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List of skills in Fire Emblem Heroes: Difference between revisions

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{{DISPLAYTITLE:List of skills in ''Fire Emblem Heroes''}}
The following is a list of all known skills in {{FEH}}. Due to the nature of the game, additional skills not currently present in the game may be added to the game with any given update, hence this list may be rendered incomplete at any given time.
The following is a list of all known skills in {{FEH}}. Due to the nature of the game, additional skills not currently present in the game may be added to the game with any given update, hence this list may be rendered incomplete at any given time.


:''Note:  The name listed for the update a skill was added to the game in will generally reflect the name of the chapter it was added to the game alongside; these may or may not be the same as the corresponding [[List of summoning events in Fire Emblem Heroes|summoning event]].  Exceptions include the game launch, the Book II launch, and Legendary Heroes summoning events that do not include new chapter data in its update.''
:''Note:  The name listed for the update a skill was added to the game in will generally reflect the name of the chapter it was added to the game alongside; these may or may not be the same as the corresponding [[List of summoning events in Fire Emblem Heroes|summoning event]].  Exceptions include the game launch, the launches of subsequent Books, and Legendary Heroes summoning events that do not include new chapter data in its update.  As version-number eras encompass multiple updates (ex. the version 1.0 era includes the game's initial launch as well as the [[Family Bonds]] and [[Sibling Bonds]] updates) and individual updates must be distinguished on these pages, version-number eras are not reflected on these pages.''


==[[File:Is feh skill offense.png|15px]] Weapon skills==
==[[File:Is feh skill weapon.png|15px]] Weapon skills==
===Red===
{{main|/Weapon skills}}
===={{SwordFEH}} Swords====
{|align=center width="90%" border=1 class="sortable" cellpadding=3 cellspacing="3" style="{{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; color:#fff; width:30%;"|Skill
!style="border:none; color:#fff;"|Effect
!style="{{roundtr}}; border:none; color:#fff; width:25%"|In game since
|-
|style="border:none; background-color:{{Color3}}"|[[Iron Sword]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Steel Sword]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Silver Sword]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Silver Sword+]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Brave Sword]]
|style="border:none; background-color:{{Color3}}"|Drops [[Speed]] but [[Brave weapon|allows two strikes when initiating combat]]
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Brave Sword+]]
|style="border:none; background-color:{{Color3}}"|Drops [[Speed]] but [[Brave weapon|allows two strikes when initiating combat]]
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Killing Edge]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Killing Edge+]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Slaying Edge]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|style="border:none; background-color:{{Color3}}"|[[Bitter Enemies]]
|-
|style="border:none; background-color:{{Color3}}"|[[Slaying Edge+]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|style="border:none; background-color:{{Color3}}"|[[Bitter Enemies]]
|-
|style="border:none; background-color:{{Color3}}"|[[Wo Dao]]
|style="border:none; background-color:{{Color3}}"|Grants +10 [[Attack (stat)|Attack]] when Special triggers.
|style="border:none; background-color:{{Color3}}"|[[Blazing Shadows]]
|-
|style="border:none; background-color:{{Color3}}"|[[Wo Dao+]]
|style="border:none; background-color:{{Color3}}"|Grants +10 Attack when Special triggers.
|style="border:none; background-color:{{Color3}}"|[[Blazing Shadows]]
|-
|style="border:none; background-color:{{Color3}}"|[[Armorslayer]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against armored units
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Armorslayer+]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against armored units
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Armorsmasher]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against armored units
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Armorsmasher+]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against armored units
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Zanbato]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against cavalry units
|style="border:none; background-color:{{Color3}}"|[[Bitter Enemies]]
|-
|style="border:none; background-color:{{Color3}}"|[[Zanbato+]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against cavalry units
|style="border:none; background-color:{{Color3}}"|[[Bitter Enemies]]
|-
|style="border:none; background-color:{{Color3}}"|[[Ruby Sword]]
|style="border:none; background-color:{{Color3}}"|Boosts [[weapon triangle]] effects
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Ruby Sword+]]
|style="border:none; background-color:{{Color3}}"|Boosts [[weapon triangle]] effects
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Firesweep Sword]]
|style="border:none; background-color:{{Color3}}"|Prevents both user and target from counter-attacking
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Firesweep Sword+]]
|style="border:none; background-color:{{Color3}}"|Prevents both user and target from counter-attacking
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Kadomatsu]]
|style="border:none; background-color:{{Color3}}"|Boosts nearby allies' defensive stats during combat
|style="border:none; background-color:{{Color3}}"|[[Happy New Year!]]
|-
|style="border:none; background-color:{{Color3}}"|[[Kadomatsu+]]
|style="border:none; background-color:{{Color3}}"|Boosts nearby allies' defensive stats during combat
|style="border:none; background-color:{{Color3}}"|[[Happy New Year!]]
|-
|style="border:none; background-color:{{Color3}}"|[[Safeguard]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] during target-initiated combat
|style="border:none; background-color:{{Color3}}"|[[Hellfire]]
|-
|style="border:none; background-color:{{Color3}}"|[[Safeguard+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] during target-initiated combat
|style="border:none; background-color:{{Color3}}"|[[Hellfire]]
|-
|style="border:none; background-color:{{Color3}}"|[[Falchion]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against dragon units; heals user every third turn
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Falchion|Sealed Falchion]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against dragon units, including colorless dragons; boosts user's stats if user's [[Hit point|HP]] is not full at start of combat
|style="border:none; background-color:{{Color3}}"|[[The True Quarry]]
|-
|style="border:none; background-color:{{Color3}}"|[[Tyrfing]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Defense]] when [[Hit point|health]] is below half
|style="border:none; background-color:{{Color3}}"|[[Family Bonds]]
|-
|style="border:none; background-color:{{Color3}}"|[[Divine Tyrfing]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]], reduces damage dealt by the first blow dealt by an enemy magic unit
|style="border:none; background-color:{{Color3}}"|[[World of Holy War]]
|-
|style="border:none; background-color:{{Color3}}"|[[Mystletainn]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|style="border:none; background-color:{{Color3}}"|[[Sibling Bonds]]
|-
|style="border:none; background-color:{{Color3}}"|[[Dark Mystletainn]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills, even faster when user uses special skill before or during combat
|style="border:none; background-color:{{Color3}}"|[[Hellfire]]
|-
|style="border:none; background-color:{{Color3}}"|[[Light Brand]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]], and boosts damage output when user's [[Defense]] is significantly higher than target's [[Resistance]]
|style="border:none; background-color:{{Color3}}"|[[Snow and Ash]]
|-
|style="border:none; background-color:{{Color3}}"|[[Meisterschwert]]
|style="border:none; background-color:{{Color3}}"|Drops [[Speed]] but [[Brave weapon|allows two strikes]]
|style="border:none; background-color:{{Color3}}"|[[Snow and Ash]]
|-
|style="border:none; background-color:{{Color3}}"|[[Binding Blade (weapon)|Binding Blade]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] during defensive phase
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Eckesachs]]
|style="border:none; background-color:{{Color3}}"|At start of turn, drops [[Defense]] of foes within two spaces through their next actions
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Durandal]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] when initiating combat
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Blazing Durandal]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]], accelerates cooldown for special skills if user's Attack is greater than target's Attack
|style="border:none; background-color:{{Color3}}"|[[Brave Heroes]]
|-
|style="border:none; background-color:{{Color3}}"|[[Sol Katti]]
|style="border:none; background-color:{{Color3}}"|Reorders follow-up attack when initiating strike with [[Hit point|health]] below half
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Regal Blade]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Speed]] by +2 each during combat when [[Hit point|health]] is full
|style="border:none; background-color:{{Color3}}"|[[Blazing Shadows]]<br><small>[[Unused content in Fire Emblem Heroes|Unused]] until [[Rite of Shadows]]</small>
|-
|style="border:none; background-color:{{Color3}}"|[[Sieglinde]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]] of adjacent allies at start of turn
|style="border:none; background-color:{{Color3}}"|Family Bonds
|-
|style="border:none; background-color:{{Color3}}"|[[Audhulma]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]], accelerates cooldown for special skills
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Ragnell]]
