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]] and [[Speed]] of allies within two spaces by +2 each
|style="border:none; background-color:{{Color3}}"|Nohrian Summer
|-
|style="border:none; background-color:{{Color3}}"|[[Candelabra]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]]/[[Speed]]/[[Defense]]/[[Resistance]] by +2 each during enemy phase
|style="border:none; background-color:{{Color3}}"|[[Winter's Envoy]]
|-
|style="border:none; background-color:{{Color3}}"|[[Candelabra+]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]]/[[Speed]]/[[Defense]]/[[Resistance]] by +2 each during enemy phase
|style="border:none; background-color:{{Color3}}"|[[Winter's Envoy]]
|-
|style="border:none; background-color:{{Color3}}"|[[Ragnarok]]
|style="border:none; background-color:{{Color3}}"|When initiating combat with full [[Hit point|HP]], boosts [[Attack (stat)|Attack]] and [[Speed]] by 5 during combat, but suffers 5 HP damage after combat
|style="border:none; background-color:{{Color3}}"|[[Rite of Shadows]]
|-
|style="border:none; background-color:{{Color3}}"|[[Valflame]]
|style="border:none; background-color:{{Color3}}"|Lowers [[Attack (stat)|Attack]] and [[Resistance]] of foes in cardinal directions with lower Resistance than user
|style="border:none; background-color:{{Color3}}"|[[World of Holy War]]
|-
|style="border:none; background-color:{{Color3}}"|[[Loptous (tome)|Loptous]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]], but makes its wielder susceptible to [[bonus damage]] to anti-dragon weapon skills; if target does not use an anti-dragon weapon skill, drastically reduces target's [[Attack (stat)|Attack]] during combat
|style="border:none; background-color:{{Color3}}"|[[Hellfire]]
|-
|style="border:none; background-color:{{Color3}}"|[[Forblaze]]
|style="border:none; background-color:{{Color3}}"|Significantly reduces [[Resistance]] on unit on enemy team with lowest Resistance at start of user's phase
|style="border:none; background-color:{{Color3}}"|[[Snow and Ash]]
|-
|style="border:none; background-color:{{Color3}}"|[[Gleipnir]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]], and also user's [[Attack (stat)|Attack]] and [[Speed]] if user's [[Hit point|HP]] is full
|style="border:none; background-color:{{Color3}}"|[[Fiery Resolve]]
|-
|style="border:none; background-color:{{Color3}}"|[[Naglfar]]
|style="border:none; background-color:{{Color3}}"|Grants [[weapon triangle]] advantage against a colorless foe
|style="border:none; background-color:{{Color3}}"|[[Fiery Resolve]]
|-
|style="border:none; background-color:{{Color3}}"|[[Cymbeline]]
|style="border:none; background-color:{{Color3}}"|When initiating combat, boosts [[Attack (stat)|Attack]] by 4 to all adjacent allies through their next actions
|style="border:none; background-color:{{Color3}}"|[[Sibling Bonds]]
|-
|style="border:none; background-color:{{Color3}}"|[[Reese's Tome]]
|style="border:none; background-color:{{Color3}}"|Boosts user's stats during combat based on number of adjacent allies
|style="border:none; background-color:{{Color3}}"|[[A Sketchy Summer]]
|-
|style="border:none; background-color:{{Color3}}"|[[Grima's Truth]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]], boosts [[Attack (stat)|Attack]] and Defense of user and nearby allies for 1 turn, reduces Attack and Defense of nearby foes through their next actions
|style="border:none; background-color:{{Color3}}"|[[The True Quarry]]
|-
|style="border:none; background-color:{{Color3}}"|[[Aversa's Night]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]], reduces stats and turns bonuses into penalties on enemy units with more damage than user through their next actions
|style="border:none; background-color:{{Color3}}"|[[Brave Redux]]
|-
|style="border:none; background-color:{{Color3}}"|[[Brynhildr]]
|style="border:none; background-color:{{Color3}}"|When initiating combat, reduces target's [[movement]] to 1 for following turn
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Odin's Grimoire]]
|style="border:none; background-color:{{Color3}}"|Boosts damage output based on user's bonuses
|style="border:none; background-color:{{Color3}}"|[[Seeping Poison]]
|-
|style="border:none; background-color:{{Color3}}"|[[Élivágar]]
|style="border:none; background-color:{{Color3}}"|When initiating combat, turns bonuses on foes within two spaces of user into penalties through their next actions
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Grimoire]]
|style="border:none; background-color:{{Color3}}"|Allows user to move adjacent to an ally within two spaces if [[Hit point|HP]] is high
|style="border:none; background-color:{{Color3}}"|[[Trick or Defeat!]]
|-
|style="border:none; background-color:{{Color3}}"|[[Múspell Fireposy]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] at all times, boosts user's [[Attack (stat)|Attack]] and Speed during combat based on number of allies within two spaces of user
|style="border:none; background-color:{{Color3}}"|[[Bridal Bloom]]
|-
|style="border:none; background-color:{{Color3}}"|[[Fruit of Iðunn]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] at all times, allows allies within two spaces to move adjacent to user if user's [[Hit point|HP]] is high
|style="border:none; background-color:{{Color3}}"|[[Summer's Arrival]]
|-
|style="border:none; background-color:{{Color3}}"|[[Dawn Suzu]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] at all times, deals [[bonus damage]] to armored and cavalry units, nullifies skills that alter attack priority
|style="border:none; background-color:{{Color3}}"|[[Festival in Hoshido]]
|-
|style="border:none; background-color:{{Color3}}"|[[Book of Dreams]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] at all times, lowers target's stats during combat when user is adjacent to an ally
|style="border:none; background-color:{{Color3}}"|[[Adrift]]
|-
|style="border:none; background-color:{{Color3}}"|[[Eternal Tome]]
|style="border:none; background-color:{{Color3}}"|User has [[weapon triangle]] advantage over colorless targets
|style="border:none; background-color:{{Color3}}"|[[A Father's Legacy]]
|-
|style="border:none; background-color:{{Color3}}"|[[Hermit's Tome]]
|style="border:none; background-color:{{Color3}}"|Deals [[bonus damage]] against cavalry targets, nullifies certain bonuses of ranged targets during combat
|style="border:none; background-color:{{Color3}}"|[[Summer Refreshes]]
|-
|style="border:none; background-color:{{Color3}}"|[[Mögþrasir]]
|style="border:none; background-color:{{Color3}}"|Drops [[Speed]] but [[Brave weapon|allows two strikes when initiating combat]]
|style="border:none; background-color:{{Color3}}"|[[A Splendid Soiree]]
|-
|style="border:none; background-color:{{Color3}}"|[[Mirage Rod]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]], drops Attack and [[Resistance]] on nearby enemies during combat
|style="border:none; background-color:{{Color3}}"|[[A Star Is Born (Heroes)|A Star Is Born]]
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[Tharja's Hex]]<!--Unless another red tome of Warriors origin joins the roster, this entry stays at rock bottom--any new Heroes-origin weapon skills are to go above Warriors-origin weapons-->
|style="border:none; background-color:{{Color3}}"|Boosts damage output based on user's bonuses
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|[[Greil's Devoted]]
|}
 
===Blue===
===={{LanceFEH}} Lances====
{|align=center width="90%" border=1 class="cellpadding-3 sortable" style="border-spacing: 3px; {{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; color:#fff; width:30%;"|Skill
!style="border:none; color:#fff;"|Effect
!style="{{roundtr}}; border:none; color:#fff; width:25%"|In game since
|-
|style="border:none; background-color:{{Color3}}"|[[Iron Lance]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Steel Lance]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Silver Lance]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Silver Lance+]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Brave Lance]]
|style="border:none; background-color:{{Color3}}"|Drops [[Speed]] but [[Brave weapon|allows two strikes when initiating combat]]
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Brave Lance+]]
|style="border:none; background-color:{{Color3}}"|Drops [[Speed]] but [[Brave weapon|allows two strikes when initiating combat]]
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Killer Lance]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Killer Lance+]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Slaying Lance]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|style="border:none; background-color:{{Color3}}"|[[Diabolical Bloodline]]
|-
|style="border:none; background-color:{{Color3}}"|[[Slaying Lance+]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|style="border:none; background-color:{{Color3}}"|[[Diabolical Bloodline]]
|-
|style="border:none; background-color:{{Color3}}"|[[Heavy Spear]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against armored units
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Heavy Spear+]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against armored units
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Slaying Spear]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against armored units
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Slaying Spear+]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against armored units
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Ridersbane]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against cavalry units
|style="border:none; background-color:{{Color3}}"|[[Bitter Enemies]]
|-
|style="border:none; background-color:{{Color3}}"|[[Ridersbane+]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against cavalry units
|style="border:none; background-color:{{Color3}}"|[[Bitter Enemies]]
|-
|style="border:none; background-color:{{Color3}}"|[[Sapphire Lance]]
|style="border:none; background-color:{{Color3}}"|Boosts [[weapon triangle]] effects
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Sapphire Lance+]]
|style="border:none; background-color:{{Color3}}"|Boosts [[weapon triangle]] effects
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Carrot Lance]]
|style="border:none; background-color:{{Color3}}"|When initiating combat, restores 4 [[Hit point|HP]] to user after combat
|style="border:none; background-color:{{Color3}}"|[[Spring Festival]]
|-
|style="border:none; background-color:{{Color3}}"|[[Carrot Lance+]]
|style="border:none; background-color:{{Color3}}"|When initiating combat, restores 4 [[Hit point|HP]] to user after combat
|style="border:none; background-color:{{Color3}}"|[[Spring Festival]]
|-
|style="border:none; background-color:{{Color3}}"|[[First Bite]]
|style="border:none; background-color:{{Color3}}"|When initiating combat, boosts [[Defense]] and [[Resistance]] of nearby allies by 2 each after combat
|style="border:none; background-color:{{Color3}}"|[[Bridal Blessings]]
|-
|style="border:none; background-color:{{Color3}}"|[[First Bite+]]
|style="border:none; background-color:{{Color3}}"|When initiating combat, boosts [[Defense]] and [[Resistance]] of nearby allies by 2 each after combat
|style="border:none; background-color:{{Color3}}"|[[Bridal Blessings]]
|-
|style="border:none; background-color:{{Color3}}"|[[Firesweep Lance]]
|style="border:none; background-color:{{Color3}}"|Prevents both user and target from counter-attacking
|style="border:none; background-color:{{Color3}}"|[[Echoes of Mystery]]
|-
|style="border:none; background-color:{{Color3}}"|[[Firesweep Lance+]]
|style="border:none; background-color:{{Color3}}"|Prevents both user and target from counter-attacking
|style="border:none; background-color:{{Color3}}"|[[Echoes of Mystery]]
|-
|style="border:none; background-color:{{Color3}}"|[[Deft Harpoon]]
|style="border:none; background-color:{{Color3}}"|Boosts user's stats at start of combat, but damages user at end of combat when initiating
|style="border:none; background-color:{{Color3}}"|[[Ylissean Summer]]
|-
|style="border:none; background-color:{{Color3}}"|[[Deft Harpoon+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's stats at start of combat, but damages user at end of combat when initiating
|style="border:none; background-color:{{Color3}}"|[[Ylissean Summer]]
|-
|style="border:none; background-color:{{Color3}}"|[[Berkut's Lance]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]] when attacked on enemy phase
|style="border:none; background-color:{{Color3}}"|[[Bitter Enemies]]
|-
|style="border:none; background-color:{{Color3}}"|[[Berkut's Lance+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]] when attacked on enemy phase
|style="border:none; background-color:{{Color3}}"|[[Bitter Enemies]]
|-
|style="border:none; background-color:{{Color3}}"|[[Tannenboom!]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]]/[[Speed]]/[[Defense]]/[[Resistance]] by +2 each during enemy phase
|style="border:none; background-color:{{Color3}}"|[[Winter's Envoy]]
|-
|style="border:none; background-color:{{Color3}}"|[[Tannenboom!+]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]]/[[Speed]]/[[Defense]]/[[Resistance]] by +2 each during enemy phase
|style="border:none; background-color:{{Color3}}"|[[Winter's Envoy]]
|-
|style="border:none; background-color:{{Color3}}"|[[Casa Blanca]]
|style="border:none; background-color:{{Color3}}"|Neutralizes bonuses against ranged targets during combat
|style="border:none; background-color:{{Color3}}"|[[Love Abounds]]
|-
|style="border:none; background-color:{{Color3}}"|[[Casa Blanca+]]
|style="border:none; background-color:{{Color3}}"|Neutralizes bonuses against ranged targets during combat
|style="border:none; background-color:{{Color3}}"|[[Love Abounds]]
|-
|style="border:none; background-color:{{Color3}}"|[[Harmonic Lance]]
|style="border:none; background-color:{{Color3}}"|Drastically boosts damage output when triggering special skill
|style="border:none; background-color:{{Color3}}"|[[Rite of Frost]]
|-
|style="border:none; background-color:{{Color3}}"|[[Harmonic Lance+]]
|style="border:none; background-color:{{Color3}}"|Drastically boosts damage output when triggering special skill
|style="border:none; background-color:{{Color3}}"|[[Rite of Frost]]
|-
|style="border:none; background-color:{{Color3}}"|[[Shell Lance]]
|style="border:none; background-color:{{Color3}}"|Boosts user's stats during user-initiated combat
|style="border:none; background-color:{{Color3}}"|[[Summer's Arrival]]
|-
|style="border:none; background-color:{{Color3}}"|[[Shell Lance+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's stats during user-initiated combat
|style="border:none; background-color:{{Color3}}"|[[Summer's Arrival]]
|-
|style="border:none; background-color:{{Color3}}"|[[Reprisal Lance]]
|style="border:none; background-color:{{Color3}}"|Greatly boosts user's [[Attack (stat)|Attack]] during target-initiated combat
|style="border:none; background-color:{{Color3}}"|[[Prince of Ice]]
|-
|style="border:none; background-color:{{Color3}}"|[[Reprisal Lance+]]
|style="border:none; background-color:{{Color3}}"|Greatly boosts user's [[Attack (stat)|Attack]] during target-initiated combat
|style="border:none; background-color:{{Color3}}"|[[Prince of Ice]]
|-
|style="border:none; background-color:{{Color3}}"|[[Wagasa]]
|style="border:none; background-color:{{Color3}}"|Temporarily lowers [[Defense]] of foe with highest Defense at start of user's phase
|style="border:none; background-color:{{Color3}}"|[[New Year's Wish]]
|-
|style="border:none; background-color:{{Color3}}"|[[Wagasa+]]
|style="border:none; background-color:{{Color3}}"|Temporarily lowers [[Defense]] of foe with highest Defense at start of user's phase
|style="border:none; background-color:{{Color3}}"|[[New Year's Wish]]
|-
|style="border:none; background-color:{{Color3}}"|[[It's Curtains...]]
|style="border:none; background-color:{{Color3}}"|Greatly accelerates cooldown for special skills on first user phase only
|style="border:none; background-color:{{Color3}}"|[[Hostile Springs]]
|-
|style="border:none; background-color:{{Color3}}"|[[It's Curtains...+]]
|style="border:none; background-color:{{Color3}}"|Greatly accelerates cooldown for special skills on first user phase only
|style="border:none; background-color:{{Color3}}"|[[Hostile Springs]]
|-
|style="border:none; background-color:{{Color3}}"|[[Vanguard (lance)|Vanguard]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] during target-initiated combat
|style="border:none; background-color:{{Color3}}"|[[A Father's Legacy]]
|-
|style="border:none; background-color:{{Color3}}"|[[Vanguard+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] during target-initiated combat
|style="border:none; background-color:{{Color3}}"|[[A Father's Legacy]]
|-
|style="border:none; background-color:{{Color3}}"|[[Flashing Carrot]]
|style="border:none; background-color:{{Color3}}"|Boosts user's stats during combat if user's [[Hit point|HP]] is full at start
|style="border:none; background-color:{{Color3}}"|[[Regal Rabbits]]
|-
|style="border:none; background-color:{{Color3}}"|[[Flashing Carrot+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's stats during combat if user's [[Hit point|HP]] is full at start
|style="border:none; background-color:{{Color3}}"|[[Regal Rabbits]]
|-
|style="border:none; background-color:{{Color3}}"|[[Luncheon Lance]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Defense]] during target-initiated combat
|style="border:none; background-color:{{Color3}}"|[[A Season for Picnics]]
|-
|style="border:none; background-color:{{Color3}}"|[[Luncheon Lance+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Defense]] during target-initiated combat
|style="border:none; background-color:{{Color3}}"|[[A Season for Picnics]]
|-
|style="border:none; background-color:{{Color3}}"|[[Lofty Blossoms]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Speed]] during user-initiated combat
|style="border:none; background-color:{{Color3}}"|[[Bridal Belonging]]
|-
|style="border:none; background-color:{{Color3}}"|[[Lofty Blossoms+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Speed]] during user-initiated combat
|style="border:none; background-color:{{Color3}}"|[[Bridal Belonging]]
|-
|style="border:none; background-color:{{Color3}}"|[[Barrier Lance]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]] during target-initiated combat
|style="border:none; background-color:{{Color3}}"|[[Truth of a Name]]
|-
|style="border:none; background-color:{{Color3}}"|[[Barrier Lance+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]] during target-initiated combat
|style="border:none; background-color:{{Color3}}"|[[Truth of a Name]]
|-
|style="border:none; background-color:{{Color3}}"|[[Guard Lance]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown for target's special skills with each strike
|style="border:none; background-color:{{Color3}}"|[[On Dark Wings]]
|-
|style="border:none; background-color:{{Color3}}"|[[Guard Lance+]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown for target's special skills with each strike
|style="border:none; background-color:{{Color3}}"|[[On Dark Wings]]
|-
|style="border:none; background-color:{{Color3}}"|[[Gradivus]]
|style="border:none; background-color:{{Color3}}"|[[Range]] 1-2 on defensive phase
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Gáe Bolg]]
|style="border:none; background-color:{{Color3}}"|Greatly boosts user's [[Attack (stat)|Attack]] and [[Defense]] during combat against non-flight targets
|style="border:none; background-color:{{Color3}}"|[[Seeping Poison]]
|-
|style="border:none; background-color:{{Color3}}"|[[Earthly Gáe Bolg]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]], drops target's [[Attack (stat)|Attack]] and Defense and neutralizes target's bonuses in those stats during combat if target is not a flight unit
|style="border:none; background-color:{{Color3}}"|[[Gullinkambi]]
|-
|style="border:none; background-color:{{Color3}}"|[[Maltet]]
|style="border:none; background-color:{{Color3}}"|Accelerates special skill cooldown, and guarantees follow-up attack when target initiates combat while user's [[Hit point|HP]] is half or above
|style="border:none; background-color:{{Color3}}"|[[Arrival of the Brave]]
|-
|style="border:none; background-color:{{Color3}}"|[[Siegmund]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]] of adjacent allies at start of turn
|style="border:none; background-color:{{Color3}}"|[[Family Bonds]]
|-
|style="border:none; background-color:{{Color3}}"|[[Flame Siegmund]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]], and guarantees follow-up attack if there are more non-target foes within two spaces of user than allies
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q1 2018#Legendary Heroes - Ephraim|Ephraim:  Legendary Lord summoning event]]
|-
|style="border:none; background-color:{{Color3}}"|[[Festive Siegmund]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown for special skills, and boosts user's stats during combat if not adjacent to any allies
|style="border:none; background-color:{{Color3}}"|[[Gifts of Winter]]
|-
|style="border:none; background-color:{{Color3}}"|[[Vidofnir]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Defense]] during combat against [[sword]], [[Lance (weapon)|lance]], or [[axe]] skills
|style="border:none; background-color:{{Color3}}"|[[The Sacred World]]
|-
|style="border:none; background-color:{{Color3}}"|[[Reginleif]]
|style="border:none; background-color:{{Color3}}"|Deals [[bonus damage]] against armored and cavalry targets, boosts user's [[Attack (stat)|Attack]], makes guaranteed follow-up strike if user's Attack is higher than targets or if user has an extra-movement effect active
|style="border:none; background-color:{{Color3}}"|[[Marvelous Dream]]
|-
|style="border:none; background-color:{{Color3}}"|[[Hinoka's Spear]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Speed]] when infantry or flying units are near user
|style="border:none; background-color:{{Color3}}"|[[Love Abounds]]
|-
|style="border:none; background-color:{{Color3}}"|[[Oboro's Spear]]
|style="border:none; background-color:{{Color3}}"|Deals [[bonus damage]] to armored units
|style="border:none; background-color:{{Color3}}"|[[Greil's Devoted]]
|-
|style="border:none; background-color:{{Color3}}"|[[Peri's Lance]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown for special skills
|style="border:none; background-color:{{Color3}}"|[[Realm of the Dead]]
|-
|style="border:none; background-color:{{Color3}}"|[[Rhomphaia]]
|style="border:none; background-color:{{Color3}}"|Deals [[bonus damage]] to armored and cavalry targets
|style="border:none; background-color:{{Color3}}"|[[Hellfire]]
|-
|style="border:none; background-color:{{Color3}}"|[[Kriemhild]]
|style="border:none; background-color:{{Color3}}"|Counters ranged strikes when near an ally and denies target a follow-up strike, but drastically damages ally afterward
|style="border:none; background-color:{{Color3}}"|[[A Home Unknown]]
|-
|style="border:none; background-color:{{Color3}}"|[[Scythe of Sariel]]
|style="border:none; background-color:{{Color3}}"|Accelerates user's cooldown for special skills, boosts user's stats during combat if target has certain bonuses or extra movement effects active and target is denied a follow-up strike in this situation
|style="border:none; background-color:{{Color3}}"|[[Omnicidal Witch]]
|-
|style="border:none; background-color:{{Color3}}"|[[Fensalir]]
|style="border:none; background-color:{{Color3}}"|At start of turn, drops [[Attack (stat)|Attack]] of foes within two spaces through their next actions
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Cursed Lance]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]] and [[Speed]] and accelerates special cooldown, but damages user after combat
|style="border:none; background-color:{{Color3}}"|[[The Sacred World]]
|-
|style="border:none; background-color:{{Color3}}"|[[Geirskögul]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]], boosts [[Attack (stat)|Attack]] and [[Speed]] of allies within two spaces wielding [[sword]], lance, [[axe]], [[bow]], or [[Knife|dagger]] skills
|style="border:none; background-color:{{Color3}}"|[[Brave Heroes]]
|-
|style="border:none; background-color:{{Color3}}"|[[Leiptr]]
|style="border:none; background-color:{{Color3}}"|[[Range]] 1-2 on defensive phase
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Bright Naginata]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Defense]] when initiating combat
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Dauntless Lance]]
|style="border:none; background-color:{{Color3}}"|Deals [[bonus damage]] to armored foes, accelerates cooldown for special skills
|style="border:none; background-color:{{Color3}}"|[[A Sketchy Summer]]
|-
|style="border:none; background-color:{{Color3}}"|[[Shanna's Lance]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|style="border:none; background-color:{{Color3}}"|[[Adrift]]
|-
|style="border:none; background-color:{{Color3}}"|[[Florina's Lance]]
|style="border:none; background-color:{{Color3}}"|Deals [[bonus damage]] to armored units
|style="border:none; background-color:{{Color3}}"|[[Adrift]]
|-
|style="border:none; background-color:{{Color3}}"|[[Whitewing Lance]]
|style="border:none; background-color:{{Color3}}"|Accelerates user's cooldown for special skills
|style="border:none; background-color:{{Color3}}"|Book III launch
|-
|style="border:none; background-color:{{Color3}}"|[[Whitewing Spear]]
|style="border:none; background-color:{{Color3}}"|Deals [[bonus damage]] to armored targets
|style="border:none; background-color:{{Color3}}"|Book III launch
|-
|style="border:none; background-color:{{Color3}}"|[[Panther Lance]]
|style="border:none; background-color:{{Color3}}"|Boosts user's stats during combat based on number of nearby allies
|style="border:none; background-color:{{Color3}}"|[[Realm of the Dead]]
|-
|style="border:none; background-color:{{Color3}}"|[[Bull Spear]]
|style="border:none; background-color:{{Color3}}"|Boost [[weapon triangle]] effects
|style="border:none; background-color:{{Color3}}"|[[A Home Unknown]]
|-
|style="border:none; background-color:{{Color3}}"|[[Daybreak Lance]]
|style="border:none; background-color:{{Color3}}"|Accelerates user's cooldown for special skills
|style="border:none; background-color:{{Color3}}"|[[A Home Unknown]]
|-
|style="border:none; background-color:{{Color3}}"|[[Loyal Greatlance]]
|style="border:none; background-color:{{Color3}}"|Accelerates user's cooldown for special skills
|style="border:none; background-color:{{Color3}}"|[[Truth of a Name]]
|-
|style="border:none; background-color:{{Color3}}"|[[Steady Lance]]
|style="border:none; background-color:{{Color3}}"|Prevents both user and target from counter-attacking
|style="border:none; background-color:{{Color3}}"|[[Summer Refreshes]]
|-
|style="border:none; background-color:{{Color3}}"|[[Noble Lance]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]], guarantees user's follow-up strike if combat begins with both or neither unit at full HP
|style="border:none; background-color:{{Color3}}"|[[Cohort of the Dead]]
|-
|style="border:none; background-color:{{Color3}}"|[[Ninis's Ice Lance]]
|style="border:none; background-color:{{Color3}}"|Deals [[bonus damage]] against dragon and beast targets, boosts user's [[Speed]] at all times, boosts user's stats during user-initiated combat
|style="border:none; background-color:{{Color3}}"|[[Brave Echoes]]
|-
|style="border:none; background-color:{{Color3}}"|[[Verðandi]]
|style="border:none; background-color:{{Color3}}"|Allows user to boost all stats of an ally [[Dance|perf]][[Sing|ormed]] for
|style="border:none; background-color:{{Color3}}"|[[A Splendid Soiree]]
|-
|style="border:none; background-color:{{Color3}}"|[[Sable Lance]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown for user's special skills, boosts user's stats during combat when not adjacent to any allies
|style="border:none; background-color:{{Color3}}"|[[Where It Began]]
|-
|style="border:none; background-color:{{Color3}}"|[[Sol Lance]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]], heals user if user damages target with strike
|style="border:none; background-color:{{Color3}}"|[[Lethal Swordsman]]
|-
|style="border:none; background-color:{{Color3}}"|[[Golden Naginata]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills, boosts user's stats during combat if target has significant [[Attack (stat)|Attack]] advantage
|style="border:none; background-color:{{Color3}}"|[[Marvelous Dream]]
|-
|style="border:none; background-color:{{Color3}}"|[[Prized Lance]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills, boosts stats when [[Hit point|HP]] is full at start of combat but accelerates target's special skills in exchange
|style="border:none; background-color:{{Color3}}"|[[Heavenly Witness]]
|-
|style="border:none; background-color:{{Color3}}"|[[Lordly Lance]]
|style="border:none; background-color:{{Color3}}"|Deals [[bonus damage]] against armored targets
|style="border:none; background-color:{{Color3}}"|[[The Dream]]
|-
|style="border:none; background-color:{{Color3}}"|[[Knightly Lance]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|style="border:none; background-color:{{Color3}}"|[[The Witness]]
|-
|style="border:none; background-color:{{Color3}}"|[[Mirage Feather]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] at all times, boosts user's [[Attack (stat)|Attack]] and Speed during combat and follow-up precedes counterattack if another ally's action is complete
|style="border:none; background-color:{{Color3}}"|[[A Star Is Born (Heroes)|A Star Is Born]]
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[Thorn Lance]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills, drops target's [[Attack (stat)|Attack]] and [[Defense]] during combat and prevents target follow-up strikes if user's Attack is higher than target's
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|[[Lovely Gifts]]
|}
 
===={{BlueTomeFEH}} Blue tomes====
{|align=center width="90%" border=1 class="cellpadding-3 sortable" style="border-spacing: 3px; {{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; color:#fff; width:30%;"|Skill
!style="border:none; color:#fff;"|Effect
!style="{{roundtr}}; border:none; color:#fff; width:25%"|In game since
|-
|style="border:none; background-color:{{Color3}}"|[[Thunder (tome)|Thunder]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Elthunder]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Thoron]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Thoron+]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Lightning|Light]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|[[Guided by a Dream]]
|-
|style="border:none; background-color:{{Color3}}"|[[Ellight]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|[[Guided by a Dream]]
|-
|style="border:none; background-color:{{Color3}}"|[[Shine]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|[[Guided by a Dream]]
|-
|style="border:none; background-color:{{Color3}}"|[[Shine+]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|[[Guided by a Dream]]
|-
|style="border:none; background-color:{{Color3}}"|[[Blárwolf]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against cavalry units
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Blárwolf+]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against cavalry units
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Keen Blárwolf]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against cavalry units
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Keen Blárwolf+]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against cavalry units
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Blárraven]]
|style="border:none; background-color:{{Color3}}"|Grants [[weapon triangle]] advantage against a colorless foe
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Blárraven+]]
|style="border:none; background-color:{{Color3}}"|Grants [[weapon triangle]] advantage against a colorless foe
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Blárblade]]
|style="border:none; background-color:{{Color3}}"|Uses bonuses on unit to boost damage output, but slows cooldown for special skills
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Blárblade+]]
|style="border:none; background-color:{{Color3}}"|Uses bonuses on unit to boost damage output, but slows cooldown for special skills
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Blárowl]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by 2 each for each adjacent ally
|style="border:none; background-color:{{Color3}}"|[[Rite of Shadows]]
|-
|style="border:none; background-color:{{Color3}}"|[[Blárowl+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by 2 each for each adjacent ally
|style="border:none; background-color:{{Color3}}"|[[Rite of Shadows]]
|-
|style="border:none; background-color:{{Color3}}"|[[Blárserpent]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] by 6 each during target-initiated combat when target wields [[range]]-2 weapon skill
|style="border:none; background-color:{{Color3}}"|[[The True Quarry]]
|-
|style="border:none; background-color:{{Color3}}"|[[Blárserpent+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] by 6 each during target-initiated combat when target wields [[range]]-2 weapon skill
|style="border:none; background-color:{{Color3}}"|[[The True Quarry]]
|-
|style="border:none; background-color:{{Color3}}"|[[Blárblooms]]
|style="border:none; background-color:{{Color3}}"|Boosts all stats during combat while adjacent to an ally
|style="border:none; background-color:{{Color3}}"|[[Greil's Devoted]]
|-
|style="border:none; background-color:{{Color3}}"|[[Blárblooms+]]
|style="border:none; background-color:{{Color3}}"|Boosts all stats during combat while adjacent to an ally
|style="border:none; background-color:{{Color3}}"|[[Greil's Devoted]]
|-
|style="border:none; background-color:{{Color3}}"|[[Blue Egg]]
|style="border:none; background-color:{{Color3}}"|When initiating combat, restores 4 [[Hit point|HP]] to user after combat
|style="border:none; background-color:{{Color3}}"|[[Spring Festival]]
|-
|style="border:none; background-color:{{Color3}}"|[[Blue Egg+]]
|style="border:none; background-color:{{Color3}}"|When initiating combat, restores 4 [[Hit point|HP]] to user after combat
|style="border:none; background-color:{{Color3}}"|[[Spring Festival]]
|-
|style="border:none; background-color:{{Color3}}"|[[Blessed Bouquet]]
|style="border:none; background-color:{{Color3}}"|When initiating combat, boosts [[Defense]] and [[Resistance]] of nearby allies by 2 each after combat
|style="border:none; background-color:{{Color3}}"|[[Bridal Blessings]]
|-
|style="border:none; background-color:{{Color3}}"|[[Blessed Bouquet+]]
|style="border:none; background-color:{{Color3}}"|When initiating combat, boosts [[Defense]] and [[Resistance]] of nearby allies by 2 each after combat
|style="border:none; background-color:{{Color3}}"|[[Bridal Blessings]]
|-
|style="border:none; background-color:{{Color3}}"|[[Sealife Tome]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]] and [[Speed]] of allies within two spaces by +2 each
|style="border:none; background-color:{{Color3}}"|[[Nohrian Summer]]
|-
|style="border:none; background-color:{{Color3}}"|[[Sealife Tome+]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]] and [[Speed]] of allies within two spaces by +2 each
|style="border:none; background-color:{{Color3}}"|[[Nohrian Summer]]
|-
|style="border:none; background-color:{{Color3}}"|[[Dancer's Score]]
|style="border:none; background-color:{{Color3}}"|Heals adjacent allies when initiating combat
|style="border:none; background-color:{{Color3}}"|[[Performing Arts]]
|-
|style="border:none; background-color:{{Color3}}"|[[Dancer's Score+]]
|style="border:none; background-color:{{Color3}}"|Heals adjacent allies when initiating combat
|style="border:none; background-color:{{Color3}}"|[[Performing Arts]]
|-
|style="border:none; background-color:{{Color3}}"|[[Blue Gift]]
|style="border:none; background-color:{{Color3}}"|Neutralizes bonuses against ranged targets during combat
|style="border:none; background-color:{{Color3}}"|[[Love Abounds]]
|-
|style="border:none; background-color:{{Color3}}"|[[Blue Gift+]]
|style="border:none; background-color:{{Color3}}"|Neutralizes bonuses against ranged targets during combat
|style="border:none; background-color:{{Color3}}"|[[Love Abounds]]
|-
|style="border:none; background-color:{{Color3}}"|[[Fresh Bouquet]]
|style="border:none; background-color:{{Color3}}"|Temporarily boosts [[Speed]] on user and adjacent allies if user has adjacent allies
|style="border:none; background-color:{{Color3}}"|[[Bridal Bloom]]
|-
|style="border:none; background-color:{{Color3}}"|[[Fresh Bouquet+]]
|style="border:none; background-color:{{Color3}}"|Temporarily boosts [[Speed]] on user and adjacent allies if user has adjacent allies
|style="border:none; background-color:{{Color3}}"|[[Bridal Bloom]]
|-
|style="border:none; background-color:{{Color3}}"|[[Juicy Wave]]
|style="border:none; background-color:{{Color3}}"|Follow-up attack precedes counterattack if user is sufficiently injured
|style="border:none; background-color:{{Color3}}"|[[A Sketchy Summer]]
|-
|style="border:none; background-color:{{Color3}}"|[[Juicy Wave+]]
|style="border:none; background-color:{{Color3}}"|Follow-up attack precedes counterattack if user is sufficiently injured
|style="border:none; background-color:{{Color3}}"|[[A Sketchy Summer]]
|-
|style="border:none; background-color:{{Color3}}"|[[Vessel of Cheer]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Speed]] during user-initiated combat
|style="border:none; background-color:{{Color3}}"|[[Bridal Belonging]]
|-
|style="border:none; background-color:{{Color3}}"|[[Vessel of Cheer+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Speed]] during user-initiated combat
|style="border:none; background-color:{{Color3}}"|[[Bridal Belonging]]
|-
|style="border:none; background-color:{{Color3}}"|[[Silver Goblet]]
|style="border:none; background-color:{{Color3}}"|Boosts nearby allies' [[Defense]] and [[Resistance]] during combat against ranged targets
|style="border:none; background-color:{{Color3}}"|[[A Splendid Soiree]]
|-
|style="border:none; background-color:{{Color3}}"|[[Silver Goblet+]]
|style="border:none; background-color:{{Color3}}"|Boosts nearby allies' [[Defense]] and [[Resistance]] during combat against ranged targets
|style="border:none; background-color:{{Color3}}"|[[A Splendid Soiree]]
|-
|style="border:none; background-color:{{Color3}}"|[[Spooky Censer]]
|style="border:none; background-color:{{Color3}}"|Boosts user's stats, but deals recoil damage to user after combat
|style="border:none; background-color:{{Color3}}"|[[Treat Fiends]]
|-
|style="border:none; background-color:{{Color3}}"|[[Spooky Censer+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's stats, but deals recoil damage to user after combat
|style="border:none; background-color:{{Color3}}"|[[Treat Fiends]]
|-
|style="border:none; background-color:{{Color3}}"|[[Tannenbit]]
|style="border:none; background-color:{{Color3}}"|Heals user if user damages target with strike
|style="border:none; background-color:{{Color3}}"|[[Glorious Gifts]]
|-
|style="border:none; background-color:{{Color3}}"|[[Tannenbit+]]
|style="border:none; background-color:{{Color3}}"|Heals user if user damages target with strike
|style="border:none; background-color:{{Color3}}"|[[Glorious Gifts]]
|-
|style="border:none; background-color:{{Color3}}"|[[Aura]]
|style="border:none; background-color:{{Color3}}"|When initiating combat, restores 5 [[Hit point|HP]] to adjacent allies
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Dark Aura]]
|style="border:none; background-color:{{Color3}}"|Temporarily boosts [[Attack (stat)|Attack]] of adjacent [[sword]], [[Lance (weapon)|lance]], [[axe]], and [[breath]] users
|style="border:none; background-color:{{Color3}}"|[[Bitter Enemies]]
|-
|style="border:none; background-color:{{Color3}}"|[[Tome of Thoron]]
|style="border:none; background-color:{{Color3}}"|Accelerates special cooldown and boosts damage output when triggering special skill if user is sufficiently injured
|style="border:none; background-color:{{Color3}}"|[[Countdown]]
|-
|style="border:none; background-color:{{Color3}}"|[[Sagittae]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]], and boosts all of user's stats during combat if user is significantly stronger than target
|style="border:none; background-color:{{Color3}}"|[[Brave Redux]]
|-
|style="border:none; background-color:{{Color3}}"|[[Death (spell)|Death]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]] at all times, boosts all of user's stats during combat  but deals recoil to user afterward
|style="border:none; background-color:{{Color3}}"|[[A Home Unknown]]
|-
|style="border:none; background-color:{{Color3}}"|[[Mjölnir]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] during user-initiated combat, and accelerates cooldown for special skills
|style="border:none; background-color:{{Color3}}"|[[Hellfire]]
|-
|style="border:none; background-color:{{Color3}}"|[[Dire Thunder]]
|style="border:none; background-color:{{Color3}}"|Drops [[Speed]] but [[Brave weapon|allows two strikes when initiating combat]]
|style="border:none; background-color:{{Color3}}"|[[Sibling Bonds]]
|-
|style="border:none; background-color:{{Color3}}"|[[Fimbulvetr]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]] at all times, neutralizes penalties on user during combat and boosts user's stats if there were any penalties to neutralize
|style="border:none; background-color:{{Color3}}"|[[Heavenly Witness]]
|-
|style="border:none; background-color:{{Color3}}"|[[Ivaldi]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]], and also user's [[Attack (stat)|Attack]] and [[Speed]] if user's [[Hit point|HP]] is full
|style="border:none; background-color:{{Color3}}"|[[Fiery Resolve]]
|-
|style="border:none; background-color:{{Color3}}"|[[Thani]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]], deals [[bonus damage]] to armored and cavalry units, and lessens first-strike damage dealt by ranged armored and cavalry units
|style="border:none; background-color:{{Color3}}"|[[Guided by a Dream]]
|-
|style="border:none; background-color:{{Color3}}"|[[Missiletainn]]
|style=" border:none; background-color:{{Color3}}"|Accelerates cooldown for special skills at start of battle based on magic users on team, and also slightly during combat
|style="border:none; background-color:{{Color3}}"|[[A Way Home]]
|-
|style="border:none; background-color:{{Color3}}"|[[Valaskjálf]]
|style=" border:none; background-color:{{Color3}}"|Strikes first while at half [[Hit point|health]] or below regardless of phase
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Weirding Tome]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]], temporarily lowers Speed of opponents in cardinal directions with lower [[Resistance]] than user
|style="border:none; background-color:{{Color3}}"|[[Farfetched Heroes]]
|-
|style="border:none; background-color:{{Color3}}"|[[Huginn's Egg]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]], significantly drops [[Attack (stat)|Attack]] and [[Defense]] of highest-[[Resistance]] foe at start of turn if [[Hit point|health]] is high
|style="border:none; background-color:{{Color3}}"|[[Hares at the Fair]]
|-
|style="border:none; background-color:{{Color3}}"|[[Wargod's Tome]]
|style="border:none; background-color:{{Color3}}"|Drops [[Attack (stat)|Attack]] and [[Resistance]] on lower-Resistance targets in cardinal directions of user at start of user's phase
|style="border:none; background-color:{{Color3}}"|[[Snow and Ash]]
|-
|style="border:none; background-color:{{Color3}}"|[[Tactical Bolt]]
|style="border:none; background-color:{{Color3}}"|Applies [[weapon triangle]] advantage against colorless targets
|style="border:none; background-color:{{Color3}}"|Book III launch
|-
|style="border:none; background-color:{{Color3}}"|[[Prayer Wheel]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]], temporarily boosts all of [[Dance|refre]][[Sing|shed]] target's stats based on which one had the largest bonus in place prior to refreshing
|style="border:none; background-color:{{Color3}}"|[[New Year's Wish]]
|-
|style="border:none; background-color:{{Color3}}"|[[Worldsea Wave]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]], user's follow-up strike precedes target's counterattack if user initiates combat while sufficiently healthy
|style="border:none; background-color:{{Color3}}"|[[Summer Returns]]
|-
|style="border:none; background-color:{{Color3}}"|[[Book of Orchids]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] during user-initiated combat
|style="border:none; background-color:{{Color3}}"|[[Omnicidal Witch]]
|-
|style="border:none; background-color:{{Color3}}"|[[Virtuous Naga]]
|style="border:none; background-color:{{Color3}}"|Deals [[bonus damage]] against dragon units, boosts user's [[Attack (stat)|Attack]] at all times, boosts user's Attack and [[Resistance]] during combat if user's Attack is higher than target's at start of combat
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q3 2019#Legendary Heroes - Julia|Julia:  Crusader of Light summoning event]]
|-
|style="border:none; background-color:{{Color3}}"|[[Flower of Joy]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]], boosts allies' [[Attack (stat)|Attack]] and [[Speed]] during combat if in a cardinal direction from user
|style="border:none; background-color:{{Color3}}"|[[The Dream]]
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[Imbued Koma]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown for user's special skills, boosts user's stats and denies target's follow-up strike if user's special skill is ready at start of combat
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|[[Renewed Spirit]]
|}
 