|style="border:none; background-color:{{Color3}}"|[[Range]] 1-2 on defensive phase
|style="border:none; background-color:{{Color3}}"|[[World of Radiance]]
|-
|style="border:none; background-color:{{Color3}}"|[[Amiti]]
|style="border:none; background-color:{{Color3}}"|Drops [[Speed]] but [[Brave weapon|allows two strikes when initiating combat]]
|style="border:none; background-color:{{Color3}}"|[[Diabolical Bloodline]]
|-
|style="border:none; background-color:{{Color3}}"|[[Alondite]]
|style="border:none; background-color:{{Color3}}"|[[Range]] 1-2 on defensive phase
|style="border:none; background-color:{{Color3}}"|[[Diabolical Bloodline]]
|-
|style="border:none; background-color:{{Color3}}"|[[Yato]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] when initiating combat
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Raijinto]]
|style="border:none; background-color:{{Color3}}"|[[Range]] 1-2 on defensive phase
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Siegfried]]
|style="border:none; background-color:{{Color3}}"|[[Range]] 1-2 on defensive phase
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Beloved Zofia]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] at all times, boosts all stats during combat if user begins at full [[Hit point|HP]] but takes damage after combat if initiated by target
|style="border:none; background-color:{{Color3}}"|[[Blood and Snow]]
|-
|style="border:none; background-color:{{Color3}}"|[[Fólkvangr]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] if [[Hit point|health]] above half
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Ayra's Blade]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]], accelerates cooldown for special skills per strike if user is faster than target
|style="border:none; background-color:{{Color3}}"|[[World of Holy War]]
|-
|style="border:none; background-color:{{Color3}}"|[[Resolute Blade]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]], as well as damage dealt when a special skill triggers
|style="border:none; background-color:{{Color3}}"|[[Farfetched Heroes]]
|-
|style="border:none; background-color:{{Color3}}"|[[Laevatein (weapon)|Laevatein]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]], as well as damage output based on user's bonuses
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Dark Greatsword]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Speed]] when initiating combat
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Wing Sword]]
|style="border:none; background-color:{{Color3}}"|Deals bonus damage against cavalry and armored units
|style="border:none; background-color:{{Color3}}"|[[Love Abounds]]
|-
|style="border:none; background-color:{{Color3}}"|[[Níu]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] at all times, boosts all stats during combat by half of target's bonuses
|style="border:none; background-color:{{Color3}}"|[[Blood and Snow]]
|-
|style="border:none; background-color:{{Color3}}"|[[Nameless Blade]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|style="border:none; background-color:{{Color3}}"|[[Snow and Ash]]
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[Vassal's Blade]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills, boosts damage output based on how much faster user is than target
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|[[The King's Demise]]
|}


===={{RedTomeFEH}} Red tomes====
==[[File:Is feh skill assist.png|15px]] Assist skills==
{|align=center width="90%" border=1 class="sortable" cellpadding=3 cellspacing="3" style="{{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
{{main|/Assist skills}}
!style="{{roundtl}}; border:none; color:#fff; width:30%;"|Skill
!style="border:none; color:#fff;"|Effect
!style="{{roundtr}}; border:none; color:#fff; width:25%"|In game since
|-
|style="border:none; background-color:{{Color3}}"|[[Fire (tome)|Fire]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Elfire]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Bolganone]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Bolganone+]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Flux]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Ruin]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Fenrir]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Fenrir+]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Rauðrwolf]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against cavalry units
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Rauðrwolf+]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against cavalry units
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Keen Rauðrwolf]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against cavalry units
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Keen Rauðrwolf+]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against cavalry units
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Rauðrraven]]
|style="border:none; background-color:{{Color3}}"|Grants [[weapon triangle]] advantage against a colorless foe
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Rauðrraven+]]
|style="border:none; background-color:{{Color3}}"|Grants [[weapon triangle]] advantage against a colorless foe
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Rauðrblade]]
|style="border:none; background-color:{{Color3}}"|Uses bonuses on unit to boost damage output, but slows cooldown for special skills
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Rauðrblade+]]
|style="border:none; background-color:{{Color3}}"|Uses bonuses on unit to boost damage output, but slows cooldown for special skills
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Rauðrowl]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by 2 each for each adjacent ally
|style="border:none; background-color:{{Color3}}"|[[Echoes of Mystery]]
|-
|style="border:none; background-color:{{Color3}}"|[[Rauðrowl+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by 2 each for each adjacent ally
|style="border:none; background-color:{{Color3}}"|[[Echoes of Mystery]]
|-
|style="border:none; background-color:{{Color3}}"|[[Tomato Tome]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]] and [[Speed]] of allies within two spaces by +2 each
|style="border:none; background-color:{{Color3}}"|[[Nohrian Summer]]
|-
|style="border:none; background-color:{{Color3}}"|[[Tomato Tome+]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]] and [[Speed]] of allies within two spaces by +2 each
|style="border:none; background-color:{{Color3}}"|Nohrian Summer
|-
|style="border:none; background-color:{{Color3}}"|[[Candelabra]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]]/[[Speed]]/[[Defense]]/[[Resistance]] by +2 each during enemy phase
|style="border:none; background-color:{{Color3}}"|[[Winter's Envoy]]
|-
|style="border:none; background-color:{{Color3}}"|[[Candelabra+]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]]/[[Speed]]/[[Defense]]/[[Resistance]] by +2 each during enemy phase
|style="border:none; background-color:{{Color3}}"|[[Winter's Envoy]]
|-
|style="border:none; background-color:{{Color3}}"|[[Ragnarok]]
|style="border:none; background-color:{{Color3}}"|When initiating combat with full [[Hit point|HP]], boosts [[Attack (stat)|Attack]] and [[Speed]] by 5 during combat, but suffers 5 HP damage after combat
|style="border:none; background-color:{{Color3}}"|[[Rite of Shadows]]
|-
|style="border:none; background-color:{{Color3}}"|[[Valflame]]
|style="border:none; background-color:{{Color3}}"|Lowers [[Attack (stat)|Attack]] and [[Resistance]] of foes in cardinal directions with lower Resistance than user
|style="border:none; background-color:{{Color3}}"|[[World of Holy War]]
|-
|style="border:none; background-color:{{Color3}}"|[[Loptous (tome)|Loptous]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]], but makes its wielder susceptible to [[bonus damage]] against anti-dragon weapon skills; if target does not use an anti-dragon weapon skill, drastically reduces target's [[Attack (stat)|Attack]] during combat
|style="border:none; background-color:{{Color3}}"|[[Hellfire]]
|-
|style="border:none; background-color:{{Color3}}"|[[Forblaze]]
|style="border:none; background-color:{{Color3}}"|Significantly reduces [[Resistance]] on unit on enemy team with lowest Resistance at start of user's phase
|style="border:none; background-color:{{Color3}}"|[[Snow and Ash]]
|-
|style="border:none; background-color:{{Color3}}"|[[Gleipnir]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]], and also user's [[Attack (stat)|Attack]] and [[Speed]] if user's [[Hit point|HP]] is full
|style="border:none; background-color:{{Color3}}"|[[Fiery Resolve]]
|-
|style="border:none; background-color:{{Color3}}"|[[Naglfar]]
|style="border:none; background-color:{{Color3}}"|Grants [[weapon triangle]] advantage against a colorless foe
|style="border:none; background-color:{{Color3}}"|[[Fiery Resolve]]
|-
|style="border:none; background-color:{{Color3}}"|[[Cymbeline]]
|style="border:none; background-color:{{Color3}}"|When initiating combat, boosts [[Attack (stat)|Attack]] by 4 to all adjacent allies through their next actions
|style="border:none; background-color:{{Color3}}"|[[Sibling Bonds]]
|-
|style="border:none; background-color:{{Color3}}"|[[Grima's Truth]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]], boosts [[Attack (stat)|Attack]] and Defense of user and nearby allies for 1 turn, reduces Attack and Defense of nearby foes through their next actions
|style="border:none; background-color:{{Color3}}"|[[The True Quarry]]
|-
|style="border:none; background-color:{{Color3}}"|[[Brynhildr]]
|style="border:none; background-color:{{Color3}}"|When initiating combat, reduces target's [[movement]] to 1 for following turn
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Élivágar]]
|style="border:none; background-color:{{Color3}}"|When initiating combat, turns bonuses on foes within two spaces of user into penalties through their next actions
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Grimoire]]
|style="border:none; background-color:{{Color3}}"|Allows user to move adjacent to an ally within two spaces if [[Hit point|HP]] is high
|style="border:none; background-color:{{Color3}}"|[[Trick or Defeat!]]
|-
|style="border:none; background-color:{{Color3}}"|[[Múspell Fireposy]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] at all times, boosts user's [[Attack (stat)|Attack]] and Speed during combat based on number of allies within two spaces of user
|style="border:none; background-color:{{Color3}}"|[[Bridal Bloom]]
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[Fruit of Iðunn]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] at all times, allows allies within two spaces to move adjacent to user if user's [[Hit point|HP]] is high
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|[[Summer's Arrival]]
|}
 
===Blue===
===={{LanceFEH}} Lances====
{|align=center width="90%" border=1 class="sortable" cellpadding=3 cellspacing="3" style="{{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; color:#fff; width:30%;"|Skill
!style="border:none; color:#fff;"|Effect
!style="{{roundtr}}; border:none; color:#fff; width:25%"|In game since
|-
|style="border:none; background-color:{{Color3}}"|[[Iron Lance]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Steel Lance]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Silver Lance]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Silver Lance+]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Brave Lance]]
|style="border:none; background-color:{{Color3}}"|Drops [[Speed]] but [[Brave weapon|allows two strikes when initiating combat]]
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Brave Lance+]]
|style="border:none; background-color:{{Color3}}"|Drops [[Speed]] but [[Brave weapon|allows two strikes when initiating combat]]
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Killer Lance]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Killer Lance+]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Slaying Lance]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|style="border:none; background-color:{{Color3}}"|[[Diabolical Bloodline]]
|-
|style="border:none; background-color:{{Color3}}"|[[Slaying Lance+]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|style="border:none; background-color:{{Color3}}"|[[Diabolical Bloodline]]
|-
|style="border:none; background-color:{{Color3}}"|[[Heavy Spear]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against armored units
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Heavy Spear+]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against armored units
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Slaying Spear]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against armored units
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Slaying Spear+]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against armored units
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Ridersbane]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against cavalry units
|style="border:none; background-color:{{Color3}}"|[[Bitter Enemies]]
|-
|style="border:none; background-color:{{Color3}}"|[[Ridersbane+]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against cavalry units
|style="border:none; background-color:{{Color3}}"|[[Bitter Enemies]]
|-
|style="border:none; background-color:{{Color3}}"|[[Sapphire Lance]]
|style="border:none; background-color:{{Color3}}"|Boosts [[weapon triangle]] effects
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Sapphire Lance+]]
|style="border:none; background-color:{{Color3}}"|Boosts [[weapon triangle]] effects
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Carrot Lance]]
|style="border:none; background-color:{{Color3}}"|When initiating combat, restores 4 [[Hit point|HP]] to user after combat
|style="border:none; background-color:{{Color3}}"|[[Spring Festival]]
|-
|style="border:none; background-color:{{Color3}}"|[[Carrot Lance+]]
|style="border:none; background-color:{{Color3}}"|When initiating combat, restores 4 [[Hit point|HP]] to user after combat
|style="border:none; background-color:{{Color3}}"|[[Spring Festival]]
|-
|style="border:none; background-color:{{Color3}}"|[[First Bite]]
|style="border:none; background-color:{{Color3}}"|When initiating combat, boosts [[Defense]] and [[Resistance]] of nearby allies by 2 each after combat
|style="border:none; background-color:{{Color3}}"|[[Bridal Blessings]]
|-
|style="border:none; background-color:{{Color3}}"|[[First Bite+]]
|style="border:none; background-color:{{Color3}}"|When initiating combat, boosts [[Defense]] and [[Resistance]] of nearby allies by 2 each after combat
|style="border:none; background-color:{{Color3}}"|[[Bridal Blessings]]
|-
|style="border:none; background-color:{{Color3}}"|[[Firesweep Lance]]
|style="border:none; background-color:{{Color3}}"|Prevents both user and target from counter-attacking
|style="border:none; background-color:{{Color3}}"|[[Echoes of Mystery]]
|-
|style="border:none; background-color:{{Color3}}"|[[Firesweep Lance+]]
|style="border:none; background-color:{{Color3}}"|Prevents both user and target from counter-attacking
|style="border:none; background-color:{{Color3}}"|[[Echoes of Mystery]]
|-
|style="border:none; background-color:{{Color3}}"|[[Deft Harpoon]]
|style="border:none; background-color:{{Color3}}"|Boosts user's stats at start of combat, but damages user at end of combat when initiating
|style="border:none; background-color:{{Color3}}"|[[Ylissean Summer]]
|-
|style="border:none; background-color:{{Color3}}"|[[Deft Harpoon+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's stats at start of combat, but damages user at end of combat when initiating
|style="border:none; background-color:{{Color3}}"|[[Ylissean Summer]]
|-
|style="border:none; background-color:{{Color3}}"|[[Berkut's Lance]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]] when attacked on enemy phase
|style="border:none; background-color:{{Color3}}"|[[Bitter Enemies]]
|-
|style="border:none; background-color:{{Color3}}"|[[Berkut's Lance+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]] when attacked on enemy phase
|style="border:none; background-color:{{Color3}}"|[[Bitter Enemies]]
|-
|style="border:none; background-color:{{Color3}}"|[[Tannenboom!]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]]/[[Speed]]/[[Defense]]/[[Resistance]] by +2 each during enemy phase
|style="border:none; background-color:{{Color3}}"|[[Winter's Envoy]]
|-
|style="border:none; background-color:{{Color3}}"|[[Tannenboom!+]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]]/[[Speed]]/[[Defense]]/[[Resistance]] by +2 each during enemy phase
|style="border:none; background-color:{{Color3}}"|[[Winter's Envoy]]
|-
|style="border:none; background-color:{{Color3}}"|[[Casa Blanca]]
|style="border:none; background-color:{{Color3}}"|Neutralizes bonuses against ranged targets during combat
|style="border:none; background-color:{{Color3}}"|[[Love Abounds]]
|-
|style="border:none; background-color:{{Color3}}"|[[Casa Blanca+]]
|style="border:none; background-color:{{Color3}}"|Neutralizes bonuses against ranged targets during combat
|style="border:none; background-color:{{Color3}}"|[[Love Abounds]]
|-
|style="border:none; background-color:{{Color3}}"|[[Harmonic Lance]]
|style="border:none; background-color:{{Color3}}"|Drastically boosts damage output when triggering special skill
|style="border:none; background-color:{{Color3}}"|[[Rite of Frost]]
|-
|style="border:none; background-color:{{Color3}}"|[[Harmonic Lance+]]
|style="border:none; background-color:{{Color3}}"|Drastically boosts damage output when triggering special skill
|style="border:none; background-color:{{Color3}}"|[[Rite of Frost]]
|-
|style="border:none; background-color:{{Color3}}"|[[Gradivus]]
|style="border:none; background-color:{{Color3}}"|[[Range]] 1-2 on defensive phase
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Siegmund]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]] of adjacent allies at start of turn
|style="border:none; background-color:{{Color3}}"|[[Family Bonds]]
|-
|style="border:none; background-color:{{Color3}}"|[[Flame Siegmund]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]], and guarantees follow-up attack if there are more non-target foes within two spaces of user than allies
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q1 2018#Legendary Heroes:  Ephraim|Ephraim:  Legendary Lord summoning event]]
|-
|style="border:none; background-color:{{Color3}}"|[[Vidofnir]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Defense]] during combat against [[sword]], [[Lance (weapon)|lance]], or [[axe]] skills
|style="border:none; background-color:{{Color3}}"|[[The Sacred World]]
|-
|style="border:none; background-color:{{Color3}}"|[[Hinoka's Spear]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Speed]] when infantry or flight units are near user
|style="border:none; background-color:{{Color3}}"|[[Love Abounds]]
|-
|style="border:none; background-color:{{Color3}}"|[[Fensalir]]
|style="border:none; background-color:{{Color3}}"|At start of turn, drops [[Attack (stat)|Attack]] of foes within two spaces through their next actions
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Cursed Lance]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]] and [[Speed]] and accelerates special cooldown, but damages user after combat
|style="border:none; background-color:{{Color3}}"|[[The Sacred World]]
|-
|style="border:none; background-color:{{Color3}}"|[[Geirskögul]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]], boosts [[Attack (stat)|Attack]] and [[Speed]] of allies within two spaces wielding [[sword]], lance, [[axe]], [[bow]], or [[Knife|dagger]] skills
|style="border:none; background-color:{{Color3}}"|[[Brave Heroes]]
|-
|style="border:none; background-color:{{Color3}}"|[[Leiptr]]
|style="border:none; background-color:{{Color3}}"|[[Range]] 1-2 on defensive phase
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[Bright Naginata]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Defense]] when initiating combat
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|Book II launch
|}
 
===={{BlueTomeFEH}} Blue tomes====
{|align=center width="90%" border=1 class="sortable" cellpadding=3 cellspacing="3" style="{{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; color:#fff; width:30%;"|Skill
!style="border:none; color:#fff;"|Effect
!style="{{roundtr}}; border:none; color:#fff; width:25%"|In game since
|-
|style="border:none; background-color:{{Color3}}"|[[Thunder (tome)|Thunder]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Elthunder]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Thoron]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Thoron+]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Lightning|Light]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|[[Guided by a Dream]]
|-
|style="border:none; background-color:{{Color3}}"|[[Ellight]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|[[Guided by a Dream]]
|-
|style="border:none; background-color:{{Color3}}"|[[Shine]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|[[Guided by a Dream]]
|-