===Green===
===={{AxeFEH}} Axes====
{|align=center width="90%" border=1 class="cellpadding-3 sortable" style="border-spacing: 3px; {{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; color:#fff; width:30%;"|Skill
!style="border:none; color:#fff;"|Effect
!style="{{roundtr}}; border:none; color:#fff; width:25%"|In game since
|-
|style="border:none; background-color:{{Color3}}"|[[Iron Axe]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Steel Axe]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Silver Axe]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Silver Axe+]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Brave Axe]]
|style="border:none; background-color:{{Color3}}"|Drops [[Speed]] but [[Brave weapon|allows two strikes when initiating combat]]
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Brave Axe+]]
|style="border:none; background-color:{{Color3}}"|Drops [[Speed]] but [[Brave weapon|allows two strikes when initiating combat]]
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Killer Axe]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Killer Axe+]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Slaying Axe]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|style="border:none; background-color:{{Color3}}"|[[The Sacred World]]
|-
|style="border:none; background-color:{{Color3}}"|[[Slaying Axe+]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|style="border:none; background-color:{{Color3}}"|[[The Sacred World]]
|-
|style="border:none; background-color:{{Color3}}"|[[Wo Gùn]]
|style="border:none; background-color:{{Color3}}"|Grants +10 [[Attack (stat)|Attack]] when Special triggers.
|style="border:none; background-color:{{Color3}}"|[[Prince of Ice]]
|-
|style="border:none; background-color:{{Color3}}"|[[Wo Gùn+]]
|style="border:none; background-color:{{Color3}}"|Grants +10 Attack when Special triggers.
|style="border:none; background-color:{{Color3}}"|[[Prince of Ice]]
|-
|style="border:none; background-color:{{Color3}}"|[[Hammer]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against armored units
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Hammer+]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against armored units
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Slaying Hammer]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against armored units
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Slaying Hammer+]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against armored units
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Poleaxe]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against cavalry units
|style="border:none; background-color:{{Color3}}"|[[The True Quarry]]
|-
|style="border:none; background-color:{{Color3}}"|[[Poleaxe+]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against cavalry units
|style="border:none; background-color:{{Color3}}"|[[The True Quarry]]
|-
|style="border:none; background-color:{{Color3}}"|[[Emerald Axe]]
|style="border:none; background-color:{{Color3}}"|Boosts [[weapon triangle]] effects
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Emerald Axe+]]
|style="border:none; background-color:{{Color3}}"|Boosts [[weapon triangle]] effects
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Firesweep Axe]]
|style="border:none; background-color:{{Color3}}"|Prevents both user and target from counter-attacking
|style="border:none; background-color:{{Color3}}"|[[Marvelous Dream]]
|-
|style="border:none; background-color:{{Color3}}"|[[Firesweep Axe+]]
|style="border:none; background-color:{{Color3}}"|Prevents both user and target from counter-attacking
|style="border:none; background-color:{{Color3}}"|[[Marvelous Dream]]
|-
|style="border:none; background-color:{{Color3}}"|[[Carrot Axe]]
|style="border:none; background-color:{{Color3}}"|When initiating combat, restores 4 [[Hit point|HP]] to user after combat
|style="border:none; background-color:{{Color3}}"|[[Spring Festival]]
|-
|style="border:none; background-color:{{Color3}}"|[[Carrot Axe+]]
|style="border:none; background-color:{{Color3}}"|When initiating combat, restores 4 [[Hit point|HP]] to user after combat
|style="border:none; background-color:{{Color3}}"|[[Spring Festival]]
|-
|style="border:none; background-color:{{Color3}}"|[[Legion's Axe]]
|style="border:none; background-color:{{Color3}}"|Turns target's bonuses into penalties until following turn
|style="border:none; background-color:{{Color3}}"|[[Echoes of Mystery]]
|-
|style="border:none; background-color:{{Color3}}"|[[Legion's Axe+]]
|style="border:none; background-color:{{Color3}}"|Turns target's bonuses into penalties until following turn
|style="border:none; background-color:{{Color3}}"|[[Echoes of Mystery]]
|-
|style="border:none; background-color:{{Color3}}"|[[Melon Crusher]]
|style="border:none; background-color:{{Color3}}"|Boosts user's stats at start of combat, but damages user at end of combat when initiating
|style="border:none; background-color:{{Color3}}"|[[Ylissean Summer]]
|-
|style="border:none; background-color:{{Color3}}"|[[Melon Crusher+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's stats at start of combat, but damages user at end of combat when initiating
|style="border:none; background-color:{{Color3}}"|[[Ylissean Summer]]
|-
|style="border:none; background-color:{{Color3}}"|[[Lilith Floatie]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]] and [[Speed]] of allies within two spaces by +2 each
|style="border:none; background-color:{{Color3}}"|[[Nohrian Summer]]
|-
|style="border:none; background-color:{{Color3}}"|[[Lilith Floatie+]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]] and [[Speed]] of allies within two spaces by +2 each
|style="border:none; background-color:{{Color3}}"|[[Nohrian Summer]]
|-
|style="border:none; background-color:{{Color3}}"|[[Handbell]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]]/[[Speed]]/[[Defense]]/[[Resistance]] by +2 each during enemy phase
|style="border:none; background-color:{{Color3}}"|[[Winter's Envoy]]
|-
|style="border:none; background-color:{{Color3}}"|[[Handbell+]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]]/[[Speed]]/[[Defense]]/[[Resistance]] by +2 each during enemy phase
|style="border:none; background-color:{{Color3}}"|[[Winter's Envoy]]
|-
|style="border:none; background-color:{{Color3}}"|[[Sack o' Gifts]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]]/[[Speed]]/[[Defense]]/[[Resistance]] by +2 each during enemy phase
|style="border:none; background-color:{{Color3}}"|[[Winter's Envoy]]
|-
|style="border:none; background-color:{{Color3}}"|[[Sack o' Gifts+]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]]/[[Speed]]/[[Defense]]/[[Resistance]] by +2 each during enemy phase
|style="border:none; background-color:{{Color3}}"|[[Winter's Envoy]]
|-
|style="border:none; background-color:{{Color3}}"|[[Hagoita]]
|style="border:none; background-color:{{Color3}}"|Boosts nearby allies' defensive stats during combat
|style="border:none; background-color:{{Color3}}"|[[Happy New Year!]]
|-
|style="border:none; background-color:{{Color3}}"|[[Hagoita+]]
|style="border:none; background-color:{{Color3}}"|Boosts nearby allies' defensive stats during combat
|style="border:none; background-color:{{Color3}}"|[[Happy New Year!]]
|-
|style="border:none; background-color:{{Color3}}"|[[Giant Spoon]]
|style="border:none; background-color:{{Color3}}"|Drastically boosts damage output when triggering special attack
|style="border:none; background-color:{{Color3}}"|[[Hares at the Fair]]
|-
|style="border:none; background-color:{{Color3}}"|[[Giant Spoon+]]
|style="border:none; background-color:{{Color3}}"|Drastically boosts damage output when triggering special attack
|style="border:none; background-color:{{Color3}}"|[[Hares at the Fair]]
|-
|style="border:none; background-color:{{Color3}}"|[[Ardent Service]]
|style="border:none; background-color:{{Color3}}"|Temporarily boosts [[Attack (stat)|Attack]] on user and adjacent allies if user has adjacent allies
|style="border:none; background-color:{{Color3}}"|[[Bridal Bloom]]
|-
|style="border:none; background-color:{{Color3}}"|[[Ardent Service+]]
|style="border:none; background-color:{{Color3}}"|Temporarily boosts [[Attack (stat)|Attack]] on user and adjacent allies if user has adjacent allies
|style="border:none; background-color:{{Color3}}"|[[Bridal Bloom]]
|-
|style="border:none; background-color:{{Color3}}"|[[Hack-o'-Lantern]]
|style="border:none; background-color:{{Color3}}"|Boosts user's stats during user-initiated combat
|style="border:none; background-color:{{Color3}}"|[[Summer's Arrival]]
|-
|style="border:none; background-color:{{Color3}}"|[[Hack-o'-Lantern+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's stats during user-initiated combat
|style="border:none; background-color:{{Color3}}"|[[Summer's Arrival]]
|-
|style="border:none; background-color:{{Color3}}"|[[Faithful Axe]]
|style="border:none; background-color:{{Color3}}"|Boosts all stats during combat while adjacent to an ally
|style="border:none; background-color:{{Color3}}"|[[Greil's Devoted]]
|-
|style="border:none; background-color:{{Color3}}"|[[Faithful Axe+]]
|style="border:none; background-color:{{Color3}}"|Boosts all stats during combat while adjacent to an ally
|style="border:none; background-color:{{Color3}}"|[[Greil's Devoted]]
|-
|style="border:none; background-color:{{Color3}}"|[[Shoreline Rake]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Resistance]] during combat if user has certain bonuses active
|style="border:none; background-color:{{Color3}}"|[[Summer Returns]]
|-
|style="border:none; background-color:{{Color3}}"|[[Shoreline Rake+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Resistance]] during combat if user has certain bonuses active
|style="border:none; background-color:{{Color3}}"|[[Summer Returns]]
|-
|style="border:none; background-color:{{Color3}}"|[[Rearguard]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] during target-initiated combat
|style="border:none; background-color:{{Color3}}"|[[Heavenly Witness]]
|-
|style="border:none; background-color:{{Color3}}"|[[Rearguard+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] during target-initiated combat
|style="border:none; background-color:{{Color3}}"|[[Heavenly Witness]]
|-
|style="border:none; background-color:{{Color3}}"|[[Vouge]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown count for special skills, counterattacks regardless from range if [[Hit point|HP]] is half or higher
|style="border:none; background-color:{{Color3}}"|[[The Dream]]
|-
|style="border:none; background-color:{{Color3}}"|[[Armads]]
|style="border:none; background-color:{{Color3}}"|Guarantees follow-up attack if their [[Hit point|health]] is 80% or higher
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Berserk Armads]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown for special skills, moreso when [[Hit point|health]] is high and triggering special, and also boosts damage when triggering special
|style="border:none; background-color:{{Color3}}"|[[Love Abounds]]
|-
|style="border:none; background-color:{{Color3}}"|[[Thunder Armads]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]], and prevents target from making follow-up attack if user has more nearby allies than target
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q2 2018#Legendary Heroes - Hector|Hector:  Marquess of Ostia summoning event]]
|-
|style="border:none; background-color:{{Color3}}"|[[Basilikos]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown for special skills
|style="border:none; background-color:{{Color3}}"|[[Love Abounds]]
|-
|style="border:none; background-color:{{Color3}}"|[[Garm]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]], guarantees a follow-up attack if affected by an active bonus
|style="border:none; background-color:{{Color3}}"|[[Arrival of the Brave]]
|-
|style="border:none; background-color:{{Color3}}"|[[Urvan]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown for special skills, reduces damage taken from consecutive attacks
|style="border:none; background-color:{{Color3}}"|[[Brave Heroes]]
|-
|style="border:none; background-color:{{Color3}}"|[[Hauteclere]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown for special skills
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Wolf Berg]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]]; boosts all of user's stats during combat if target has more allies in close proximity than user
|style="border:none; background-color:{{Color3}}"|[[Prince of Ice]]
|-
|style="border:none; background-color:{{Color3}}"|[[Camilla's Axe]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Speed]] during combat when in proximity of a cavalry or flight ally
|style="border:none; background-color:{{Color3}}"|[[Hellfire]]
|-
|style="border:none; background-color:{{Color3}}"|[[Beruka's Axe]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown for user's special skills
|style="border:none; background-color:{{Color3}}"|[[Omnicidal Witch]]
|-
|style="border:none; background-color:{{Color3}}"|[[Arthur's Axe]]
|style="border:none; background-color:{{Color3}}"|Boosts user's stats during combat while user has bonus active
|style="border:none; background-color:{{Color3}}"|[[The Dream]]
|-
|style="border:none; background-color:{{Color3}}"|[[Freikugel]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] at all times, boosts nearby allies' [[Attack (stat)|Attack]] and Speed during combat when their [[Defense]] is higher than user's, boosts user's Attack and Speed during combat if no eligible allies are nearby
|style="border:none; background-color:{{Color3}}"|[[Omnicidal Witch]]
|-
|style="border:none; background-color:{{Color3}}"|[[Nóatún]]
|style="border:none; background-color:{{Color3}}"|Allows user to warp to an ally's side if their [[Hit point|health]] is 40% or lower
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Urðr]]
|style="border:none; background-color:{{Color3}}"|Allows user to boost all stats of an ally [[Dance|perf]][[Sing|ormed]] for
|style="border:none; background-color:{{Color3}}"|[[Performing Arts]]
|-
|style="border:none; background-color:{{Color3}}"|[[Stout Tomahawk]]
|style="border:none; background-color:{{Color3}}"|[[Range]] 1-2 on defensive phase
|style="border:none; background-color:{{Color3}}"|[[Farfetched Heroes]]
|-
|style="border:none; background-color:{{Color3}}"|[[Sinmara]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]], and deals massive damage to enemies within two spaces at start of turn
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Býleistr]]
|style="border:none; background-color:{{Color3}}"|Boosts all stats on user and adjacent allies during odd-numbered turns
|style="border:none; background-color:{{Color3}}"|[[Hellfire]]
|-
|style="border:none; background-color:{{Color3}}"|[[Draconic Poleax]]
|style="border:none; background-color:{{Color3}}"|Increases [[weapon triangle]] bonuses and penalties
|style="border:none; background-color:{{Color3}}"|[[A Sketchy Summer]]
|-
|style="border:none; background-color:{{Color3}}"|[[Cherche's Axe]]
|style="border:none; background-color:{{Color3}}"|Drops [[Speed]] but [[Brave weapon|allows two strikes when initiating combat]]
|style="border:none; background-color:{{Color3}}"|[[Seeping Poison]]
|-
|style="border:none; background-color:{{Color3}}"|[[Axe of Virility]]
|style="border:none; background-color:{{Color3}}"|Deals [[bonus damage]] to armored units
|style="border:none; background-color:{{Color3}}"|[[Adrift]]
|-
|style="border:none; background-color:{{Color3}}"|[[Hel Scythe]]
|style="border:none; background-color:{{Color3}}"|Accelerates special cooldown, targets [[Resistance]] of non-magical targets, survives lethal hits with 1 [[Hit point|HP]]
|style="border:none; background-color:{{Color3}}"|[[Countdown]]
|-
|style="border:none; background-color:{{Color3}}"|[[Grado Poleax]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|style="border:none; background-color:{{Color3}}"|[[Greil's Devoted]]
|-
|style="border:none; background-color:{{Color3}}"|[[Glitnir]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] at all times, further boosts user's Attack when initiating combat against melee target, guarantees follow-up strike when initiating combat against target capable of countering
|style="border:none; background-color:{{Color3}}"|[[A Father's Legacy]]
|-
|style="border:none; background-color:{{Color3}}"|[[Eldhrímnir]]
|style="border:none; background-color:{{Color3}}"|Deals [[bonus damage]] against [[beast]]-skill wielders, boost user's [[Speed]], drops target's [[Attack (stat)|Attack]] and Speed during combat based on difference between units' [[Resistance]]
|style="border:none; background-color:{{Color3}}"|[[A Season for Picnics]]
|-
|style="border:none; background-color:{{Color3}}"|[[Noble Lance]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills, gurantees follow-up strike if non-target enemies outnumber allies within two spaces of user
|style="border:none; background-color:{{Color3}}"|[[Cohort of the Dead]]
|-
|style="border:none; background-color:{{Color3}}"|[[Guardian's Axe]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|style="border:none; background-color:{{Color3}}"|[[Treat Fiends]]
|-
|style="border:none; background-color:{{Color3}}"|[[Mirage Axe]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]] at all times, drops [[Defense]] and Resistance when near an ally and prevents target follow-up strike
|style="border:none; background-color:{{Color3}}"|[[A Star Is Born (Heroes)|A Star Is Born]]
|-
|style="border:none; background-color:{{Color3}}"|[[Scepter of Love]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]], boosts user's [[Attack (stat)|Attack]] and drops target's Attack during combat based on target's Defense and Resistance if user's [[Hit point|HP]] is sufficiently high or if user has an active skill-granted bonus
|style="border:none; background-color:{{Color3}}"|[[Lovely Gifts]]
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[Frederick's Axe]]<!--Unless another axe of Warriors origin joins the roster, this entry stays at rock bottom--any new Heroes-origin weapon skills are to go above Warriors-origin weapons-->
|style="border:none; background-color:{{Color3}}"|Deals [[bonus damage]] against armored targets
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|[[Treat Fiends]]
|}
 
===={{GreenTomeFEH}} Green tomes====
{|align=center width="90%" border=1 class="cellpadding-3 sortable" style="border-spacing: 3px; {{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; color:#fff; width:30%;"|Skill
!style="border:none; color:#fff;"|Effect
!style="{{roundtr}}; border:none; color:#fff; width:25%"|In game since
|-
|style="border:none; background-color:{{Color3}}"|[[Wind (tome)|Wind]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Elwind]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Rexcalibur]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Rexcalibur+]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Gronnwolf]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against cavalry units
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Gronnwolf+]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against cavalry units
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Keen Gronnwolf]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against cavalry units
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Keen Gronnwolf+]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against cavalry units
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Gronnraven]]
|style="border:none; background-color:{{Color3}}"|Grants [[weapon triangle]] advantage against a colorless foe
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Gronnraven+]]
|style="border:none; background-color:{{Color3}}"|Grants [[weapon triangle]] advantage against a colorless foe
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Gronnblade]]
|style="border:none; background-color:{{Color3}}"|Uses bonuses on unit to boost damage output, but slows cooldown for special skills
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Gronnblade+]]
|style="border:none; background-color:{{Color3}}"|Uses bonuses on unit to boost damage output, but slows cooldown for special skills
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Gronnowl]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by 2 each for each adjacent ally
|style="border:none; background-color:{{Color3}}"|[[Rite of Shadows]]
|-
|style="border:none; background-color:{{Color3}}"|[[Gronnowl+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by 2 each for each adjacent ally
|style="border:none; background-color:{{Color3}}"|[[Rite of Shadows]]
|-
|style="border:none; background-color:{{Color3}}"|[[Gronnserpent]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] by 6 each during target-initiated combat when target wields [[range]]-2 weapon skill
|style="border:none; background-color:{{Color3}}"|[[A Father's Legacy]]
|-
|style="border:none; background-color:{{Color3}}"|[[Gronnserpent+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] by 6 each during target-initiated combat when target wields [[range]]-2 weapon skill
|style="border:none; background-color:{{Color3}}"|[[A Father's Legacy]]
|-
|style="border:none; background-color:{{Color3}}"|[[Gronnblooms]]
|style="border:none; background-color:{{Color3}}"|Boosts all stats during combat while adjacent to an ally
|style="border:none; background-color:{{Color3}}"|[[Greil's Devoted]]
|-
|style="border:none; background-color:{{Color3}}"|[[Gronnblooms+]]
|style="border:none; background-color:{{Color3}}"|Boosts all stats during combat while adjacent to an ally
|style="border:none; background-color:{{Color3}}"|[[Greil's Devoted]]
|-
|style="border:none; background-color:{{Color3}}"|[[Green Egg]]
|style="border:none; background-color:{{Color3}}"|When initiating combat, restores 4 [[Hit point|HP]] to user after combat
|style="border:none; background-color:{{Color3}}"|[[Spring Festival]]
|-
|style="border:none; background-color:{{Color3}}"|[[Green Egg+]]
|style="border:none; background-color:{{Color3}}"|When initiating combat, restores 4 [[Hit point|HP]] to user after combat
|style="border:none; background-color:{{Color3}}"|[[Spring Festival]]
|-
|style="border:none; background-color:{{Color3}}"|[[Hibiscus Tome]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]] and [[Speed]] of allies within two spaces by +2 each
|style="border:none; background-color:{{Color3}}"|[[Nohrian Summer]]
|-
|style="border:none; background-color:{{Color3}}"|[[Hibiscus Tome+]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]] and [[Speed]] of allies within two spaces by +2 each
|style="border:none; background-color:{{Color3}}"|[[Nohrian Summer]]
|-
|style="border:none; background-color:{{Color3}}"|[[Dancer's Ring]]
|style="border:none; background-color:{{Color3}}"|Heals adjacent allies when initiating combat
|style="border:none; background-color:{{Color3}}"|[[Performing Arts]]
|-
|style="border:none; background-color:{{Color3}}"|[[Dancer's Ring+]]
|style="border:none; background-color:{{Color3}}"|Heals adjacent allies when initiating combat
|style="border:none; background-color:{{Color3}}"|Performing Arts
|-
|style="border:none; background-color:{{Color3}}"|[[Spectral Tome]]
|style="border:none; background-color:{{Color3}}"|Turns bonuses on foes within two spaces into penalties through following actions
|style="border:none; background-color:{{Color3}}"|[[Trick or Defeat!]]
|-
|style="border:none; background-color:{{Color3}}"|[[Spectral Tome+]]
|style="border:none; background-color:{{Color3}}"|Turns bonuses on foes within two spaces into penalties through following actions
|style="border:none; background-color:{{Color3}}"|[[Trick or Defeat!]]
|-
|style="border:none; background-color:{{Color3}}"|[[Green Gift]]
|style="border:none; background-color:{{Color3}}"|Neutralizes bonuses against ranged targets during combat
|style="border:none; background-color:{{Color3}}"|[[Love Abounds]]
|-
|style="border:none; background-color:{{Color3}}"|[[Green Gift+]]
|style="border:none; background-color:{{Color3}}"|Neutralizes bonuses against ranged targets during combat
|style="border:none; background-color:{{Color3}}"|[[Love Abounds]]
|-
|style="border:none; background-color:{{Color3}}"|[[Sandwiches!]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Resistance]] during target-initiated combat
|style="border:none; background-color:{{Color3}}"|[[A Season for Picnics]]
|-
|style="border:none; background-color:{{Color3}}"|[[Sandwiches!+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Resistance]] during target-initiated combat
|style="border:none; background-color:{{Color3}}"|[[A Season for Picnics]]
|-
|style="border:none; background-color:{{Color3}}"|[[Buoyboard]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Resistance]] during combat if user has certain bonuses active
|style="border:none; background-color:{{Color3}}"|[[Summer Returns]]
|-
|style="border:none; background-color:{{Color3}}"|[[Buoyboard+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Resistance]] during combat if user has certain bonuses active
|style="border:none; background-color:{{Color3}}"|[[Summer Returns]]
|-
|style="border:none; background-color:{{Color3}}"|[[Madness Flask]]
|style="border:none; background-color:{{Color3}}"|Boosts user's stats, but deals recoil damage to user after combat
|style="border:none; background-color:{{Color3}}"|[[Treat Fiends]]
|-
|style="border:none; background-color:{{Color3}}"|[[Madness Flask+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's stats, but deals recoil damage to user after combat
|style="border:none; background-color:{{Color3}}"|[[Treat Fiends]]
|-
|style="border:none; background-color:{{Color3}}"|[[Excalibur]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against flying units
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Dark Excalibur]]
|style="border:none; background-color:{{Color3}}"|Boosts damage output when triggering a special skill
|style="border:none; background-color:{{Color3}}"|[[Bitter Enemies]]
|-
|style="border:none; background-color:{{Color3}}"|[[Giga Excalibur]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]], boosts damage output based on how much faster user is than target
|style="border:none; background-color:{{Color3}}"|[[The King's Demise]]
|-
|style="border:none; background-color:{{Color3}}"|[[Blizzard]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]], then user's [[Attack (stat)|Attack]] during combat based on target's penalties
|style="border:none; background-color:{{Color3}}"|[[Happy New Year!]]
|-
|style="border:none; background-color:{{Color3}}"|[[Naga (tome)|Naga]]
|style="border:none; background-color:{{Color3}}"|Boosts unit's [[Defense]] and [[Resistance]] during defensive phase, and [[bonus damage]] to dragon units
|style="border:none; background-color:{{Color3}}"|[[Family Bonds]]
|-
|style="border:none; background-color:{{Color3}}"|[[Divine Naga]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against dragon units, nullifies enemy skill bonuses
|style="border:none; background-color:{{Color3}}"|[[World of Holy War]]
|-
|style="border:none; background-color:{{Color3}}"|[[Forseti (tome)|Forseti]]
|style="border:none; background-color:{{Color3}}"|Boosts unit's [[Speed]], user makes follow-up before target's counterattack if user's [[Hit point|HP]] is high
|style="border:none; background-color:{{Color3}}"|[[Seeping Poison]]
|-
|style="border:none; background-color:{{Color3}}"|[[Wind's Brand]]
|style="border:none; background-color:{{Color3}}"|Drastically reduces [[Attack (stat)|Attack]] of strongest enemy at start of user's phase
|style="border:none; background-color:{{Color3}}"|[[The True Quarry]]
|-
|style="border:none; background-color:{{Color3}}"|[[Muninn's Egg]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]], significantly drops [[Attack (stat)|Attack]] and [[Resistance]] of fastest foe at start of turn if [[Hit point|health]] is high
|style="border:none; background-color:{{Color3}}"|[[Hares at the Fair]]
|-
|style="border:none; background-color:{{Color3}}"|[[Thunderhead]]
|style="border:none; background-color:{{Color3}}"|Boosts damage based on user's bonuses
|style="border:none; background-color:{{Color3}}"|[[Snow and Ash]]
|-
|style="border:none; background-color:{{Color3}}"|[[Nifl Frostflowers]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] at all times, boosts user's Attack and [[Speed]] during combat based on number of allies within two spaces of user
|style="border:none; background-color:{{Color3}}"|[[Bridal Bloom]]
|-
|style="border:none; background-color:{{Color3}}"|[[Book of Shadows]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] at all times, lowers target's stats during combat when user is adjacent to an ally
|style="border:none; background-color:{{Color3}}"|[[Adrift]]
|-
|style="border:none; background-color:{{Color3}}"|[[Tactical Gale]]
|style="border:none; background-color:{{Color3}}"|Applies [[weapon triangle]] advantage against colorless targets
|style="border:none; background-color:{{Color3}}"|Book III launch
|-
|style="border:none; background-color:{{Color3}}"|[[Ífingr]]
|style="border:none; background-color:{{Color3}}"|Deals [[bonus damage]] to dragon targets, boosts user's stats when near an ally and disables skills that guarantee follow-up strikes, lowers nearest ally's stats when combat wraps up
|style="border:none; background-color:{{Color3}}"|Book III launch
|-
|style="border:none; background-color:{{Color3}}"|[[Iris's Tome]]
|style="border:none; background-color:{{Color3}}"|Boosts damage output based on user's bonuses
|style="border:none; background-color:{{Color3}}"|[[Greil's Devoted]]
|-
|style="border:none; background-color:{{Color3}}"|[[Veðrfölnir's Egg]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] at all times, boosts all of user's stats during combat if user's [[Hit point|HP]] is high at start
|style="border:none; background-color:{{Color3}}"|[[Regal Rabbits]]
|-
|style="border:none; background-color:{{Color3}}"|[[Chaos Manifest]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]] at all times, boosts user's [[Attack (stat)|Attack]] during combat and guarantees follow-up strike if target has stat penalty or negative status effect active
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q1 2019#Mythic Heroes - Yune|Yune:  Chaos Goddess summoning event]]
|-
|style="border:none; background-color:{{Color3}}"|[[Inscribed Tome]]
|style="border:none; background-color:{{Color3}}"|User gains [[weapon triangle]] advantage against colorless targets
|style="border:none; background-color:{{Color3}}"|[[Omnicidal Witch]]
|-
|style="border:none; background-color:{{Color3}}"|[[Light of Dawn]]
|style="border:none; background-color:{{Color3}}"|Deals [[bonus damage]] against armored and cavalry targets, boosts user's [[Resistance]] at all times, boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and Resistance during combat based on any penalties to those stats on the target (calculated independently)
|style="border:none; background-color:{{Color3}}"|[[Brave Echoes]]
|-
|style="border:none; background-color:{{Color3}}"|[[Vafþrúðnir]]
|style="border:none; background-color:{{Color3}}"|Drops [[Speed]] but [[Brave weapon|allows two strikes when initiating combat]]
|style="border:none; background-color:{{Color3}}"|[[A Splendid Soiree]]
|-
|style="border:none; background-color:{{Color3}}"|[[Flower of Sorrow]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]], drops the [[Defense]] and [[Resistance]] of enemies in cardinal directions from user during those enemies' combat
|style="border:none; background-color:{{Color3}}"|[[The Dream]]
|-
|style="border:none; background-color:{{Color3}}"|[[Saintly Seraphim]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] at all times, boosts damage output based on percentage of target's [[Resistance]] not affected by drops by user's special skills
|style="border:none; background-color:{{Color3}}"|[[Renewed Spirit]]
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[Winds of Silesse]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] at all times, boosts user's [[Attack (stat)|Attack]] and Speed during combat when not adjacent to any allies
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|[[Gullinkambi]]
|}
 
===Colorless===
===={{StaffFEH}} Staves====
{|align=center width="90%" border=1 class="cellpadding-3 sortable" style="border-spacing: 3px; {{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; color:#fff; width:30%;"|Skill
!style="border:none; color:#fff;"|Effect
!style="{{roundtr}}; border:none; color:#fff; width:25%"|In game since
|-
|style="border:none; background-color:{{Color3}}"|[[Assault]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Absorb]]
|style="border:none; background-color:{{Color3}}"|Heals [[Hit point|HP]] equal to half damage dealt
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Absorb+]]
|style="border:none; background-color:{{Color3}}"|Heals [[Hit point|HP]] equal to half damage dealt
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Fear]]
|style="border:none; background-color:{{Color3}}"|Reduces target's [[Attack (stat)|Attack]] through its next action
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Fear+]]
|style="border:none; background-color:{{Color3}}"|Reduces [[Attack (stat)|Attack]] on target and nearby foes through its next action
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Slow]]
|style="border:none; background-color:{{Color3}}"|Reduces target's [[Speed]] through its next action
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Slow+]]
|style="border:none; background-color:{{Color3}}"|Reduces target's [[Speed]] through its next action
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Gravity]]
|style="border:none; background-color:{{Color3}}"|Reduces target's [[movement]] to 1 through its next action
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Gravity+]]
|style="border:none; background-color:{{Color3}}"|Reduces target's [[movement]] to 1 through its next action
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Pain (staff)|Pain]]
|style="border:none; background-color:{{Color3}}"|Inflicts additional damage against target at end of combat
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Pain+]]
|style="border:none; background-color:{{Color3}}"|Inflicts additional damage against target at end of combat
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Panic]]
|style="border:none; background-color:{{Color3}}"|Bonuses on target become penalties instead through its next action
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Panic+]]
|style="border:none; background-color:{{Color3}}"|Bonuses on target become penalties instead through its next action
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Candlelight]]
|style="border:none; background-color:{{Color3}}"|Inflicts a status condition that prevents target from counterattacking
|style="border:none; background-color:{{Color3}}"|[[Bridal Blessings]]
|-
|style="border:none; background-color:{{Color3}}"|[[Candlelight+]]
|style="border:none; background-color:{{Color3}}"|Inflicts a status condition that prevents target from counterattacking
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Trilemma]]
|style="border:none; background-color:{{Color3}}"|Magnifies enemy [[weapon triangle]] effects
|style="border:none; background-color:{{Color3}}"|[[Prince of Ice]]
|-
|style="border:none; background-color:{{Color3}}"|[[Trilemma+]]
|style="border:none; background-color:{{Color3}}"|Magnifies enemy [[weapon triangle]] effects
|style="border:none; background-color:{{Color3}}"|[[Prince of Ice]]
|-
|style="border:none; background-color:{{Color3}}"|[[Witchy Wand]]
|style="border:none; background-color:{{Color3}}"|Resets and slows enemy special-skill cooldown counts
|style="border:none; background-color:{{Color3}}"|[[The Land's Bounty]]
|-
|style="border:none; background-color:{{Color3}}"|[[Witchy Wand+]]
|style="border:none; background-color:{{Color3}}"|Resets and slows enemy special-skill cooldown counts
|style="border:none; background-color:{{Color3}}"|[[The Land's Bounty]]
|-
|style="border:none; background-color:{{Color3}}"|[[Kumade]]
|style="border:none; background-color:{{Color3}}"|Temporarily lowers [[Attack (stat)|Attack]] and [[Speed]] of foe with highest Defense at start of user's phase
|style="border:none; background-color:{{Color3}}"|[[New Year's Wish]]
|-
|style="border:none; background-color:{{Color3}}"|[[Kumade+]]
|style="border:none; background-color:{{Color3}}"|Temporarily lowers [[Attack (stat)|Attack]] and [[Speed]] of foe with highest Defense at start of user's phase
|style="border:none; background-color:{{Color3}}"|[[New Year's Wish]]
|-
|style="border:none; background-color:{{Color3}}"|[[Flash]]
|style="border:none; background-color:{{Color3}}"|Temporarily prevents enemy counterattacks
|style="border:none; background-color:{{Color3}}"|[[Adrift]]
|-
|style="border:none; background-color:{{Color3}}"|[[Flash+]]
|style="border:none; background-color:{{Color3}}"|Temporarily prevents enemy counterattacks
|style="border:none; background-color:{{Color3}}"|[[Adrift]]
|-
|style="border:none; background-color:{{Color3}}"|[[Joyous Lantern]]
|style="border:none; background-color:{{Color3}}"|Boosts the [[Defense|defe]][[Resistance|nses]] of [[Attack (stat)|strongest]] non-user ally for turn
|style="border:none; background-color:{{Color3}}"|[[Gifts of Winter]]
|-
|style="border:none; background-color:{{Color3}}"|[[Joyous Lantern+]]
|style="border:none; background-color:{{Color3}}"|Boosts the [[Defense|defe]][[Resistance|nses]] of [[Attack (stat)|strongest]] non-user ally for turn
|style="border:none; background-color:{{Color3}}"|[[Gifts of Winter]]
|-
|style="border:none; background-color:{{Color3}}"|[[Grandscratcher]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown for special skills on ally with highest [[Attack (stat)|Attack]] on first user phase only
|style="border:none; background-color:{{Color3}}"|[[Hostile Springs]]
|-
|style="border:none; background-color:{{Color3}}"|[[Grandscratcher+]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown for special skills on ally with highest [[Attack (stat)|Attack]] on first user phase only
|style="border:none; background-color:{{Color3}}"|[[Hostile Springs]]
|-
|style="border:none; background-color:{{Color3}}"|[[Ovoid Staff]]
|style="border:none; background-color:{{Color3}}"|Heals user and surrounding allies each turn
|style="border:none; background-color:{{Color3}}"|[[Regal Rabbits]]
|-
|style="border:none; background-color:{{Color3}}"|[[Ovoid Staff+]]
|style="border:none; background-color:{{Color3}}"|Heals user and surrounding allies each turn
|style="border:none; background-color:{{Color3}}"|[[Regal Rabbits]]
|-
|style="border:none; background-color:{{Color3}}"|[[Toasty Skewer]]
|style="border:none; background-color:{{Color3}}"|Boosts nearby ally's [[Defense]] and [[Resistance]] during target-initiated combat
|style="border:none; background-color:{{Color3}}"|[[A Season for Picnics]]
|-
|style="border:none; background-color:{{Color3}}"|[[Toasty Skewer+]]
|style="border:none; background-color:{{Color3}}"|Boosts nearby ally's [[Defense]] and [[Resistance]] during target-initiated combat
|style="border:none; background-color:{{Color3}}"|[[A Season for Picnics]]
|-
|style="border:none; background-color:{{Color3}}"|[[Melancholy]]
|style="border:none; background-color:{{Color3}}"|Resets target's and nearby enemies' special skill cooldown counts, but also temporarily accelerates them
|style="border:none; background-color:{{Color3}}"|[[Lethal Swordsman]]
|-
|style="border:none; background-color:{{Color3}}"|[[Melancholy+]]
|style="border:none; background-color:{{Color3}}"|Resets target's and nearby enemies' special skill cooldown counts, but also temporarily accelerates them
|style="border:none; background-color:{{Color3}}"|[[Lethal Swordsman]]
|-
|style="border:none; background-color:{{Color3}}"|[[Thökk]]
|style="border:none; background-color:{{Color3}}"|Allows wielder to have their damage calculated in the same fashion as other weapon types, and restricts lower-[[Hit point|HP]] targets in cardinal directions to one space of movement at start of turn
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Hliðskjálf]]
|style="border:none; background-color:{{Color3}}"|Nullifies enemy counterattacks, lowers stats on target and enemies in proximity when user initiates combat while boosting stats on user and allies in proximity
|style="border:none; background-color:{{Color3}}"|[[Arrival of the Brave]]
|-
|style="border:none; background-color:{{Color3}}"|[[Gjallarbrú‎]]
|style="border:none; background-color:{{Color3}}"|Allows wielder to have their damage calculated in the same fashion as other weapon types, nullifies weaker enemies' ability to participate in assist skills
|style="border:none; background-color:{{Color3}}"|[[Bridal Belonging]]
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[Sanngriðr]]
|style="border:none; background-color:{{Color3}}"|Nullifies enemy counterattacks, boosts user's [[Attack (stat)|Attack]] and [[Speed]] during user-initiated combat, reduces movement of target and nearby enemies after combat
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|[[Brave Echoes]]
|}
 