|style="border:none; background-color:{{Color3}}"|[[Shine+]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|[[Guided by a Dream]]
|-
|style="border:none; background-color:{{Color3}}"|[[Blárwolf]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against cavalry units
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Blárwolf+]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against cavalry units
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Keen Blárwolf]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against cavalry units
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Keen Blárwolf+]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against cavalry units
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Blárraven]]
|style="border:none; background-color:{{Color3}}"|Grants [[weapon triangle]] advantage against a colorless foe
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Blárraven+]]
|style="border:none; background-color:{{Color3}}"|Grants [[weapon triangle]] advantage against a colorless foe
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Blárblade]]
|style="border:none; background-color:{{Color3}}"|Uses bonuses on unit to boost damage output, but slows cooldown for special skills
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Blárblade+]]
|style="border:none; background-color:{{Color3}}"|Uses bonuses on unit to boost damage output, but slows cooldown for special skills
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Blárowl]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by 2 each for each adjacent ally
|style="border:none; background-color:{{Color3}}"|[[Rite of Shadows]]
|-
|style="border:none; background-color:{{Color3}}"|[[Blárowl+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by 2 each for each adjacent ally
|style="border:none; background-color:{{Color3}}"|[[Rite of Shadows]]
|-
|style="border:none; background-color:{{Color3}}"|[[Blárserpent]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] by 6 each during target-initiated combat when target wields [[range]]-2 weapon skill
|style="border:none; background-color:{{Color3}}"|[[The True Quarry]]
|-
|style="border:none; background-color:{{Color3}}"|[[Blárserpent+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] by 6 each during target-initiated combat when target wields [[range]]-2 weapon skill
|style="border:none; background-color:{{Color3}}"|[[The True Quarry]]
|-
|style="border:none; background-color:{{Color3}}"|[[Blue Egg]]
|style="border:none; background-color:{{Color3}}"|When initiating combat, restores 4 [[Hit point|HP]] to user after combat
|style="border:none; background-color:{{Color3}}"|[[Spring Festival]]
|-
|style="border:none; background-color:{{Color3}}"|[[Blue Egg+]]
|style="border:none; background-color:{{Color3}}"|When initiating combat, restores 4 [[Hit point|HP]] to user after combat
|style="border:none; background-color:{{Color3}}"|[[Spring Festival]]
|-
|style="border:none; background-color:{{Color3}}"|[[Blessed Bouquet]]
|style="border:none; background-color:{{Color3}}"|When initiating combat, boosts [[Defense]] and [[Resistance]] of nearby allies by 2 each after combat
|style="border:none; background-color:{{Color3}}"|[[Bridal Blessings]]
|-
|style="border:none; background-color:{{Color3}}"|[[Blessed Bouquet+]]
|style="border:none; background-color:{{Color3}}"|When initiating combat, boosts [[Defense]] and [[Resistance]] of nearby allies by 2 each after combat
|style="border:none; background-color:{{Color3}}"|[[Bridal Blessings]]
|-
|style="border:none; background-color:{{Color3}}"|[[Sealife Tome]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]] and [[Speed]] of allies within two spaces by +2 each
|style="border:none; background-color:{{Color3}}"|[[Nohrian Summer]]
|-
|style="border:none; background-color:{{Color3}}"|[[Sealife Tome+]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]] and [[Speed]] of allies within two spaces by +2 each
|style="border:none; background-color:{{Color3}}"|[[Nohrian Summer]]
|-
|style="border:none; background-color:{{Color3}}"|[[Dancer's Score]]
|style="border:none; background-color:{{Color3}}"|Heals adjacent allies when initiating combat
|style="border:none; background-color:{{Color3}}"|[[Performing Arts]]
|-
|style="border:none; background-color:{{Color3}}"|[[Dancer's Score+]]
|style="border:none; background-color:{{Color3}}"|Heals adjacent allies when initiating combat
|style="border:none; background-color:{{Color3}}"|[[Performing Arts]]
|-
|style="border:none; background-color:{{Color3}}"|[[Blue Gift]]
|style="border:none; background-color:{{Color3}}"|Neutralizes bonuses against ranged targets during combat
|style="border:none; background-color:{{Color3}}"|[[Love Abounds]]
|-
|style="border:none; background-color:{{Color3}}"|[[Blue Gift+]]
|style="border:none; background-color:{{Color3}}"|Neutralizes bonuses against ranged targets during combat
|style="border:none; background-color:{{Color3}}"|[[Love Abounds]]
|-
|style="border:none; background-color:{{Color3}}"|[[Fresh Bouquet]]
|style="border:none; background-color:{{Color3}}"|Temporarily boosts [[Speed]] on user and adjacent allies if user has adjacent allies
|style="border:none; background-color:{{Color3}}"|[[Bridal Bloom]]
|-
|style="border:none; background-color:{{Color3}}"|[[Fresh Bouquet+]]
|style="border:none; background-color:{{Color3}}"|Temporarily boosts [[Speed]] on user and adjacent allies if user has adjacent allies
|style="border:none; background-color:{{Color3}}"|[[Bridal Bloom]]
|-
|style="border:none; background-color:{{Color3}}"|[[Dire Thunder]]
|style="border:none; background-color:{{Color3}}"|Drops [[Speed]] but [[Brave weapon|allows two strikes when initiating combat]]
|style="border:none; background-color:{{Color3}}"|[[Sibling Bonds]]
|-
|style="border:none; background-color:{{Color3}}"|[[Ivaldi]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]], and also user's [[Attack (stat)|Attack]] and [[Speed]] if user's [[Hit point|HP]] is full
|style="border:none; background-color:{{Color3}}"|[[Fiery Resolve]]
|-
|style="border:none; background-color:{{Color3}}"|[[Thani]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]], deals [[bonus damage]] against armored and cavalry units, and lessens first-strike damage dealt by ranged armored and cavalry units
|style="border:none; background-color:{{Color3}}"|[[Guided by a Dream]]
|-
|style="border:none; background-color:{{Color3}}"|[[Aura]]
|style="border:none; background-color:{{Color3}}"|When initiating combat, restores 5 [[Hit point|HP]] to adjacent allies
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Dark Aura]]
|style="border:none; background-color:{{Color3}}"|Temporarily boosts [[Attack (stat)|Attack]] of adjacent [[sword]], [[Lance (weapon)|lance]], [[axe]], and [[breath]] users
|style="border:none; background-color:{{Color3}}"|[[Bitter Enemies]]
|-
|style="border:none; background-color:{{Color3}}"|[[Mjölnir]]
|style=" border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] during user-initiated combat, and accelerates cooldown for special skills
|style="border:none; background-color:{{Color3}}"|[[Hellfire]]
|-
|style="border:none; background-color:{{Color3}}"|[[Valaskjálf]]
|style=" border:none; background-color:{{Color3}}"|Strikes first while at half [[Hit point|health]] or below regardless of phase
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Weirding Tome]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]], temporarily lowers Speed of opponents in cardinal directions with lower [[Resistance]] than user
|style="border:none; background-color:{{Color3}}"|[[Farfetched Heroes]]
|-
|style="border:none; background-color:{{Color3}}"|[[Huginn's Egg]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]], significantly drops [[Attack (stat)|Attack]] and [[Defense]] of highest-[[Resistance]] foe at start of turn if [[Hit point|health]] is high
|style="border:none; background-color:{{Color3}}"|[[Hares at the Fair]]
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[Wargod's Tome]]
|style="border:none; background-color:{{Color3}}"|Drops [[Attack (stat)|Attack]] and [[Resistance]] on lower-Resistance targets in cardinal directions of user at start of user's phase
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|[[Snow and Ash]]
|}
 
===Green===
===={{AxeFEH}} Axes====
{|align=center width="90%" border=1 class="sortable" cellpadding=3 cellspacing="3" style="{{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; color:#fff; width:30%;"|Skill
!style="border:none; color:#fff;"|Effect
!style="{{roundtr}}; border:none; color:#fff; width:25%"|In game since
|-
|style="border:none; background-color:{{Color3}}"|[[Iron Axe]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Steel Axe]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Silver Axe]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Silver Axe+]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Brave Axe]]
|style="border:none; background-color:{{Color3}}"|Drops [[Speed]] but [[Brave weapon|allows two strikes when initiating combat]]
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Brave Axe+]]
|style="border:none; background-color:{{Color3}}"|Drops [[Speed]] but [[Brave weapon|allows two strikes when initiating combat]]
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Killer Axe]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Killer Axe+]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Slaying Axe]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|style="border:none; background-color:{{Color3}}"|[[The Sacred World]]
|-
|style="border:none; background-color:{{Color3}}"|[[Slaying Axe+]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|style="border:none; background-color:{{Color3}}"|[[The Sacred World]]
|-
|style="border:none; background-color:{{Color3}}"|[[Hammer]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against armored units
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Hammer+]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against armored units
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Slaying Hammer]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against armored units
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Slaying Hammer+]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against armored units
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Poleaxe]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against cavalry units
|style="border:none; background-color:{{Color3}}"|[[The True Quarry]]
|-
|style="border:none; background-color:{{Color3}}"|[[Poleaxe+]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against cavalry units
|style="border:none; background-color:{{Color3}}"|[[The True Quarry]]
|-
|style="border:none; background-color:{{Color3}}"|[[Emerald Axe]]
|style="border:none; background-color:{{Color3}}"|Boosts [[weapon triangle]] effects
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Emerald Axe+]]
|style="border:none; background-color:{{Color3}}"|Boosts [[weapon triangle]] effects