===Multi-colored===
Unlike other offensive skill categories, the position of weapons in these categories in the weapon triangle depends on its user, not the skill.  Breath has always been multi-colored from the game's launch with red, green, and blue varieties existing while colorless breath was introduced in the [[The True Quarry]] update; bows and daggers were solely colorless until the [[Snow and Ash]] and [[Festival in Hoshido]] updates respectively, where bows and daggers of the other three colors were introduced to the game.  Beast was introduced in the [[Countdown]] update, and has been available in all four colors from its initial introduction.
===={{RedBowFEH}}{{BlueBowFEH}}{{GreenBowFEH}}{{ColorlessBowFEH}} Bows====
All bow skills deal [[bonus damage]] to flying units.
{|align=center width="90%" border=1 class="cellpadding-3 sortable" style="border-spacing: 3px; {{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; color:#fff; width:30%;"|Skill
!style="border:none; color:#fff;"|Effect
!style="{{roundtr}}; border:none; color:#fff; width:25%"|In game since
|-
|style="border:none; background-color:{{Color3}}"|[[Iron Bow]]
|style="border:none; background-color:{{Color3}}"|No other special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Steel Bow]]
|style="border:none; background-color:{{Color3}}"|No other special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Silver Bow]]
|style="border:none; background-color:{{Color3}}"|No other special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Silver Bow+]]
|style="border:none; background-color:{{Color3}}"|No other special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Brave Bow]]
|style="border:none; background-color:{{Color3}}"|Drops [[Speed]] but [[Brave weapon|allows two strikes when initiating combat]]
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Brave Bow+]]
|style="border:none; background-color:{{Color3}}"|Drops [[Speed]] but [[Brave weapon|allows two strikes when initiating combat]]
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Killer Bow]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Killer Bow+]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Slaying Bow]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|style="border:none; background-color:{{Color3}}"|[[Bitter Enemies]]
|-
|style="border:none; background-color:{{Color3}}"|[[Slaying Bow+]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|style="border:none; background-color:{{Color3}}"|[[Bitter Enemies]]
|-
|style="border:none; background-color:{{Color3}}"|[[Assassin's Bow]]
|style="border:none; background-color:{{Color3}}"|Prevents users of [[Knife|dagger]] skills from using follow-up attacks, instead granting the follow-up attack to this skill's user
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Assassin's Bow+]]
|style="border:none; background-color:{{Color3}}"|Prevents users of [[Knife|dagger]] skills from using follow-up attacks, instead granting the follow-up attack to this skill's user
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Guard Bow]]
|style="border:none; background-color:{{Color3}}"|Prevents users of [[Knife|dagger]] skills from using follow-up attacks, instead granting the follow-up attack to this skill's user
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Guard Bow+]]
|style="border:none; background-color:{{Color3}}"|Prevents users of [[Knife|dagger]] skills from using follow-up attacks, instead granting the follow-up attack to this skill's user
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Firesweep Bow]]
|style="border:none; background-color:{{Color3}}"|Prevents both user and target from counter-attacking
|style="border:none; background-color:{{Color3}}"|[[World of Shadows]]
|-
|style="border:none; background-color:{{Color3}}"|[[Firesweep Bow+]]
|style="border:none; background-color:{{Color3}}"|Prevents both user and target from counter-attacking
|style="border:none; background-color:{{Color3}}"|[[World of Shadows]]
|-
|style="border:none; background-color:{{Color3}}"|[[Cupid Arrow]]
|style="border:none; background-color:{{Color3}}"|When initiating combat, boosts [[Defense]] and [[Resistance]] of nearby allies by 2 each after combat
|style="border:none; background-color:{{Color3}}"|[[Bridal Blessings]]
|-
|style="border:none; background-color:{{Color3}}"|[[Cupid Arrow+]]
|style="border:none; background-color:{{Color3}}"|When initiating combat, boosts [[Defense]] and [[Resistance]] of nearby allies by 2 each after combat
|style="border:none; background-color:{{Color3}}"|[[Bridal Blessings]]
|-
|style="border:none; background-color:{{Color3}}"|[[Clarisse's Bow]]
|style="border:none; background-color:{{Color3}}"|Lowers [[Attack (stat)|Attack]] and [[Speed]] of foes within proximity of user after attacking
|style="border:none; background-color:{{Color3}}"|[[Echoes of Mystery]]
|-
|style="border:none; background-color:{{Color3}}"|[[Clarisse's Bow+]]
|style="border:none; background-color:{{Color3}}"|Lowers [[Attack (stat)|Attack]] and [[Speed]] of foes within proximity of user after attacking
|style="border:none; background-color:{{Color3}}"|[[Echoes of Mystery]]
|-
|style="border:none; background-color:{{Color3}}"|[[Refreshing Bolt]]
|style="border:none; background-color:{{Color3}}"|Boosts user's stats at start of combat, but damages user at end of combat when initiating
|style="border:none; background-color:{{Color3}}"|[[Ylissean Summer]]
|-
|style="border:none; background-color:{{Color3}}"|[[Refreshing Bolt+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's stats at start of combat, but damages user at end of combat when initiating
|style="border:none; background-color:{{Color3}}"|[[Ylissean Summer]]
|-
|style="border:none; background-color:{{Color3}}"|[[Monstrous Bow]]
|style="border:none; background-color:{{Color3}}"|Turns bonuses on foes within two spaces into penalties through following actions
|style="border:none; background-color:{{Color3}}"|[[Trick or Defeat!]]
|-
|style="border:none; background-color:{{Color3}}"|[[Monstrous Bow+]]
|style="border:none; background-color:{{Color3}}"|Turns bonuses on foes within two spaces into penalties through following actions
|style="border:none; background-color:{{Color3}}"|[[Trick or Defeat!]]
|-
|style="border:none; background-color:{{Color3}}"|[[Hama Ya]]
|style="border:none; background-color:{{Color3}}"|Boosts nearby allies' defensive stats during combat
|style="border:none; background-color:{{Color3}}"|[[Happy New Year!]]
|-
|style="border:none; background-color:{{Color3}}"|[[Hama Ya+]]
|style="border:none; background-color:{{Color3}}"|Boosts nearby allies' defensive stats during combat
|style="border:none; background-color:{{Color3}}"|[[Happy New Year!]]
|-
|style="border:none; background-color:{{Color3}}"|[[Gratia]]
|style="border:none; background-color:{{Color3}}"|Neutralizes bonuses against ranged targets during combat
|style="border:none; background-color:{{Color3}}"|[[Love Abounds]]
|-
|style="border:none; background-color:{{Color3}}"|[[Gratia+]]
|style="border:none; background-color:{{Color3}}"|Neutralizes bonuses against ranged targets during combat
|style="border:none; background-color:{{Color3}}"|[[Love Abounds]]
|-
|style="border:none; background-color:{{Color3}}"|[[Cocobow]]
|style="border:none; background-color:{{Color3}}"|Boosts user's stats during user-initiated combat
|style="border:none; background-color:{{Color3}}"|[[Summer's Arrival]]
|-
|style="border:none; background-color:{{Color3}}"|[[Cocobow+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's stats during user-initiated combat
|style="border:none; background-color:{{Color3}}"|[[Summer's Arrival]]
|-
|style="border:none; background-color:{{Color3}}"|[[Fishie Bow]]
|style="border:none; background-color:{{Color3}}"|Follow-up attack precedes counterattack if user is sufficiently injured
|style="border:none; background-color:{{Color3}}"|[[A Sketchy Summer]]
|-
|style="border:none; background-color:{{Color3}}"|[[Fishie Bow+]]
|style="border:none; background-color:{{Color3}}"|Follow-up attack precedes counterattack if user is sufficiently injured
|style="border:none; background-color:{{Color3}}"|[[A Sketchy Summer]]
|-
|style="border:none; background-color:{{Color3}}"|[[Shining Bow]]
|style="border:none; background-color:{{Color3}}"|Boosts user's damage output if user's [[Defense]] is significantly higher than target's [[Resistance]]
|style="border:none; background-color:{{Color3}}"|[[A Way Home]]
|-
|style="border:none; background-color:{{Color3}}"|[[Shining Bow+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's damage output if user's [[Defense]] is significantly higher than target's [[Resistance]]
|style="border:none; background-color:{{Color3}}"|[[A Way Home]]
|-
|style="border:none; background-color:{{Color3}}"|[[Devilish Bow]]
|style="border:none; background-color:{{Color3}}"|Slows enemy special-skill cooldown counts
|style="border:none; background-color:{{Color3}}"|[[The Land's Bounty]]
|-
|style="border:none; background-color:{{Color3}}"|[[Devilish Bow+]]
|style="border:none; background-color:{{Color3}}"|Slows enemy special-skill cooldown counts
|style="border:none; background-color:{{Color3}}"|[[The Land's Bounty]]
|-
|style="border:none; background-color:{{Color3}}"|[[Kabura Ya]]
|style="border:none; background-color:{{Color3}}"|Temporarily lowers [[Speed]] of fastest foe at start of user's phase
|style="border:none; background-color:{{Color3}}"|[[New Year's Wish]]
|-
|style="border:none; background-color:{{Color3}}"|[[Kabura Ya+]]
|style="border:none; background-color:{{Color3}}"|Temporarily lowers [[Speed]] of fastest foe at start of user's phase
|style="border:none; background-color:{{Color3}}"|[[New Year's Wish]]
|-
|style="border:none; background-color:{{Color3}}"|[[Short Bow]]
|style="border:none; background-color:{{Color3}}"|Drastically boosts damage output when triggering special skill
|style="border:none; background-color:{{Color3}}"|[[A Father's Legacy]]
|-
|style="border:none; background-color:{{Color3}}"|[[Short Bow+]]
|style="border:none; background-color:{{Color3}}"|Drastically boosts damage output when triggering special skill
|style="border:none; background-color:{{Color3}}"|[[A Father's Legacy]]
|-
|style="border:none; background-color:{{Color3}}"|[[Bouquet Bow]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Speed]] during user-initiated combat
|style="border:none; background-color:{{Color3}}"|[[Bridal Belonging]]
|-
|style="border:none; background-color:{{Color3}}"|[[Bouquet Bow+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Speed]] during user-initiated combat
|style="border:none; background-color:{{Color3}}"|[[Bridal Belonging]]
|-
|style="border:none; background-color:{{Color3}}"|[[Big-Catch Bow]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Speed]] during combat if target has an effect wearing off after its following action
|style="border:none; background-color:{{Color3}}"|[[Summer Refreshes]]
|-
|style="border:none; background-color:{{Color3}}"|[[Big-Catch Bow+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Speed]] during combat if target has an effect wearing off after its following action
|style="border:none; background-color:{{Color3}}"|[[Summer Refreshes]]
|-
|style="border:none; background-color:{{Color3}}"|[[Fiddlestick Bow]]
|style="border:none; background-color:{{Color3}}"|Boosts nearby allies' [[Defense]] and [[Resistance]] during combat against typically-melee weapon types
|style="border:none; background-color:{{Color3}}"|[[A Splendid Soiree]]
|-
|style="border:none; background-color:{{Color3}}"|[[Fiddlestick Bow+]]
|style="border:none; background-color:{{Color3}}"|Boosts nearby allies' [[Defense]] and [[Resistance]] during combat against typically-melee weapon types
|style="border:none; background-color:{{Color3}}"|[[A Splendid Soiree]]
|-
|style="border:none; background-color:{{Color3}}"|[[Candlewax Bow]]
|style="border:none; background-color:{{Color3}}"|Boosts user's stats, but deals recoil damage to user after combat
|style="border:none; background-color:{{Color3}}"|[[Treat Fiends]]
|-
|style="border:none; background-color:{{Color3}}"|[[Candlewax Bow+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's stats, but deals recoil damage to user after combat
|style="border:none; background-color:{{Color3}}"|[[Treat Fiends]]
|-
|style="border:none; background-color:{{Color3}}"|[[Fortune Bow]]
|style="border:none; background-color:{{Color3}}"|Drops [[Defense]] and [[Resistance]] on enemies with sufficiently lower Resistance than user and adjacent to other enemies
|style="border:none; background-color:{{Color3}}"|[[Renewed Spirit]]
|-
|style="border:none; background-color:{{Color3}}"|[[Fortune Bow+]]
|style="border:none; background-color:{{Color3}}"|Drops [[Defense]] and [[Resistance]] on enemies with sufficiently lower Resistance than user and adjacent to other enemies
|style="border:none; background-color:{{Color3}}"|[[Renewed Spirit]]
|-
|style="border:none; background-color:{{Color3}}"|[[Budding Bow]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Defense]] during user-initiated combat while also denying target a follow-up strike
|style="border:none; background-color:{{Color3}}"|[[Lovely Gifts]]
|-
|style="border:none; background-color:{{Color3}}"|[[Budding Bow+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Defense]] during user-initiated combat while also denying target a follow-up strike
|style="border:none; background-color:{{Color3}}"|[[Lovely Gifts]]
|-
|style="border:none; background-color:{{Color3}}"|[[Parthia]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Resistance]] when initiating combat
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Mulagir]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]], nullifies bonuses on foes wielding [[red tome]]s, [[green tome]]s, or [[blue tome]]s
|style="border:none; background-color:{{Color3}}"|[[Brave Heroes]]
|-
|style="border:none; background-color:{{Color3}}"|[[Swift Mulagir]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]], boosts user's [[Attack (stat)|Attack]] and [[Speed]] if user has more allies within 2 spaces than target
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q2 2018#Legendary Heroes - Lyn|Lyn:  Lady of the Wind summoning event]]
|-
|style="border:none; background-color:{{Color3}}"|[[Nidhogg]]
|style="border:none; background-color:{{Color3}}"|Boosts stats during combat when surrounded by adjacent allies
|style="border:none; background-color:{{Color3}}"|[[The Sacred World]]
|-
|style="border:none; background-color:{{Color3}}"|[[Fujin Yumi]]
|style="border:none; background-color:{{Color3}}"|Allows user to pass through enemies if their [[Hit point|health]] is half or higher
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Skadi]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]], deals wide area-of-effect damage on third turn and temporarily turns bonuses into penalties on affected targets
|style="border:none; background-color:{{Color3}}"|[[Blood and Snow]]
|-
|style="border:none; background-color:{{Color3}}"|[[Niles's Bow]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills, and boosts user's damage output if user's [[Defense]] is significantly higher than target's [[Resistance]]
|style="border:none; background-color:{{Color3}}"|[[Greil's Devoted]]
|-
|style="border:none; background-color:{{Color3}}"|[[Warrior Princess]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]], boosts [[Attack (stat)|Attack]] of nearby allies during combat, deals [[bonus damage]] to flight and armored units
|style="border:none; background-color:{{Color3}}"|[[Rite of Frost]]
|-
|style="border:none; background-color:{{Color3}}"|[[Thögn]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] at all times, boosts all of user's stats during combat when fighting melee foes
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q1 2018#Legendary Heroes - Lucina|Lucina:  Glorious Archer summoning event]]
|-
|style="border:none; background-color:{{Color3}}"|[[Argent Bow]]
|style="border:none; background-color:{{Color3}}"|Drops [[Speed]] but [[Brave weapon|allows two strikes when initiating combat]]
|style="border:none; background-color:{{Color3}}"|[[A Father's Legacy]]
|-
|style="border:none; background-color:{{Color3}}"|[[Luna Arc]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]], deals additional damage after user-initated combat based on target's [[Defense]]
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q2 2019#Legendary Heroes - Alm|Alm:  Saint-King summoning event]]
|-
|style="border:none; background-color:{{Color3}}"|[[Bow of Devotion]]
|style="border:none; background-color:{{Color3}}"|Boosts user's stats during combat initiated by [[range]]-2 target
|style="border:none; background-color:{{Color3}}"|[[A Home Unknown]]
|-
|style="border:none; background-color:{{Color3}}"|[[Deep-Blue Bow]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] at all times, boosts all of user's stats during user-initiated combat when user's [[Hit point|HP]] is full at start, additionally deals [[bonus damage]] against armored targets
|style="border:none; background-color:{{Color3}}"|[[Summer Refreshes]]
|-
|style="border:none; background-color:{{Color3}}"|[[Cunning Bow]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]], drastically lowers user's [[Attack (stat)|Attack]], Speed, [[Defense]], and [[Resistance]] during combat if sum of user's bonuses and target's penaties equals or exceeds 10
|style="border:none; background-color:{{Color3}}"|[[Cohort of the Dead]]
|-
|style="border:none; background-color:{{Color3}}"|[[Dignified Bow]]
|style="border:none; background-color:{{Color3}}"|Turns enemy bonuses into penalties if their [[Hit point|HP]] is sufficiently low in comparison to user's HP
|style="border:none; background-color:{{Color3}}"|[[Treat Fiends]]
|-
|style="border:none; background-color:{{Color3}}"|[[Meisterbogen]]
|style="border:none; background-color:{{Color3}}"|Drops [[Speed]] but [[Brave weapon|allows two strikes]], denies target a follow-up strike when initiating combat under player's control
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q4 2019#Legendary Heroes - Leif|Leif:  Unifier of Thracia summoning event]]
|-
|style="border:none; background-color:{{Color3}}"|[[Renowned Bow]]
|style="border:none; background-color:{{Color3}}"|Drops [[Speed]] but [[Brave weapon|allows two strikes when initiating combat]]
|style="border:none; background-color:{{Color3}}"|[[Marvelous Dream]]
|-
|style="border:none; background-color:{{Color3}}"|[[Guardian's Bow]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown for user's special skills, drops target's [[Attack (stat)|Attack]], [[Speed]], and [[Defense]] during combat if user is faster than target
|style="border:none; background-color:{{Color3}}"|[[Heavenly Witness]]
|-
|style="border:none; background-color:{{Color3}}"|[[Tanngrisnir]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] at all times, boosts user's stats during combat if bonus or extra-movement effect is active but slows special skill cooldown in those conditions
|style="border:none; background-color:{{Color3}}"|[[Glorious Gifts]]
|-
|style="border:none; background-color:{{Color3}}"|[[Mirage Longbow]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]], prevents target's follow-up strike if user is faster than target
|style="border:none; background-color:{{Color3}}"|[[A Star Is Born (Heroes)|A Star Is Born]]
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[Randgríðr]]
|style="border:none; background-color:{{Color3}}"|Deals [[bonus damage]] against armored targets, boosts user's [[Attack (stat)|Attack]], neutralizes user's penalties and lowers target's Attack and [[Defense]] during combat if target's [[Hit point|HP]] is full at start of combat
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q1 2020#Legendary Heroes - Chrom|Chrom:  Crowned Exalt summoning event]]
|}
 
===={{RedDaggerFEH}}{{BlueDaggerFEH}}{{GreenDaggerFEH}}{{ColorlessDaggerFEH}} Daggers====
All daggers reduce the [[Defense]] and [[Resistance]] on the target until the end of its next action unless otherwise specified.
{|align=center width="90%" border=1 class="cellpadding-3 sortable" style="border-spacing: 3px; {{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; color:#fff; width:30%;"|Skill
!style="border:none; color:#fff;"|Effect
!style="{{roundtr}}; border:none; color:#fff; width:25%"|In game since
|-
|style="border:none; background-color:{{Color3}}"|[[Iron Dagger]]
|style="border:none; background-color:{{Color3}}"|No other special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Steel Dagger]]
|style="border:none; background-color:{{Color3}}"|No other special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Silver Dagger]]
|style="border:none; background-color:{{Color3}}"|No other special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Silver Dagger+]]
|style="border:none; background-color:{{Color3}}"|No other special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Barb Shuriken]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills, debuff effect extended to all foes within two spaces
|style="border:none; background-color:{{Color3}}"|[[Rite of Frost]]
|-
|style="border:none; background-color:{{Color3}}"|[[Barb Shuriken+]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills, debuff effect extended to all foes within two spaces
|style="border:none; background-color:{{Color3}}"|[[Rite of Frost]]
|-
|style="border:none; background-color:{{Color3}}"|[[Smoke Dagger]]
|style="border:none; background-color:{{Color3}}"|Debuff effect extended to all foes within two spaces
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Smoke Dagger+]]
|style="border:none; background-color:{{Color3}}"|Debuff effect extended to all foes within two spaces
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Poison Dagger]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against infantry units, but will only debuff an infantry unit
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Poison Dagger+]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against infantry units, but will only debuff an infantry unit
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Rogue Dagger]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] for one turn
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Rogue Dagger+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] for one turn
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Seashell]]
|style="border:none; background-color:{{Color3}}"|Boosts user's stats at start of combat, but damages user at end of combat when initiating
|style="border:none; background-color:{{Color3}}"|[[Ylissean Summer]]
|-
|style="border:none; background-color:{{Color3}}"|[[Seashell+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's stats at start of combat, but damages user at end of combat when initiating
|style="border:none; background-color:{{Color3}}"|[[Ylissean Summer]]
|-
|style="border:none; background-color:{{Color3}}"|[[Dancer's Fan]]
|style="border:none; background-color:{{Color3}}"|Heals adjacent allies when initiating combat
|style="border:none; background-color:{{Color3}}"|[[Performing Arts]]
|-
|style="border:none; background-color:{{Color3}}"|[[Dancer's Fan+]]
|style="border:none; background-color:{{Color3}}"|Heals adjacent allies when initiating combat
|style="border:none; background-color:{{Color3}}"|[[Performing Arts]]
|-
|style="border:none; background-color:{{Color3}}"|[[Kitty Paddle]]
|style="border:none; background-color:{{Color3}}"|Deals [[effective damage]] against tome wielders, but will only debuff a user of a magic-dealing weapon skill type
|style="border:none; background-color:{{Color3}}"|[[Trick or Defeat!]]
|-
|style="border:none; background-color:{{Color3}}"|[[Kitty Paddle+]]
|style="border:none; background-color:{{Color3}}"|Deals [[effective damage]] against tome wielders, but will only debuff a user of a magic-dealing weapon skill type
|style="border:none; background-color:{{Color3}}"|[[Trick or Defeat!]]
|-
|style="border:none; background-color:{{Color3}}"|[[Kagami Mochi]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills, debuff effect extended to all foes within two spaces
|style="border:none; background-color:{{Color3}}"|[[Happy New Year!]]
|-
|style="border:none; background-color:{{Color3}}"|[[Kagami Mochi+]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills, debuff effect extended to all foes within two spaces
|style="border:none; background-color:{{Color3}}"|[[Happy New Year!]]
|-
|style="border:none; background-color:{{Color3}}"|[[Lethal Carrot]]
|style="border:none; background-color:{{Color3}}"|Drastically boosts damage output when triggering special attack, debuff effect extended to all foes within two spaces
|style="border:none; background-color:{{Color3}}"|[[Hares at the Fair]]
|-
|style="border:none; background-color:{{Color3}}"|[[Lethal Carrot+]]
|style="border:none; background-color:{{Color3}}"|Drastically boosts damage output when triggering special attack, debuff effect extended to all foes within two spaces
|style="border:none; background-color:{{Color3}}"|[[Hares at the Fair]]
|-
|style="border:none; background-color:{{Color3}}"|[[The Cleaner]]
|style="border:none; background-color:{{Color3}}"|Boosts user's damage output based on user's bonuses, debuff effect extended to all foes within two spaces
|style="border:none; background-color:{{Color3}}"|[[The King's Demise]]
|-
|style="border:none; background-color:{{Color3}}"|[[The Cleaner+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's damage output based on user's bonuses, debuff effect extended to all foes within two spaces
|style="border:none; background-color:{{Color3}}"|[[The King's Demise]]
|-
|style="border:none; background-color:{{Color3}}"|[[Starfish]]
|style="border:none; background-color:{{Color3}}"|Follow-up attack precedes counterattack if user is sufficiently injured, debuff effect extended to all foes within two spaces
|style="border:none; background-color:{{Color3}}"|[[A Sketchy Summer]]
|-
|style="border:none; background-color:{{Color3}}"|[[Starfish+]]
|style="border:none; background-color:{{Color3}}"|Follow-up attack precedes counterattack if user is sufficiently injured, debuff effect extended to all foes within two spaces
|style="border:none; background-color:{{Color3}}"|[[A Sketchy Summer]]
|-
|style="border:none; background-color:{{Color3}}"|[[Dusk Uchiwa]]
|style="border:none; background-color:{{Color3}}"|Deals [[bonus damage]] to cavalry units, nullifies skills that alter attack priority
|style="border:none; background-color:{{Color3}}"|[[Festival in Hoshido]]
|-
|style="border:none; background-color:{{Color3}}"|[[Dusk Uchiwa+]]
|style="border:none; background-color:{{Color3}}"|Deals [[bonus damage]] to cavalry units, nullifies skills that alter attack priority
|style="border:none; background-color:{{Color3}}"|[[Festival in Hoshido]]
|-
|style="border:none; background-color:{{Color3}}"|[[Cloud Maiougi]]
|style="border:none; background-color:{{Color3}}"|Deals [[bonus damage]] to dragon units, including colorless dragons, nullifies skills that alter attack priority
|style="border:none; background-color:{{Color3}}"|[[Festival in Hoshido]]
|-
|style="border:none; background-color:{{Color3}}"|[[Cloud Maiougi+]]
|style="border:none; background-color:{{Color3}}"|Deals [[bonus damage]] to dragon units, including colorless dragons, nullifies skills that alter attack priority
|style="border:none; background-color:{{Color3}}"|[[Festival in Hoshido]]
|-
|style="border:none; background-color:{{Color3}}"|[[Sky Maiougi]]
|style="border:none; background-color:{{Color3}}"|Deals [[bonus damage]] to armored units, nullifies skills that alter attack priority
|style="border:none; background-color:{{Color3}}"|[[Festival in Hoshido]]
|-
|style="border:none; background-color:{{Color3}}"|[[Sky Maiougi+]]
|style="border:none; background-color:{{Color3}}"|Deals [[bonus damage]] to armored units, nullifies skills that alter attack priority
|style="border:none; background-color:{{Color3}}"|[[Festival in Hoshido]]
|-
|style="border:none; background-color:{{Color3}}"|[[Bottled Juice]]
|style="border:none; background-color:{{Color3}}"|Slows enemy special-skill cooldown counts
|style="border:none; background-color:{{Color3}}"|[[The Land's Bounty]]
|-
|style="border:none; background-color:{{Color3}}"|[[Bottled Juice+]]
|style="border:none; background-color:{{Color3}}"|Slows enemy special-skill cooldown counts
|style="border:none; background-color:{{Color3}}"|[[The Land's Bounty]]
|-
|style="border:none; background-color:{{Color3}}"|[[Glittering Breath]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] during combat based on number of nearby allies, debuff effect extended to all foes within two spaces
|style="border:none; background-color:{{Color3}}"|[[Gifts of Winter]]
|-
|style="border:none; background-color:{{Color3}}"|[[Glittering Breath+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] during combat based on number of nearby allies, debuff effect extended to all foes within two spaces
|style="border:none; background-color:{{Color3}}"|[[Gifts of Winter]]
|-
|style="border:none; background-color:{{Color3}}"|[[Red-Hot Ducks]]
|style="border:none; background-color:{{Color3}}"|If user is faster than target, boosts damage output based on difference between [[Speed]] stats
|style="border:none; background-color:{{Color3}}"|[[Hostile Springs]]
|-
|style="border:none; background-color:{{Color3}}"|[[Red-Hot Ducks+]]
|style="border:none; background-color:{{Color3}}"|If user is faster than target, boosts damage output based on difference between [[Speed]] stats
|style="border:none; background-color:{{Color3}}"|[[Hostile Springs]]
|-
|style="border:none; background-color:{{Color3}}"|[[Splashy Bucket]]
|style="border:none; background-color:{{Color3}}"|Deals [[bonus damage]] to dragon units, including colorless dragons; nullifies effects that target lower defensive stat and allow [[staff]] skills to deal damage in same fashion as other weapons
|style="border:none; background-color:{{Color3}}"|[[Hostile Springs]]
|-
|style="border:none; background-color:{{Color3}}"|[[Splashy Bucket+]]
|style="border:none; background-color:{{Color3}}"|Greatly accelerates cooldown for special skills on first user phase only
|style="border:none; background-color:{{Color3}}"|[[Hostile Springs]]
|-
|style="border:none; background-color:{{Color3}}"|[[Ouch Pouch]]
|style="border:none; background-color:{{Color3}}"|Greatly accelerates cooldown for special skills on first user phase only
|style="border:none; background-color:{{Color3}}"|[[Hostile Springs]]
|-
|style="border:none; background-color:{{Color3}}"|[[Ouch Pouch+]]
|style="border:none; background-color:{{Color3}}"|Deals [[bonus damage]] to dragon units, including colorless dragons; nullifies effects that target lower defensive stat and allow [[staff]] skills to deal damage in same fashion as other weapons
|style="border:none; background-color:{{Color3}}"|[[Hostile Springs]]
|-
|style="border:none; background-color:{{Color3}}"|[[Pegasus Carrot]]
|style="border:none; background-color:{{Color3}}"|Deals [[bonus damage]] against armored targets, neutralizes user's status effects and follow-up denial skills if user has [[weapon triangle]] advantage
|style="border:none; background-color:{{Color3}}"|[[Regal Rabbits]]
|-
|style="border:none; background-color:{{Color3}}"|[[Pegasus Carrot+]]
|style="border:none; background-color:{{Color3}}"|Deals [[bonus damage]] against armored targets, neutralizes user's status effects and follow-up denial skills if user has [[weapon triangle]] advantage
|style="border:none; background-color:{{Color3}}"|[[Regal Rabbits]]
|-
|style="border:none; background-color:{{Color3}}"|[[Tropical Treats]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Resistance]] during combat if user has certain bonuses active, debuff effect extended to all foes within two spaces
|style="border:none; background-color:{{Color3}}"|[[Summer Returns]]
|-
|style="border:none; background-color:{{Color3}}"|[[Tropical Treats+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Resistance]] during combat if user has certain bonuses active, debuff effect extended to all foes within two spaces
|style="border:none; background-color:{{Color3}}"|[[Summer Returns]]
|-
|style="border:none; background-color:{{Color3}}"|[[Scallop Blade]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Speed]] during combat if target has an effect wearing off after its following action, debuff effect extended to all foes within two spaces
|style="border:none; background-color:{{Color3}}"|[[Summer Refreshes]]
|-
|style="border:none; background-color:{{Color3}}"|[[Scallop Blade+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Speed]] during combat if target has an effect wearing off after its following action, debuff effect extended to all foes within two spaces
|style="border:none; background-color:{{Color3}}"|[[Summer Refreshes]]
|-
|style="border:none; background-color:{{Color3}}"|[[Broadleaf Fan]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] based on total stat penalties on target, debuff effect extended to all foes within two spaces
|style="border:none; background-color:{{Color3}}"|[[Summer Refreshes]]
|-
|style="border:none; background-color:{{Color3}}"|[[Broadleaf Fan+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] based on total stat penalties on target, debuff effect extended to all foes within two spaces
|style="border:none; background-color:{{Color3}}"|[[Summer Refreshes]]
|-
|style="border:none; background-color:{{Color3}}"|[[Pumpkin-a-Box]]
|style="border:none; background-color:{{Color3}}"|Boosts user's stats, but deals recoil damage to user after combat, debuff effect extended to all foes within two spaces
|style="border:none; background-color:{{Color3}}"|[[Treat Fiends]]
|-
|style="border:none; background-color:{{Color3}}"|[[Pumpkin-a-Box+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's stats, but deals recoil damage to user after combat, debuff effect extended to all foes within two spaces
|style="border:none; background-color:{{Color3}}"|[[Treat Fiends]]
|-
|style="border:none; background-color:{{Color3}}"|[[Dragonslasher]]
|style="border:none; background-color:{{Color3}}"|Deals [[bonus damage]] against against dragon units, including colorless dragons; disables attack priority alteration; debuff effect extended to all foes within two spaces
|style="border:none; background-color:{{Color3}}"|[[Heavenly Witness]]
|-
|style="border:none; background-color:{{Color3}}"|[[Dragonslasher+]]
|style="border:none; background-color:{{Color3}}"|Deals [[bonus damage]] against against dragon units, including colorless dragons; disables attack priority alteration; debuff effect extended to all foes within two spaces
|style="border:none; background-color:{{Color3}}"|[[Heavenly Witness]]
|-
|style="border:none; background-color:{{Color3}}"|[[Minty Cane]]
|style="border:none; background-color:{{Color3}}"|Heals user if user damages target with strike; debuff effect extended to all foes within two spaces
|style="border:none; background-color:{{Color3}}"|[[Glorious Gifts]]
|-
|style="border:none; background-color:{{Color3}}"|[[Minty Cane+]]
|style="border:none; background-color:{{Color3}}"|Heals user if user damages target with strike; debuff effect extended to all foes within two spaces
|style="border:none; background-color:{{Color3}}"|[[Glorious Gifts]]
|-
|style="border:none; background-color:{{Color3}}"|[[Temari]]
|style="border:none; background-color:{{Color3}}"|Drops [[Defense]] and [[Resistance]] on enemies with sufficiently lower Resistance than user and adjacent to other enemies; debuff effect extended to all foes within two spaces
|style="border:none; background-color:{{Color3}}"|[[Renewed Spirit]]
|-
|style="border:none; background-color:{{Color3}}"|[[Temari+]]
|style="border:none; background-color:{{Color3}}"|Drops [[Defense]] and [[Resistance]] on enemies with sufficiently lower Resistance than user and adjacent to other enemies; debuff effect extended to all foes within two spaces
|style="border:none; background-color:{{Color3}}"|[[Renewed Spirit]]
|-
|style="border:none; background-color:{{Color3}}"|[[Peshkatz]]
|style="border:none; background-color:{{Color3}}"|Debuff effect extended to all foes within two spaces, applies similar buff effect to all allies within two spaces
|style="border:none; background-color:{{Color3}}"|[[Guided by a Dream]]
|-
|style="border:none; background-color:{{Color3}}"|[[Felicia's Plate]]
|style="border:none; background-color:{{Color3}}"|Debuff effect extended to all foes within two spaces, deals damage to lower of target's defensive stats
|style="border:none; background-color:{{Color3}}"|[[Love Abounds]]
|-
|style="border:none; background-color:{{Color3}}"|[[Saizo's Star]]
|style="border:none; background-color:{{Color3}}"|Debuff effect extended to all foes within two spaces, and to all four of targets' non-[[Hit point|HP]] stats, but requires user initiate combat
|style="border:none; background-color:{{Color3}}"|[[Truth of a Name]]
|-
|style="border:none; background-color:{{Color3}}"|[[Kagero's Dart]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Speed]] if user's Attack is higher than target's, debuff effect extended to all foes within two spaces
|style="border:none; background-color:{{Color3}}"|[[Truth of a Name]]
|-
|style="border:none; background-color:{{Color3}}"|[[Athame]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]] at all times, boosts user's [[Attack (stat)|Attack]] and [[Speed]] when target's [[Hit point|HP]] isn't full, user counterattacks initiating target's strike before target's first strike, debuff effect extended to all foes within two spaces
|style="border:none; background-color:{{Color3}}"|[[Cohort of the Dead]]
|-
|style="border:none; background-color:{{Color3}}"|[[Deathly Dagger]]
|style="border:none; background-color:{{Color3}}"|Deals an additonal 7 damage to target after user-initiated combat
|style="border:none; background-color:{{Color3}}"|[[Blazing Shadows]]
|-
|style="border:none; background-color:{{Color3}}"|[[Hoarfrost Knife]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown for user's special skills, astronomically boosts user's [[Defense]] during user-initiated combat against melee-wielding target and guarantees a follow-up strike if target can counter
|style="border:none; background-color:{{Color3}}"|[[A Way Home]]
|-
|style="border:none; background-color:{{Color3}}"|[[Sylgr]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] at all times, further boosts user's [[Attack (stat)|Attack]] and Speed if user is faster than target
|style="border:none; background-color:{{Color3}}"|[[Whispers of Death]]
|-
|style="border:none; background-color:{{Color3}}"|[[Lyfjaberg]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]], boosts user's [[Attack (stat)|Attack]] and [[Speed]] during user-initiated combat and prevents target from making follow-up strike if user's health is high, deals recoil damage alongside debuff effect
|style="border:none; background-color:{{Color3}}"|Book III launch
|-
|style="border:none; background-color:{{Color3}}"|[[Sæhrímnir]]
|style="border:none; background-color:{{Color3}}"|Deals [[bonus damage]] against [[beast]]-skill wielders, boost user's [[Attack (stat)|Attack]], drops target's Attack and [[Defense]] during combat based on difference between units' [[Resistance]]
|style="border:none; background-color:{{Color3}}"|[[A Season for Picnics]]
|-
|style="border:none; background-color:{{Color3}}"|[[Spy's Dagger]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Defense]] and [[Resistance]] of user and nearby allies for one turn, debuff effect extended to all foes within two spaces
|style="border:none; background-color:{{Color3}}"|[[Summer Refreshes]]
|-
|style="border:none; background-color:{{Color3}}"|[[Hunting Blade]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills, deals [[bonus damage]] against [[beast]] targets, boosts user's stats during combat if a nearby ally has higher value in a stat than user, debuff effect extended to all foes within two spaces
|style="border:none; background-color:{{Color3}}"|[[Omnicidal Witch]]
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[Constant Dagger]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] at all times, boosts user's [[Attack (stat)|Attack]] and Speed during any combat, denies target counterattacks while within two spaces of support partners, switches places with support partner if only one support partner is within two spaces, debuff effect extended to all foes within two spaces
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|[[On Dark Wings]]
|}
 
===={{RedBreathFEH}}{{BlueBreathFEH}}{{GreenBreathFEH}}{{ColorlessBreathFEH}} Breath====
{|align=center width="90%" border=1 class="cellpadding-3 sortable" style="border-spacing: 3px; {{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; color:#fff; width:30%;"|Skill
!style="border:none; color:#fff;"|Effect
!style="{{roundtr}}; border:none; color:#fff; width:25%"|In game since
|-
|style="border:none; background-color:{{Color3}}"|[[Fire Breath]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Fire Breath+]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Flametongue]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Flametongue+]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Lightning Breath]]
|style="border:none; background-color:{{Color3}}"|[[Range]] 1-2 on counterattacks, but slows cooldown for special skills
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Lightning Breath+]]
|style="border:none; background-color:{{Color3}}"|[[Range]] 1-2 on counterattacks, but slows cooldown for special skills
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Light Breath]]
|style="border:none; background-color:{{Color3}}"|When initiating combat, boosts [[Defense]] and [[Resistance]] of adjacent allies until the end of their own next actions
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Light Breath+]]
|style="border:none; background-color:{{Color3}}"|When initiating combat, boosts [[Defense]] and [[Resistance]] of adjacent allies until the end of their own next actions
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Dark Breath]]
|style="border:none; background-color:{{Color3}}"|After combat, lowers [[Attack (stat)|Attack]] and [[Speed]] of enemies within two spaces through their next actions
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Dark Breath+]]
|style="border:none; background-color:{{Color3}}"|After combat, lowers [[Attack (stat)|Attack]] and [[Speed]] of enemies within two spaces through their next actions
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Water Breath]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] on defensive phase, targets lower defensive stat if target wields a ranged weapon skill
|style="border:none; background-color:{{Color3}}"|[[Rite of Frost]]
|-
|style="border:none; background-color:{{Color3}}"|[[Water Breath+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] on defensive phase, targets lower defensive stat if target wields a ranged weapon skill
|style="border:none; background-color:{{Color3}}"|[[Rite of Frost]]
|-
|style="border:none; background-color:{{Color3}}"|[[Glittering Breath]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] during combat based on number of nearby allies, targets lower defensive stat if target wields a ranged weapon skill
|style="border:none; background-color:{{Color3}}"|[[Gifts of Winter]]
|-
|style="border:none; background-color:{{Color3}}"|[[Glittering Breath+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] during combat based on number of nearby allies, targets lower defensive stat if target wields a ranged weapon skill
|style="border:none; background-color:{{Color3}}"|[[Gifts of Winter]]
|-
|style="border:none; background-color:{{Color3}}"|[[Breath of Fog]]
|style="border:none; background-color:{{Color3}}"|Deals [[bonus damage]] to dragon units, including colorless dragons; heals user every other turn; targets lower defensive stat if target wields a ranged skill
|style="border:none; background-color:{{Color3}}"|[[The King's Demise]]
|-
|style="border:none; background-color:{{Color3}}"|[[Expiration]]
|style="border:none; background-color:{{Color3}}"|[[Range]] 1-2 on counterattacks, targets lower defensive stat if target wields a ranged skill
|style="border:none; background-color:{{Color3}}"|[[Blood and Snow]]
|-
|style="border:none; background-color:{{Color3}}"|[[Draconic Rage]]
|style="border:none; background-color:{{Color3}}"|Accelerates user's special skill cooldown, boosts user's [[Attack (stat)|Attack]] and [[Speed]] during combat if user has more allies than target, targets lower defensive stat if target wields a ranged skill
|style="border:none; background-color:{{Color3}}"|[[Adrift]]
|-
|style="border:none; background-color:{{Color3}}"|[[Great Flame]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]], disallows opponent follow-ups if user's [[Defense]] is significantly higher, targets lower defensive stat if target wields a ranged weapon skill
|style="border:none; background-color:{{Color3}}"|[[Fiery Resolve]]
|-
|style="border:none; background-color:{{Color3}}"|[[Summer's Breath]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]]; deals [[bonus damage]] to dragon units, including colorless dragons; accelerates cooldown for special skills when target initiates combat
|style="border:none; background-color:{{Color3}}"|[[A Sketchy Summer]]
|-
|style="border:none; background-color:{{Color3}}"|[[Breath of Blight]]
|style="border:none; background-color:{{Color3}}"|Neutralizes [[bonus damage]] targeting dragon units, deals wide-range damage on turn 4 and heals user based on number of targets hit, targets lower defensive stat if target wields a ranged weapon skill
|style="border:none; background-color:{{Color3}}"|[[A Sketchy Summer]]
|-
|style="border:none; background-color:{{Color3}}"|[[Divine Mist]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against dragon units, including colorless dragons; [[range]] 1-2 on defensive phase; targets lower defensive stat if target wields a ranged weapon skill
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q3 2018#Legendary Heroes - Tiki|Tiki:  Legendary Dragon summoning event]]
|-
|style="border:none; background-color:{{Color3}}"|[[Spirit Breath]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]], guarantees follow-up strike if user significantly out-Defenses target, targets lower defensive stat if target wields a ranged weapon skill
|style="border:none; background-color:{{Color3}}"|[[The Land's Bounty]]
|-
|style="border:none; background-color:{{Color3}}"|[[Fell Breath]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] at all times, boosts user's Attack and [[Resistance]] during combat against full-[[Hit point|HP]] target and denies such target a follow-up strike, targets lower defensive stat if target wields a ranged weapon skill
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q1 2019#Mythic Heroes - Duma|Duma:  God of Strength summoning event]]
|-
|style="border:none; background-color:{{Color3}}"|[[Demonic Breath]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] at all times, neutralizes user's penalties and boosts user's stats during combat if user has negative status or missing [[Hit point|HP]] at start, targets lower defensive stat if target wields a ranged weapon skill
|style="border:none; background-color:{{Color3}}"|[[A Father's Legacy]]
|-
|style="border:none; background-color:{{Color3}}"|[[Savage Breath]]
|style="border:none; background-color:{{Color3}}"|Boosts user's stats based on having fewer allies within user's proximity, with slight [[Attack (stat)|Attack]] boost on top of that, targets lower defensive stat if target wields a ranged weapon skill
|style="border:none; background-color:{{Color3}}"|[[A Home Unknown]]
|-
|style="border:none; background-color:{{Color3}}"|[[Razing Breath]]
|style="border:none; background-color:{{Color3}}"|Deals [[bonus damage]] against dragon units, including colorless dragons; counterattacks ranged strikes, targets lower defensive stat if target wields a ranged weapon skill
|style="border:none; background-color:{{Color3}}"|[[A Home Unknown]]
|-
|style="border:none; background-color:{{Color3}}"|[[Divine Breath]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] at all times; deals [[bonus damage]] against dragon units, including colorless dragons; boosts user's stats based on allies within close proximity who either wield or deal bonus damage against breath; targets lower defensive stat if target wields a ranged weapon skill
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q2 2019#Mythic Heroes - Naga|Naga:  Dragon Divinity summoning event]]
|-
|style="border:none; background-color:{{Color3}}"|[[Oracle's Breath]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]]; denies target's follow-up strike if user has a bonus granted to it by a skill such as a Rally or a Hone
|style="border:none; background-color:{{Color3}}"|[[Truth of a Name]]
|-
|style="border:none; background-color:{{Color3}}"|[[Sublime Surge]]
|style="border:none; background-color:{{Color3}}"|Neutralizes dragon-targeting [[bonus damage]] dealt to user; counterattacks ranged strikes, targets lower defensive stat if target wields a ranged weapon skill
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q3 2019#Mythic Heroes - Sothis|Sothis:  Girl on the Throne summoning event]]
|-
|style="border:none; background-color:{{Color3}}"|[[Ethereal Breath]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown for user's special skills; deals [[bonus damage]] against dragon units, including colorless dragons; user gains [[weapon triangle]] advantage over colorless targets; reduces damage from most area-of-effect special skills; targets lower defensive stat if target wields a ranged weapon skill
|style="border:none; background-color:{{Color3}}"|[[Where It Began]]
|-
|style="border:none; background-color:{{Color3}}"|[[Sun Dragonstone]]
|style="border:none; background-color:{{Color3}}"|Boosts user's stats during combat if target either initiates combat or lacks active bonuses; targets lower defensive stat if target wields a ranged weapon skill
|style="border:none; background-color:{{Color3}}"|[[Marvelous Dream]]
|-
|style="border:none; background-color:{{Color3}}"|[[Snow's Grace]]
|style="border:none; background-color:{{Color3}}"|Neutralizes anti-dragon [[bonus damage]] dealt against user, boosts user's [[Speed]] at all times, boosts user's stats during combat if user's [[Hit point|HP]] is half or higher at start, targets lower defensive stat if target wields a ranged weapon skill
|style="border:none; background-color:{{Color3}}"|[[Glorious Gifts]]
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[Frost Breath]]
|style="border:none; background-color:{{Color3}}"|Drops nearest enemy's stats at start of turn or when using [[Play]], targets lower defensive stat if target wields a ranged weapon skill
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|[[On Dark Wings]]
|}
 
===={{RedBeastFEH}}{{BlueBeastFEH}}{{GreenBeastFEH}}{{ColorlessBeastFEH}} Beast====
All beast weapons allow the user to transform if they are untransformed and not adjacent to any {{hover|human allies|''Human allies'' refers to any character that does not wield a breath or beast skill; variations of non-human characters wielding human weapons are treated as human allies for purposes of beast transformation}} at the start of the user phase, get a boost of +2 to their [[Attack (stat)|Attack]] on the turn they transform, and revert if they are transformed and adjacent to a human ally at the start of the user phase.  Although beast weapons themselves are colorblind as far as their positions on the weapon triangle goes, there are four subtypes of beast weapons, infantry, armor, cavalry, and flier; infantry weapons boost their damage output when triggering a special skill, armor weapons allow counterattack regardless of range, cavalry weapons drop the target's [[Attack (stat)|Attack]] and [[Defense]] during user-initiated combat and prevent the target from a follow-up strike, and flier weapons allow their user to move an additional space on the turn they transform.
{|align=center width="90%" border=1 class="cellpadding-3 sortable" style="border-spacing: 3px; {{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; color:#fff; width:30%;"|Skill
!style="border:none; color:#fff;"|Effect
!style="{{roundtr}}; border:none; color:#fff; width:25%"|In game since
|-
|style="border:none; background-color:{{Color3}}"|[[Whelp (Infantry)]]
|style="border:none; background-color:{{Color3}}"|No other special effect
|style="border:none; background-color:{{Color3}}"|[[Countdown]]
|-
|style="border:none; background-color:{{Color3}}"|[[Yearling (Infantry)]]
|style="border:none; background-color:{{Color3}}"|No other special effect
|style="border:none; background-color:{{Color3}}"|[[Countdown]]
|-
|style="border:none; background-color:{{Color3}}"|[[Adult (Infantry)]]
|style="border:none; background-color:{{Color3}}"|No other special effect
|style="border:none; background-color:{{Color3}}"|[[Countdown]]
|-
|style="border:none; background-color:{{Color3}}"|[[Wolf Queen Fang]]<br><small>(Infantry skill)</small>
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills, boosts user's [[Attack (stat)|Attack]] and [[Speed]] during combat based on nearby allies
|style="border:none; background-color:{{Color3}}"|[[Countdown]]
|-
|style="border:none; background-color:{{Color3}}"|[[Wolfskin Fang]]<br><small>(Infantry skill)</small>
|style="border:none; background-color:{{Color3}}"|Drops [[Speed]] but [[Brave weapon|allows two strikes]]
|style="border:none; background-color:{{Color3}}"|[[A King's Worth]]
|-
|style="border:none; background-color:{{Color3}}"|[[Wolfpup Fang]]<br><small>(Infantry skill)</small>
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]], greatly accelerates user's and support partner's cooldown of special skills at start of first user phase
|style="border:none; background-color:{{Color3}}"|[[A King's Worth]]
|-
|style="border:none; background-color:{{Color3}}"|[[Sabertooth Fang]]<br><small>(Infantry skill)</small>
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]], reduces stats on nearby enemies when involved in a movement-type assist skill
|style="border:none; background-color:{{Color3}}"|[[Realm of the Dead]]
|-
|style="border:none; background-color:{{Color3}}"|[[Whelp (Armored)]]
|style="border:none; background-color:{{Color3}}"|No other special effect
|style="border:none; background-color:{{Color3}}"|[[Realm of the Dead]]
|-
|style="border:none; background-color:{{Color3}}"|[[Yearling (Armored)|Yearling (Arm.)]]
|style="border:none; background-color:{{Color3}}"|No other special effect
|style="border:none; background-color:{{Color3}}"|[[Realm of the Dead]]
|-
|style="border:none; background-color:{{Color3}}"|[[Adult (Armored)]]
|style="border:none; background-color:{{Color3}}"|No other special effect
|style="border:none; background-color:{{Color3}}"|[[Realm of the Dead]]
|-
|style="border:none; background-color:{{Color3}}"|[[Lion King Fang]]<br><small>(Armor skill)</small>
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)]], boosts user's stats further when target initiates combat
|style="border:none; background-color:{{Color3}}"|[[Realm of the Dead]]
|-
|style="border:none; background-color:{{Color3}}"|[[Whelp (Cavalry)]]
|style="border:none; background-color:{{Color3}}"|No other special effect
|style="border:none; background-color:{{Color3}}"|[[A King's Worth]]
|-
|style="border:none; background-color:{{Color3}}"|[[Yearling (Cavalry)]]
|style="border:none; background-color:{{Color3}}"|No other special effect
|style="border:none; background-color:{{Color3}}"|[[A King's Worth]]
|-
|style="border:none; background-color:{{Color3}}"|[[Adult (Cavalry)]]
|style="border:none; background-color:{{Color3}}"|No other special effect
|style="border:none; background-color:{{Color3}}"|[[A King's Worth]]
|-
|style="border:none; background-color:{{Color3}}"|[[Kitsune Fang]]<br><small>(Cavalry skill)</small>
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]], boosts nearby allies' stats based on user's bonuses
|style="border:none; background-color:{{Color3}}"|[[A King's Worth]]
|-
|style="border:none; background-color:{{Color3}}"|[[Foxkit Fang]]<br><small>(Cavalry skill)</small>
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]], boosts user's stats by difference between user's and target's stats if user's Resistance is higher and target attacks at melee range
|style="border:none; background-color:{{Color3}}"|[[A King's Worth]]
|-
|style="border:none; background-color:{{Color3}}"|[[Taguel Fang]]<br><small>(Cavalry skill)</small>
|style="border:none; background-color:{{Color3}}"|Deals [[bonus damage]] to cavalry targets, boosts user's stats during combat if not adjacent to a human ally
|style="border:none; background-color:{{Color3}}"|[[A King's Worth]]
|-
|style="border:none; background-color:{{Color3}}"|[[Brazen Cat Fang]]<br><small>(Cavalry skill)</small>
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]], further boosts user's [[Attack (stat)|Attack]] and Speed when not adjacent to any allies
|style="border:none; background-color:{{Color3}}"|[[Realm of the Dead]]
|-
|style="border:none; background-color:{{Color3}}"|[[Covert Cat Fang]]<br><small>(Cavalry skill)</small>
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]], further boosts user's [[Attack (stat)|Attack]] and Defense to user and nearby allies when user has nearby allies
|style="border:none; background-color:{{Color3}}"|[[Realm of the Dead]]
|-
|style="border:none; background-color:{{Color3}}"|[[Bunny Fang]]<br><small>(Cavalry skill)</small>
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]], deals [[bonus damage]] to cavalry targets, accelerates user's special skill cooldown if sufficiently injured
|style="border:none; background-color:{{Color3}}"|[[Truth of a Name]]
|-
|style="border:none; background-color:{{Color3}}"|[[New Foxkit Fang]]<br><small>(Cavalry skill)</small>
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown for special skills, boosts damage output and reduces damage taken based on difference between user's and target's [[Resistance]]
|style="border:none; background-color:{{Color3}}"|[[Renewed Spirit]]
|-
|style="border:none; background-color:{{Color3}}"|[[Guardian Fang]]<br><small>(Cavalry skill)</small>
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]], boosts damage output and reduces damage taken based on difference between user's and target's Speed
|style="border:none; background-color:{{Color3}}"|[[Renewed Spirit]]
|-
|style="border:none; background-color:{{Color3}}"|[[Hatchling (Flier)]]
|style="border:none; background-color:{{Color3}}"|No other special effect
|style="border:none; background-color:{{Color3}}"|[[Countdown]]
|-
|style="border:none; background-color:{{Color3}}"|[[Fledgling (Flier)]]
|style="border:none; background-color:{{Color3}}"|No other special effect
|style="border:none; background-color:{{Color3}}"|[[Countdown]]
|-
|style="border:none; background-color:{{Color3}}"|[[Adult (Flier)]]
|style="border:none; background-color:{{Color3}}"|No other special effect
|style="border:none; background-color:{{Color3}}"|[[Countdown]]
|-
|style="border:none; background-color:{{Color3}}"|[[Hawk King Claw]]<br><small>(Flier skill)</small>
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] at all times, guarantees follow-up strike if initiating attack against full [[Hit point|HP]] target
|style="border:none; background-color:{{Color3}}"|[[Countdown]]
|-
|style="border:none; background-color:{{Color3}}"|[[Raven King Beak]]<br><small>(Flier skill)</small>
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] at all times, boosts damage output against slower targets based on Speed different between user and target
|style="border:none; background-color:{{Color3}}"|[[Countdown]]
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[Heron Wing]]<br><small>(Flier skill)</small>
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] at all times, restores [[Hit point|HP]] to nearby allies
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|[[Countdown]]
|}
 
===Other===
The below weapon skill exists in multiple different forms, and can be adapted to multiple different situations.
{|align=center width="90%" border=1 class="cellpadding-3 sortable" style="border-spacing: 3px; {{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; color:#fff; width:30%;"|Skill
!style="border:none; color:#fff;"|Effect
!style="{{roundtr}}; border:none; color:#fff; width:25%"|In game since
|-
|style="border:none; background-color:{{Color3}}"|[[Umbra Burst]]
|style="border:none; background-color:{{Color3}}"|Allows counterattack regardless of range, deals minimum 1 [[damage]]
|style="border:none; background-color:{{Color3}}"|[[Truth of a Name]]
|}
 
==[[File:Is feh skill support.png|15px]] Assist skills==
{|align=center width="90%" border=1 class="cellpadding-3 sortable" style="border-spacing: 3px; {{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; color:#fff; width:30%;"|Skill
!style="border:none; color:#fff;"|Effect
!style="{{roundtr}}; border:none; color:#fff; width:25%"|In game since
|-
|style="border:none; background-color:{{Color3}}"|[[Heal]]
|style="border:none; background-color:{{Color3}}"|Restores 5 [[Hit point|HP]] to adjacent target
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Mend]]
|style="border:none; background-color:{{Color3}}"|Restores 10 [[Hit point|HP]] to adjacent target
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Physic]]
|style="border:none; background-color:{{Color3}}"|Restores 8 [[Hit point|HP]] to an ally with one space between ally and user
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Physic+]]
|style="border:none; background-color:{{Color3}}"|Restores 8-([[Attack (stat)|Attack]] / 2) [[Hit point|HP]] to an ally with one space between ally and user
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Recover]]
|style="border:none; background-color:{{Color3}}"|Restores 15 [[Hit point|HP]] to adjacent target, but slows cooldown for special skills
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Recover+]]
|style="border:none; background-color:{{Color3}}"|Restores 15 [[Hit point|HP]] to adjacent target, but slows cooldown for special skills
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Reconcile]]
|style="border:none; background-color:{{Color3}}"|Restores 7 [[Hit point|HP]] to both adjacent target and user
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Martyr]]
|style="border:none; background-color:{{Color3}}"|Restores [[Hit point|HP]] to both adjacent target and user proportional to user's suffered damage, but also slows cooldown for special sklls
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Martyr+]]
|style="border:none; background-color:{{Color3}}"|Restores [[Hit point|HP]] to both adjacent target and user proportional to user's suffered damage, but also slows cooldown for special sklls
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Rehabilitate]]
|style="border:none; background-color:{{Color3}}"|Restores at least 7 [[Hit point|HP]] to adjacent target, and may restore more if its HP is below half, but also slows cooldown for special skills
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Rehabilitate+]]
|style="border:none; background-color:{{Color3}}"|Restores at least 7 [[Hit point|HP]] to adjacent target, and may restore more if its HP is below half, but also slows cooldown for special skills
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Restore]]
|style="border:none; background-color:{{Color3}}"|Restores 8 [[Hit point|HP]], neutralizes penalties and negative status effects on target
|style="border:none; background-color:{{Color3}}"|[[Snow and Ash]]
|-
|style="border:none; background-color:{{Color3}}"|[[Restore+]]
|style="border:none; background-color:{{Color3}}"|Restores [[Hit point|HP]] based on user's [[Attack (stat)|Attack]], neutralizes penalties and negative status effects on target
|style="border:none; background-color:{{Color3}}"|[[Snow and Ash]]
|-
|style="border:none; background-color:{{Color3}}"|[[Swap]]
|style="border:none; background-color:{{Color3}}"|Switches places with adjacent target
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Future Vision]]
|style="border:none; background-color:{{Color3}}"|Switches places with and refreshes adjacent target
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q1 2018#Legendary Heroes - Lucina|Lucina:  Glorious Archer summoning event]]
|-
|style="border:none; background-color:{{Color3}}"|[[Shove]]
|style="border:none; background-color:{{Color3}}"|Push adjacent target one space away
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Smite]]
|style="border:none; background-color:{{Color3}}"|Push adjacent target two spaces away
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Draw Back]]
|style="border:none; background-color:{{Color3}}"|Moves user one space away from target ally, then moves target ally into user's previous spot
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Reposition]]
|style="border:none; background-color:{{Color3}}"|Moves adjacent target to other side of user
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[To Change Fate!]]
|style="border:none; background-color:{{Color3}}"|Moves adjacent target to other side of user and refreshes adjacent target, adjacent target's and Pair Up ally's [[Attack (stat)|Attack]] boosted for turn but cannot use or be targeted by assist skills through following action
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q1 2020#Legendary Heroes - Chrom|Chrom:  Crowned Exalt summoning event]]
|-
|style="border:none; background-color:{{Color3}}"|[[Pivot]]
|style="border:none; background-color:{{Color3}}"|User moves to opposite side of adjacent target
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Rally Attack]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent target's [[Attack (stat)|Attack]] until end of turn
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Rally Up Attack|Rally Up Atk]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]] on target and allies nearby target until end of turn
|style="border:none; background-color:{{Color3}}"|[[A Way Home]]
|-
|style="border:none; background-color:{{Color3}}"|[[Rally Up Attack+|Rally Up Atk+]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]] on target and allies nearby target until end of turn
|style="border:none; background-color:{{Color3}}"|[[A Way Home]]
|-
|style="border:none; background-color:{{Color3}}"|[[Rally Speed]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent target's [[Speed]] until end of turn
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Rally Defense]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent target's [[Defense]] until end of turn
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Rally Resistance]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent target's [[Resistance]] until end of turn
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Rally Up Resistance|Rally Up Res]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Resistance]] on target and allies nearby target until end of turn
|style="border:none; background-color:{{Color3}}"|[[A Father's Legacy]]
|-
|style="border:none; background-color:{{Color3}}"|[[Rally Up Resistance+|Rally Up Res+]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Resistance]] on target and allies nearby target until end of turn
|style="border:none; background-color:{{Color3}}"|[[A Father's Legacy]]
|-
|style="border:none; background-color:{{Color3}}"|[[Rally Attack/Speed|Rally Atk/Spd]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent target's [[Attack (stat)|Attack]] and [[Speed]] until end of turn
|style="border:none; background-color:{{Color3}}"|[[Bridal Blessings]]
|-
|style="border:none; background-color:{{Color3}}"|[[Rally Attack/Speed+|Rally Atk/Spd+]]
|style="border:none; background-color:{{Color3}}"|Greatly boosts adjacent target's [[Attack (stat)|Attack]] and [[Speed]] until end of turn
|style="border:none; background-color:{{Color3}}"|[[Realm of the Dead]]
|-
|style="border:none; background-color:{{Color3}}"|[[Rally Attack/Defense|Rally Atk/Def]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent target's [[Attack (stat)|Attack]] and [[Defense]] until end of turn
|style="border:none; background-color:{{Color3}}"|[[Nohrian Summer]]
|-
|style="border:none; background-color:{{Color3}}"|[[Rally Attack/Resistance+|Rally Atk/Res+]]
|style="border:none; background-color:{{Color3}}"|Greatly boosts adjacent target's [[Attack (stat)|Attack]] and [[Defense]] until end of turn
|style="border:none; background-color:{{Color3}}"|[[Glorious Gifts]]
|-
|style="border:none; background-color:{{Color3}}"|[[Rally Attack/Resistance|Rally Atk/Res]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent target's [[Attack (stat)|Attack]] and [[Speed]] until end of turn
|style="border:none; background-color:{{Color3}}"|[[Nohrian Summer]]
|-
|style="border:none; background-color:{{Color3}}"|[[Rally Attack/Resistance+|Rally Atk/Res+]]
|style="border:none; background-color:{{Color3}}"|Greatly boosts adjacent target's [[Attack (stat)|Attack]] and [[Resistance]] until end of turn
|style="border:none; background-color:{{Color3}}"|[[Glorious Gifts]]
|-
|style="border:none; background-color:{{Color3}}"|[[Rally Speed/Defense|Rally Spd/Def]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent target's [[Speed]] and [[Defense]] until end of turn
|style="border:none; background-color:{{Color3}}"|[[Diabolical Bloodline]]
|-
|style="border:none; background-color:{{Color3}}"|[[Rally Speed/Defense+|Rally Spd/Def+]]
|style="border:none; background-color:{{Color3}}"|Greatly boosts adjacent target's [[Speed]] and [[Defense]] until end of turn
|style="border:none; background-color:{{Color3}}"|[[Seeping Poison]]
|-
|style="border:none; background-color:{{Color3}}"|[[Rally Speed/Resistance|Rally Spd/Res]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent target's [[Speed]] and [[Resistance]] until end of turn
|style="border:none; background-color:{{Color3}}"|[[World of Holy War]]
|-
|style="border:none; background-color:{{Color3}}"|[[Rally Speed/Resistance+|Rally Spd/Res+]]
|style="border:none; background-color:{{Color3}}"|Greatly boosts adjacent target's [[Speed]] and [[Resistance]] until end of turn
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q2 2019#Legendary Heroes - Eliwood|Eliwood:  Blazing Knight summoning event]]
|-
|style="border:none; background-color:{{Color3}}"|[[Rally Defense/Resistance|Rally Def/Res]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent target's [[Defense]] and [[Resistance]] until end of turn
|style="border:none; background-color:{{Color3}}"|[[Echoes of Mystery]]
|-
|style="border:none; background-color:{{Color3}}"|[[Rally Defense/Resistance+|Rally Def/Res+]]
|style="border:none; background-color:{{Color3}}"|Greatly boosts adjacent target's [[Defense]] and [[Resistance]] until end of turn
|style="border:none; background-color:{{Color3}}"|[[Greil's Devoted]]
|-
|style="border:none; background-color:{{Color3}}"|[[Ardent Sacrifice]]
|style="border:none; background-color:{{Color3}}"|Heals 10 [[Hit point|HP]] to adjacent target at cost of up to 10 of user's HP; user's HP cannot reach 0 in this fashion
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Sacrifice]]
|style="border:none; background-color:{{Color3}}"|Turns penalties on adjacent target into bonuses, heals target's [[Hit point|HP]] based on user's HP at cost of leaving user with 1 HP
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Harsh Command]]
|style="border:none; background-color:{{Color3}}"|Turns penalties on adjacent target into bonuses
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Reciprocal Aid]]
|style="border:none; background-color:{{Color3}}"|Switches adjacent target's current [[Hit point|HP]] with that of user, but cannot be used to break HP caps
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Dance]]
|style="border:none; background-color:{{Color3}}"|Allows target to take another action; cannot be used on a target with another refreshing skill
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Gentle Dream]]
|style="border:none; background-color:{{Color3}}"|Allows target to take another action, boosts target's stats and those of non-user allies in cardinal directions from target, allows affected allies to move adjacent to allies within two spaces; cannot be used on a target with another refreshing skill
|style="border:none; background-color:{{Color3}}"|[[The Dream]]
|-
|style="border:none; background-color:{{Color3}}"|[[Frightful Dream]]
|style="border:none; background-color:{{Color3}}"|Allows target to take another action, drops enemies' stats in cardinal directions from user and target through their following actions, accelerates those enemies' special skill cooldown counts while previous effect is active; cannot be used on a target with another refreshing skill
|style="border:none; background-color:{{Color3}}"|[[The Dream]]
|-
|style="border:none; background-color:{{Color3}}"|[[Sing]]
|style="border:none; background-color:{{Color3}}"|Allows target to take another action; cannot be used on a target with another refreshing skill
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Gray Waves]]
|style="border:none; background-color:{{Color3}}"|Allows target to take another action, and boosts target's [[movement]] if target is a cavalry or flight unit; cannot be used on a target with another refreshing skill
|style="border:none; background-color:{{Color3}}"|[[New Year's Wish]]
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[Play]]
|style="border:none; background-color:{{Color3}}"|Allows target to take another action; cannot be used on a target with another refreshing skill
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|[[On Dark Wings]]
|}


==[[File:Is feh skill special.png|15px]] Special skills==
==[[File:Is feh skill special.png|15px]] Special skills==
{|align=center width="90%" border=1 class="cellpadding-3 sortable" style="border-spacing: 3px; {{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
{{main|/Special skills}}
!style="{{roundtl}}; border:none; color:#fff; width:30%;"|Skill
!style="border:none; color:#fff;"|Effect
!style="{{roundtr}}; border:none; color:#fff; width:25%"|In game since
|-
|style="border:none; background-color:{{Color3}}"|[[Aether]]
|style="border:none; background-color:{{Color3}}"|Combines effects of Sol and Luna
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Radiant Aether]]
|style="border:none; background-color:{{Color3}}"|Combines effects of Sol and Luna; cools down faster than Aether and doesn't require Aether as prerequsite
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q1 2018#Legendary Heroes:  Ike|Ike:  Legendary Vanguard summoning event]]
|-
|style="border:none; background-color:{{Color3}}"|[[Night Sky]]
|style="border:none; background-color:{{Color3}}"|Boosts damage dealt
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Glimmer]]
|style="border:none; background-color:{{Color3}}"|Boosts damage dealt; cools down faster than Night Sky
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Astra (skill)|Astra]]
|style="border:none; background-color:{{Color3}}"|Boosts damage dealt; effect tripled compared to Night Sky
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Regnal Astra]]
|style="border:none; background-color:{{Color3}}"|Boosts damage dealt based on percentage of user's [[Speed]]
|style="border:none; background-color:{{Color3}}"|[[World of Holy War]]
|-
|style="border:none; background-color:{{Color3}}"|[[Imperial Astra]]
|style="border:none; background-color:{{Color3}}"|Boosts damage dealt based on percentage of user's [[Speed]]
|style="border:none; background-color:{{Color3}}"|[[Gullinkambi]]
|-
|style="border:none; background-color:{{Color3}}"|[[Daylight]]
|style="border:none; background-color:{{Color3}}"|Heals user by some of the damage dealt
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Noontime]]
|style="border:none; background-color:{{Color3}}"|Heals user by some of the damage dealt; cools down faster than Daylight
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Sirius (skill)|Sirius]]
|style="border:none; background-color:{{Color3}}"|Boosts damage dealt based on user's [[Speed]], heals user by some of the damage dealt
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q3 2019#Mythic Heroes - Sothis|Sothis:  Girl on the Throne summoning event]]
|-
|style="border:none; background-color:{{Color3}}"|[[Sol (skill)|Sol]]
|style="border:none; background-color:{{Color3}}"|Heals user by some of the damage dealt; heals more than Daylight
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[New Moon]]
|style="border:none; background-color:{{Color3}}"|Applies damage as if target had a reduction in their [[Defense]] and [[Resistance]]
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Moonbow]]
|style="border:none; background-color:{{Color3}}"|Applies damage as if target had a reduction in their [[Defense]] and [[Resistance]]; cools down faster than New Moon
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Lunar Flash]]
|style="border:none; background-color:{{Color3}}"|Applies damage as if target had a reduction in their [[Defense]] and [[Resistance]], and also boosts damage output based on user's [[Speed]]
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q2 2019#Legendary Heroes - Alm|Alm:  Saint-King summoning event]]
|-
|style="border:none; background-color:{{Color3}}"|[[Luna (skill)|Luna]]
|style="border:none; background-color:{{Color3}}"|Applies damage as if target had a reduction in their [[Defense]] and [[Resistance]]; damage increased compared to New Moon
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Black Luna]]
|style="border:none; background-color:{{Color3}}"|Applies damage as if target had a reduction in their [[Defense]] and [[Resistance]]; damage increased compared to Luna
|style="border:none; background-color:{{Color3}}"|[[Diabolical Bloodline]]
|-
|style="border:none; background-color:{{Color3}}"|[[Retribution (skill)|Retribution]]
|style="border:none; background-color:{{Color3}}"|Boosts damage dealt based on damage user has taken
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Reprisal]]
|style="border:none; background-color:{{Color3}}"|Boosts damage dealt based on damage user has taken; cools down faster than Retribution
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Vengeance (skill)|Vengeance]]
|style="border:none; background-color:{{Color3}}"|Boosts damage dealt based on damage user has taken; effect increased compared to Retribution
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Dragon Gaze]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]]
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Draconic Aura]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]]; cools down faster than Dragon Gaze
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Fire Emblem (skill)|Fire Emblem]]
|style="border:none; background-color:{{Color3}}"|Boosts damage dealt, and temporarily boosts user's and allies' stats
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q3 2018#Legendary Heroes - Marth|Marth:  Hero-King summoning event]]
|-
|style="border:none; background-color:{{Color3}}"|[[Ruptured Sky]]
|style="border:none; background-color:{{Color3}}"|Boosts damage dealt based on target's [[Attack (stat)|Attack]]; boosts effect against non-human target
|style="border:none; background-color:{{Color3}}"|[[Cohort of the Dead]]
|-
|style="border:none; background-color:{{Color3}}"|[[Dragon Fang]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]]; effect increased compared to Dragon Gaze
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Glowing Ember]]
|style="border:none; background-color:{{Color3}}"|Boosts damage dealt based on part of target's [[Defense]]
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Bonfire]]
|style="border:none; background-color:{{Color3}}"|Boosts damage dealt based on part of target's [[Defense]]; cools down faster than Glowing Ember
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Blue Flame]]
|style="border:none; background-color:{{Color3}}"|Boosts user's damage output, drastic increase when adjacent to ally
|style="border:none; background-color:{{Color3}}"|[[Brave Redux]]
|-
|style="border:none; background-color:{{Color3}}"|[[Ignis]]
|style="border:none; background-color:{{Color3}}"|Boosts damage dealt based on part of target's [[Defense]]; Defense portion used higher than Glowing Ember
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Twin Blades]]
|style="border:none; background-color:{{Color3}}"|Boosts damage dealt based on percentage of user's [[Defense]], restores [[Hit point|HP]] based on damage output
|style="border:none; background-color:{{Color3}}"|[[Renewed Spirit]]
|-
|style="border:none; background-color:{{Color3}}"|[[Chilling Wind]]
|style="border:none; background-color:{{Color3}}"|Boosts damage dealt based on part of target's [[Resistance]]
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Iceberg]]
|style="border:none; background-color:{{Color3}}"|Boosts damage dealt based on part of target's [[Resistance]]; cools down faster than Chilling Wind
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Twin Blades]]
|style="border:none; background-color:{{Color3}}"|Boosts damage dealt based on percentage of user's [[Resistance]], nullifies non-special skills on both user and target that reduce damage by percentages
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q4 2019#Mythic Heroes - Altina|Altina:  Dawn's Trueblade summoning event]]
|-
|style="border:none; background-color:{{Color3}}"|[[Glacies]]
|style="border:none; background-color:{{Color3}}"|Boosts damage dealt based on part of target's [[Resistance]]; Resistance portion used higher than Chilling Wind
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Rising Flame]]
|style="border:none; background-color:{{Color3}}"|Before combat, foes near target take damage
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Growing Flame]]
|style="border:none; background-color:{{Color3}}"|Before combat, foes near target take damage; radius increased compared to Rising Flame
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Blazing Flame]]
|style="border:none; background-color:{{Color3}}"|Before combat, foes near target take damage; damage output increased over Rising Flame
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Rising Wind]]
|style="border:none; background-color:{{Color3}}"|Before combat, foes near target take damage
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Growing Wind]]
|style="border:none; background-color:{{Color3}}"|Before combat, foes near target take damage; radius increased compared to Rising Wind
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Blazing Wind]]
|style="border:none; background-color:{{Color3}}"|Before combat, foes near target take damage; damage output increased over Rising Wind
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Rising Thunder]]
|style="border:none; background-color:{{Color3}}"|Before combat, foes near target take damage
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Growing Thunder]]
|style="border:none; background-color:{{Color3}}"|Before combat, foes near target take damage; radius increased compared to Rising Thunder
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Blazing Thunder]]
|style="border:none; background-color:{{Color3}}"|Before combat, foes near target take damage; damage output increased over Rising Thunder
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Rising Light]]
|style="border:none; background-color:{{Color3}}"|Before combat, foes near target take damage
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Growing Light]]
|style="border:none; background-color:{{Color3}}"|Before combat, foes near target take damage; radius increased compared to Rising Light
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Blazing Light]]
|style="border:none; background-color:{{Color3}}"|Before combat, foes near target take damage; damage output increased over Rising Light
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Buckler]]
|style="border:none; background-color:{{Color3}}"|Reduces damage done to user at [[range]] 1
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Escutcheon]]
|style="border:none; background-color:{{Color3}}"|Reduces damage done to user at [[range]] 1; cools down faster than Buckler
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Pavise]]
|style="border:none; background-color:{{Color3}}"|Reduces damage done to user at [[range]] 1; damage reduction increased over Buckler
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Holy Vestments]]
|style="border:none; background-color:{{Color3}}"|Reduces damage done to user at [[range]] 2
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Sacred Cowl]]
|style="border:none; background-color:{{Color3}}"|Reduces damage done to user at [[range]] 2; cools down faster than Holy Vestments
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Aegis]]
|style="border:none; background-color:{{Color3}}"|Reduces damage done to user at [[range]] 2; damage reduction increased over Holy Vestments
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Ice Mirror]]
|style="border:none; background-color:{{Color3}}"|Reduces damage done to user at [[range]] 2, boosts user's next strike damage output by damage reduced; former effect resembles Sacred Cowl despite being enhanced Aegis
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Miracle]]
|style="border:none; background-color:{{Color3}}"|Survive lethal attacks if user has more than 1 [[Hit point|HP]] remaining
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Imbue]]
|style="border:none; background-color:{{Color3}}"|Increases healing output by 10 when healing target with a staff
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Heavenly Light]]
|style="border:none; background-color:{{Color3}}"|Restores 10 [[Hit point|HP]] to all other allies when healing one with a staff
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Kindled-Fire Balm]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]] for all allies when healing one with a staff
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Swift-Winds Balm]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Speed]] for all allies when healing one with a staff
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Solid-Earth Balm]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Defense]] for all allies when healing one with a staff
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Still-Water Balm]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Resistance]] for all allies when healing one with a staff
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Windfire Balm]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]] and [[Speed]] for all allies when healing one with a staff
|style="border:none; background-color:{{Color3}}"|[[Arrival of the Brave]]
|-
|style="border:none; background-color:{{Color3}}"|[[Windfire Balm+]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]] and [[Speed]] for all allies when healing one with a staff
|style="border:none; background-color:{{Color3}}"|[[Arrival of the Brave]]
|-
|style="border:none; background-color:{{Color3}}"|[[Earthfire Balm]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]] and [[Defense]] for all allies when healing one with a staff
|style="border:none; background-color:{{Color3}}"|[[New Year's Wish]]
|-
|style="border:none; background-color:{{Color3}}"|[[Earthfire Balm+]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]] and [[Defense]] for all allies when healing one with a staff
|style="border:none; background-color:{{Color3}}"|[[New Year's Wish]]
|-
|style="border:none; background-color:{{Color3}}"|[[Fireflood Balm]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]] and [[Resistance]] for all allies when healing one with a staff
|style="border:none; background-color:{{Color3}}"|[[Hostile Springs]]
|-
|style="border:none; background-color:{{Color3}}"|[[Fireflood Balm+]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]] and [[Resistance]] for all allies when healing one with a staff
|style="border:none; background-color:{{Color3}}"|[[Hostile Springs]]
|-
|style="border:none; background-color:{{Color3}}"|[[Earthwater Balm]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Defense]] and [[Resistance]] for all allies when healing one with a staff
|style="border:none; background-color:{{Color3}}"|[[Brave Redux]]
|-
|style="border:none; background-color:{{Color3}}"|[[Earthwater Balm+]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Defense]] and [[Resistance]] for all allies when healing one with a staff
|style="border:none; background-color:{{Color3}}"|[[Brave Redux]]
|-
|style="border:none; background-color:{{Color3}}"|[[Galeforce]]
|style="border:none; background-color:{{Color3}}"|Allows user to take another action after combat once per turn
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Njörun's Zeal]]
|style="border:none; background-color:{{Color3}}"|Allows user to take another action after combat once per turn, but reduces movement of user and [[Pair Up]] partner for that action
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q4 2019#Legendary Heroes - Leif|Leif:  Unifier of Thracia summoning event]]
|-
|style="border:none; background-color:{{Color3}}"|[[Umbra Blast]]
|style="border:none; background-color:{{Color3}}"|Deals slight post-combat area-of-effect damage and switches places with immediate target
|style="border:none; background-color:{{Color3}}"|[[Truth of a Name]]
|-
|style="border:none; background-color:{{Color3}}"|[[Umbra Eruption]]
|style="border:none; background-color:{{Color3}}"|Deals moderate post-combat area-of-effect damage and switches places with immediate target
|style="border:none; background-color:{{Color3}}"|[[Truth of a Name]]
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[Umbra Calamity]]
|style="border:none; background-color:{{Color3}}"|Deals significant post-combat area-of-effect damage and switches places with immediate target
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|[[Truth of a Name]]
|}