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Carrot Axe]]
|style="border:none; background-color:{{Color3}}"|When initiating combat, restores 4 [[Hit point|HP]] to user after combat
|style="border:none; background-color:{{Color3}}"|[[Spring Festival]]
|-
|style="border:none; background-color:{{Color3}}"|[[Carrot Axe+]]
|style="border:none; background-color:{{Color3}}"|When initiating combat, restores 4 [[Hit point|HP]] to user after combat
|style="border:none; background-color:{{Color3}}"|[[Spring Festival]]
|-
|style="border:none; background-color:{{Color3}}"|[[Legion's Axe]]
|style="border:none; background-color:{{Color3}}"|Turns target's bonuses into penalties until following turn
|style="border:none; background-color:{{Color3}}"|[[Echoes of Mystery]]
|-
|style="border:none; background-color:{{Color3}}"|[[Legion's Axe+]]
|style="border:none; background-color:{{Color3}}"|Turns target's bonuses into penalties until following turn
|style="border:none; background-color:{{Color3}}"|[[Echoes of Mystery]]
|-
|style="border:none; background-color:{{Color3}}"|[[Melon Crusher]]
|style="border:none; background-color:{{Color3}}"|Boosts user's stats at start of combat, but damages user at end of combat when initiating
|style="border:none; background-color:{{Color3}}"|[[Ylissean Summer]]
|-
|style="border:none; background-color:{{Color3}}"|[[Melon Crusher+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's stats at start of combat, but damages user at end of combat when initiating
|style="border:none; background-color:{{Color3}}"|[[Ylissean Summer]]
|-
|style="border:none; background-color:{{Color3}}"|[[Lilith Floatie]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]] and [[Speed]] of allies within two spaces by +2 each
|style="border:none; background-color:{{Color3}}"|[[Nohrian Summer]]
|-
|style="border:none; background-color:{{Color3}}"|[[Lilith Floatie+]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]] and [[Speed]] of allies within two spaces by +2 each
|style="border:none; background-color:{{Color3}}"|[[Nohrian Summer]]
|-
|style="border:none; background-color:{{Color3}}"|[[Handbell]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]]/[[Speed]]/[[Defense]]/[[Resistance]] by +2 each during enemy phase
|style="border:none; background-color:{{Color3}}"|[[Winter's Envoy]]
|-
|style="border:none; background-color:{{Color3}}"|[[Handbell+]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]]/[[Speed]]/[[Defense]]/[[Resistance]] by +2 each during enemy phase
|style="border:none; background-color:{{Color3}}"|[[Winter's Envoy]]
|-
|style="border:none; background-color:{{Color3}}"|[[Sack o' Gifts]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]]/[[Speed]]/[[Defense]]/[[Resistance]] by +2 each during enemy phase
|style="border:none; background-color:{{Color3}}"|[[Winter's Envoy]]
|-
|style="border:none; background-color:{{Color3}}"|[[Sack o' Gifts+]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]]/[[Speed]]/[[Defense]]/[[Resistance]] by +2 each during enemy phase
|style="border:none; background-color:{{Color3}}"|[[Winter's Envoy]]
|-
|style="border:none; background-color:{{Color3}}"|[[Hagoita]]
|style="border:none; background-color:{{Color3}}"|Boosts nearby allies' defensive stats during combat
|style="border:none; background-color:{{Color3}}"|[[Happy New Year!]]
|-
|style="border:none; background-color:{{Color3}}"|[[Hagoita+]]
|style="border:none; background-color:{{Color3}}"|Boosts nearby allies' defensive stats during combat
|style="border:none; background-color:{{Color3}}"|[[Happy New Year!]]
|-
|style="border:none; background-color:{{Color3}}"|[[Giant Spoon]]
|style="border:none; background-color:{{Color3}}"|Drastically boosts damage output when triggering special attack
|style="border:none; background-color:{{Color3}}"|[[Hares at the Fair]]
|-
|style="border:none; background-color:{{Color3}}"|[[Giant Spoon+]]
|style="border:none; background-color:{{Color3}}"|Drastically boosts damage output when triggering special attack
|style="border:none; background-color:{{Color3}}"|[[Hares at the Fair]]
|-
|style="border:none; background-color:{{Color3}}"|[[Ardent Service]]
|style="border:none; background-color:{{Color3}}"|Temporarily boosts [[Attack (stat)|Attack]] on user and adjacent allies if user has adjacent allies
|style="border:none; background-color:{{Color3}}"|[[Bridal Bloom]]
|-
|style="border:none; background-color:{{Color3}}"|[[Ardent Service+]]
|style="border:none; background-color:{{Color3}}"|Temporarily boosts [[Attack (stat)|Attack]] on user and adjacent allies if user has adjacent allies
|style="border:none; background-color:{{Color3}}"|[[Bridal Bloom]]
|-
|style="border:none; background-color:{{Color3}}"|[[Hauteclere]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown for special skills
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Armads]]
|style="border:none; background-color:{{Color3}}"|Guarantees follow-up attack if their [[Hit point|health]] is 80% or higher
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Berserk Armads]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown for special skills, moreso when [[Hit point|health]] is high and triggering special, and also boosts damage when triggering special
|style="border:none; background-color:{{Color3}}"|[[Love Abounds]]
|-
|style="border:none; background-color:{{Color3}}"|[[Basilikos]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown for special skills
|style="border:none; background-color:{{Color3}}"|[[Love Abounds]]
|-
|style="border:none; background-color:{{Color3}}"|[[Urvan]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown for special skills, reduces damage taken from consecutive attacks
|style="border:none; background-color:{{Color3}}"|[[Brave Heroes]]
|-
|style="border:none; background-color:{{Color3}}"|[[Nóatún]]
|style="border:none; background-color:{{Color3}}"|Allows user to warp to an ally's side if their [[Hit point|health]] is 40% or lower
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Urðr]]
|style="border:none; background-color:{{Color3}}"|Allows user to boost all stats of an ally [[Dance|perf]][[Sing|ormed]] for
|style="border:none; background-color:{{Color3}}"|[[Performing Arts]]
|-
|style="border:none; background-color:{{Color3}}"|[[Stout Tomahawk]]
|style="border:none; background-color:{{Color3}}"|[[Range]] 1-2 on defensive phase
|style="border:none; background-color:{{Color3}}"|[[Farfetched Heroes]]
|-
|style="border:none; background-color:{{Color3}}"|[[Sinmara]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]], and deals massive damage to enemies within two spaces at start of turn
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[Býleistr]]
|style="border:none; background-color:{{Color3}}"|Boosts all stats on user and adjacent allies during odd-numbered turns
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|[[Hellfire]]
|}
 
===={{GreenTomeFEH}} Green tomes====
{|align=center width="90%" border=1 class="sortable" cellpadding=3 cellspacing="3" style="{{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; color:#fff; width:30%;"|Skill
!style="border:none; color:#fff;"|Effect
!style="{{roundtr}}; border:none; color:#fff; width:25%"|In game since
|-
|style="border:none; background-color:{{Color3}}"|[[Wind (tome)|Wind]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Elwind]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Rexcalibur]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Rexcalibur+]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Gronnwolf]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against cavalry units
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Gronnwolf+]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against cavalry units
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Keen Gronnwolf]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against cavalry units
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Keen Gronnwolf+]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against cavalry units
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Gronnraven]]
|style="border:none; background-color:{{Color3}}"|Grants [[weapon triangle]] advantage against a colorless foe
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Gronnraven+]]
|style="border:none; background-color:{{Color3}}"|Grants [[weapon triangle]] advantage against a colorless foe
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Gronnblade]]
|style="border:none; background-color:{{Color3}}"|Uses bonuses on unit to boost damage output, but slows cooldown for special skills
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Gronnblade+]]
|style="border:none; background-color:{{Color3}}"|Uses bonuses on unit to boost damage output, but slows cooldown for special skills
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Gronnowl]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by 2 each for each adjacent ally
|style="border:none; background-color:{{Color3}}"|[[Rite of Shadows]]
|-
|style="border:none; background-color:{{Color3}}"|[[Gronnowl+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by 2 each for each adjacent ally
|style="border:none; background-color:{{Color3}}"|[[Rite of Shadows]]
|-
|style="border:none; background-color:{{Color3}}"|[[Green Egg]]
|style="border:none; background-color:{{Color3}}"|When initiating combat, restores 4 [[Hit point|HP]] to user after combat
|style="border:none; background-color:{{Color3}}"|[[Spring Festival]]
|-
|style="border:none; background-color:{{Color3}}"|[[Green Egg+]]
|style="border:none; background-color:{{Color3}}"|When initiating combat, restores 4 [[Hit point|HP]] to user after combat
|style="border:none; background-color:{{Color3}}"|[[Spring Festival]]
|-
|style="border:none; background-color:{{Color3}}"|[[Hibiscus Tome]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]] and [[Speed]] of allies within two spaces by +2 each
|style="border:none; background-color:{{Color3}}"|[[Nohrian Summer]]
|-
|style="border:none; background-color:{{Color3}}"|[[Hibiscus Tome+]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]] and [[Speed]] of allies within two spaces by +2 each
|style="border:none; background-color:{{Color3}}"|[[Nohrian Summer]]
|-
|style="border:none; background-color:{{Color3}}"|[[Dancer's Ring]]
|style="border:none; background-color:{{Color3}}"|Heals adjacent allies when initiating combat
|style="border:none; background-color:{{Color3}}"|[[Performing Arts]]
|-
|style="border:none; background-color:{{Color3}}"|[[Dancer's Ring+]]
|style="border:none; background-color:{{Color3}}"|Heals adjacent allies when initiating combat
|style="border:none; background-color:{{Color3}}"|Performing Arts
|-
|style="border:none; background-color:{{Color3}}"|[[Spectral Tome]]
|style="border:none; background-color:{{Color3}}"|Turns bonuses on foes within two spaces into penalties through following actions
|style="border:none; background-color:{{Color3}}"|[[Trick or Defeat!]]