==Passive skills==
==Passive skills==
===Type A===
{{main|/Passive skills}}
{|align=center width="90%" border=1 class="cellpadding-3 sortable" style="border-spacing: 3px; {{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:20%;"|Skill
!style="border:none; color:#fff; width:53%;"|Effect
!style="{{roundtr}}; border:none; color:#fff; width:15%"|In game since
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh hp +3.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh hp +4.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh hp +5.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[HP +|HP +3<br>HP +4]]<br>[[HP +5]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Hit point|HP]]
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh attack +1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh attack +2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh attack +3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack +|Attack +1<br>Attack +2<br>Attack +3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]]
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh speed +1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh speed +2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh speed +3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Speed +|Speed +1]]<br>[[Speed +2]]<br>[[Speed +|Speed +3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]]
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh defense +1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh defense +2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh defense +3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Defense +|Defense +1]]<br>[[Defense +2]]<br>[[Defense +|Defense +3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]]
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh resistance +1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh resistance +2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh resistance +3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Resistance +|Resistance +1]]<br>[[Resistance +2]]<br>[[Resistance +|Resistance +3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]]
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh hp atk 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh hp atk 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[HP/Attack|HP/Atk 1<br>HP/Atk 2]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Hit point|HP]] and [[Attack (stat)|Attack]]
|style="border:none; background-color:{{Color3}}"|[[Love Abounds]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh hp spd 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh hp spd 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[HP/Speed|HP/Spd 1<br>HP/Spd 2]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Hit point|HP]] and [[Speed]]
|style="border:none; background-color:{{Color3}}"|[[Bitter Enemies]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh hp def 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh hp def 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[HP/Defense|HP/Def 1<br>HP/Def 2]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Hit point|HP]] and [[Defense]]
|style="border:none; background-color:{{Color3}}"|[[Ylissean Summer]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh hp res 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh hp res 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[HP/Resistance|HP/Res 1<br>HP/Res 2]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Hit point|HP]] and [[Resistance]]
|style="border:none; background-color:{{Color3}}"|[[Farfetched Heroes]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk spd 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk spd 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack/Speed|Atk/Spd 1<br>Atk/Spd 2]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Speed]]
|style="border:none; background-color:{{Color3}}"|[[Diabolical Bloodline]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh attack def +1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh attack def +2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack/Def +|Attack/Def +1<br>Attack/Def +2]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Defense]]
|style="border:none; background-color:{{Color3}}"|[[Spring Festival]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh attack res 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh attack res 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack/Resistance|Attack/Res +1<br>Attack/Res +2]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Resistance]]
|style="border:none; background-color:{{Color3}}"|[[Bridal Blessings]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd def 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd def 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Speed/Defense|Spd/Def 1<br>Spd/Def 2]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] and [[Defense]]
|style="border:none; background-color:{{Color3}}"|[[The Sacred World]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd res 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd res 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Speed/Resistance|Spd/Res 1<br>Spd/Res 2]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] and [[Resistance]]
|style="border:none; background-color:{{Color3}}"|[[Ylissean Summer]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh def res 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh def res 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Defense/Resistance|Def/Res 1<br>Def/Res 2]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]]
|style="border:none; background-color:{{Color3}}"|[[The Land's Bounty]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortress def 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortress def 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortress def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Fortress Defense|Fortress Def 1<br>Fortress Def 2<br>Fortress Def 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] at the cost of [[Attack (stat)|Attack]]
|style="border:none; background-color:{{Color3}}"|[[World of Shadows]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortress res 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortress res 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortress res 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Fortress Resistance|Fortress Res 1<br>Fortress Res 2<br>Fortress Res 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]] at the cost of [[Attack (stat)|Attack]]
|style="border:none; background-color:{{Color3}}"|[[The Sacred World]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh fort def res 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh fort def res 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh fort def res 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Fortress Defense/Resistance|Fort. Def/Res 1<br>Fort. Def/Res 2<br>Fort. Def/Res 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] at the cost of [[Attack (stat)|Attack]]
|style="border:none; background-color:{{Color3}}"|[[Brave Redux]]
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh distant def 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh distant def 2.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh distant def 3.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh distant def 4.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Distant Defense|Distant Def 1<br>Distant Def 2<br>Distant Def 3<br>Distant Def 4]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] against ranged attack skill types
|style="border:none; background-color:{{Color3}}"|Tiers 1-3:  [[Rite of Shadows]]<br>Tier 4:  [[Realm of the Dead]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh close def 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh close def 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh close def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Close Defense|Close Def 1<br>Close Def 2<br>Close Def 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] during combat against a melee weapon type
|style="border:none; background-color:{{Color3}}"|[[Ylissean Summer]]
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh fury 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh fury 2.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh fury 3.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh fury 4.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Fury|Fury 1<br>Fury 2<br>Fury 3<br>Fury 4]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]], but damages user after combat
|style="border:none; background-color:{{Color3}}"|Tiers 1-3:  Game launch<br>Tier 4:  [[Greil's Devoted]]
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh life and death 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh life and death 2.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh life and death 3.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh life and death 4.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Life and Death|Life and Death 1<br>Life and Death 2<br>Life and Death 3<br>Life and Death 4]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Speed]], but drops user's [[Defense]] and [[Resistance]]
|style="border:none; background-color:{{Color3}}"|Tier 1-3:  Game launch<br>Tier 4:  [[Heavenly Witness]]
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh death blow 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh death blow 2.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh death blow 3.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh death blow 4.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Death Blow|Death Blow 1<br>Death Blow 2<br>Death Blow 3<br>Death Blow 4]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] when initiating combat
|style="border:none; background-color:{{Color3}}"|Tiers 1-3:  Game launch<br>Tier 4:  [[Arrival of the Brave]]
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh darting blow 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh darting blow 2.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh darting blow 3.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh darting blow 4.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Darting Blow|Darting Blow 1<br>Darting Blow 2<br>Darting Blow 3<br>Darting Blow 4]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] when initiating combat
|style="border:none; background-color:{{Color3}}"|Tiers 1-3:  Game launch<br>Tier 4:  [[List of summoning events in Fire Emblem Heroes/Q2 2019#Legendary Heroes - Alm|Alm:  Saint-King summoning event]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh armored blow 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh armored blow 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh armored blow 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Armored Blow|Armored Blow 1<br>Armored Blow 2<br>Armored Blow 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] when initiating combat
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh warding blow 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh warding blow 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh warding blow 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Warding Blow|Warding Blow 1<br>Warding Blow 2<br>Warding Blow 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]] when initiating combat
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh swift sparrow 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh swift sparrow 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh swift sparrow 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Swift Sparrow|Swift Sparrow 1<br>Swift Sparrow 2<br>Swift Sparrow 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Speed]] when initiating combat
|style="border:none; background-color:{{Color3}}"|Tiers 1-2:  [[Spring Festival]]<br>Tier 3:  [[Summer Returns]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh sturdy blow 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh sturdy blow 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Sturdy Blow|Sturdy Blow 1<br>Sturdy Blow 2]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Defense]] when initiating combat
|style="border:none; background-color:{{Color3}}"|[[Echoes of Mystery]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh mirror strike 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh mirror strike 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Mirror Strike|Mirror Strike 1<br>Mirror Strike 2]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Resistance]] when initiating combat
|style="border:none; background-color:{{Color3}}"|[[Bitter Enemies]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh steady blow 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh steady blow 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Steady Blow|Steady Blow 1<br>Steady Blow 2]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] and [[Defense]] when initiating combat
|style="border:none; background-color:{{Color3}}"|[[Brave Heroes]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh swift strike 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh swift strike 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Swift Strike|Swift Strike 1<br>Swift Strike 2]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] and [[Resistance]] when initiating combat
|style="border:none; background-color:{{Color3}}"|[[Nohrian Summer]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh bracing blow 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh bracing blow 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Bracing Blow|Bracing Blow 1<br>Bracing Blow 2]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] when initiating combat
|style="border:none; background-color:{{Color3}}"|[[Trick or Defeat!]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh sturdy impact.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Sturdy Impact]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Defense]] when initiating combat, and prevents enemy follow-up strikes
|style="border:none; background-color:{{Color3}}"|[[Countdown]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh mirror impact.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Mirror Impact]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Resistance]] when initiating combat, and prevents enemy follow-up strikes
|style="border:none; background-color:{{Color3}}"|[[Summer Returns]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh defiant atk 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh defiant atk 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh defiant atk 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Defiant Atk|Defiant Atk 1<br>Defiant Atk 2<br>Defiant Atk 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] when user's [[Hit point|health]] is less than half
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh defiant spd 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh defiant spd 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh defiant spd 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Defiant Spd|Defiant Spd 1<br>Defiant Spd 2<br>Defiant Spd 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] when user's [[Hit point|health]] is less than half
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh defiant def 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh defiant def 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh defiant def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Defiant Def|Defiant Def 1<br>Defiant Def 2<br>Defiant Def 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] when user's [[Hit point|health]] is less than half
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh defiant res 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh defiant res 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh defiant res 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Defiant Res|Defiant Res 1<br>Defiant Res 2<br>Defiant Res 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] when user's [[Hit point|health]] is less than half
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh triangle adept 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh triangle adept 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh triangle adept 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Triangle Adept|Triangle Adept 1<br>Triangle Adept 2<br>Triangle Adept 3]]
|style="border:none; background-color:{{Color3}}"|Boosts the [[weapon triangle]]'s effects
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh close counter.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Close Counter]]
|style="border:none; background-color:{{Color3}}"|Counterattacks from [[range]] 1-2
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh distant counter.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Distant Counter]]
|style="border:none; background-color:{{Color3}}"|Counterattacks from [[range]] 1-2
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh svalinn shield.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Svalinn Shield]]
|style="border:none; background-color:{{Color3}}"|Negates [[bonus damage]]
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh grani's shield.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Grani's Shield]]
|style="border:none; background-color:{{Color3}}"|Negates [[bonus damage]]
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh iote's shield.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Iote's Shield]]
|style="border:none; background-color:{{Color3}}"|Negates [[bonus damage]]
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh heavy blade 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh heavy blade 2.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh heavy blade 3.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh heavy blade 4.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Heavy Blade|Heavy Blade 1<br>Heavy Blade 2<br>Heavy Blade 3<br>Heavy Blade 4]]
|style="border:none; background-color:{{Color3}}"|Accelerates user's special cooldown when user's [[Attack (stat)|Attack]] is higher
|style="border:none; background-color:{{Color3}}"|Tiers 1-3:  [[World of Radiance]]<br>Tier 4:  [[Marvelous Dream]]
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh flashing blade 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh flashing blade 2.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh flashing blade 3.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh flashing blade 4.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Flashing Blade|Flashing Blade 1<br>Flashing Blade 2<br>Flashing Blade 3<br>Flashing Blade 4]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown for special skills if user out[[speed]]s target
|style="border:none; background-color:{{Color3}}"|Tiers 1-3:  [[Farfetched Heroes]]<br>Tier 4:  [[A Home Unknown]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh wind boost 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh wind boost 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh wind boost 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Wind Boost|Wind Boost 1<br>Wind Boost 2<br>Wind Boost 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] during combat when user has more [[Hit point|HP]] than target
|style="border:none; background-color:{{Color3}}"|[[Bridal Blessings]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh fire boost 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh fire boost 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh fire boost 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Fire Boost|Fire Boost 1<br>Fire Boost 2<br>Fire Boost 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] during combat when user has more [[Hit point|HP]] than target
|style="border:none; background-color:{{Color3}}"|[[Echoes of Mystery]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh earth boost 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh earth boost 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh earth boost 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Earth Boost|Earth Boost 1<br>Earth Boost 2<br>Earth Boost 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] during combat when user has more [[Hit point|HP]] than target
|style="border:none; background-color:{{Color3}}"|[[Rite of Shadows]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh water boost 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh water boost 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh water boost 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Water Boost|Water Boost 1<br/>Water Boost 2<br/>Water Boost 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]] during combat when user has more [[Hit point|HP]] than target
|style="border:none; background-color:{{Color3}}"|[[Bitter Enemies]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh fierce stance 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh fierce stance 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh fierce stance 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Fierce Stance|Fierce Stance 1<br>Fierce Stance 2<br>Fierce Stance 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] while under attack
|style="border:none; background-color:{{Color3}}"|[[Farfetched Heroes]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh darting stance 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh darting stance 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh darting stance 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Darting Stance|Darting Stance 1<br>Darting Stance 2<br>Darting Stance 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] while under attack
|style="border:none; background-color:{{Color3}}"|[[Hares at the Fair]]<br><small>(Tiers 2 and 3 unused until [[Rite of Frost]])</small>
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh steady stance 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh steady stance 2.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh steady stance 3.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh steady stance 4.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Steady Stance|Steady Stance 1<br>Steady Stance 2<br>Steady Stance 3<br>Steady Stance 4]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] while under attack
|style="border:none; background-color:{{Color3}}"|Tiers 1-3:  [[Brave Heroes]]<br><small>(Tier 3 unused until [[Diabolical Bloodline]])</small><br>Tier 4:  [[Whispers of Death]]
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh warding stance 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh warding stance 2.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh warding stance 3.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh warding stance 4.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Warding Stance|Warding Stance 1<br>Warding Stance 2<br>Warding Stance 3<br>Warding Stance 4]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]] while under attack
|style="border:none; background-color:{{Color3}}"|Tiers 1-3:  [[Trick or Defeat!]]<br>Tier 4:  [[A Home Unknown]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh kestrel stance 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh kestrel stance 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Kestrel Stance|Kestrel Stance 1<br>Kestrel Stance 2]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Speed]] while under attack
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q2 2018#Legendary Heroes - Ryoma|Ryoma:  Supreme Samurai summoning event]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh sturdy stance 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh sturdy stance 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Sturdy Stance|Sturdy Stance 1<br>Sturdy Stance 2]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Defense]] while under attack
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q1 2018#Legendary Heroes - Ephraim|Ephraim:  Legendary Lord summoning event]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh mirror stance 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh mirror stance 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh mirror stance 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Mirror Stance|Mirror Stance 1<br>Mirror Stance 2<br>Mirror Stance 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Resistance]] while under attack; third-tier also accelerates target's special skill cooldown per strike
|style="border:none; background-color:{{Color3}}"|Tiers 1-2:  [[The True Quarry]]<br>Tier 3:  [[The Dream]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh steady posture 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh steady posture 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh steady posture 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Steady Posture|Steady Posture 1<br>Steady Posture 2<br>Steady Posture 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] and [[Defense]] while under attack; third-tier also accelerates target's special skill cooldown per strike
|style="border:none; background-color:{{Color3}}"|Tiers 1-2:  [[Seeping Poison]]<br>Tier 3:  [[Gullinkambi]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh swift stance 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh swift stance 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Swift Stance|Swift Stance 1<br>Swift Stance 2]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] and [[Resistance]] while under attack
|style="border:none; background-color:{{Color3}}"|[[Hares at the Fair]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh bracing stance 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh bracing stance 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Bracing Stance|Bracing Stance 1<br>Bracing Stance 2]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] while under attack
|style="border:none; background-color:{{Color3}}"|[[Prince of Ice]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh fierce breath.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Fierce Breath]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] while under attack, accelerates special cooldown
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q3 2018#Legendary Heroes - Tiki|Tiki:  Legendary Dragon summoning event]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh steady breath.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Steady Breath]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] while under attack, accelerates special cooldown
|style="border:none; background-color:{{Color3}}"|[[Brave Heroes]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh warding breath.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Warding Breath]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]] while under attack, accelerates special cooldown
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q1 2018#Legendary Heroes: Ike|Ike:  Legendary Vanguard summoning event]]
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk spd bond 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk spd bond 2.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk spd bond 3.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk spd bond 4.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack/Speed Bond|Atk/Spd Bond 1<br>Atk/Spd Bond 2<br>Atk/Spd Bond 3<br>Atk/Spd Bond 4]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Speed]] during combat while adjacent to an ally
|style="border:none; background-color:{{Color3}}"|Tiers 1-3:  [[Love Abounds]]<br>Tier 4:  [[Lethal Swordsman]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk def bond 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk def bond 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk def bond 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack/Defense Bond|Atk/Def Bond 1<br>Atk/Def Bond 2<br>Atk/Def Bond 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Defense]] during combat while adjacent to an ally
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk res bond 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk res bond 2.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk res bond 3.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk res bond 4.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack/Resistance Bond|Atk/Res Bond 1<br>Atk/Res Bond 2<br>Atk/Res Bond 3<br>Atk/Res Bond 4]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Resistance]] during combat while adjacent to an ally
|style="border:none; background-color:{{Color3}}"|Tiers 1-3:  [[Trick or Defeat!]]<br>Tier 4:  [[Brave Echoes]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd def bond 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd def bond 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd def bond 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Speed/Defense Bond|Spd/Def Bond 1<br>Spd/Def Bond 2<br>Spd/Def Bond 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] and [[Defense]] during combat while adjacent to an ally
|style="border:none; background-color:{{Color3}}"|[[Happy New Year!]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd res bond 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd res bond 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd res bond 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Speed/Resistance Bond|Spd/Res Bond 1<br>Spd/Res Bond 2<br>Spd/Res Bond 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] and [[Resistance]] during combat while adjacent to an ally
|style="border:none; background-color:{{Color3}}"|[[Hares at the Fair]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh def res bond 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh def res bond 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh def res bond 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Defense/Resistance Bond|Def/Res Bond 1<br>Def/Res Bond 2<br>Def/Res Bond 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] during combat while adjacent to an ally
|style="border:none; background-color:{{Color3}}"|[[Gifts of Winter]]
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh brazen atk spd 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh brazen atk spd 2.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh brazen atk spd 3.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh brazen atk spd 4.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Brazen Attack/Speed|Brazen Atk/Spd 1<br>Brazen Atk/Spd 2<br>Brazen Atk/Spd 3<br>Brazen Atk/Spd 4]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Speed]] at start of combat if sufficiently injured
|style="border:none; background-color:{{Color3}}"|Tiers 1-3:  [[Winter's Envoy]]<br>Tier 4:  [[Summer Refreshes]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh brazen atk def 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh brazen atk def 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh brazen atk def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Brazen Attack/Defense|Brazen Atk/Def 1<br>Brazen Atk/Def 2<br>Brazen Atk/Def 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Defense]] at start of combat if sufficiently injured
|style="border:none; background-color:{{Color3}}"|[[Winter's Envoy]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh brazen atk res 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh brazen atk res 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh brazen atk res 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Brazen Attack/Resistance|Brazen Atk/Res 1<br>Brazen Atk/Res 2<br>Brazen Atk/Res 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Resistance]] at start of combat if sufficiently injured
|style="border:none; background-color:{{Color3}}"|[[A Sketchy Summer]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh brazen spd def 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh brazen spd def 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh brazen spd def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Brazen Speed/Defense|Brazen Spd/Def 1<br>Brazen Spd/Def 2<br>Brazen Spd/Def 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] and [[Defense]] at start of combat if sufficiently injured
|style="border:none; background-color:{{Color3}}"|[[Where It Began]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh brazen spd res 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh brazen spd res 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh brazen spd res 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Brazen Speed/Resistance|Brazen Spd/Res 1<br>Brazen Spd/Res 2<br>Brazen Spd/Res 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] and [[Resistance]] at start of combat if sufficiently injured
|style="border:none; background-color:{{Color3}}"|[[Heavenly Witness]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh brazen def res 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh brazen def res 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh brazen def res 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Brazen Defense/Resistance|Brazen Def/Res 1<br>Brazen Def/Res 2<br>Brazen Def/Res 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] at start of combat if sufficiently injured
|style="border:none; background-color:{{Color3}}"|[[Blood and Snow]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh dragonskin.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Dragonskin]]
|style="border:none; background-color:{{Color3}}"|Negates [[bonus damage]] targeting flight users, boosts user's [[Defense]] and [[Resistance]] when initiating combat
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q1 2018#Legendary Heroes - Robin|Robin:  Fell Vessel summoning event]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh laws of sacae.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Laws of Sacae]]
|style="border:none; background-color:{{Color3}}"|Boosts user's stats if user has 2 or more allies within 2 spaces when target initiates combat
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q2 2018#Legendary Heroes - Lyn|Lyn:  Lady of the Wind summoning event]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh ostian counter.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Ostian Counter]]
|style="border:none; background-color:{{Color3}}"|Allows counterattack regardless of range, boosts user's [[Attack (stat)|Attack]] and [[Defense]] during counterattacks
|style="border:none; background-color:{{Color3}}"|[[Arrival of the Brave]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh scendscale.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Scendscale]]
|style="border:none; background-color:{{Color3}}"|Boosts damage output by 25% of user's [[Attack (stat)|Attack]], but deals recoil damage to user after combat
|style="border:none; background-color:{{Color3}}"|[[Arrival of the Brave]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh ashera's chosen.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Ashera's Chosen]]
|style="border:none; background-color:{{Color3}}"|Nullifies flight-targeted [[bonus damage]], boosts user's [[Attack (stat)|Attack]] and [[Defense]] when not adjacent to a human ally
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q4 2019#Mythic Heroes - Altina|Altina:  Dawn's Trueblade summoning event]]
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk spd push 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk spd push 2.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk spd push 3.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk spd push 4.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack/Speed Push|Atk/Spd Push 1<br>Atk/Spd Push 2<br>Atk/Spd Push 3<br>Atk/Spd Push 4]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Speed]] during combat if health is full, at cost of taking recoil damage
|style="border:none; background-color:{{Color3}}"|Tiers 1-3:  [[Summer's Arrival]]<br>Tier 4:  [[Brave Echoes]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk def push 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk def push 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk def push 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack/Defense Push|Atk/Def Push 1<br>Atk/Def Push 2<br>Atk/Def Push 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Defense]] during combat if health is full, at cost of taking recoil damage
|style="border:none; background-color:{{Color3}}"|[[Regal Rabbits]]
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk res push 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk res push 2.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk res push 3.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk res push 4.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack/Resistance Push|Atk/Res Push 1<br>Atk/Res Push 2<br>Atk/Res Push 3<br>Atk/Res Push 4]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Resistance]] during combat if health is full, at cost of taking recoil damage
|style="border:none; background-color:{{Color3}}"|Tiers 1-3:  [[Truth of a Name]]<br>Tier 4:  [[List of summoning events in Fire Emblem Heroes/Q4 2019#Legendary Heroes - Leif|Leif:  Unifier of Thracia summoning event]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk spd solo 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk spd solo 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk spd solo 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack/Speed Solo|Atk/Spd Solo 1<br>Atk/Spd Solo 2<br>Atk/Spd Solo 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Speed]] during combat while not adjacent to an ally
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q4 2018#Legendary Heroes - Eirika|Eirika:  Graceful Resolve summoning event]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk def solo 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk def solo 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk def solo 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack/Defense Solo|Atk/Def Solo 1<br>Atk/Def Solo 2<br>Atk/Def Solo 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Defense]] during combat while not adjacent to an ally
|style="border:none; background-color:{{Color3}}"|[[Gifts of Winter]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk res solo 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk res solo 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk res solo 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack/Resistance Solo|Atk/Res Solo 1<br>Atk/Res Solo 2<br>Atk/Res Solo 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Resistance]] during combat while not adjacent to an ally
|style="border:none; background-color:{{Color3}}"|[[A Way Home]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd def solo 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd def solo 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd def solo 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Speed/Defense Solo|Spd/Def Solo 1<br>Spd/Def Solo 2<br>Spd/Def Solo 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] and [[Defense]] during combat while not adjacent to an ally
|style="border:none; background-color:{{Color3}}"|[[Realm of the Dead]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd res solo 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd res solo 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd res solo 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Speed/Resistance Solo|Spd/Res Solo 1<br>Spd/Res Solo 2<br>Spd/Res Solo 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] and [[Resistance]] during combat while not adjacent to an ally
|style="border:none; background-color:{{Color3}}"|[[Gullinkambi]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh def res solo 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh def res solo 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh def res solo 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Defense/Resistance Solo|Def/Res Solo 1<br>Def/Res Solo 2<br>Def/Res Solo 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] during combat while not adjacent to an ally
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q1 2019#Mythic Heroes - Duma|Duma:  God of Strength summoning event]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh r duel infantry 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh r duel infantry 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh r duel infantry 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Red Duel Infantry|R Duel Infantry 1<br>R Duel Infantry 2<br>R Duel Infantry 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Hit point|HP]], boosts user's perceived stat total if [[level]] 40 at five-star rarity
|style="border:none; background-color:{{Color3}}"|[[Summer Returns]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh r duel flying 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh r duel flying 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh r duel flying 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Red Duel Flying|R Duel Flying 1<br>R Duel Flying 2<br>R Duel Flying 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Hit point|HP]], boosts user's perceived stat total if [[level]] 40 at five-star rarity
|style="border:none; background-color:{{Color3}}"|[[A Way Home]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh b duel infantry 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh b duel infantry 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh b duel infantry 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Blue Duel Infantry|B Duel Infantry 1<br>B Duel Infantry 2<br>B Duel Infantry 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Hit point|HP]], boosts user's perceived stat total if [[level]] 40 at five-star rarity
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|[[A Splendid Soiree]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh b duel flying 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh b duel flying 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh b duel flying 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Blue Duel Flying|B Duel Flying 1<br>B Duel Flying 2<br>B Duel Flying 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Hit point|HP]], boosts user's perceived stat total if [[level]] 40 at five-star rarity
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|[[New Year's Wish]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh g duel infantry 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh g duel infantry 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh g duel infantry 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Green Duel Infantry|G Duel Infantry 1<br>G Duel Infantry 2<br>G Duel Infantry 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Hit point|HP]], boosts user's perceived stat total if [[level]] 40 at five-star rarity
|style="border:none; background-color:{{Color3}}"|[[A Way Home]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh g duel flying 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh g duel flying 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh g duel flying 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Green Duel Flying|G Duel Flying 1<br>G Duel Flying 2<br>G Duel Flying 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Hit point|HP]], boosts user's perceived stat total if [[level]] 40 at five-star rarity
|style="border:none; background-color:{{Color3}}"|[[Regal Rabbits]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh c duel infantry 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh c duel infantry 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh c duel infantry 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Colorless Duel Infantry|C Duel Infantry 1<br>C Duel Infantry 2<br>C Duel Infantry 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Hit point|HP]], boosts user's perceived stat total if [[level]] 40 at five-star rarity
|style="border:none; background-color:{{Color3}}"|[[Brave Redux]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh sorcery blade 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh sorcery blade 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh sorcery blade 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Sorcery Blade|Sorcery Blade 1<br>Sorcery Blade 2<br>Sorcery Blade 3]]
|style="border:none; background-color:{{Color3}}"|User targets lower of foe's defensive stats if user is adjacent to a [[red tome]], [[green tome]], or [[blue tome]]-wielding ally
|style="border:none; background-color:{{Color3}}"|[[Whispers of Death]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh bonus doubler 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh bonus doubler 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh bonus doubler 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Bonus Doubler|Bonus Doubler 1<br>Bonus Doubler 2<br>Bonus Doubler 3]]
|style="border:none; background-color:{{Color3}}"|Doubles all bonuses on user during combat
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q1 2019#Legendary Heroes - Roy|Roy:  Blazing Lion summoning event]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh ar-d atk def 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh ar-d atk def 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh ar-d atk def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Aether Raids-Defensive Attack/Defense|AR-D Atk/Def 1<br>AR-D Atk/Def 2<br>AR-D Atk/Def 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Defense]] during combat in a defensive [[Aether Raids]] battle based on user's surviving structures
|style="border:none; background-color:{{Color3}}"|[[Treat Fiends]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh ar-d atk res 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh ar-d atk res 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh ar-d atk res 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Aether Raids-Defensive Attack/Resistance|AR-D Atk/Res 1<br>AR-D Atk/Res 2<br>AR-D Atk/Res 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Resistance]] during combat in a defensive [[Aether Raids]] battle based on user's surviving structures
|style="border:none; background-color:{{Color3}}"|[[A Season for Picnics]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh ar-d spd def 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh ar-d spd def 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh ar-d spd def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Aether Raids-Defensive Speed/Defense|AR-D Spd/Def 1<br>AR-D Spd/Def 2<br>AR-D Spd/Def 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] and [[Defense]] during combat in a defensive [[Aether Raids]] battle based on user's surviving structures
|style="border:none; background-color:{{Color3}}"|[[Bridal Belonging]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh ar-d spd res 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh ar-d spd res 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh ar-d spd res 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Aether Raids-Defensive Speed/Resistance|AR-D Spd/Res 1<br>AR-D Spd/Res 2<br>AR-D Spd/Res 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] and [[Resistance]] during combat in a defensive [[Aether Raids]] battle based on user's surviving structures
|style="border:none; background-color:{{Color3}}"|[[Omnicidal Witch]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh ar-d def res 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh ar-d def res 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh ar-d def res 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Aether Raids-Defensive Defense/Resistance|AR-D Def/Res 1<br>AR-D Def/Res 2<br>AR-D Def/Res 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] during combat in a defensive [[Aether Raids]] battle based on user's surviving structures
|style="border:none; background-color:{{Color3}}"|[[Truth of a Name]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh ar-o atk spd 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh ar-o atk spd 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh ar-o atk spd 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Aether Raids-Offensive Attack/Speed|AR-O Atk/Spd 1<br>AR-O Atk/Spd 2<br>AR-O Atk/Spd 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Speed]] during combat in an offensive [[Aether Raids]] battle based on target's surviving structures
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q2 2019#Legendary Heroes - Naga|Naga:  Dragon Divinity summoning event]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh ar-o atk def 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh ar-o atk def 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh ar-o atk def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Aether Raids-Offensive Attack/Defense|AR-O Atk/Def 1<br>AR-O Atk/Def 2<br>AR-O Atk/Def 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Defense]] during combat in an offensive [[Aether Raids]] battle based on target's surviving structures
|style="border:none; background-color:{{Color3}}"|[[A Season for Picnics]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh ar-o spd res 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh ar-o spd res 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh ar-o spd res 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Aether Raids-Offensive Speed/Resistance|AR-O Spd/Res 1<br>AR-O Spd/Res 2<br>AR-O Spd/Res 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] and [[Resistance]] during combat in an offensive [[Aether Raids]] battle based on target's surviving structures
|style="border:none; background-color:{{Color3}}"|[[Summer Returns]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk spd form 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk spd form 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk spd form 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack/Speed Form|Atk/Spd Form 1<br>Atk/Spd Form 2<br>Atk/Spd Form 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Speed]] during combat based on number of allies within close proximity
|style="border:none; background-color:{{Color3}}"|[[Omnicidal Witch]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk def form 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk def form 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk def form 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack/Defense Form|Atk/Def Form 1<br>Atk/Def Form 2<br>Atk/Def Form 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Defense]] during combat based on number of allies within close proximity
|style="border:none; background-color:{{Color3}}"|[[The Dream]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd def form 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd def form 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd def form 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Speed/Defense Form|Spd/Def Form 1<br>Spd/Def Form 2<br>Spd/Def Form 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] and [[Defense]] during combat based on number of allies within close proximity
|style="border:none; background-color:{{Color3}}"|[[Where It Began]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd res form 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd res form 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd res form 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Speed/Resistance Form|Spd/Res Form 1<br>Spd/Res Form 2<br>Spd/Res Form 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] and [[Resistance]] during combat based on number of allies within close proximity
|style="border:none; background-color:{{Color3}}"|[[On Dark Wings]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh distant ward.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Distant Ward]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] when a [[red tome]], [[blue tome]], [[green tome]], [[staff]], or any color of [[breath]] wielder initiates combat against user, counterattacks from [[range]] 1-2 when previous effect activates
|style="border:none; background-color:{{Color3}}"|[[Renewed Spirit]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh blade session 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh blade session 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh blade session 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Blade Session|Blade Session 1<br>Blade Session 2<br>Blade Session 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Speed]] during user-initiated combat based around how many of user's allies have already acted during turn
|style="border:none; background-color:{{Color3}}"|[[A Star Is Born (Heroes)|A Star Is Born]]
|-
|colspan="4" style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[File:Is feh shield session 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh shield session 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh shield session 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Shield Session|Shield Session 1<br>Shield Session 2<br>Shield Session 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] during target-initiated combat based around how many of target's allies have already acted during turn
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|[[A Star Is Born (Heroes)|A Star Is Born]]
|}
 