|-
|style="border:none; background-color:{{Color3}}"|[[Spectral Tome+]]
|style="border:none; background-color:{{Color3}}"|Turns bonuses on foes within two spaces into penalties through following actions
|style="border:none; background-color:{{Color3}}"|[[Trick or Defeat!]]
|-
|style="border:none; background-color:{{Color3}}"|[[Green Gift]]
|style="border:none; background-color:{{Color3}}"|Neutralizes bonuses against ranged targets during combat
|style="border:none; background-color:{{Color3}}"|[[Love Abounds]]
|-
|style="border:none; background-color:{{Color3}}"|[[Green Gift+]]
|style="border:none; background-color:{{Color3}}"|Neutralizes bonuses against ranged targets during combat
|style="border:none; background-color:{{Color3}}"|[[Love Abounds]]
|-
|style="border:none; background-color:{{Color3}}"|[[Excalibur]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against flight units
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Dark Excalibur]]
|style="border:none; background-color:{{Color3}}"|Boosts damage output when triggering a special skill
|style="border:none; background-color:{{Color3}}"|[[Bitter Enemies]]
|-
|style="border:none; background-color:{{Color3}}"|[[Giga Excalibur]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]], boosts damage output based on how much faster user is than target
|style="border:none; background-color:{{Color3}}"|[[The King's Demise]]
|-
|style="border:none; background-color:{{Color3}}"|[[Naga (tome)|Naga]]
|style="border:none; background-color:{{Color3}}"|Boosts unit's [[Defense]] and [[Resistance]] during defensive phase, and [[bonus damage]] against dragon units
|style="border:none; background-color:{{Color3}}"|[[Family Bonds]]
|-
|style="border:none; background-color:{{Color3}}"|[[Divine Naga]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against dragon units, nullifies enemy skill bonuses
|style="border:none; background-color:{{Color3}}"|[[World of Holy War]]
|-
|style="border:none; background-color:{{Color3}}"|[[Blizzard]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]], then user's [[Attack (stat)|Attack]] during combat based on target's penalties
|style="border:none; background-color:{{Color3}}"|[[Happy New Year!]]
|-
|style="border:none; background-color:{{Color3}}"|[[Wind's Brand]]
|style="border:none; background-color:{{Color3}}"|Drastically reduces [[Attack (stat)|Attack]] of strongest enemy at start of user's phase
|style="border:none; background-color:{{Color3}}"|[[The True Quarry]]
|-
|style="border:none; background-color:{{Color3}}"|[[Muninn's Egg]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]], significantly drops [[Attack (stat)|Attack]] and [[Resistance]] of fastest foe at start of turn if [[Hit point|health]] is high
|style="border:none; background-color:{{Color3}}"|[[Hares at the Fair]]
|-
|style="border:none; background-color:{{Color3}}"|[[Thunderhead]]
|style="border:none; background-color:{{Color3}}"|Boosts damage based on user's bonuses
|style="border:none; background-color:{{Color3}}"|[[Snow and Ash]]
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[Nifl Frostflowers]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] at all times, boosts user's Attack and [[Speed]] during combat based on number of allies within two spaces of user
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|[[Bridal Bloom]]
|}
 
===Colorless===
===={{DaggerFEH}} Daggers====
All daggers reduce the [[Defense]] and [[Resistance]] on the target until the end of its next action unless otherwise specified.
{|align=center width="90%" border=1 class="sortable" cellpadding=3 cellspacing="3" style="{{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; color:#fff; width:30%;"|Skill
!style="border:none; color:#fff;"|Effect
!style="{{roundtr}}; border:none; color:#fff; width:25%"|In game since
|-
|style="border:none; background-color:{{Color3}}"|[[Iron Dagger]]
|style="border:none; background-color:{{Color3}}"|No other special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Steel Dagger]]
|style="border:none; background-color:{{Color3}}"|No other special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Silver Dagger]]
|style="border:none; background-color:{{Color3}}"|No other special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Silver Dagger+]]
|style="border:none; background-color:{{Color3}}"|No other special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Barb Shuriken]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills, debuff effect extended to all foes within two spaces
|style="border:none; background-color:{{Color3}}"|[[Rite of Frost]]
|-
|style="border:none; background-color:{{Color3}}"|[[Barb Shuriken+]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills, debuff effect extended to all foes within two spaces
|style="border:none; background-color:{{Color3}}"|[[Rite of Frost]]
|-
|style="border:none; background-color:{{Color3}}"|[[Smoke Dagger]]
|style="border:none; background-color:{{Color3}}"|Debuff effect extended to all foes within two spaces
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Smoke Dagger+]]
|style="border:none; background-color:{{Color3}}"|Debuff effect extended to all foes within two spaces
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Poison Dagger]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against infantry units, but will only debuff an infantry unit
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Poison Dagger+]]
|style="border:none; background-color:{{Color3}}"|[[Bonus damage]] against infantry units, but will only debuff an infantry unit
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Rogue Dagger]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] for one turn
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Rogue Dagger+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] for one turn
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Seashell]]
|style="border:none; background-color:{{Color3}}"|Boosts user's stats at start of combat, but damages user at end of combat when initiating
|style="border:none; background-color:{{Color3}}"|[[Ylissean Summer]]
|-
|style="border:none; background-color:{{Color3}}"|[[Seashell+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's stats at start of combat, but damages user at end of combat when initiating
|style="border:none; background-color:{{Color3}}"|[[Ylissean Summer]]
|-
|style="border:none; background-color:{{Color3}}"|[[Dancer's Fan]]
|style="border:none; background-color:{{Color3}}"|Heals adjacent allies when initiating combat
|style="border:none; background-color:{{Color3}}"|[[Performing Arts]]
|-
|style="border:none; background-color:{{Color3}}"|[[Dancer's Fan+]]
|style="border:none; background-color:{{Color3}}"|Heals adjacent allies when initiating combat
|style="border:none; background-color:{{Color3}}"|[[Performing Arts]]
|-
|style="border:none; background-color:{{Color3}}"|[[Kitty Paddle]]
|style="border:none; background-color:{{Color3}}"|Deals [[effective damage]] against tome wielders, but will only debuff a user of a magic-dealing weapon skill type
|style="border:none; background-color:{{Color3}}"|[[Trick or Defeat!]]
|-
|style="border:none; background-color:{{Color3}}"|[[Kitty Paddle+]]
|style="border:none; background-color:{{Color3}}"|Deals [[effective damage]] against tome wielders, but will only debuff a user of a magic-dealing weapon skill type
|style="border:none; background-color:{{Color3}}"|[[Trick or Defeat!]]
|-
|style="border:none; background-color:{{Color3}}"|[[Kagami Mochi]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills, debuff effect extended to all foes within two spaces
|style="border:none; background-color:{{Color3}}"|[[Happy New Year!]]
|-
|style="border:none; background-color:{{Color3}}"|[[Kagami Mochi+]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills, debuff effect extended to all foes within two spaces
|style="border:none; background-color:{{Color3}}"|[[Happy New Year!]]
|-
|style="border:none; background-color:{{Color3}}"|[[Lethal Carrot]]
|style="border:none; background-color:{{Color3}}"|Drastically boosts damage output when triggering special attack, debuff effect extended to all foes within two spaces
|style="border:none; background-color:{{Color3}}"|[[Hares at the Fair]]
|-
|style="border:none; background-color:{{Color3}}"|[[Lethal Carrot+]]
|style="border:none; background-color:{{Color3}}"|Drastically boosts damage output when triggering special attack, debuff effect extended to all foes within two spaces
|style="border:none; background-color:{{Color3}}"|[[Hares at the Fair]]
|-
|style="border:none; background-color:{{Color3}}"|[[The Cleaner]]
|style="border:none; background-color:{{Color3}}"|Boosts user's damage output based on user's bonuses, debuff effect extended to all foes within two spaces
|style="border:none; background-color:{{Color3}}"|[[The King's Demise]]
|-
|style="border:none; background-color:{{Color3}}"|[[The Cleaner+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's damage output based on user's bonuses, debuff effect extended to all foes within two spaces
|style="border:none; background-color:{{Color3}}"|[[The King's Demise]]
|-
|style="border:none; background-color:{{Color3}}"|[[Peshkatz]]
|style="border:none; background-color:{{Color3}}"|Debuff effect extended to all foes within two spaces, applies similar buff effect to all allies within two spaces
|style="border:none; background-color:{{Color3}}"|[[Guided by a Dream]]
|-
|style="border:none; background-color:{{Color3}}"|[[Felicia's Plate]]
|style="border:none; background-color:{{Color3}}"|Debuff effect extended to all foes within two spaces, deals damage to lower of target's defensive stats
|style="border:none; background-color:{{Color3}}"|[[Love Abounds]]
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[Deathly Dagger]]
|style="border:none; background-color:{{Color3}}"|Deals an additonal 7 damage to target after user-initiated combat
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|[[Blazing Shadows]]
|}
 
===={{StaffFEH}} Staves====
{|align=center width="90%" border=1 class="sortable" cellpadding=3 cellspacing="3" style="{{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; color:#fff; width:30%;"|Skill
!style="border:none; color:#fff;"|Effect
!style="{{roundtr}}; border:none; color:#fff; width:25%"|In game since
|-
|style="border:none; background-color:{{Color3}}"|[[Assault]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Absorb]]
|style="border:none; background-color:{{Color3}}"|Heals [[Hit point|HP]] equal to half damage dealt
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Absorb+]]
|style="border:none; background-color:{{Color3}}"|Heals [[Hit point|HP]] equal to half damage dealt
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Fear]]
|style="border:none; background-color:{{Color3}}"|Reduces target's [[Attack (stat)|Attack]] through its next action
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Fear+]]
|style="border:none; background-color:{{Color3}}"|Reduces [[Attack (stat)|Attack]] on target and nearby foes through its next action
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Slow]]
|style="border:none; background-color:{{Color3}}"|Reduces target's [[Speed]] through its next action
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Slow+]]
|style="border:none; background-color:{{Color3}}"|Reduces target's [[Speed]] through its next action
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Gravity]]
|style="border:none; background-color:{{Color3}}"|Reduces target's [[movement]] to 1 through its next action
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Gravity+]]
|style="border:none; background-color:{{Color3}}"|Reduces target's [[movement]] to 1 through its next action
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Pain (staff)|Pain]]
|style="border:none; background-color:{{Color3}}"|Inflicts additional damage against target at end of combat
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Pain+]]
|style="border:none; background-color:{{Color3}}"|Inflicts additional damage against target at end of combat
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Panic]]
|style="border:none; background-color:{{Color3}}"|Bonuses on target become penalties instead through its next action
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Panic+]]
|style="border:none; background-color:{{Color3}}"|Bonuses on target become penalties instead through its next action
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Candlelight]]
|style="border:none; background-color:{{Color3}}"|Inflicts a status condition that prevents target from counterattacking
|style="border:none; background-color:{{Color3}}"|[[Bridal Blessings]]
|-
|style="border:none; background-color:{{Color3}}"|[[Candlelight+]]
|style="border:none; background-color:{{Color3}}"|Inflicts a status condition that prevents target from counterattacking
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[Thökk]]
|style="border:none; background-color:{{Color3}}"|Allows wielder to have their damage calculated in the same fashion as other weapon types, and restricts lower-[[Hit point|HP]] targets in cardinal directions to one space of movement at start of turn
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|Book II launch
|}
 
===Multi-colored===
Unlike other offensive skill categories, the position of weapons in these categories in the weapon triangle depends on its user, not the skill.  Breath has always been multi-colored from the game's launch with red, green, and blue varieties existing from the game's launch while colorless breath was introduced in the [[The True Quarry]] update; bows were solely colorless until the [[Snow and Ash]] update, where bows of the other three colors were introduced to the game.
===={{RedBowFEH}}{{BlueBowFEH}}{{GreenBowFEH}}{{ColorlessBowFEH}} Bows====
All bow skills deal [[bonus damage]] against flight units.
{|align=center width="90%" border=1 class="sortable" cellpadding=3 cellspacing="3" style="{{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; color:#fff; width:30%;"|Skill
!style="border:none; color:#fff;"|Effect
!style="{{roundtr}}; border:none; color:#fff; width:25%"|In game since
|-
|style="border:none; background-color:{{Color3}}"|[[Iron Bow]]
|style="border:none; background-color:{{Color3}}"|No other special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Steel Bow]]
|style="border:none; background-color:{{Color3}}"|No other special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Silver Bow]]
|style="border:none; background-color:{{Color3}}"|No other special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Silver Bow+]]
|style="border:none; background-color:{{Color3}}"|No other special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Brave Bow]]
|style="border:none; background-color:{{Color3}}"|Drops [[Speed]] but [[Brave weapon|allows two strikes when initiating combat]]
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Brave Bow+]]
|style="border:none; background-color:{{Color3}}"|Drops [[Speed]] but [[Brave weapon|allows two strikes when initiating combat]]
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Killer Bow]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Killer Bow+]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Slaying Bow]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|style="border:none; background-color:{{Color3}}"|[[Bitter Enemies]]
|-
|style="border:none; background-color:{{Color3}}"|[[Slaying Bow+]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|style="border:none; background-color:{{Color3}}"|[[Bitter Enemies]]
|-
|style="border:none; background-color:{{Color3}}"|[[Assassin's Bow]]
|style="border:none; background-color:{{Color3}}"|Prevents users of [[Knife|dagger]] skills from using follow-up attacks, instead granting the follow-up attack to this skill's user
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Assassin's Bow+]]
|style="border:none; background-color:{{Color3}}"|Prevents users of [[Knife|dagger]] skills from using follow-up attacks, instead granting the follow-up attack to this skill's user
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Guard Bow]]
|style="border:none; background-color:{{Color3}}"|Prevents users of [[Knife|dagger]] skills from using follow-up attacks, instead granting the follow-up attack to this skill's user
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Guard Bow+]]
|style="border:none; background-color:{{Color3}}"|Prevents users of [[Knife|dagger]] skills from using follow-up attacks, instead granting the follow-up attack to this skill's user
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Firesweep Bow]]
|style="border:none; background-color:{{Color3}}"|Prevents both user and target from counter-attacking
|style="border:none; background-color:{{Color3}}"|[[World of Shadows]]
|-
|style="border:none; background-color:{{Color3}}"|[[Firesweep Bow+]]
|style="border:none; background-color:{{Color3}}"|Prevents both user and target from counter-attacking
|style="border:none; background-color:{{Color3}}"|[[World of Shadows]]
|-
|style="border:none; background-color:{{Color3}}"|[[Cupid Arrow]]
|style="border:none; background-color:{{Color3}}"|When initiating combat, boosts [[Defense]] and [[Resistance]] of nearby allies by 2 each after combat
|style="border:none; background-color:{{Color3}}"|[[Bridal Blessings]]
|-
|style="border:none; background-color:{{Color3}}"|[[Cupid Arrow+]]
|style="border:none; background-color:{{Color3}}"|When initiating combat, boosts [[Defense]] and [[Resistance]] of nearby allies by 2 each after combat
|style="border:none; background-color:{{Color3}}"|[[Bridal Blessings]]
|-
|style="border:none; background-color:{{Color3}}"|[[Clarisse's Bow]]
|style="border:none; background-color:{{Color3}}"|Lowers [[Attack (stat)|Attack]] and [[Speed]] of foes within proximity of user after attacking
|style="border:none; background-color:{{Color3}}"|[[Echoes of Mystery]]
|-
|style="border:none; background-color:{{Color3}}"|[[Clarisse's Bow+]]
|style="border:none; background-color:{{Color3}}"|Lowers [[Attack (stat)|Attack]] and [[Speed]] of foes within proximity of user after attacking
|style="border:none; background-color:{{Color3}}"|[[Echoes of Mystery]]
|-
|style="border:none; background-color:{{Color3}}"|[[Refreshing Bolt]]
|style="border:none; background-color:{{Color3}}"|Boosts user's stats at start of combat, but damages user at end of combat when initiating
|style="border:none; background-color:{{Color3}}"|[[Ylissean Summer]]
|-
|style="border:none; background-color:{{Color3}}"|[[Refreshing Bolt+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's stats at start of combat, but damages user at end of combat when initiating
|style="border:none; background-color:{{Color3}}"|[[Ylissean Summer]]
|-
|style="border:none; background-color:{{Color3}}"|[[Monstrous Bow]]
|style="border:none; background-color:{{Color3}}"|Turns bonuses on foes within two spaces into penalties through following actions
|style="border:none; background-color:{{Color3}}"|[[Trick or Defeat!]]
|-
|style="border:none; background-color:{{Color3}}"|[[Monstrous Bow+]]
|style="border:none; background-color:{{Color3}}"|Turns bonuses on foes within two spaces into penalties through following actions
|style="border:none; background-color:{{Color3}}"|[[Trick or Defeat!]]
|-
|style="border:none; background-color:{{Color3}}"|[[Hama Ya]]
|style="border:none; background-color:{{Color3}}"|Boosts nearby allies' defensive stats during combat
|style="border:none; background-color:{{Color3}}"|[[Happy New Year!]]
|-
|style="border:none; background-color:{{Color3}}"|[[Hama Ya+]]
|style="border:none; background-color:{{Color3}}"|Boosts nearby allies' defensive stats during combat
|style="border:none; background-color:{{Color3}}"|[[Happy New Year!]]