===Type B===
{|align=center width="90%" border=1 class="cellpadding-3 sortable" style="border-spacing: 3px; {{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:20%;"|Skill
!style="border:none; color:#fff; width:53%;"|Effect
!style="{{roundtr}}; border:none; color:#fff; width:15%"|In game since
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh knock back.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Knock Back]]
|style="border:none; background-color:{{Color3}}"|Pushes foe away 1 space after user-initiated attack
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh lunge.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Lunge]]
|style="border:none; background-color:{{Color3}}"|Unit and targeted foe swap places after user-initiated attack
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh drag back.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Drag Back]]
|style="border:none; background-color:{{Color3}}"|User moves back 1 space after user-initiated combat, moving foe into previous space
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh hit and run.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Hit and Run]]
|style="border:none; background-color:{{Color3}}"|User moves back 1 space after user-initiated combat
|style="border:none; background-color:{{Color3}}"|[[World of Shadows]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh pass 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh pass 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh pass 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Pass|Pass 1<br>Pass 2<br>Pass 3]]
|style="border:none; background-color:{{Color3}}"|Allows healthy user to pass through foes
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh obstruct 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh obstruct 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh obstruct 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Obstruct|Obstruct 1<br>Obstruct 2<br>Obstruct 3]]
|style="border:none; background-color:{{Color3}}"|Prevents foes from moving through spaces adjacent to user
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh wings of mercy 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh wings of mercy 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh wings of mercy 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Wings of Mercy|Wings of Mercy 1<br>Wings of Mercy 2<br>Wings of Mercy 3]]
|style="border:none; background-color:{{Color3}}"|Allows unit to warp adjacent to an ally at low [[Hit point|health]]
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh escape route 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh escape route 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh escape route 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Escape Route|Escape Route 1<br>Escape Route 2<br>Escape Route 3]]
|style="border:none; background-color:{{Color3}}"|Allows unit at low [[Hit point|health]] to warp adjacent to an ally
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh vantage 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh vantage 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh vantage 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Vantage|Vantage 1<br>Vantage 2<br>Vantage 3]]
|style="border:none; background-color:{{Color3}}"|Allows injured user to get first strike regardless of phase
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh desperation 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh desperation 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh desperation 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Desperation|Desperation 1<br>Desperation 2<br>Desperation 3]]
|style="border:none; background-color:{{Color3}}"|Allows injured user to make follow-up attacks right after their initial strike when initiating combat
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh quick riposte 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh quick riposte 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh quick riposte 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Quick Riposte|Quick Riposte 1<br>Quick Riposte 2<br>Quick Riposte 3]]
|style="border:none; background-color:{{Color3}}"|Allows healthy user to automatically make follow-up attacks
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh brash assault 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh brash assault 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh brash assault 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Brash Assault|Brash Assault 1<br>Brash Assault 2<br>Brash Assault 3]]
|style="border:none; background-color:{{Color3}}"|Allows injured user to automatically make follow-up attacks provided target can counter
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh wary fighter 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh wary fighter 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh wary fighter 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Wary Fighter|Wary Fighter 1<br>Wary Fighter 2<br>Wary Fighter 3]]
|style="border:none; background-color:{{Color3}}"|Stops all follow-up attacks if user is healthy
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh poison strike 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh poison strike 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh poison strike 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Poison Strike|Poison Strike 1<br>Poison Strike 2<br>Poison Strike 3]]
|style="border:none; background-color:{{Color3}}"|Deals additional damage to target after combat
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh renewal 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh renewal 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh renewal 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Renewal|Renewal 1<br>Renewal 2<br>Renewal 3]]
|style="border:none; background-color:{{Color3}}"|Restores 10 [[Hit point|HP]] at an interval
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh live to serve 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh live to serve 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh live to serve 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Live to Serve|Live to Serve 1<br>Live to Serve 2<br>Live to Serve 3]]
|style="border:none; background-color:{{Color3}}"|Allows unit to heal themselves when healing a targeted ally
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal atk 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal atk 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal atk 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Seal Atk|Seal Atk 1<br>Seal Atk 2<br>Seal Atk 3]]
|style="border:none; background-color:{{Color3}}"|Reduces target's [[Attack (stat)|Attack]] after combat through their next action
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal spd 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal spd 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal spd 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Seal Speed|Seal Spd 1<br>Seal Spd 2<br>Seal Spd 3]]
|style="border:none; background-color:{{Color3}}"|Reduces target's [[Speed]] after combat through their next action
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal def 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal def 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Seal Defense|Seal Def 1<br>Seal Def 2<br>Seal Def 3]]
|style="border:none; background-color:{{Color3}}"|Reduces target's [[Defense]] after combat through their next action
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal res 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal res 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal res 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Seal Resistance|Seal Res 1<br>Seal Res 2<br>Seal Res 3]]
|style="border:none; background-color:{{Color3}}"|Reduces target's [[Resistance]] after combat through their next action
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal atk spd 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal atk spd 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Seal Attack/Speed|Seal Atk/Spd 1<br>Seal Atk/Spd 2]]
|style="border:none; background-color:{{Color3}}"|Reduces target's [[Attack (stat)|Attack]] and [[Speed]] after combat through their next action
|style="border:none; background-color:{{Color3}}"|[[Ylissean Summer]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal atk def 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal atk def 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Seal Attack/Defense|Seal Atk/Def 1<br>Seal Atk/Def 2]]
|style="border:none; background-color:{{Color3}}"|Reduces target's [[Attack (stat)|Attack]] and [[Defense]] after combat through their next action
|style="border:none; background-color:{{Color3}}"|[[The Sacred World]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal spd def 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal spd def 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Seal Speed/Defense|Seal Spd/Def 1<br>Seal Spd/Def 2]]
|style="border:none; background-color:{{Color3}}"|Reduces target's [[Speed]] and [[Defense]] after combat through their next action
|style="border:none; background-color:{{Color3}}"|[[A Father's Legacy]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal def res 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal def res 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Seal Defense/Resistance|Seal Def/Res 1<br>Seal Def/Res 2]]
|style="border:none; background-color:{{Color3}}"|Reduces target's [[Defense]] and [[Resistance]] after combat through their next action
|style="border:none; background-color:{{Color3}}"|[[Hellfire]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh swordbreaker 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh swordbreaker 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh swordbreaker 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Swordbreaker|Swordbreaker 1<br>Swordbreaker 2<br>Swordbreaker 3]]
|style="border:none; background-color:{{Color3}}"|When healthy, automatically makes a follow-up attack when fighting the user of a [[sword]] skill and prevents target from using a follow-up attack
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh lancebreaker 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh lancebreaker 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh lancebreaker 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Lancebreaker|Lancebreaker 1<br>Lancebreaker 2<br>Lancebreaker 3]]
|style="border:none; background-color:{{Color3}}"|When healthy, automatically makes a follow-up attack when fighting the user of a [[Lance (weapon)|lance]] skill and prevents target from using a follow-up attack
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh axebreaker 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh axebreaker 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh axebreaker 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Axebreaker|Axebreaker 1<br>Axebreaker 2<br>Axebreaker 3]]
|style="border:none; background-color:{{Color3}}"|When healthy, automatically makes a follow-up attack when fighting the user of a [[axe]] skill and prevents target from using a follow-up attack
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh bowbreaker 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh bowbreaker 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh bowbreaker 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Bowbreaker|Bowbreaker 1<br>Bowbreaker 2<br>Bowbreaker 3]]
|style="border:none; background-color:{{Color3}}"|When healthy, automatically makes a follow-up attack when fighting the user of a [[bow|colorless bow]] skill and prevents target from using a follow-up attack
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh daggerbreaker 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh daggerbreaker 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh daggerbreaker 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Daggerbreaker|Daggerbreaker 1<br>Daggerbreaker 2<br>Daggerbreaker 3]]
|style="border:none; background-color:{{Color3}}"|When healthy, automatically makes a follow-up attack when fighting the user of a [[Knife|dagger]] skill and prevents target from using a follow-up attack
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh r tomebreaker 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh r tomebreaker 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh r tomebreaker 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[R Tomebreaker|R Tomebreaker 1<br>R Tomebreaker 2<br>R Tomebreaker 3]]
|style="border:none; background-color:{{Color3}}"|When healthy, automatically makes a follow-up attack when fighting the user of a [[red tome]] skill and prevents target from using a follow-up attack
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh b tomebreaker 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh b tomebreaker 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh b tomebreaker 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[B Tomebreaker|B Tomebreaker 1<br>B Tomebreaker 2<br>B Tomebreaker 3]]
|style="border:none; background-color:{{Color3}}"|When healthy, automatically makes a follow-up attack when fighting the user of a [[blue tome]] skill and prevents target from using a follow-up attack
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh g tomebreaker 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh g tomebreaker 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh g tomebreaker 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[G Tomebreaker|G Tomebreaker 1<br>G Tomebreaker 2<br>G Tomebreaker 3]]
|style="border:none; background-color:{{Color3}}"|When healthy, automatically makes a follow-up attack when fighting the user of a [[green tome]] skill and prevents target from using a follow-up attack
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh live for bounty.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Live for Bounty]]
|style="border:none; background-color:{{Color3}}"|Multiply [[Shards and Crystals|crystal]] yields in [[Training Tower]]
|style="border:none; background-color:{{Color3}}"|[[Spring Festival]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh live for honor.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Live for Honor]]
|style="border:none; background-color:{{Color3}}"|Multiply [[badge]] yields in [[Training Tower]]
|style="border:none; background-color:{{Color3}}"|[[Spring Festival]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh windsweep 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh windsweep 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh windsweep 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Windsweep|Windsweep 1<br>Windsweep 2<br>Windsweep 3]]
|style="border:none; background-color:{{Color3}}"|Stops follow-up attacks, and stops counter-attacks from [[sword]], [[Lance (weapon)|lance]], [[axe]], [[bow]], and [[Knife|dagger]] skills
|style="border:none; background-color:{{Color3}}"|[[World of Shadows]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh watersweep 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh watersweep 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh watersweep 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Watersweep|Watersweep 1<br>Watersweep 2<br>Watersweep 3]]
|style="border:none; background-color:{{Color3}}"|Stops follow-up attacks, and stops counter-attacks from [[staff]], [[breath]], [[red tome]], [[green tome]], and [[blue tome]] skills
|style="border:none; background-color:{{Color3}}"|[[World of Radiance]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh guard 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh guard 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh guard 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Cancel|Guard 1<br>Guard 2<br>Guard 3]]
|style="border:none; background-color:{{Color3}}"|Slow down target's special cooldown when user's [[Hit point|HP]] is higher
|style="border:none; background-color:{{Color3}}"|[[World of Radiance]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh wrathful staff 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh wrathful staff 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh wrathful staff 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Wrathful Staff|Wrathful Staff 1<br>Wrathful Staff 2<br>Wrathful Staff 3]]
|style="border:none; background-color:{{Color3}}"|Allows wielders of [[staff]] skills to have their damage calculated in the same fashion as other weapon types
|style="border:none; background-color:{{Color3}}"|[[Rite of Shadows]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh dazzling staff 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh dazzling staff 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh dazzling staff 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Dazzling Staff|Dazzling Staff 1<br>Dazzling Staff 2<br>Dazzling Staff 3]]
|style="border:none; background-color:{{Color3}}"|Prevents enemy counterattacks
|style="border:none; background-color:{{Color3}}"|[[Bridal Blessings]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh cancel affinity 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh cancel affinity 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh cancel affinity 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Cancel Affinity|Cancel Affinity 1<br>Cancel Affinity 2<br>Cancel Affinity 3]]
|style="border:none; background-color:{{Color3}}"|Negates weapon triangle affinity effects of user's skills, negates/reverses weapon triangle affinity effects of foe's skills
|style="border:none; background-color:{{Color3}}"|[[Bitter Enemies]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh shield pulse 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh shield pulse 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh shield pulse 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Shield Pulse|Shield Pulse 1<br>Shield Pulse 2<br>Shield Pulse 3]]
|style="border:none; background-color:{{Color3}}"|At start of battle, lowers cooldown count for defensive special skills
|style="border:none; background-color:{{Color3}}"|[[Bitter Enemies]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh beorc's blessing.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Beorc's Blessing]]
|style="border:none; background-color:{{Color3}}"|Nullifies bonuses on target flight and cavalry units
|style="border:none; background-color:{{Color3}}"|[[Brave Heroes]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh sacae's blessing.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Sacae's Blessing]]
|style="border:none; background-color:{{Color3}}"|Prevents counterattacks from foes with [[sword]], [[Lance (weapon)|lance]], or [[axe]] skills
|style="border:none; background-color:{{Color3}}"|[[Brave Heroes]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh crusader's ward.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Crusader's Ward]]
|style="border:none; background-color:{{Color3}}"|Greatly reduces damage dealt to user by consecutive ranged hits
|style="border:none; background-color:{{Color3}}"|[[World of Holy War]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh recover ring.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Recover Ring]]
|style="border:none; background-color:{{Color3}}"|Restores massive [[Hit point|HP]] each turn
|style="border:none; background-color:{{Color3}}"|[[World of Holy War]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh follow-up ring.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Follow-Up Ring]]
|style="border:none; background-color:{{Color3}}"|Guarantees follow-up strike if user's [[Hit point|HP]] is half or better
|style="border:none; background-color:{{Color3}}"|[[World of Holy War]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh chilling seal.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Chilling Seal]]
|style="border:none; background-color:{{Color3}}"|Drastically drops [[Attack (stat)|Attack]] and [[Speed]] on lowest-[[Defense]] foe at start of user's turn
|style="border:none; background-color:{{Color3}}"|[[Happy New Year!]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh solar brace.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Solar Brace]]
|style="border:none; background-color:{{Color3}}"|Restores [[Hit point|HP]] when triggering special skill
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q1 2018#Legendary Heroes - Ephraim|Ephraim:  Legendary Lord summoning event]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh lunar brace.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Lunar Brace]]
|style="border:none; background-color:{{Color3}}"|Slows cooldown for user's special skills, but boosts damage outupt when triggering special skill based on target's [[Defense]]
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q4 2018#Legendary Heroes - Eirika|Eirika:  Graceful Resolve summoning event]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh warp powder.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Warp Powder]]
|style="border:none; background-color:{{Color3}}"|Allows user to warp to nearby ally's side if user's is [[Hit point|healthy]]
|style="border:none; background-color:{{Color3}}"|[[Guided by a Dream]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh s drink.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[S Drink]]
|style="border:none; background-color:{{Color3}}"|Drastically heals user's [[Hit point|HP]] and accelerates cooldown for special skills on first turn
|style="border:none; background-color:{{Color3}}"|[[Snow and Ash]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh bushido.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Bushido]]
|style="border:none; background-color:{{Color3}}"|Drastically boosts damage output when triggering special skill
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q2 2018#Legendary Heroes - Ryoma|Ryoma:  Supreme Samurai summoning event]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh double lion.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Double Lion]]
|style="border:none; background-color:{{Color3}}"|Turns user's strike into a [[Brave weapon|brave strike]] when initiating combat with full [[Hit point|health]], but user suffers slight recoil after combat
|style="border:none; background-color:{{Color3}}"|[[Snow and Ash]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh binding shield.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Fire Emblem (Archanean item)|Binding Shield]]
|style="border:none; background-color:{{Color3}}"|Guarantees follow-up attacks against dragon targets, while nullifying dragon targets' counterattacks and follow-up attacks
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q3 2018#Legendary Heroes - Marth|Marth:  Hero-King summoning event]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh freezing seal.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Freezing Seal]]
|style="border:none; background-color:{{Color3}}"|Drastically drops [[Attack (stat)|Attack]] and [[Speed]] on lowest-[[Resistance]] foe at start of user's turn if user's [[Hit point|HP]] is sufficiently high
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q4 2018#Legendary Heroes - Hríd|Hríd:  Icy Blade summoning event]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh yune's whispers.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Yune's Whispers]]
|style="border:none; background-color:{{Color3}}"|Enemies with sufficiently lower [[Resistance]] than user who are adjacent to other enemies (eligible or otherwise) have their [[Attack (stat)|Attack]] and [[Resistance]] drastically reduced at start of user's turn through their following actions
|style="border:none; background-color:{{Color3}}"|[[Brave Echoes]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh freezing seal.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Light and Dark (skill)|Light and Dark]]
|style="border:none; background-color:{{Color3}}"|During combat, drops target's stats, neutralizes target's bonuses, disables effects on target that allow it to target lower of user's defenses
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q3 2019#Legendary Heroes - Julia|Julia:  Crusader of Light summoning event]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh killing intent.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Killing Intent]]
|style="border:none; background-color:{{Color3}}"|Drops target's [[Speed]] and [[Defense]] during combat if target is injured or penalized at start of combat and also allows user's follow-up strike to precede target's counterattack if user initiated combat
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q3 2019#Mythic Heroes - Thrasir|Thrasir:  Omnicidal Witch summoning event]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh soul of zofia.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Soul of Zofia]]
|style="border:none; background-color:{{Color3}}"|Nullifies effects that guarantee target or prevent user from follow-up striking, user's follow-up strike precedes target's counterstrike if user's [[Hit point|HP]] is 75% or lower when initiating combat
|style="border:none; background-color:{{Color3}}"|[[Renewed Spirit]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh deadly balance.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Deadly Balance]]
|style="border:none; background-color:{{Color3}}"|Drops target's [[Attack (stat)|Attack]] and [[Defense]] during combat if target is injured or penalized at start of combat and also slows target's special skill count if user initiated combat
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q1 2020#Mythic Heroes - Líf|Líf:  Lethal Swordsman summoning event]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh wrath 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh wrath 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh wrath 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Wrath|Wrath 1<br>Wrath 2<br>Wrath 3]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown for special skills when activated by attacking and boosts their damage outpot
|style="border:none; background-color:{{Color3}}"|[[Diabolical Bloodline]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh flier formation 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh flier formation 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh flier formation 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Flier Formation|Flier Formation 1<br>Flier Formation 2<br>Flier Formation 3]]
|style="border:none; background-color:{{Color3}}"|Allows user to move adjacent to flight allies in proximity
|style="border:none; background-color:{{Color3}}"|[[Diabolical Bloodline]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh blaze dance 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh blaze dance 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh blaze dance 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Blaze Dance|Blaze Dance 1<br>Blaze Dance 2<br>Blaze Dance 3]]
|style="border:none; background-color:{{Color3}}"|Boosts targeted ally's [[Attack (stat)|Attack]] while [[Dance|perfo]][[Sing|rming]]
|style="border:none; background-color:{{Color3}}"|[[Performing Arts]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh gale dance 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh gale dance 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh gale dance 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Gale Dance|Gale Dance 1<br>Gale Dance 2<br>Gale Dance 3]]
|style="border:none; background-color:{{Color3}}"|Boosts targeted ally's [[Speed]] while [[Dance|perfo]][[Sing|rming]]
|style="border:none; background-color:{{Color3}}"|[[Performing Arts]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh earth dance 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh earth dance 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh earth dance 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Earth Dance|Earth Dance 1<br>Earth Dance 2<br>Earth Dance 3]]
|style="border:none; background-color:{{Color3}}"|Boosts targeted ally's [[Defense]] while [[Dance|perfo]][[Sing|rming]]
|style="border:none; background-color:{{Color3}}"|[[Happy New Year!]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh torrent dance 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh torrent dance 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh torrent dance 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Torrent Dance|Torrent Dance 1<br>Torrent Dance 2<br>Torrent Dance 3]]
|style="border:none; background-color:{{Color3}}"|Boosts targeted ally's [[Resistance]] while [[Dance|perfo]][[Sing|rming]]
|style="border:none; background-color:{{Color3}}"|[[Performing Arts]]<br><small>(Tiers 2 and 3 [[Unused content in Fire Emblem Heroes|unused]] until [[Adrift]])</small>
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh firestorm dance 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh firestorm dance 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Firestorm Dance|Firestorm Dance 1<br>Firestorm Dance 2]]
|style="border:none; background-color:{{Color3}}"|Boosts targeted ally's [[Attack (stat)|Attack]] and [[Speed]] while [[Dance|perfo]][[Sing|rming]]
|style="border:none; background-color:{{Color3}}"|[[Hellfire]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh caldera dance 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh caldera dance 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Caldera Dance|Caldera Dance 1<br>Caldera Dance 2]]
|style="border:none; background-color:{{Color3}}"|Boosts targeted ally's [[Attack (stat)|Attack]] and [[Defense]] while [[Dance|perfo]][[Sing|rming]]
|style="border:none; background-color:{{Color3}}"|[[A Splendid Soiree]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh fireflood dance 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh fireflood dance 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Fireflood Dance|Fireflood Dance 1<br>Fireflood Dance 2]]
|style="border:none; background-color:{{Color3}}"|Boosts targeted ally's [[Attack (stat)|Attack]] and [[Resistance]] while [[Dance|perfo]][[Sing|rming]]
|style="border:none; background-color:{{Color3}}"|[[Festival in Hoshido]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh rockslide dance 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh rockslide dance 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Rockslide Dance|Rockslide Dance 1<br>Rockslide Dance 2]]
|style="border:none; background-color:{{Color3}}"|Boosts targeted ally's [[Speed]] and [[Defense]] while [[Dance|perfo]][[Sing|rming]]
|style="border:none; background-color:{{Color3}}"|[[Festival in Hoshido]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh deluge dance 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh deluge dance 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Deluge Dance|Deluge Dance 1<br>Deluge Dance 2]]
|style="border:none; background-color:{{Color3}}"|Boosts targeted ally's [[Speed]] and [[Resistance]] while [[Dance|perfo]][[Sing|rming]]
|style="border:none; background-color:{{Color3}}"|[[Seeping Poison]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh geyser dance 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh geyser dance 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Geyser Dance|Geyser Dance 1<br>Geyser Dance 2]]
|style="border:none; background-color:{{Color3}}"|Boosts targeted ally's [[Defense]] and [[Resistance]] while [[Dance|perfo]][[Sing|rming]]
|style="border:none; background-color:{{Color3}}"|[[Performing Arts]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh bold fighter 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh bold fighter 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh bold fighter 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Bold Fighter|Bold Fighter 1<br>Bold Fighter 2<br>Bold Fighter 3]]
|style="border:none; background-color:{{Color3}}"|May guarantee a follow-up attack when initiating combat
|style="border:none; background-color:{{Color3}}"|[[Winter's Envoy]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh vengeful fighter 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh vengeful fighter 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh vengeful fighter 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Vengeful Fighter|Vengeful Fighter 1<br>Vengeful Fighter 2<br>Vengeful Fighter 3]]
|style="border:none; background-color:{{Color3}}"|May guarantee a follow-up attack when sufficiently healthy and target initiates combat
|style="border:none; background-color:{{Color3}}"|[[Winter's Envoy]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh chill atk 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh chill atk 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh chill atk 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Chill Attack|Chill Atk 1<br>Chill Atk 2<br>Chill Atk 3]]
|style="border:none; background-color:{{Color3}}"|Drops [[Attack (stat)|Attack]] on strongest opposing target at start of user's phase through target's next action
|style="border:none; background-color:{{Color3}}"|[[Bridal Bloom]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh chill spd 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh chill spd 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh chill spd 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Chill Speed|Chill Spd 1<br>Chill Spd 2<br>Chill Spd 3]]
|style="border:none; background-color:{{Color3}}"|Drops [[Speed]] on fastest opposing target at start of user's phase through target's next action
|style="border:none; background-color:{{Color3}}"|[[Blood and Snow]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh chill def 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh chill def 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh chill def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Chill Defense|Chill Def 1<br>Chill Def 2<br>Chill Def 3]]
|style="border:none; background-color:{{Color3}}"|Drops [[Defense]] on opposing target with highest Defense at start of user's phase through target's next action
|style="border:none; background-color:{{Color3}}"|[[The True Quarry]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh chill res 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh chill res 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh chill res 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Chill Resistance|Chill Res 1<br>Chill Res 2<br>Chill Res 3]]
|style="border:none; background-color:{{Color3}}"|Drops [[Resistance]] on opposing target with highest Defense at start of user's phase through target's next action
|style="border:none; background-color:{{Color3}}"|[[Hares at the Fair]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh dull close 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh dull close 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh dull close 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Dull Close|Dull Close 1<br>Dull Close 2<br>Dull Close 3]]
|style="border:none; background-color:{{Color3}}"|Neutralizes target's bonuses if target initiates combat with [[range]]-1 weapon skill
|style="border:none; background-color:{{Color3}}"|[[Summer's Arrival]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh dull ranged 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh dull ranged 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh dull ranged 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Dull Ranged|Dull Ranged 1<br>Dull Ranged 2<br>Dull Ranged 3]]
|style="border:none; background-color:{{Color3}}"|Neutralizes target's bonuses if target initiates combat with [[range]]-2 weapon skill
|style="border:none; background-color:{{Color3}}"|[[The True Quarry]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk spd link 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk spd link 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk spd link 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack/Speed Link|Atk/Spd Link 1<br>Atk/Spd Link 2<br>Atk/Spd Link 3]]
|style="border:none; background-color:{{Color3}}"|Boosts the [[Attack (stat)|Attack]] and [[Speed]] of both parties involved in a movement-based assist skill
|style="border:none; background-color:{{Color3}}"|[[The Land's Bounty]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk def link 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk def link 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk def link 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack/Defense Link|Atk/Def Link 1<br>Atk/Def Link 2<br>Atk/Def Link 3]]
|style="border:none; background-color:{{Color3}}"|Boosts the [[Attack (stat)|Attack]] and [[Defense]] of both parties involved in a movement-based assist skill
|style="border:none; background-color:{{Color3}}"|[[Prince of Ice]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk res link 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk res link 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk res link 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack/Resistance Link|Atk/Res Link 1<br>Atk/Res Link 2<br>Atk/Res Link 3]]
|style="border:none; background-color:{{Color3}}"|Boosts the [[Attack (stat)|Attack]] and [[Resistance]] of both parties involved in a movement-based assist skill
|style="border:none; background-color:{{Color3}}"|[[Adrift]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd def link 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd def link 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd def link 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Speed/Defense Link|Spd/Def Link 1<br>Spd/Def Link 2<br>Spd/Def Link 3]]
|style="border:none; background-color:{{Color3}}"|Boosts the [[Speed]] and [[Defense]] of both parties involved in a movement-based assist skill
|style="border:none; background-color:{{Color3}}"|[[Regal Rabbits]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd res link 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd res link 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd res link 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Speed/Resistance Link|Spd/Res Link 1<br>Spd/Res Link 2<br>Spd/Res Link 3]]
|style="border:none; background-color:{{Color3}}"|Boosts the [[Speed]] and [[Resistance]] of both parties involved in a movement-based assist skill
|style="border:none; background-color:{{Color3}}"|[[A Way Home]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh def res link 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh def res link 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh def res link 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Defense/Resistance Link|Def/Res Link 1<br>Def/Res Link 2<br>Def/Res Link 3]]
|style="border:none; background-color:{{Color3}}"|Boosts the [[Defense]] and [[Resistance]] of both parties involved in a movement-based assist skill
|style="border:none; background-color:{{Color3}}"|[[Bridal Bloom]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk feint 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk feint 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk feint 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack Feint|Atk Feint 1<br>Atk Feint 2<br>Atk Feint 3]]
|style="border:none; background-color:{{Color3}}"|Reduces [[Attack (stat)|Attack]] of enemies in cardinal directions when involved in a Rally assist skill
|style="border:none; background-color:{{Color3}}"|[[Hostile Springs]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd feint 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd feint 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd feint 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Speed Feint|Spd Feint 1<br>Spd Feint 2<br>Spd Feint 3]]
|style="border:none; background-color:{{Color3}}"|Reduces [[Speed]] of enemies in cardinal directions when involved in a Rally assist skill
|style="border:none; background-color:{{Color3}}"|[[Bridal Bloom]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh def feint 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh def feint 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh def feint 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Defense Feint|Def Feint 1<br>Def Feint 2<br>Def Feint 3]]
|style="border:none; background-color:{{Color3}}"|Reduces [[Defense]] of enemies in cardinal directions when involved in a Rally assist skill
|style="border:none; background-color:{{Color3}}"|[[Summer's Arrival]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh res feint 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh res feint 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh res feint 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Resistance Feint|Res Feint 1<br>Res Feint 2<br>Res Feint 3]]
|style="border:none; background-color:{{Color3}}"|Reduces [[Resistance]] of enemies in cardinal directions when involved in a Rally assist skill
|style="border:none; background-color:{{Color3}}"|[[Greil's Devoted]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh aerobatics 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh aerobatics 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh aerobatics 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Aerobatics|Aerobatics 1<br>Aerobatics 2<br>Aerobatics 3]]
|style="border:none; background-color:{{Color3}}"|Allows user to move adjacent to non-flight allies within two spaces
|style="border:none; background-color:{{Color3}}"|[[The King's Demise]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh special spiral 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh special spiral 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh special spiral 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Special Spiral|Special Spiral 1<br>Special Spiral 2<br>Special Spiral 3]]
|style="border:none; background-color:{{Color3}}"|Accelerates user's special skill cooldown charge when using a special skill during combat phase
|style="border:none; background-color:{{Color3}}"|[[Seeping Poison]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh special fighter 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh special fighter 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh special fighter 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Special Fighter|Special Fighter 1<br>Special Fighter 2<br>Special Fighter 3]]
|style="border:none; background-color:{{Color3}}"|Accelerates user's special skill cooldown charge and slows target's special skill cooldown charge while user's [[Hit point|HP]] is high
|style="border:none; background-color:{{Color3}}"|[[Arrival of the Brave]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh null follow-up 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh null follow-up 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh null follow-up 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Null Follow-Up|Null Follow-Up 1<br>Null Follow-Up 2<br>Null Follow-Up 3]]
|style="border:none; background-color:{{Color3}}"|Nullifies target's skills that guarantee target or deny user follow-up attack
|style="border:none; background-color:{{Color3}}"|[[Adrift]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh null c-disrupt 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh null c-disrupt 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh null c-disrupt 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Null C-Disrupt|Null C-Disrupt 1<br>Null C-Disrupt 2<br>Null C-Disrupt 3]]
|style="border:none; background-color:{{Color3}}"|Nullifies statuse effects and target's skills that prevent either side's counterattack
|style="border:none; background-color:{{Color3}}"|[[Countdown]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh mystic boost 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh mystic boost 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh mystic boost 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Mystic Boost|Mystic Boost 1<br>Mystic Boost 2<br>Mystic Boost 3]]
|style="border:none; background-color:{{Color3}}"|Nullifies target's skills that target lower of target's [[Defense|defensive]] [[Resistance|stats]] and allow [[staff]] damage to be treated like other weapon types, and heals user each turn
|style="border:none; background-color:{{Color3}}"|Book III launch
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh sabotage atk 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh sabotage atk 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh sabotage atk 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Sabotage Attack|Sabotage Atk 1<br>Sabotage Atk 2<br>Sabotage Atk 3]]
|style="border:none; background-color:{{Color3}}"|Drops enemies' [[Attack (stat)|Attack]] if target is adjacent to another enemy and target's [[Resistance]] is sizably lower than user's Resistance
|style="border:none; background-color:{{Color3}}"|[[A King's Worth]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh sabotage spd 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh sabotage spd 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh sabotage spd 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Sabotage Speed|Sabotage Spd 1<br>Sabotage Spd 2<br>Sabotage Spd 3]]
|style="border:none; background-color:{{Color3}}"|Drops enemies' [[Speed]] if target is adjacent to another enemy and target's [[Resistance]] is sizably lower than user's Resistance
|style="border:none; background-color:{{Color3}}"|[[Marvelous Dream]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh sabotage def 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh sabotage def 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh sabotage def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Sabotage Defense|Sabotage Def 1<br>Sabotage Def 2<br>Sabotage Def 3]]
|style="border:none; background-color:{{Color3}}"|Drops enemies' [[Defense]] if target is adjacent to another enemy and target's [[Resistance]] is sizably lower than user's Resistance
|style="border:none; background-color:{{Color3}}"|[[Summer Refreshes]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh sabotage res 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh sabotage res 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh sabotage res 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Sabotage Resistance|Sabotage Res 1<br>Sabotage Res 2<br>Sabotage Res 3]]
|style="border:none; background-color:{{Color3}}"|Drops enemies' [[Resistance]] if target is adjacent to another enemy and target's Resistance is sizably lower than user's Resistance
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q1 2019#Mythic Heroes - Yune|Yune:  Chaos Goddess summoning event]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh disarm trap 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh disarm trap 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh disarm trap 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Disarm Trap|Disarm Trap 1<br>Disarm Trap 2<br>Disarm Trap 3]]
|style="border:none; background-color:{{Color3}}"|Safely disarms traps user stops on during an offensive [[Aether Raids]] battle
|style="border:none; background-color:{{Color3}}"|[[Regal Rabbits]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh sudden panic 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh sudden panic 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh sudden panic 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Sudden Panic|Sudden Panic 1<br>Sudden Panic 2<br>Sudden Panic 3]]
|style="border:none; background-color:{{Color3}}"|Turns bonuses into penalties on enemy units with lower [[Hit point|HP]] than figure based on user's HP adjacent to other enemy units
|style="border:none; background-color:{{Color3}}"|[[A Home Unknown]]
|-
|colspan="4" style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[File:Is feh atk spd ruse 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk spd ruse 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk spd ruse 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack/Speed Ruse|Atk/Spd Ruse 1<br>Atk/Spd Ruse 2<br>Atk/Spd Ruse 3]]
|style="border:none; background-color:{{Color3}}"|Drops enemy [[Attack (stat)|Attack]] and [[Speed]] through following actions when in cardinal direction from a unit pair involved in a rally skill, but also accelerates said enemies' special cooldown counts during timeframe
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|[[Brave Echoes]]
|-
|colspan="4" style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[File:Is feh atk def ruse 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk def ruse 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk def ruse 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack/Defense Ruse|Atk/Def Ruse 1<br>Atk/Def Ruse 2<br>Atk/Def Ruse 3]]
|style="border:none; background-color:{{Color3}}"|Drops enemy [[Attack (stat)|Attack]] and [[Defense]] through following actions when in cardinal direction from a unit pair involved in a rally skill, but also accelerates said enemies' special cooldown counts during timeframe
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|[[On Dark Wings]]
|-
|colspan="4" style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[File:Is feh spd def ruse 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd def ruse 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd def ruse 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Speed/Defense Ruse|Spd/Def Ruse 1<br>Spd/Def Ruse 2<br>Spd/Def Ruse 3]]
|style="border:none; background-color:{{Color3}}"|Drops enemy [[Speed]] and [[Defense]] through following actions when in cardinal direction from a unit pair involved in a rally skill, but also accelerates said enemies' special cooldown counts during timeframe
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|[[A Star Is Born (Heroes)|A Star Is Born]]
|-
|colspan="4" style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[File:Is feh spd res ruse 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd res ruse 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd res ruse 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Speed/Resistance Ruse|Spd/Res Ruse 1<br>Spd/Res Ruse 2<br>Spd/Res Ruse 3]]
|style="border:none; background-color:{{Color3}}"|Drops enemy [[Speed]] and [[Resistance]] through following actions when in cardinal direction from a unit pair involved in a rally skill, but also accelerates said enemies' special cooldown counts during timeframe
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|[[Treat Fiends]]
|-
|colspan="4" style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[File:Is feh def res ruse 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh def res ruse 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh def res ruse 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Defense/Resistance Ruse|Def/Res Ruse 1<br>Def/Res Ruse 2<br>Def/Res Ruse 3]]
|style="border:none; background-color:{{Color3}}"|Drops enemy [[Defense]] and [[Resistance]] through following actions when in cardinal direction from a unit pair involved in a rally skill, but also accelerates said enemies' special cooldown counts during timeframe
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|[[Summer Refreshes]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh lull atk spd 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh lull atk spd 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh lull atk spd 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Lull Attack/Speed|Lull Atk/Spd 1<br>Lull Atk/Spd 2<br>Lull Atk/Spd 3]]
|style="border:none; background-color:{{Color3}}"|Drops enemy [[Attack (stat)|Attack]] and [[Speed]] during combat, and also nullifies bonuses to those stats
|style="border:none; background-color:{{Color3}}"|[[Where It Began]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh lull atk def 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh lull atk def 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh lull atk def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Lull Attack/Defense|Lull Atk/Def 1<br>Lull Atk/Def 2<br>Lull Atk/Def 3]]
|style="border:none; background-color:{{Color3}}"|Drops enemy [[Attack (stat)|Attack]] and [[Defense]] during combat, and also nullifies bonuses to those stats
|style="border:none; background-color:{{Color3}}"|[[Cohort of the Dead]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh lull atk res 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh lull atk res 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh lull atk res 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Lull Attack/Resistance|Lull Atk/Res 1<br>Lull Atk/Res 2<br>Lull Atk/Res 3]]
|style="border:none; background-color:{{Color3}}"|Drops enemy [[Attack (stat)|Attack]] and [[Resistance]] during combat, and also nullifies bonuses to those stats
|style="border:none; background-color:{{Color3}}"|[[A Star Is Born (Heroes)|A Star Is Born]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh lull spd def 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh lull spd def 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh lull spd def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Lull Speed/Defense|Lull Spd/Def 1<br>Lull Spd/Def 2<br>Lull Spd/Def 3]]
|style="border:none; background-color:{{Color3}}"|Drops enemy [[Speed]] and [[Defense]] during combat, and also nullifies bonuses to those stats
|style="border:none; background-color:{{Color3}}"|[[Cohort of the Dead]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh odd follow-up 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh odd follow-up 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh odd follow-up 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Odd Follow-Up|Odd Follow-Up 1<br>Odd Follow-Up 2<br>Odd Follow-Up 3]]
|style="border:none; background-color:{{Color3}}"|Guarantees user a follow-up while denying one to target during odd-numbered turns
|style="border:none; background-color:{{Color3}}"|[[Treat Fiends]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh close call 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh close call 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh close call 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Close Call|Close Call 1<br>Close Call 2<br>Close Call 3]]
|style="border:none; background-color:{{Color3}}"|Reduces damage dealt to user from attacks and area-of-effect based on how much faster user is than target, moves user back 1 space when initiating combat
|style="border:none; background-color:{{Color3}}"|[[The Dream]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh repel 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh repel 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh repel 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Repel|Repel 1<br>Repel 2<br>Repel 3]]
|style="border:none; background-color:{{Color3}}"|Reduces damage dealt to user from attacks and area-of-effect based on how much faster user is than target, moves target back 1 space when initiating combat
|style="border:none; background-color:{{Color3}}"|[[Gullinkambi]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh daring fighter 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh daring fighter 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh daring fighter 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Daring Fighter|Daring Fighter 1<br>Daring Fighter 2<br>Daring Fighter 3]]
|style="border:none; background-color:{{Color3}}"|During user-initiated combat, neutralizes effects preventing user's follow-up strike, and performs follow-up strike before target's counterstrike if user's [[Hit point|HP]] is sufficiently low
|style="border:none; background-color:{{Color3}}"|[[Glorious Gifts]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh even pulse tie 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh even pulse tie 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh even pulse tie 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Even Pulse Tie|Even Pulse Tie 1<br>Even Pulse Tie 2<br>Even Pulse Tie 3]]
|style="border:none; background-color:{{Color3}}"|Slows down cooldown counts of lowest-[[Hit point|HP]] enemy if special is ready at start of user's phase and user's [[Hit point|HP]] is sufficiently high
|style="border:none; background-color:{{Color3}}"|[[On Dark Wings]]
|-
|colspan="4" style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[File:Is feh pegasus flight 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh pegasus flight 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh pegasus flight 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Pegasus Flight|Pegasus Flight 1<br>Pegasus Flight 2<br>Pegasus Flight 3]]
|style="border:none; background-color:{{Color3}}"|If user is not significantly slower than target, drops target's [[Attack (stat)|Attack]] and [[Defense]] during combat based on difference between [[Resistance]] stats provided user's Resistance is higher
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|[[On Dark Wings]]
|}
 
===Type C===
{|align=center width="90%" border=1 class="cellpadding-3 sortable" style="border-spacing: 3px; {{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:20%;"|Skill
!style="border:none; color:#fff; width:53%;"|Effect
!style="{{roundtr}}; border:none; color:#fff; width:15%"|In game since
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh breath of life 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh breath of life 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh breath of life 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Breath of Life|Breath of Life 1<br>Breath of Life 2<br>Breath of Life 3]]
|style="border:none; background-color:{{Color3}}"|Restores [[Hit point|HP]] to adjacent allies after combat when user initiates attack
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh savage blow 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh savage blow 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh savage blow 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Savage Blow|Savage Blow 1<br>Savage Blow 2<br>Savage Blow 3]]
|style="border:none; background-color:{{Color3}}"|Damages foes within two spaces after combat when user initiates attack
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur atk 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur atk 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur atk 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Spur Atk|Spur Atk 1<br>Spur Atk 2<br>Spur Atk 3]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent allies' [[Attack (stat)|Attack]] during combat
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur spd 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur spd 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur spd 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Spur Spd|Spur Spd 1<br>Spur Spd 2<br>Spur Spd 3]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent allies' [[Speed]] during combat
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur def 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur def 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Spur Def|Spur Def 1<br>Spur Def 2<br>Spur Def 3]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent allies' [[Defense]] during combat
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur res 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur res 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur res 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Spur Res|Spur Res 1<br>Spur Res 2<br>Spur Res 3]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent allies' [[Resistance]] during combat
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur atk spd 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur atk spd 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Spur Attack/Speed|Spur Atk/Spd 1<br>Spur Atk/Spd 2]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent allies' [[Attack (stat)|Attack]] and [[Speed]] during combat
|style="border:none; background-color:{{Color3}}"|[[Guided by a Dream]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur atk def 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur atk def 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Spur Attack/Defense|Spur Atk/Def 1<br>Spur Atk/Def 2]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent allies' [[Attack (stat)|Attack]] and [[Defense]] during combat
|style="border:none; background-color:{{Color3}}"|[[Snow and Ash]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur atk res 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur atk res 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Spur Attack/Resistance|Spur Atk/Res 1<br>Spur Atk/Res 2]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent allies' [[Attack (stat)|Attack]] and [[Resistance]] during combat
|style="border:none; background-color:{{Color3}}"|[[Prince of Ice]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur spd def 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur spd def 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Spur Speed/Defense|Spur Spd/Def 1<br>Spur Spd/Def 2]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent allies' [[Speed]] and [[Defense]] during combat
|style="border:none; background-color:{{Color3}}"|[[Diabolical Bloodline]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur spd res 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur spd res 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Spur Speed/Resistance|Spur Spd/Res 1<br>Spur Spd/Res 2]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent allies' [[Speed]] and [[Resistance]] during combat
|style="border:none; background-color:{{Color3}}"|[[Festival in Hoshido]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur def res 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur def res 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Spur Def/Res|Spur Def/Res 1<br>Spur Def/Res 2]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent allies' [[Defense]] and [[Resistance]] during combat
|style="border:none; background-color:{{Color3}}"|[[World of Radiance]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh goad armor.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Goad Armor]]
|style="border:none; background-color:{{Color3}}"|Boosts the [[Attack (stat)|Attack]] and [[Speed]] of armor allies within two spaces during combat
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh ward armor.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Ward Armor]]
|style="border:none; background-color:{{Color3}}"|Boosts the [[Defense]] and [[Resistance]] of armor allies within two spaces during combat
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh goad cavalry.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Goad Cavalry]]
|style="border:none; background-color:{{Color3}}"|Boosts the [[Attack (stat)|Attack]] and [[Speed]] of cavalry allies within two spaces during combat
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh ward cavalry.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Ward Cavalry]]
|style="border:none; background-color:{{Color3}}"|Boosts the [[Defense]] and [[Resistance]] of cavalry allies within two spaces during combat
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh goad fliers.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Goad Fliers]]
|style="border:none; background-color:{{Color3}}"|Boosts the [[Attack (stat)|Attack]] and [[Speed]] of flight allies within two spaces during combat
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh ward fliers.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Ward Fliers]]
|style="border:none; background-color:{{Color3}}"|Boosts the [[Defense]] and [[Resistance]] of flight allies within two spaces during combat
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh goad dragons.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Goad Dragons]]
|style="border:none; background-color:{{Color3}}"|Boosts the [[Attack (stat)|Attack]] and [[Speed]] of dragon allies within two spaces during combat
|style="border:none; background-color:{{Color3}}"|[[Rite of Frost]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh ward dragons.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Ward Dragons]]
|style="border:none; background-color:{{Color3}}"|Boosts the [[Defense]] and [[Resistance]] of dragon allies within two spaces during combat
|style="border:none; background-color:{{Color3}}"|[[Blood and Snow]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh goad beasts.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Goad Beasts]]
|style="border:none; background-color:{{Color3}}"|Boosts the [[Attack (stat)|Attack]] and [[Speed]] of beast allies within two spaces during combat
|style="border:none; background-color:{{Color3}}"|[[A King's Worth]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh ward beasts.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Ward Beasts]]
|style="border:none; background-color:{{Color3}}"|Boosts the [[Defense]] and [[Resistance]] of beast allies within two spaces during combat
|style="border:none; background-color:{{Color3}}"|[[A King's Worth]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh drive atk 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh drive atk 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Drive Attack|Drive Atk 1<br>Drive Atk 2]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]] of allies in proximity
|style="border:none; background-color:{{Color3}}"|[[Bitter Enemies]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh drive spd 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh drive spd 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Drive Speed|Drive Spd 1<br>Drive Spd 2]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Speed]] of allies in proximity
|style="border:none; background-color:{{Color3}}"|[[Brave Heroes]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh drive def 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh drive def 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Drive Defense|Drive Def 1<br>Drive Def 2]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Defense]] of allies in proximity
|style="border:none; background-color:{{Color3}}"|[[Echoes of Mystery]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh drive res 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh drive res 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Drive Resistance|Drive Res 1<br>Drive Res 2]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Resistance]] of allies in proximity
|style="border:none; background-color:{{Color3}}"|[[Performing Arts]]
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh hone atk 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh hone atk 2.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh hone atk 3.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh hone atk 4.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Hone Atk|Hone Atk 1<br>Hone Atk 2<br>Hone Atk 3<br>Hone Atk 4]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts adjacent allies' [[Attack (stat)|Attack]] through their next actions
|style="border:none; background-color:{{Color3}}"|Tiers 1-3:  Game launch<br>Tier 4:  [[New Year's Wish]]
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh hone spd 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh hone spd 2.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh hone spd 3.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh hone spd 4.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Hone Spd|Hone Spd 1<br>Hone Spd 2<br>Hone Spd 3<br>Hone Spd 4]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts adjacent allies' [[Speed]] through their next actions
|style="border:none; background-color:{{Color3}}"|Tiers 1-3:  Game launch<br>Tier 4:  [[A Father's Legacy]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortify def 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortify def 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortify def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Fortify Def|Fortify Def 1<br>Fortfy Def 2<br>Fortify Def 3]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts adjacent allies' [[Defense]] through their next actions
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortify res 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortify res 2.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortify res 3.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortify res 4.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Fortify Res|Fortify Res 1<br>Fortify Res 2<br>Fortify Res 3<br>Fortify Res 4]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts adjacent allies' [[Resistance]] through their next actions
|style="border:none; background-color:{{Color3}}"|Tier 1-3:  Game launch<br>Tier 4:  [[The Dream]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh hone armor.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Hone Armor]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts adjacent armor allies' [[Attack (stat)|Attack]] and [[Speed]]
through their next actions
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortify armor.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Fortify Armor]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts adjacent armor allies' [[Defense]] and [[Resistance]] through their next actions
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh hone cavalry.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Hone Cavalry]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts adjacent cavalry allies' [[Attack (stat)|Attack]] and [[Speed]] through their next actions
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortify cavalry.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Fortify Cavalry]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts adjacent cavalry allies' [[Defense]] and [[Resistance]] through their next actions
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh hone fliers.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Hone Fliers]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts adjacent flight allies' [[Attack (stat)|Attack]] and [[Speed]] through their next actions
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortify fliers.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Fortify Fliers]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts adjacent flight allies' [[Defense]] and [[Resistance]] through their next actions
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh hone dragons.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Hone Dragons]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts adjacent dragon allies' [[Attack (stat)|Attack]] and [[Speed]] through their next actions
|style="border:none; background-color:{{Color3}}"|[[Fiery Resolve]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortify dragons.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Fortify Dragons]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts adjacent dragon allies' [[Defense]] and [[Resistance]] through their next actions
|style="border:none; background-color:{{Color3}}"|[[Blazing Shadows]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh hone beasts.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Hone Beasts]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts adjacent beast allies' [[Attack (stat)|Attack]] and [[Speed]] through their next actions
|style="border:none; background-color:{{Color3}}"|[[Countdown]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortify beasts.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Fortify Beasts]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts adjacent beast allies' [[Defense]] and [[Resistance]] through their next actions
|style="border:none; background-color:{{Color3}}"|[[Countdown]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh joint hone atk.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Joint Hone Attack|Joint Hone Atk]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts user's and adjacent allies' [[Attack (stat)|Attack]] through their next actions
|style="border:none; background-color:{{Color3}}"|[[A Splendid Soiree]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh joint hone spd.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Joint Hone Speed|Joint Hone Spd]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts user's and adjacent allies' [[Speed]] through their next actions
|style="border:none; background-color:{{Color3}}"|[[New Year's Wish]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh joint hone def.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Joint Hone Defense|Joint Hone Def]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts user's and adjacent allies' [[Defense]] through their next actions
|style="border:none; background-color:{{Color3}}"|[[Lethal Swordsman]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten atk 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten atk 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten atk 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Threaten Atk|Threaten Atk 1<br>Threaten Atk 2<br>Threaten Atk 3]]
|style="border:none; background-color:{{Color3}}"|At start of turn, lowers [[Attack (stat)|Attack]] of foes within two spaces through their next actions
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten spd 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten spd 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten spd 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Threaten Spd|Threaten Spd 1<br>Threaten Spd 2<br>Threaten Spd 3]]
|style="border:none; background-color:{{Color3}}"|At start of turn, lowers [[Speed]] of foes within two spaces through their next actions
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten def 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten def 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Threaten Def|Threaten Def 1<br>Threaten Def 2<br>Threaten Def 3]]
|style="border:none; background-color:{{Color3}}"|At start of turn, lowers [[Defense]] of foes within two spaces through their next actions
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten res 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten res 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten res 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Threaten Res|Threaten Res 1<br>Threaten Res 2<br>Threaten Res 3]]
|style="border:none; background-color:{{Color3}}"|At start of turn, lowers [[Resistance]] of foes within two spaces through their next actions
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh threat atk spd 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh threat atk spd 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh threat atk spd 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Threaten Attack/Speed|Threat. Atk/Spd 1<br>Threat. Atk/Spd 2<br>Threat. Atk/Spd 3]]
|style="border:none; background-color:{{Color3}}"|At start of turn, lowers [[Attack (stat)|Attack]] and [[Speed]] of foes within two spaces through their next actions
|style="border:none; background-color:{{Color3}}"|[[Brave Echoes]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh threat atk def 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh threat atk def 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh threat atk def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Threaten Attack/Defense|Threat. Atk/Def 1<br>Threat. Atk/Def 2<br>Threat. Atk/Def 3]]
|style="border:none; background-color:{{Color3}}"|At start of turn, lowers [[Attack (stat)|Attack]] and [[Defense]] of foes within two spaces through their next actions
|style="border:none; background-color:{{Color3}}"|[[Lovely Gifts]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh threat atk res 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh threat atk res 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh threat atk res 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Threaten Attack/Resistance|Threat. Atk/Res 1<br>Threat. Atk/Res 2<br>Threat. Atk/Res 3]]
|style="border:none; background-color:{{Color3}}"|At start of turn, lowers [[Attack (stat)|Attack]] and [[Resistance]] of foes within two spaces through their next actions
|style="border:none; background-color:{{Color3}}"|[[Glorious Gifts]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh sword exp 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh sword exp 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh sword exp 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Sword Experience|Sword Exp. 1<br>Sword Exp. 2<br>Sword Exp. 3]]
|style="border:none; background-color:{{Color3}}"|Multiplies experience earned by wielders of [[sword]] skills should user survive
|style="border:none; background-color:{{Color3}}"|[[Echoes of Mystery]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh axe experience 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh axe experience 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh axe experience 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Axe Experience|Axe Experience 1<br>Axe Experience 2<br>Axe Experience 3]]
|style="border:none; background-color:{{Color3}}"|Multiplies experience earned by wielders of [[axe]] skills should user survive
|style="border:none; background-color:{{Color3}}"|[[Spring Festival]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh r tome exp 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh r tome exp 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh r tome exp 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Red Tome Experience|R Tome Exp. 1<br>R Tome Exp. 2<br>R Tome Exp. 3]]
|style="border:none; background-color:{{Color3}}"|Multiplies experience earned by wielders of [[red tome]] skills should user survive
|style="border:none; background-color:{{Color3}}"|[[Fiery Resolve]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh b tome exp 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh b tome exp 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh b tome exp 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Blue Tome Experience|B Tome Exp. 1<br>B Tome Exp. 2<br>B Tome Exp. 3]]
|style="border:none; background-color:{{Color3}}"|Multiplies experience earned by wielders of [[blue tome]] skills should user survive
|style="border:none; background-color:{{Color3}}"|[[Rite of Shadows]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh g tome exp 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh g tome exp 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh g tome exp 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Green Tome Experience|G Tome Exp. 1<br>G Tome Exp. 2<br>G Tome Exp. 3]]
|style="border:none; background-color:{{Color3}}"|Multiplies experience earned by wielders of [[green tome]] skills should user survive
|style="border:none; background-color:{{Color3}}"|[[Snow and Ash]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh bow exp 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh bow exp 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh bow exp 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Bow Experience|Bow Exp. 1<br>Bow Exp. 2<br>Bow Exp. 3]]
|style="border:none; background-color:{{Color3}}"|Multiplies experience earned by wielders of [[bow]] skills should user survive
|style="border:none; background-color:{{Color3}}"|[[World of Shadows]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh dagger exp 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh dagger exp 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh dagger exp 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Dagger Experience|Dagger Exp. 1<br>Dagger Exp. 2<br>Dagger Exp. 3]]
|style="border:none; background-color:{{Color3}}"|Multiplies experience earned by wielders of [[dagger]] skills should user survive
|style="border:none; background-color:{{Color3}}"|[[Marvelous Dream]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh beast exp 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh beast exp 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh beast exp 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Beast Experience|Beast Exp. 1<br>Beast Exp. 2<br>Beast Exp. 3]]
|style="border:none; background-color:{{Color3}}"|Multiplies experience earned by wielders of [[beast]] skills should user survive
|style="border:none; background-color:{{Color3}}"|[[Realm of the Dead]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh staff exp 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh staff exp 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh staff exp 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Staff Experience|Staff Exp. 1<br>Staff Exp. 2<br>Staff Exp. 3]]
|style="border:none; background-color:{{Color3}}"|Multiplies experience earned by wielders of [[staff]] skills should user survive
|style="border:none; background-color:{{Color3}}"|[[Lethal Swordsman]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh sword valor 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh sword valor 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh sword valor 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Sword Valor|Sword Valor 1<br>Sword Valor 2<br>Sword Valor 3]]
|style="border:none; background-color:{{Color3}}"|Multiplies SP earned by wielders of [[sword]] skills should user survive
|style="border:none; background-color:{{Color3}}"|[[Bitter Enemies]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh lance valor 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh lance valor 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh lance valor 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Lance Valor|Lance Valor 1<br>Lance Valor 2<br>Lance Valor 3]]
|style="border:none; background-color:{{Color3}}"|Multiplies SP earned by wielders of [[Lance (weapon)|lance]] skills should user survive
|style="border:none; background-color:{{Color3}}"|[[Ylissean Summer]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh axe valor 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh axe valor 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh axe valor 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Axe Valor|Axe Valor 1<br>Axe Valor 2<br>Axe Valor 3]]
|style="border:none; background-color:{{Color3}}"|Multiplies SP earned by wielders of [[axe]] skills should user survive
|style="border:none; background-color:{{Color3}}"|[[Ylissean Summer]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh r tome valor 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh r tome valor 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh r tome valor 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Red Tome Valor|R Tome Valor 1<br>R Tome Valor 2<br>R Tome Valor 3]]
|style="border:none; background-color:{{Color3}}"|Multiplies SP earned by wielders of [[red tome]] skills should user survive
|style="border:none; background-color:{{Color3}}"|[[Winter's Envoy]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh b tome valor 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh b tome valor 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh b tome valor 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Blue Tome Valor|B Tome Valor 1<br>B Tome Valor 2<br>B Tome Valor 3]]
|style="border:none; background-color:{{Color3}}"|Multiplies SP earned by wielders of [[blue tome]] skills should user survive
|style="border:none; background-color:{{Color3}}"|[[Performing Arts]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh g tome valor 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh g tome valor 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh g tome valor 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Green Tome Valor|G Tome Valor 1<br>G Tome Valor 2<br>G Tome Valor 3]]
|style="border:none; background-color:{{Color3}}"|Multiplies SP earned by wielders of [[green tome]] skills should user survive
|style="border:none; background-color:{{Color3}}"|[[Nohrian Summer]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh bow valor 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh bow valor 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh bow valor 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Bow Valor|Bow Valor 1<br>Bow Valor 2<br>Bow Valor 3]]
|style="border:none; background-color:{{Color3}}"|Multiplies SP earned by wielders of [[bow]] skills should user survive
|style="border:none; background-color:{{Color3}}"|[[Love Abounds]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh dagger valor 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh dagger valor 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh dagger valor 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Dagger Valor|Dagger Valor 1<br>Dagger Valor 2<br>Dagger Valor 3]]
|style="border:none; background-color:{{Color3}}"|Multiplies SP earned by wielders of [[dagger]] skills should user survive
|style="border:none; background-color:{{Color3}}"|[[Trick or Defeat!]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh dragon valor 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh dragon valor 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh dragon valor 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Dragon Valor|Dragon Valor 1<br>Dragon Valor 2<br>Dragon Valor 3]]
|style="border:none; background-color:{{Color3}}"|Multiplies SP earned by wielders of [[breath]] skills should user survive
|style="border:none; background-color:{{Color3}}"|[[A Sketchy Summer]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh beast valor 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh beast valor 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh beast valor 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Beast Valor|Beast Valor 1<br>Beast Valor 2<br>Beast Valor 3]]
|style="border:none; background-color:{{Color3}}"|Multiplies SP earned by wielders of [[beast]] skills should user survive
|style="border:none; background-color:{{Color3}}"|[[A King's Worth]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh staff valor 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh staff valor 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh staff valor 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Staff Valor|Staff Valor 1<br>Staff Valor 2<br>Staff Valor 3]]
|style="border:none; background-color:{{Color3}}"|Multiplies SP earned by wielders of [[staff]] skills should user survive
|style="border:none; background-color:{{Color3}}"|[[Prince of Ice]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk ploy 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk ploy 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk ploy 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Atk Ploy|Atk Ploy 1<br>Atk Ploy 2<br>Atk Ploy 3]]
|style="border:none; background-color:{{Color3}}"|Lowers [[Attack (stat)|Attack]] of foes in cardinal directions if [[Resistance]] is lower than user
|style="border:none; background-color:{{Color3}}"|[[Echoes of Mystery]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd ploy 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd ploy 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd ploy 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Speed Ploy|Spd Ploy 1<br>Spd Ploy 2<br>Spd Ploy 3]]
|style="border:none; background-color:{{Color3}}"|Lowers [[Speed]] of foes in cardinal directions if [[Resistance]] is lower than user
|style="border:none; background-color:{{Color3}}"|[[World of Holy War]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh def ploy 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh def ploy 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh def ploy 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Defense Ploy|Def Ploy 1<br>Def Ploy 2<br>Def Ploy 3]]
|style="border:none; background-color:{{Color3}}"|Lowers [[Defense]] of foes in cardinal directions if [[Resistance]] is lower than user
|style="border:none; background-color:{{Color3}}"|[[Ylissean Summer]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh res ploy 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh res ploy 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh res ploy 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Resistance Ploy|Res Ploy 1<br>Res Ploy 2<br>Res Ploy 3]]
|style="border:none; background-color:{{Color3}}"|Lowers [[Resistance]] of foes in cardinal directions if Resistance is lower than user
|style="border:none; background-color:{{Color3}}"|[[Bitter Enemies]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh panic ploy 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh panic ploy 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh panic ploy 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Panic Ploy|Panic Ploy 1<br>Panic Ploy 2<br>Panic Ploy 3]]
|style="border:none; background-color:{{Color3}}"|Turns bonuses of foes in cardinal directions into penalties if [[Hit point|HP]] is lower than user
|style="border:none; background-color:{{Color3}}"|[[Echoes of Mystery]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh infantry pulse 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh infantry pulse 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh infantry pulse 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Infantry Pulse|Infantry Pulse 1<br>Infantry Pulse 2<br>Infantry Pulse 3]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown for special skills on allied infantry units
|style="border:none; background-color:{{Color3}}"|[[Nohrian Summer]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh armor march 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh armor march 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh armor march 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Armor March|Armor March 1<br>Armor March 2<br>Armor March 3]]
|style="border:none; background-color:{{Color3}}"|Boosts [[movement]] for user and adjacent armored allies if in formation at start of turn
|style="border:none; background-color:{{Color3}}"|[[The Sacred World]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh guidance 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh guidance 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh guidance 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Guidance|Guidance 1<br>Guidance 2<br>Guidance 3]]
|style="border:none; background-color:{{Color3}}"|Allows foot units in proximity to move adjacent to user
|style="border:none; background-color:{{Color3}}"|[[The Sacred World]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh flier guidance 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh flier guidance 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh flier guidance 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Flier Guidance|Flier Guidance 1<br>Flier Guidance 2<br>Flier Guidance 3]]
|style="border:none; background-color:{{Color3}}"|Allows flying units in proximity to move adjacent to user
|style="border:none; background-color:{{Color3}}"|[[Rite of Frost]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk smoke 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk smoke 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk smoke 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack Smoke|Atk Smoke 1<br>Atk Smoke 2<br>Atk Smoke 3]]
|style="border:none; background-color:{{Color3}}"|Reduces [[Attack (stat)|Attack]] on foes within range after combat
|style="border:none; background-color:{{Color3}}"|[[Brave Heroes]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd smoke 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd smoke 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd smoke 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Speed Smoke|Spd Smoke 1<br>Spd Smoke 2<br>Spd Smoke 3]]
|style="border:none; background-color:{{Color3}}"|Reduces [[Speed]] on foes within range after combat
|style="border:none; background-color:{{Color3}}"|[[World of Holy War]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh def smoke 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh def smoke 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh def smoke 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Defense Smoke|Def Smoke 1<br>Def Smoke 2<br>Def Smoke 3]]
|style="border:none; background-color:{{Color3}}"|Reduces [[Defense]] on foes within range after combat
|style="border:none; background-color:{{Color3}}"|[[Hares at the Fair]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh res smoke 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh res smoke 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh res smoke 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Resistance Smoke|Res Smoke 1<br>Res Smoke 2<br>Res Smoke 3]]
|style="border:none; background-color:{{Color3}}"|Reduces [[Resistance]] on foes within range after combat
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q1 2018#Legendary Heroes - Robin|Robin:  Fell Vessel summoning event]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk tactic 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk tactic 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk tactic 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack Tactic|Atk Tactic 1<br>Atk Tactic 2<br>Atk Tactic 3]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]] to nearby allies if majority of team consist of target's movement type
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd tactic 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd tactic 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd tactic 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Speed Tactic|Spd Tactic 1<br>Spd Tactic 2<br>Spd Tactic 3]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Speed]] to nearby allies if majority of team consist of target's movement type
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q2 2018#Legendary Heroes - Lyn|Lyn:  Lady of the Wind summoning event]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh def tactic 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh def tactic 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh def tactic 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Defense Tactic|Def Tactic 1<br>Def Tactic 2<br>Def Tactic 3]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Defense]] to nearby allies if majority of team consist of target's movement type
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh res tactic 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh res tactic 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh res tactic 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Resistance Tactic|Res Tactic 1<br>Res Tactic 2<br>Res Tactic 3]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Resistance]] to nearby allies if majority of team consist of target's movement type
|style="border:none; background-color:{{Color3}}"|[[Fiery Resolve]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh odd atk wave 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh odd atk wave 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh odd atk wave 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Odd Attack Wave|Odd Atk Wave 1<br>Odd Atk Wave 2<br>Odd Atk Wave 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's and adjacent allies' [[Attack (stat)|Attack]] on odd-numbered turns
|style="border:none; background-color:{{Color3}}"|[[Hellfire]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh odd spd wave 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh odd spd wave 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh odd spd wave 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Odd Speed Wave|Odd Spd Wave 1<br>Odd Spd Wave 2<br>Odd Spd Wave 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's and adjacent allies' [[Speed]] on odd-numbered turns
|style="border:none; background-color:{{Color3}}"|[[A Way Home]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh odd def wave 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh odd def wave 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh odd def wave 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Odd Defense Wave|Odd Def Wave 1<br>Odd Def Wave 2<br>Odd Def Wave 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's and adjacent allies' [[Defense]] on odd-numbered turns
|style="border:none; background-color:{{Color3}}"|[[Festival in Hoshido]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh odd res wave 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh odd res wave 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh odd res wave 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Odd Resistance Wave|Odd Res Wave 1<br>Odd Res Wave 2<br>Odd Res Wave 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's and adjacent allies' [[Resistance]] on odd-numbered turns
|style="border:none; background-color:{{Color3}}"|[[A Sketchy Summer]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh even atk wave 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh even atk wave 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh even atk wave 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Even Attack Wave|Even Atk Wave 1<br>Even Atk Wave 2<br>Even Atk Wave 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's and adjacent allies' [[Attack (stat)|Attack]] on even-numbered turns
|style="border:none; background-color:{{Color3}}"|[[The Land's Bounty]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh even spd wave 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh even spd wave 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh even spd wave 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Even Speed Wave|Even Spd Wave 1<br>Even Spd Wave 2<br>Even Spd Wave 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's and adjacent allies' [[Speed]] on even-numbered turns
|style="border:none; background-color:{{Color3}}"|[[The King's Demise]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh even def wave 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh even def wave 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh even def wave 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Even Defense Wave|Even Def Wave 1<br>Even Def Wave 2<br>Even Def Wave 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's and adjacent allies' [[Defense]] on even-numbered turns
|style="border:none; background-color:{{Color3}}"|[[A Way Home]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh even res wave 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh even res wave 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh even res wave 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Even Resistance Wave|Even Res Wave 1<br>Even Res Wave 2<br>Even Res Wave 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's and adjacent allies' [[Resistance]] on even-numbered turns
|style="border:none; background-color:{{Color3}}"|[[Arrival of the Brave]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh infantry rush 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh infantry rush 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh infantry rush 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Infantry Rush|Infantry Rush 1<br>Infantry Rush 2<br>Infantry Rush 3]]
|style="border:none; background-color:{{Color3}}"|Accelerates nearby allies' special skill cooldown counts when allies initiate attacks against weaker foes
|style="border:none; background-color:{{Color3}}"|[[Summer's Arrival]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh infantry flash 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh infantry flash 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh infantry flash 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Infantry Flash|Infantry Flash 1<br>Infantry Flash 2<br>Infantry Flash 3]]
|style="border:none; background-color:{{Color3}}"|Accelerates nearby allies' special skill cooldown counts when allies initiate attacks against slower foes
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q3 2018#Legendary Heroes - Marth|Marth:  Hero-King summoning event]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh ostia's pulse.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Ostia's Pulse]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown for allies's special skills if there are two or fewer of their movement type on user's team
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q1 2018#Legendary Heroes - Hector|Hector:  Marquess of Ostia summoning event]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh with everyone!.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[With Everyone!]]
|style="border:none; background-color:{{Color3}}"|Temporarily boosts user's and adjacent alllies' [[Defense]] and [[Resistance]] if user has any adjacent allies
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q3 2018#Legendary Heroes - Tiki|Tiki:  Legendary Dragon summoning event]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh surtr's menace.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Surtr's Menace]]
|style="border:none; background-color:{{Color3}}"|Temporarily boosts user's stats and lowers all nearby foes' stats if user is within two spaces of a foe at start of turn
|style="border:none; background-color:{{Color3}}"|[[Whispers of Death]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh sparkling boost.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Sparkling Boost]]
|style="border:none; background-color:{{Color3}}"|Heals most-injured non-user unit on player's team each turn
|style="border:none; background-color:{{Color3}}"|Book III launch
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh glare.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Glare]]
|style="border:none; background-color:{{Color3}}"|Reduces nearby enemies' movement when wrapping up attack
|style="border:none; background-color:{{Color3}}"|[[Countdown]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh upheaval.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Upheaval]]
|style="border:none; background-color:{{Color3}}"|Damages all enemy units at start of user's first player phase, destroys structures in same column as user's initial position in defensive [[Aether Raids]] battle during anima season
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q1 2019#Mythic Heroes - Duma|Duma:  God of Strength summoning event]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh human virtue.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Human Virtue]]
|style="border:none; background-color:{{Color3}}"|Boosts user's and all adjacent human allies' [[Attack (stat)|Attack]] and [[Speed]] at start of turn for the turn if user is adjacent to any human allies
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q1 2019#Legendary Heroes - Roy|Roy:  Blazing Lion summoning event]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh chaos named.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Chaos Named (skill)|Chaos Named]]
|style="border:none; background-color:{{Color3}}"|Reduces stats on foes within three columns surrounding user whose [[Resistance]] isn't sizably higher than user's based on which qualifying target has highest in particular stat at start of user's phase through targets' following actions
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q1 2019#Mythic Heroes - Yune|Yune:  Chaos Goddess summoning event]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh solitary dream.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Solitary Dream]]
|style="border:none; background-color:{{Color3}}"|Boosts user's stats and movement range for turn when not adjacent to non-dragon units at start of user's phase
|style="border:none; background-color:{{Color3}}"|[[A Home Unknown]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh divine fang.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Divine Fang]]
|style="border:none; background-color:{{Color3}}"|Allows allies adjacent to user at start of user's phase to deal [[bonus damage]] against wielders of all colors of [[breath]] skills
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q1 2019#Mythic Heroes - Naga|Naga:  Dragon Divinity summoning event]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh vision of arcadia.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Vision of Arcadia]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]] and [[Defense]] of ally with highest Attack for turn if team has a non-human ally
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q2 2019#Legendary Heroes - Eliwood|Eliwood:  Blazing Knight summoning event]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh distant guard 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh distant guard 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh distant guard 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Distant Guard|Distant Guard 1<br>Distant Guard 2<br>Distant Guard 3]]
|style="border:none; background-color:{{Color3}}"|Boosts nearby allies' defenses when allies fight ranged-attacking targets
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q1 2018#Legendary Heroes - Lucina|Lucina:  Glorious Archer summoning event]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh close guard 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh close guard 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh close guard 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Close Guard|Close Guard 1<br>Close Guard 2<br>Close Guard 3]]
|style="border:none; background-color:{{Color3}}"|Boosts nearby allies' defenses when allies fight melee-attacking targets
|style="border:none; background-color:{{Color3}}"|[[Arrival of the Brave]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk opening 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk opening 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk opening 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack Opening|Atk Opening 1<br>Atk Opening 2<br>Atk Opening 3]]
|style="border:none; background-color:{{Color3}}"|Boosts strongest non-user ally's [[Attack (stat)|Attack]] for the turn
|style="border:none; background-color:{{Color3}}"|[[Gifts of Winter]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd opening 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd opening 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd opening 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Speed Opening|Spd Opening 1<br>Spd Opening 2<br>Spd Opening 3]]
|style="border:none; background-color:{{Color3}}"|Boosts strongest non-user ally's [[Speed]] for the turn
|style="border:none; background-color:{{Color3}}"|[[Hostile Springs]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh def opening 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh def opening 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh def opening 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Defense Opening|Def Opening 1<br>Def Opening 2<br>Def Opening 3]]
|style="border:none; background-color:{{Color3}}"|Boosts strongest non-user ally's [[Defense]] for the turn
|style="border:none; background-color:{{Color3}}"|[[A Season for Picnics]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh res opening 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh res opening 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh res opening 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Resistance Opening|Res Opening 1<br>Res Opening 2<br>Res Opening 3]]
|style="border:none; background-color:{{Color3}}"|Boosts strongest non-user ally's [[Resistance]] for the turn
|style="border:none; background-color:{{Color3}}"|[[Greil's Devoted]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh air orders 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh air orders 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh air orders 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Air Orders|Air Orders 1<br>Air Orders 2<br>Air Orders 3]]
|style="border:none; background-color:{{Color3}}"|Allows flying units adjacent to user at start of user phase to move adjacent to any ally within two spaces
|style="border:none; background-color:{{Color3}}"|[[Hostile Springs]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh ground orders 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh ground orders 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh ground orders 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Ground Orders|Ground Orders 1<br>Ground Orders 2<br>Ground Orders 3]]
|style="border:none; background-color:{{Color3}}"|Allows non-flying units adjacent to user at start of user phase to move adjacent to any ally within two spaces
|style="border:none; background-color:{{Color3}}"|[[Bridal Belonging]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh pulse smoke 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh pulse smoke 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh pulse smoke 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Pulse Smoke|Pulse Smoke 1<br>Pulse Smoke 2<br>Pulse Smoke 3]]
|style="border:none; background-color:{{Color3}}"|Slows enemies' special skill cooldown after combat
|style="border:none; background-color:{{Color3}}"|[[Bridal Belonging]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh infantry breath 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh infantry breath 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh infantry breath 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Infantry Breath|Infantry Breath 1<br>Infantry Breath 2<br>Infantry Breath 3]]
|style="border:none; background-color:{{Color3}}"|When foes initiate attacks, boosts nearby allies' [[Defense]] and [[Resistance]] during combat and accelerates their special skill cooldown counts
|style="border:none; background-color:{{Color3}}"|[[Truth of a Name]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh rouse atk def 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh rouse atk def 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh rouse atk def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Rouse Attack/Defense|Rouse Atk/Def 1<br>Rouse Atk/Def 2<br>Rouse Atk/Def 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Defense]] at start of user's phase for the turn if no allies are adjacent to user
|style="border:none; background-color:{{Color3}}"|[[Cohort of the Dead]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh rouse spd res 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh rouse spd res 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh rouse spd res 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Rouse Speed/Resistance|Rouse Spd/Res 1<br>Rouse Spd/Res 2<br>Rouse Spd/Res 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] and [[Resistance]] at start of user's phase for the turn if no allies are adjacent to user
|style="border:none; background-color:{{Color3}}"|[[Lovely Gifts]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh rouse def res 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh rouse def res 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh rouse def res 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Rouse Defense/Resistance|Rouse Def/Res 1<br>Rouse Def/Res 2<br>Rouse Def/Res 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] at start of user's phase for the turn if no allies are adjacent to user
|style="border:none; background-color:{{Color3}}"|[[Heavenly Witness]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk spd oath 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk spd oath 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk spd oath 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack/Speed Oath|Atk/Spd Oath 1<br>Atk/Spd Oath 2<br>Atk/Spd Oath 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Speed]] at start of user's phase for the turn if any allies are adjacent to user
|style="border:none; background-color:{{Color3}}"|[[Renewed Spirit]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk def oath 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk def oath 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk def oath 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack/Defense Oath|Atk/Def Oath 1<br>Atk/Def Oath 2<br>Atk/Def Oath 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Defense]] at start of user's phase for the turn if any allies are adjacent to user
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q4 2019#Mythic Heroes - Altina|Altina:  Dawn's Trueblade summoning event]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk res oath 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk res oath 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk res oath 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack/Resistance Oath|Atk/Res Oath 1<br>Atk/Res Oath 2<br>Atk/Res Oath 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Resistance]] at start of user's phase for the turn if any allies are adjacent to user
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q3 2019#Legendary Heroes - Julia|Julia:  Crusader of Light summoning event]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh def res oath 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh def res oath 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh def res oath 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Defense/Resistance Oath|Def/Res Oath 1<br>Def/Res Oath 2<br>Def/Res Oath 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] at start of user's phase for the turn if any allies are adjacent to user
|style="border:none; background-color:{{Color3}}"|[[Renewed Spirit]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh time's pulse 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh time's pulse 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh time's pulse 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Time's Pulse|Time's Pulse 1<br>Time's Pulse 2<br>Time's Pulse 3]]
|style="border:none; background-color:{{Color3}}"|Accelerates user's special skill cooldown at start of user's phase if count is at maximum
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q3 2019#Mythic Heroes - Sothis|Sothis:  Girl on the Throne summoning event]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh inf hexblade 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh inf hexblade 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh inf hexblade 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Infantry Hexblade|Inf. Hexblade 1<br>Inf. Hexblade 2<br>Inf. Hexblade 3]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent physical-damage allies' (excluding [[beast]] units) [[Attack (stat)|Attack]] and [[Speed]] during combat, and those allies deal damage to the lower of target's defensive stats
|style="border:none; background-color:{{Color3}}"|[[Omnicidal Witch]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh panic smoke 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh panic smoke 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh panic smoke 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Panic Smoke|Panic Smoke 1<br>Panic Smoke 2<br>Panic Smoke 3]]
|style="border:none; background-color:{{Color3}}"|Turns bonuses on target and foes within two squares of target into penalties through their following actions
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q3 2019#Mythic Heroes - Thrasir|Thrasir:  Omnicidal Witch summoning event]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk spd gap 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk spd gap 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk spd gap 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack/Speed Gap|Atk/Spd Gap 1<br>Atk/Spd Gap 2<br>Atk/Spd Gap 3]]
|style="border:none; background-color:{{Color3}}"|Boosts the [[Attack]] and [[Speed]] of ally with highest combined total in those stats
|style="border:none; background-color:{{Color3}}"|[[Renewed Spirit]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk res gap 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk res gap 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk res gap 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack/Resistance Gap|Atk/Res Gap 1<br>Atk/Res Gap 2<br>Atk/Res Gap 3]]
|style="border:none; background-color:{{Color3}}"|Boosts the [[Attack]] and [[Resistance]] of ally with highest combined total in those stats
|style="border:none; background-color:{{Color3}}"|[[Treat Fiends]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd res gap 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd res gap 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd res gap 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Speed/Resistance Gap|Spd/Res Gap 1<br>Spd/Res Gap 2<br>Spd/Res Gap 3]]
|style="border:none; background-color:{{Color3}}"|Boosts the [[Speed]] and [[Resistance]] of ally with highest combined total in those stats
|style="border:none; background-color:{{Color3}}"|[[Heavenly Witness]]
|-
|colspan="4" style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[File:Is feh def res gap 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh def res gap 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh def res gap 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Defense/Resistance Gap|Def/Res Gap 1<br>Def/Res Gap 2<br>Def/Res Gap 3]]
|style="border:none; background-color:{{Color3}}"|Boosts the [[Defense]] and [[Resistance]] of ally with highest combined total in those stats
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|[[Glorious Gifts]]
|}


===Sacred Seals===
{|align=center width="80%" border=1 class="cellpadding-3 sortable" style="border-spacing: 3px; {{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:1%;" class="unsortable"|
!style="border:none; color:#fff; width:28%;"|Skill
!style="{{roundtr}}; border:none; color:#fff; width:60%;"|Effect
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh hp +3.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh hp +4.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh hp +5.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[HP +|HP +3<br>HP +4]]<br>[[HP +5]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Hit point|HP]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh attack +1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh attack +2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh attack +3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack +|Attack +1<br>Attack +2<br>Attack +3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh speed +1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh speed +2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh speed +3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Speed +|Speed +1]]<br>[[Speed +2]]<br>[[Speed +|Speed +3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh defense +1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh defense +2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh defense +3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Defense +|Defense +1]]<br>[[Defense +2]]<br>[[Defense +|Defense +3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh resistance +1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh resistance +2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh resistance +3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Resistance +|Resistance +1]]<br>[[Resistance +2]]<br>[[Resistance +|Resistance +3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh hp spd 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh hp spd 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[HP/Speed|HP/Spd 1<br>HP/Spd 2]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Hit point|HP]] and [[Speed]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh hp res 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh hp res 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[HP/Resistance|HP/Res 1<br>HP/Res 2]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Hit point|HP]] and [[Resistance]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh attack def +1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh attack def +2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack/Def +|Attack/Def +1<br>Attack/Def +2]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Defense]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh attack res 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh attack res 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack/Resistance|Attack/Res 1<br>Attack/Res 2]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Resistance]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd def 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd def 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Speed/Defense|Spd/Def 1<br>Spd/Def 2]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] and [[Defense]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortress def 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortress def 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortress def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Fortress Defense|Fortress Def 1<br>Fortress Def 2<br>Fortress Def 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] at the cost of [[Attack (stat)|Attack]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortress res 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortress res 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortress res 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Fortress Resistance|Fortress Res 1<br>Fortress Res 2<br>Fortress Res 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]] at the cost of [[Attack (stat)|Attack]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh distant def 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh distant def 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh distant def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Distant Defense|Distant Def 1<br>Distant Def 2<br>Distant Def 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] against ranged attack skill types
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh close def 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh close def 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh close def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Close Defense|Close Def 1<br>Close Def 2<br>Close Def 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] during combat against a melee weapon type
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh armored blow 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh armored blow 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh armored blow 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Armored Blow|Armored Blow 1<br>Armored Blow 2<br>Armored Blow 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] when initiating combat
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh iote's shield.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Iote's Shield]]
|style="border:none; background-color:{{Color3}}"|Negates [[bonus damage]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh heavy blade 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh heavy blade 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh heavy blade 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Heavy Blade|Heavy Blade 1<br>Heavy Blade 2<br>Heavy Blade 3]]
|style="border:none; background-color:{{Color3}}"|Accelerates user's special cooldown when user's [[Attack (stat)|Attack]] is higher
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh flashing blade 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh flashing blade 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh flashing blade 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Flashing Blade|Flashing Blade 1<br>Flashing Blade 2<br>Flashing Blade 3]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown for special skills if user out[[speed]]s target
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh wind boost 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh wind boost 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh wind boost 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Wind Boost|Wind Boost 1<br>Wind Boost 2<br>Wind Boost 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] during combat when user has more [[Hit point|HP]] than target
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh darting stance 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh darting stance 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh darting stance 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Darting Stance|Darting Stance 1<br>Darting Stance 2<br>Darting Stance 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] while under attack
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh steady stance 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh steady stance 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh steady stance 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Steady Stance|Steady Stance 1<br>Steady Stance 2<br>Steady Stance 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] while under attack
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh warding stance 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh warding stance 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh warding stance 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Warding Stance|Warding Stance 1<br>Warding Stance 2<br>Warding Stance 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]] while under attack
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk res bond 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk res bond 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk res bond 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack/Resistance Bond|Atk/Res Bond 1<br>Atk/Res Bond 2<br>Atk/Res Bond 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Resistance]] during combat while adjacent to an ally
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd res bond 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd res bond 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd res bond 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Speed/Resistance Bond|Spd/Res Bond 1<br>Spd/Res Bond 2<br>Spd/Res Bond 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] and [[Resistance]] during combat while adjacent to an ally
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh brazen atk res 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh brazen atk res 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh brazen atk res 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Brazen Attack/Resistance|Brazen Atk/Res 1<br>Brazen Atk/Res 2<br>Brazen Atk/Res 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Resistance]] at start of combat if sufficiently injured
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh obstruct 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh obstruct 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh obstruct 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Obstruct|Obstruct 1<br>Obstruct 2<br>Obstruct 3]]
|style="border:none; background-color:{{Color3}}"|Prevents foes from moving through spaces adjacent to user
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh quick riposte 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh quick riposte 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh quick riposte 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Quick Riposte|Quick Riposte 1<br>Quick Riposte 2<br>Quick Riposte 3]]
|style="border:none; background-color:{{Color3}}"|Allows healthy user to automatically make follow-up attacks
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh brash assault 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh brash assault 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh brash assault 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Brash Assault|Brash Assault 1<br>Brash Assault 2<br>Brash Assault 3]]
|style="border:none; background-color:{{Color3}}"|Allows injured user to automatically make follow-up attacks provided target can counter
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh poison strike 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh poison strike 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh poison strike 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Poison Strike|Poison Strike 1<br>Poison Strike 2<br>Poison Strike 3]]
|style="border:none; background-color:{{Color3}}"|Deals additional damage to target after combat
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh live to serve 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh live to serve 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh live to serve 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Live to Serve|Live to Serve 1<br>Live to Serve 2<br>Live to Serve 3]]
|style="border:none; background-color:{{Color3}}"|Allows unit to heal themselves when healing a targeted ally
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal atk 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal atk 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal atk 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Seal Atk|Seal Atk 1<br>Seal Atk 2<br>Seal Atk 3]]
|style="border:none; background-color:{{Color3}}"|Reduces target's [[Attack (stat)|Attack]] after combat through their next action
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal spd 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal spd 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal spd 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Seal Speed|Seal Spd 1<br>Seal Spd 2<br>Seal Spd 3]]
|style="border:none; background-color:{{Color3}}"|Reduces target's [[Speed]] after combat through their next action
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh flier formation 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh flier formation 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh flier formation 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Flier Formation|Flier Formation 1<br>Flier Formation 2<br>Flier Formation 3]]
|style="border:none; background-color:{{Color3}}"|Allows user to move adjacent to flight allies in proximity
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh blaze dance 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh blaze dance 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh blaze dance 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Blaze Dance|Blaze Dance 1<br>Blaze Dance 2<br>Blaze Dance 3]]
|style="border:none; background-color:{{Color3}}"|Boosts targeted ally's [[Attack (stat)|Attack]] while [[Dance|perfo]][[Sing|rming]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh earth dance 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh earth dance 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh earth dance 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Earth Dance|Earth Dance 1<br>Earth Dance 2<br>Earth Dance 3]]
|style="border:none; background-color:{{Color3}}"|Boosts targeted ally's [[Defense]] while [[Dance|perfo]][[Sing|rming]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh chill atk 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh chill atk 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh chill atk 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Chill Attack|Chill Atk 1<br>Chill Atk 2<br>Chill Atk 3]]
|style="border:none; background-color:{{Color3}}"|Drops [[Attack (stat)|Attack]] on strongest opposing target at start of user's phase through target's next action
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh chill spd 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh chill spd 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh chill spd 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Chill Speed|Chill Spd 1<br>Chill Spd 2<br>Chill Spd 3]]
|style="border:none; background-color:{{Color3}}"|Drops [[Speed]] on fastest opposing target at start of user's phase through target's next action
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh breath of life 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh breath of life 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh breath of life 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Breath of Life|Breath of Life 1<br>Breath of Life 2<br>Breath of Life 3]]
|style="border:none; background-color:{{Color3}}"|Restores [[Hit point|HP]] to adjacent allies after combat when user initiates attack
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh savage blow 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh savage blow 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh savage blow 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Savage Blow|Savage Blow 1<br>Savage Blow 2<br>Savage Blow 3]]
|style="border:none; background-color:{{Color3}}"|Damages foes within two spaces after combat when user initiates attack
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh hone atk 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh hone atk 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh hone atk 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Hone Atk|Hone Atk 1<br>Hone Atk 2<br>Hone Atk 3]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts adjacent allies' [[Attack (stat)|Attack]] through their next actions
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur atk 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur atk 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur atk 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Spur Attack|Spur Atk 1<br>Spur Atk 2<br>Spur Atk 3]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent allies' [[Attack (stat)|Attack]] during combat
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur spd 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur spd 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur spd 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Spur Speed|Spur Spd 1<br>Spur Spd 2<br>Spur Spd 3]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent allies' [[Speed]] during combat
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur def 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur def 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Spur Defense|Spur Def 1<br>Spur Def 2<br>Spur Def 3]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent allies' [[Defense]] during combat
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur res 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur res 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur res 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Spur Resistance|Spur Res 1<br>Spur Res 2<br>Spur Res 3]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent allies' [[Resistance]] during combat
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur atk spd 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur atk spd 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Spur Attack/Speed|Spur Atk/Spd 1<br>Spur Atk/Spd 2]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent allies' [[Attack (stat)|Attack]] and [[Speed]] during combat
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh drive atk 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh drive atk 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Drive Attack|Drive Atk 1<br>Drive Atk 2]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]] of allies in proximity
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh drive spd 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh drive spd 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Drive Speed|Drive Spd 1<br>Drive Spd 2]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Speed]] of allies in proximity
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh drive def 1.png|20px]]
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh drive def 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Drive Defense|Drive Def 1<br>Drive Def 2]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Defense]] of allies in proximity
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh hone spd 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh hone spd 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh hone spd 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Hone Spd|Hone Spd 1<br>Hone Spd 2<br>Hone Spd 3]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts adjacent allies' [[Speed]] through their next actions
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortify def 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortify def 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortify def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Fortify Def|Fortify Def 1<br>Fortfy Def 2<br>Fortify Def 3]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts adjacent allies' [[Defense]] through their next actions
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortify res 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortify res 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortify res 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Fortify Res|Fortify Res 1<br>Fortify Res 2<br>Fortify Res 3]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts adjacent allies' [[Resistance]] through their next actions
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten atk 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten atk 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten atk 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Threaten Atk|Threaten Atk 1<br>Threaten Atk 2<br>Threaten Atk 3]]
|style="border:none; background-color:{{Color3}}"|At start of turn, lowers [[Attack (stat)|Attack]] of foes within two spaces through their next actions
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten spd 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten spd 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten spd 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Threaten Spd|Threaten Spd 1<br>Threaten Spd 2<br>Threaten Spd 3]]
|style="border:none; background-color:{{Color3}}"|At start of turn, lowers [[Speed]] of foes within two spaces through their next actions
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten def 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten def 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Threaten Def|Threaten Def 1<br>Threaten Def 2<br>Threaten Def 3]]
|style="border:none; background-color:{{Color3}}"|At start of turn, lowers [[Defense]] of foes within two spaces through their next actions
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk ploy 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk ploy 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk ploy 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Atk Ploy|Atk Ploy 1<br>Atk Ploy 2<br>Atk Ploy 3]]
|style="border:none; background-color:{{Color3}}"|Lowers [[Attack (stat)|Attack]] of foes in cardinal directions if [[Resistance]] is lower than user
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd ploy 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd ploy 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd ploy 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Speed Ploy|Spd Ploy 1<br>Spd Ploy 2<br>Spd Ploy 3]]
|style="border:none; background-color:{{Color3}}"|Lowers [[Speed]] of foes in cardinal directions if [[Resistance]] is lower than user
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh def ploy 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh def ploy 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh def ploy 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Defense Ploy|Def Ploy 1<br>Def Ploy 2<br>Def Ploy 3]]
|style="border:none; background-color:{{Color3}}"|Lowers [[Defense]] of foes in cardinal directions if [[Resistance]] is lower than user
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh res ploy 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh res ploy 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh res ploy 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Resistance Ploy|Res Ploy 1<br>Res Ploy 2<br>Res Ploy 3]]
|style="border:none; background-color:{{Color3}}"|Lowers [[Resistance]] of foes in cardinal directions if Resistance is lower than user
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh panic ploy 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh panic ploy 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh panic ploy 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Panic Ploy|Panic Ploy 1<br>Panic Ploy 2<br>Panic Ploy 3]]
|style="border:none; background-color:{{Color3}}"|Turns bonuses of foes in cardinal directions into penalties if [[Hit point|HP]] is lower than user
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh guidance 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh guidance 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh guidance 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Guidance|Guidance 1<br>Guidance 2<br>Guidance 3]]
|style="border:none; background-color:{{Color3}}"|Allows foot units in proximity to move adjacent to user
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk smoke 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk smoke 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk smoke 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack Smoke|Atk Smoke 1<br>Atk Smoke 2<br>Atk Smoke 3]]
|style="border:none; background-color:{{Color3}}"|Reduces [[Attack (stat)|Attack]] on foes within range after combat
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd smoke 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd smoke 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd smoke 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Speed Smoke|Spd Smoke 1<br>Spd Smoke 2<br>Spd Smoke 3]]
|style="border:none; background-color:{{Color3}}"|Reduces [[Speed]] on foes within range after combat
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh def tactic 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh def tactic 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh def tactic 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Defense Tactic|Def Tactic 1<br>Def Tactic 2<br>Def Tactic 3]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Defense]] to nearby allies if majority of team consist of target's movement type
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh res tactic 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh res tactic 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh res tactic 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Resistance Tactic|Res Tactic 1<br>Res Tactic 2<br>Res Tactic 3]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Resistance]] to nearby allies if majority of team consist of target's movement type
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh even res wave 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh even res wave 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh even res wave 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Even Resistance Wave|Even Res Wave 1<br>Even Res Wave 2<br>Even Res Wave 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's and adjacent allies' [[Resistance]] on even-numbered turns
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh quickened pulse.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Quickened Pulse]]
|style="border:none; background-color:{{Color3}}"|Grants -1 to special cooldown at start of Turn 1
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh phantom spd 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh phantom spd 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh phantom spd 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Phantom Speed|Phantom Spd 1<br>Phantom Spd 2<br>Phantom Spd 3]]
|style="border:none; background-color:{{Color3}}"|Treats user's [[Speed]] as if it were higher than current when compared
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh hardy bearing 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh hardy bearing 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh hardy bearing 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Hardy Bearing|Hardy Bearing 1<br>Hardy Bearing 2<br>Hardy Bearing 3]]
|style="border:none; background-color:{{Color3}}"|Disables user's priority skills, and also enemy's depending on user's HP
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh deflect melee 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh deflect melee 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh deflect melee 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Deflect Melee|Deflect Melee 1<br>Deflect Melee 2<br>Deflect Melee 3]]
|style="border:none; background-color:{{Color3}}"|Reduces damage when taking consecutive hits against a [[sword]], [[Lance (weapon)|lance]], or [[axe]] skill
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh deflect magic 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh deflect magic 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh deflect magic 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Deflect Magic|Deflect Magic 1<br>Deflect Magic 2<br>Deflect Magic 3]]
|style="border:none; background-color:{{Color3}}"|Reduces damage when taking consecutive hits against a [[red tome]], [[green tome]], [[blue tome]], or [[staff]] skill
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh deflect missile 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh deflect missile 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh deflect missile 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Deflect Missile|Deflect Missile 1<br>Deflect Missile 2<br>Deflect Missile 3]]
|style="border:none; background-color:{{Color3}}"|Reduces damage when taking consecutive hits against a [[bow]] or [[Knife|dagger]] skill
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh armored boots.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Armored Boots]]
|style="border:none; background-color:{{Color3}}"|Allows user to move an additional space if [[Hit point|health]] is full
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace a 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace a 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace a 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Squad Ace A|Squad Ace A 1<br>Squad Ace A 2<br>Squad Ace A 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Hit point|HP]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace b 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace b 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace b 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Squad Ace B|Squad Ace B 1<br>Squad Ace B 2<br>Squad Ace B 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Defense]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace c 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace c 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace c 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Squad Ace C|Squad Ace C 1<br>Squad Ace C 2<br>Squad Ace C 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Resistance]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace d 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace d 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace d 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Squad Ace D|Squad Ace D 1<br>Squad Ace D 2<br>Squad Ace D 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Speed]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace e 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace e 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace e 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Squad Ace E|Squad Ace E 1<br>Squad Ace E 2<br>Squad Ace E 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Attack (stat)|Attack]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace f 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace f 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace f 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Squad Ace F|Squad Ace F 1<br>Squad Ace F 2<br>Squad Ace F 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Hit point|HP]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace g 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace g 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace g 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Squad Ace G|Squad Ace G 1<br>Squad Ace G 2<br>Squad Ace G 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Defense]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace h 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace h 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace h 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Squad Ace H|Squad Ace H 1<br>Squad Ace H 2<br>Squad Ace H 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Resistance]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace i 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace i 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace i 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Squad Ace I|Squad Ace I 1<br>Squad Ace I 2<br>Squad Ace I 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Speed]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace j 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace j 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace j 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Squad Ace J|Squad Ace J 1<br>Squad Ace J 2<br>Squad Ace J 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Attack (stat)|Attack]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace k 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace k 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace k 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Squad Ace K|Squad Ace K 1<br>Squad Ace K 2<br>Squad Ace K 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Hit point|HP]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace l 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace l 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace l 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Squad Ace L|Squad Ace L 1<br>Squad Ace L 2<br>Squad Ace L 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Defense]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace m 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace m 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace m 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Squad Ace M|Squad Ace M 1<br>Squad Ace M 2<br>Squad Ace M 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Resistance]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace n 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace n 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace n 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Squad Ace N|Squad Ace N 1<br>Squad Ace N 2<br>Squad Ace N 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Speed]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace o 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace o 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace o 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Squad Ace O|Squad Ace O 1<br>Squad Ace O 2<br>Squad Ace O 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Attack (stat)|Attack]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace p 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace p 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace p 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Squad Ace P|Squad Ace P 1<br>Squad Ace P 2<br>Squad Ace P 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Hit point|HP]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace q 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace q 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace q 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Squad Ace Q|Squad Ace Q 1<br>Squad Ace Q 2<br>Squad Ace Q 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Defense]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace r 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace r 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace r 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Squad Ace R|Squad Ace R 1<br>Squad Ace R 2<br>Squad Ace R 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Resistance]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace s 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace s 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace s 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Squad Ace S|Squad Ace S 1<br>Squad Ace S 2<br>Squad Ace S 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Speed]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace t 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace t 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace t 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Squad Ace T|Squad Ace T 1<br>Squad Ace T 2<br>Squad Ace T 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Attack (stat)|Attack]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace u 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace u 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace u 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Squad Ace U|Squad Ace U 1<br>Squad Ace U 2<br>Squad Ace U 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Hit point|HP]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace v 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace v 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace v 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Squad Ace V|Squad Ace V 1<br>Squad Ace V 2<br>Squad Ace V 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Defense]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace w 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace w 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace w 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Squad Ace W|Squad Ace W 1<br>Squad Ace W 2<br>Squad Ace W 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Resistance]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace x 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace x 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace x 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Squad Ace X|Squad Ace X 1<br>Squad Ace X 2<br>Squad Ace X 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Speed]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace y 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace y 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace y 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Squad Ace Y|Squad Ace Y 1<br>Squad Ace Y 2<br>Squad Ace Y 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Attack (stat)|Attack]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace z 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace z 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace z 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Squad Ace Z|Squad Ace Z 1<br>Squad Ace Z 2<br>Squad Ace Z 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Hit point|HP]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace aa 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace aa 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace aa 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Squad Ace AA|Squad Ace AA 1<br>Squad Ace AA 2<br>Squad Ace AA 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Defense]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace ab 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace ab 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace ab 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Squad Ace AB|Squad Ace AB 1<br>Squad Ace AB 2<br>Squad Ace AB 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Resistance]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace ac 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace ac 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace ac 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Squad Ace AC|Squad Ace AC 1<br>Squad Ace AC 2<br>Squad Ace AC 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Speed]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh initiate seal hp 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh initiate seal hp 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh initiate seal hp 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Initiate Seal HP|Initiate Seal HP 1<br>Initiate Seal HP 2<br>Initiate Seal HP 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Hit point|HP]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh initiate seal atk 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh initiate seal atk 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh initiate seal atk 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Initiate Seal Attack|Initiate Seal Atk 1<br>Initiate Seal Atk 2<br>Initiate Seal Atk 3]]
|style="{{roundbr}} border:none; background-color:{{Color3}}"|Boosts user's maximum [[Attack (stat)|Attack]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh initiate seal spd 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh initiate seal spd 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh initiate seal spd 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Initiate Seal Speed|Initiate Seal Spd 1<br>Initiate Seal Spd 2<br>Initiate Seal Spd 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Speed]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh initiate seal def 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh initiate seal def 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh initiate seal def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Initiate Seal Defense|Initiate Seal Def 1<br>Initiate Seal Def 2<br>Initiate Seal Def 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Defense]]
|-
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh initiate seal res 1.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh initiate seal res 2.png|20px]]
|colspan="4" style="border:none; background-color:{{Color3}}"|[[File:Is feh initiate seal res 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Initiate Seal Resistance|Initiate Seal Res 1<br>Initiate Seal Res 2<br>Initiate Seal Res 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Resistance]]
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh embla's ward.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Embla's Ward]]<br><small>(Enemy only)</small>
|style="border:none; background-color:{{Color3}}"|Nullifies all damage dealt to user
|-
|colspan="12" style="border:none; background-color:{{Color3}}"|[[File:Is feh múspellflame.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Múspellflame]]<br><small>(Enemy only)</small>
|style="border:none; background-color:{{Color3}}"|Nullifies all damage dealt to user
|-
|colspan="12" style="{{roundbl}} border:none; background-color:{{Color3}}"|[[File:Is feh røkkr.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Røkkr]]<br><small>(Enemy only)</small>
|style="{{roundbr}} border:none; background-color:{{Color3}}"|Nullifies all damage dealt to user outside of combat except by special skills<br>Requires final blow against user to be dealt in combat<br>Nullifies healing effects on user
|-
|}


{{NavH}}
[[Category:Skills]]
[[Category:Skills]]
[[Category:Lists]]
[[Category:Lists of skills|Fire Emblem Heroes]]
[[Category:Skills in Fire Emblem Heroes| ]]

Latest revision as of 18:14, 26 December 2023

The following is a list of all known skills in Fire Emblem Heroes. Due to the nature of the game, additional skills not currently present in the game may be added to the game with any given update, hence this list may be rendered incomplete at any given time.

Note: The name listed for the update a skill was added to the game in will generally reflect the name of the chapter it was added to the game alongside; these may or may not be the same as the corresponding summoning event. Exceptions include the game launch, the launches of subsequent Books, and Legendary Heroes summoning events that do not include new chapter data in its update. As version-number eras encompass multiple updates (ex. the version 1.0 era includes the game's initial launch as well as the Family Bonds and Sibling Bonds updates) and individual updates must be distinguished on these pages, version-number eras are not reflected on these pages.

Is feh skill weapon.png Weapon skills

Main article: Weapon skills

Is feh skill assist.png Assist skills

Main article: Assist skills

Is feh skill special.png Special skills

Main article: Special skills

Passive skills

Main article: Passive skills


Fire Emblem Heroes
Characters Heroes AlfonseAnnaAshAskrBrunoDagrEirEitrEitriElmEmblaFáfnirFehFehnixFjormFreyjaFreyrGanglötGinnungagapGullveigGunnthráGustavHeiðrHelHelbindiHenrietteHræsvelgrHrídKiranKvasirLaegjarnLæraðrLaevateinLetiziaLífLokiMirabilisMúspellNerþuzNíðhöggrNiflNjörðrNóttÓtrPeonyPlumeriaRatatoskrReginnSeiðrSharenaSurtrThórrThrasirTriandraVeronicaYlgrYmir
SDatBoL, MotE, NMotE AbelArlenAstramAthenaBantuBarstCaedaCainCamusCastorCatriaClarisseDarrosDraugEliceEremiyaEstGharnefGordinHardinJagenJeorgeJulianKatarinaKrisLegionLenaLindeLukeMaliceMarthMariaMatthisMedeusMerricMichalisMinervaNagaNagiNavarreNorneNynaOgmaPallaPhinaRickardRoderickRosheaSedgarSheenaSiriusTikiVylandWolfWrysXaneYuliya
Shadows of Valentia AlmAtlasBerkutBoeyBrigand BossCatriaCelicaClairCliveConradDeenDeltheaDumaFayeFernandForsythGennyGrayHestiaKamuiKliffLeonLukasLuthierMaeMarlaMathildaMilaMycenPallaPythonRineaRudolfSaberSilqueSonyaTatianaTobinValbarZeke
Genealogy of the Holy War AltenaAnnandArdenAresArionArthurArvisAyraAzelleBrigidCedDeirdreDíthorbaEldiganErinysEthlynFebailFeeHildaIshtarJamkeJuliaJuliusLachesisLarceiLeneLewynLexPattyQuanScáthachSeliphShannanSigurdSilviaTailtiuTineTravantUllr
Thracia 776 AsbelAugustEyvelFinnGalzusKarinKempfLaraLeifLifisMareetaMirandaNannaOlwenOsianPerneReinhardtRonanSafySaiasSalemSaraTanyaTinaVeld
The Binding Blade BartreBrunnyaCathCeciliaChadClarineDieckDorothyEchidnaElimineFaeFirGalleGeeseGonzalezGuinivereGwendolynHughIdunnIgreneJunoKleinLarumLilinaLughMeladyMerlinusMurdockNarcianNiimeNoahPercevalRaighRoyRutgerSaulShannaSophiaSueTheaWoltZelotZephiel
The Blazing Blade BramimondCanasDorcasEliwoodErkFargusFarinaFioraFlorinaGuyHarkenHawkeyeHeathHectorIsadoraJaffarKarelKarlaKentLegaultLeilaLimstellaLinusLloydLouiseLuciusLynMarkMatthewNilsNinianNinoPentPriscillaRathRavenRebeccaSainSerraSoniaUrsulaWilZephiel
The Sacred Stones AmeliaArturCaellachColmCormagDozlaDuesselEirikaEphraimEwanGerikGilliamInnesJoshuaKnollL'ArachelLuteLyonMarisaMyrrhNatashaNeimiOrsonRennacRievRossSalehSelenaSethSyreneTanaTethysValterVanessaVigarde
Path of Radiance AshnardAstridBertramBlack KnightBoydElinciaGatrieGreilIkeIlyanaJillMarciaMiaMistNepheneeOscarPetrineRolfSanakiSephiranShinonSigrunSorenTanithTitaniaVolkeZihark
Radiant Dawn AltinaAsheraBastianCaineghisDheginseaElinciaEnaGeoffreyHaarHeatherIkeJorgeKurthnagaKyzaLeanneLetheLuciaLudveckLyreMiaMicaiahMordecaiMuarimNaesalaNailahOliverPelleasRafielRanulfReysonRhysSanakiSotheTibarnTormodVikaYuneZelgius
Awakening AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelle"Marth"MorganMustafaMirielNagaNahNoireNowiOliviaOwainPannePhilaPriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiValidarVirionWalhartYarneYen'fay
Fates AnankosAreteArthurAzamaAzuraBennyBerukaCaeldoriCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestFugaGaronGunterHanaHansHinataHinokaIagoJakobKadenKageroKanaKazeKeatonKiragiLaslowLeoLilithMidoriMikotoNilesNinaNyxOboroOdinOpheliaOrochiPeriReinaRhajatRinkahRyomaSakuraSaizoSelenaSelkieSetsunaShigureShiroSiegbertSilasSoleilSubakiTakumiVelouriaXander
Three Houses, Warriors: Three Hopes AelfricAnnetteArvalAsheBalthusBernadettaBylethCasparCatherineClaudeConstanceCorneliaCyrilDeath KnightDedueDimitriDorotheaEdelgardFelixFerdinandFlame EmperorFlaynGatekeeperHapiHildaHolstHubertIgnatzIngridJeraltKronyaLeonieLinhardtLorenzLysitheaManuelaMarianneMercedesMonicaNemesisPetraRaphaelRheaSeirosSetethShamirShezSolonSothisSylvainYuri
Engage AlcrystAlearAlfredCélineChloéCitrinneDiamantEtieFrammeHortensiaIvyKagetsuLapisLumeraMarthMauvierRosadoSeadallTimerraVeyleYunakaZephia
Tokyo Mirage Sessions ♯FE Encore EleonoraItsukiKiriaMamoriTsubasa
Story Maps Book I PrefaceP: World of Zenith • 1: World of Mystery • 2: World of Conquest • 3: World of Binding • 4: World of Awakening • 5: Back to Mystery • 6: World of Birthright • 7: World of Blazing • 8: Back to Awakening • 9: Heroes Invade • 10: World of Radiance • 11: Rite of Shadows • 12: Bitter Enemies • 13: Diabolical BloodlineI: A Power AwakensI: The Rite of Blades
Book II 1: The Flame • 2: Princess of Ice • 3: Guided by a Dream • 4: Fiery Resolve • 5: Blood and Snow • 6: The True Quarry • 7: Snow and Ash • 8: Rite of Frost • 9: Hellfire • 10: The King's Demise • 11: Prince of Ice • 12: Seeping Poison • 13: A Way Home
Book III 1: Death • 2: The Dread Gate • 3: Countdown • 4: A King's Worth • 5: A Father's Legacy • 6: Realm of the Dead • 7: A Home Unknown • 8: Truth of a Name • 9: Cohort of the Dead • 10: Omnicidal Witch • 11: Where It Began • 12: Lethal Swordsman • 13: Marvelous Dream
Book IV 1: The Dream • 2: Missing You • 3: Gullinkambi • 4: On Dark Wings • 5: Twisted Reality • 6: Dreaming Reality • 7: Steeped in Twilight • 8: Wallowing in Love • 9: Violent Fantasies • 10: Lack • 11: Plumeria's Dream • 12: Triandra's Dream • 13: Reality
Book V 1: Machine Dominion • 2: Kingsbrother • 3: Forest of the Sage • 4: The Vital Blade • 5: Night and Day • 6: Treachery • 7: Bound Elsewhere • 8: Serpent's Whispers • 9: Echoes of Truth • 10: Howling Descent • 11: Deceit • 12: What Remains • 13: Specter of Niðavellir
Book VI 1: Darkness • 2: Curse Directive • 3: Calling of Blood • 4: Princess Alone • 5: Evil Ways • 6: Revealing Lies • 7: To Be Emperor • 8: Closing In • 9: Opening a Way • 10: God of Openness • 11: One Last Chance • 12: Princess and Prince • 13: Askr and Embla
Book VII 13: Time • 5: Divine Foretelling • 6: King of Light • 7: Goddess Reunion • 8: Seeing the Present • 2: World of the Past • 3: Within Wheels • 4: Ouroboros • 9: The Innocent • 10: Light's Fading • 11: Without Limits • 12: Seer of the Past • 1: Golden Seer
Book VIII 1: Healing • 2: Traitor • 3: Bait • 4: Imperial Blood • 5: A Royal Target
Paralogues X1: Detached Princess • 1: Family Bonds • 2: Sibling Bonds • 3: Blazing Shadows • 4: Spring Festival • 5: World of Shadows • 6: Bridal Blessings • X2: The Brink of Chaos • 7: Echoes of Mystery • 8: Ylissean Summer • 9: Nohrian Summer • 10: The Sacred World • 11: Brave Heroes • 12: Performing Arts • 13: World of Holy War • 14: Trick or Defeat! • 15: Farfetched Heroes • 16: Winter's Envoy • 17: Happy New Year! • X3: The People's Hero • 18: Love Abounds • 19: Hares at the Fair • 20: Bridal Bloom • 21: Summer's Arrival • 22: A Sketchy Summer • 23: Festival in Hoshido • 24: Arrival of the Brave • 25: The Land's Bounty • 26: Brave Redux • 27: Adrift • X4: Whispers of Death • 28: Gifts of Winter • 29: New Year's Wish • 30: Hostile Springs • 31: Greil's Devoted • 32: Regal Rabbits • 33: A Season for Picnics • 34: Bridal Belonging • 35: Summer Returns • 36: Summer Refreshes • 37: Brave Echoes • 38: A Splendid Soiree • 39: Treat Fiends • X5: Heavenly Witness • 40: Glorious Gifts • 41: Renewed Spirit • 42: A Star Is Born • 43: Lovely Gifts • 44: Familial Festivities • 45: The Start of It All • 46: Bridal Beloveds • 47: Summer Passing • 48: Overseas Memories • 49: Pirate's Pride • 50: To Stay Dreaming • 51: Dragons Harvest • 52: In the Moment • 53: A Festival Miracle • 54: Beyond Dreaming • 55: Dark Desert Rituals • 56: Love of a King • 57: Willful Rabbits • 58: Childhood Encounter • 59: Bridal Grace • 60: Summer Vibrance • 61: Summer's Dream • 62: Perilous Seas • 63: Scions of Twelve • 64: Shared Bounty • 65: Ninja Training • 66: Winter Dreamland • 67: Like Clockwork • 68: Of Lost Kingdoms • 69: Here with Me • 70: Hop-and-Go-Seek • 71: Unlikely Friends • 72: Bridal Blossoms • 73: Summer Vacation • 74: Taken by the Tide • 75: Risk and Reward • 76: Bite of Flame • 77: Divine Harvest • 78: Wyvern Ninja • 79: Holiday Handoff • 80: Gods Renewed • 81: Sage of Khadein? • 82: A Special Gift • 83: Spring Eternal • 84: No Matter Where • 85: Bridal Dreams • 86: Summer Longing • 87: Summer Firsts • 88: Invitation to Tea • 89: Winds Offered • 90: Merchant's Harvest • 91: Our Path Ahead • 92: Holiday Lessons • 93: Ring In the Year • 94: Nabata's Shield • 95: May This Last • 96: A Place to Rest
Locations The Sacred WorldWorld of AwakeningWorld of BindingWorld of BirthrightWorld of BlazingWorld of ConquestWorld of CrestsWorld of DawnWorld of Holy WarWorld of MysteryWorld of Mystery RenewedWorld of OriginWorld of RadianceWorld of ShadowsWorld of Thracia • World of Zenith (Askran KingdomDökkálfheimrEmblian EmpireHelJötunheimrLjósálfheimrMúspellNiflNiðavellirVanaheimrYggdrasill)
Groups, objects, and concepts BreidablikCurse DirectiveHealing HandsOrbOrder of HeroesRaritySummoning (summoning events)
Game modes Aether Raids (Aether Resort) • Affinity Auto-BattlesBinding WorldsBlessed GardensChain ChallengeColiseum (Allegiance BattleArena AssaultArena DuelsResonant BattleSummoner Duel) • Forging BondsFrontline PhalanxGrand ConquestsHall of FormsHeroes JourneyHeroic OrdealsLost LoreMjölnir's StrikePawns of LokiRøkkr SiegesSeer's SnareSpecial Maps (Bound Hero BattlesEmblem Hero BattlesEvent MapsGrand Hero BattlesHero BattlesLegendary Hero BattlesLimited Hero BattlesMythic Hero BattlesRelay DefenseRival DomainsSpecial Training MapsTrial Maps) • Squad AssaultTactics DrillsTap BattleTempest TrialsTraining TowerVoting Gauntlet
Related topics A Hero RisesAncient LettersArtists (0–9, A–LM–Z) • CalendarsChoose Your LegendsFeh PassEvent calendarsFind & Vote Heroes!A Day in the LifeMini Acrylic Figure CollectionList of status effectsList of version differences (Name chart) • Meet some of the HeroesPre-release information (Unused content) • Voting Jubilee