|-
|style="border:none; background-color:{{Color3}}"|[[Gratia]]
|style="border:none; background-color:{{Color3}}"|Neutralizes bonuses against ranged targets during combat
|style="border:none; background-color:{{Color3}}"|[[Love Abounds]]
|-
|style="border:none; background-color:{{Color3}}"|[[Gratia+]]
|style="border:none; background-color:{{Color3}}"|Neutralizes bonuses against ranged targets during combat
|style="border:none; background-color:{{Color3}}"|[[Love Abounds]]
|-
|style="border:none; background-color:{{Color3}}"|[[Parthia]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Resistance]] when initiating combat
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Mulagir]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]], nullifies bonuses on foes wielding [[red tome]]s, [[green tome]]s, or [[blue tome]]s
|style="border:none; background-color:{{Color3}}"|[[Brave Heroes]]
|-
|style="border:none; background-color:{{Color3}}"|[[Swift Mulagir]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]], boosts user's [[Attack (stat)|Attack]] and [[Speed]] if user has more allies within 2 spaces than target
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q2 2018#Legendary Heroes:  Lyn|Lyn:  Lady of the Wind summoning event]]
|-
|style="border:none; background-color:{{Color3}}"|[[Nidhogg]]
|style="border:none; background-color:{{Color3}}"|Boosts stats during combat when surrounded by adjacent allies
|style="border:none; background-color:{{Color3}}"|[[The Sacred World]]
|-
|style="border:none; background-color:{{Color3}}"|[[Fujin Yumi]]
|style="border:none; background-color:{{Color3}}"|Allows user to pass through enemies if their [[Hit point|health]] is half or higher
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Skadi]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]], deals wide area-of-effect damage on third turn and temporarily turns bonuses into penalties on affected targets
|style="border:none; background-color:{{Color3}}"|[[Blood and Snow]]
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[Warrior Princess]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]], boosts [[Attack (stat)|Attack]] of nearby allies during combat, deals [[bonus damage]] against flight and armored units
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|[[Rite of Frost]]
|}
 
===={{RedBreathFEH}}{{BlueBreathFEH}}{{GreenBreathFEH}}{{ColorlessBreathFEH}} Breath====
{|align=center width="90%" border=1 class="sortable" cellpadding=3 cellspacing="3" style="{{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; color:#fff; width:30%;"|Skill
!style="border:none; color:#fff;"|Effect
!style="{{roundtr}}; border:none; color:#fff; width:25%"|In game since
|-
|style="border:none; background-color:{{Color3}}"|[[Fire Breath]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Fire Breath+]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Flametongue]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Flametongue+]]
|style="border:none; background-color:{{Color3}}"|No special effect
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Lightning Breath]]
|style="border:none; background-color:{{Color3}}"|[[Range]] 1-2 on counterattacks, but slows cooldown for special skills
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Lightning Breath+]]
|style="border:none; background-color:{{Color3}}"|[[Range]] 1-2 on counterattacks, but slows cooldown for special skills
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Light Breath]]
|style="border:none; background-color:{{Color3}}"|When initiating combat, boosts [[Defense]] and [[Resistance]] of adjacent allies until the end of their own next actions
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Light Breath+]]
|style="border:none; background-color:{{Color3}}"|When initiating combat, boosts [[Defense]] and [[Resistance]] of adjacent allies until the end of their own next actions
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Dark Breath]]
|style="border:none; background-color:{{Color3}}"|After combat, lowers [[Attack (stat)|Attack]] and [[Speed]] of enemies within two spaces through their next actions
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Dark Breath+]]
|style="border:none; background-color:{{Color3}}"|After combat, lowers [[Attack (stat)|Attack]] and [[Speed]] of enemies within two spaces through their next actions
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Water Breath]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] on defensive phase, targets lower defensive stat if target wields a ranged weapon skill
|style="border:none; background-color:{{Color3}}"|[[Rite of Frost]]
|-
|style="border:none; background-color:{{Color3}}"|[[Water Breath+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] on defensive phase, targets lower defensive stat if target wields a ranged weapon skill
|style="border:none; background-color:{{Color3}}"|[[Rite of Frost]]
|-
|style="border:none; background-color:{{Color3}}"|[[Expiration]]
|style="border:none; background-color:{{Color3}}"|[[Range]] 1-2 on counterattacks, targets lower defensive stat if target wields a ranged skill
|style="border:none; background-color:{{Color3}}"|[[Blood and Snow]]
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[Great Flame]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]], disallows opponent follow-ups if user's [[Defense]] is significantly higher, targets lower defensive stat if target wields a ranged weapon skill
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|[[Fiery Resolve]]
|}
 
==[[File:Is feh skill support.png|15px]] Assist skills==
{|align=center width="90%" border=1 class="sortable" cellpadding=3 cellspacing="3" style="{{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; color:#fff; width:30%;"|Skill
!style="border:none; color:#fff;"|Effect
!style="{{roundtr}}; border:none; color:#fff; width:25%"|In game since
|-
|style="border:none; background-color:{{Color3}}"|[[Heal]]
|style="border:none; background-color:{{Color3}}"|Restores 5 [[Hit point|HP]] to adjacent target
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Mend]]
|style="border:none; background-color:{{Color3}}"|Restores 10 [[Hit point|HP]] to adjacent target
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Physic]]
|style="border:none; background-color:{{Color3}}"|Restores 8 [[Hit point|HP]] to an ally with one space between ally and user
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Physic+]]
|style="border:none; background-color:{{Color3}}"|Restores 8-([[Attack (stat)|Attack]] / 2) [[Hit point|HP]] to an ally with one space between ally and user
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Recover]]
|style="border:none; background-color:{{Color3}}"|Restores 15 [[Hit point|HP]] to adjacent target, but slows cooldown for special skills
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Recover+]]
|style="border:none; background-color:{{Color3}}"|Restores 15 [[Hit point|HP]] to adjacent target, but slows cooldown for special skills
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Reconcile]]
|style="border:none; background-color:{{Color3}}"|Restores 7 [[Hit point|HP]] to both adjacent target and user
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Martyr]]
|style="border:none; background-color:{{Color3}}"|Restores [[Hit point|HP]] to both adjacent target and user proportional to user's suffered damage, but also slows cooldown for special sklls
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Martyr+]]
|style="border:none; background-color:{{Color3}}"|Restores [[Hit point|HP]] to both adjacent target and user proportional to user's suffered damage, but also slows cooldown for special sklls
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Rehabilitate]]
|style="border:none; background-color:{{Color3}}"|Restores at least 7 [[Hit point|HP]] to adjacent target, and may restore more if its HP is below half, but also slows cooldown for special skills
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Rehabilitate+]]
|style="border:none; background-color:{{Color3}}"|Restores at least 7 [[Hit point|HP]] to adjacent target, and may restore more if its HP is below half, but also slows cooldown for special skills
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Restore]]
|style="border:none; background-color:{{Color3}}"|Restores 8 [[Hit point|HP]], neutralizes penalties and negative status effects on target
|style="border:none; background-color:{{Color3}}"|[[Snow and Ash]]
|-
|style="border:none; background-color:{{Color3}}"|[[Restore+]]
|style="border:none; background-color:{{Color3}}"|Restores [[Hit point|HP]] based on user's [[Attack (stat)|Attack]], neutralizes penalties and negative status effects on target
|style="border:none; background-color:{{Color3}}"|[[Snow and Ash]]
|-
|style="border:none; background-color:{{Color3}}"|[[Swap]]
|style="border:none; background-color:{{Color3}}"|Switches places with adjacent target
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Shove]]
|style="border:none; background-color:{{Color3}}"|Push adjacent target one space away
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Smite]]
|style="border:none; background-color:{{Color3}}"|Push adjacent target two spaces away
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Draw Back]]
|style="border:none; background-color:{{Color3}}"|Moves user one space away from target ally, then moves target ally into user's previous spot
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Reposition]]
|style="border:none; background-color:{{Color3}}"|Moves adjacent target to other side of user
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Pivot]]
|style="border:none; background-color:{{Color3}}"|User moves to opposite side of adjacent target
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Rally Attack]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent target's [[Attack (stat)|Attack]] until end of turn
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Rally Speed]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent target's [[Speed]] until end of turn
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Rally Defense]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent target's [[Defense]] until end of turn
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Rally Resistance]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent target's [[Resistance]] until end of turn
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Rally Attack/Speed|Rally Atk/Spd]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent target's [[Attack (stat)|Attack]] and [[Speed]] until end of turn
|style="border:none; background-color:{{Color3}}"|[[Bridal Blessings]]
|-
|style="border:none; background-color:{{Color3}}"|[[Rally Attack/Defense|Rally Atk/Def]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent target's [[Attack (stat)|Attack]] and [[Defense]] until end of turn
|style="border:none; background-color:{{Color3}}"|[[Nohrian Summer]]
|-
|style="border:none; background-color:{{Color3}}"|[[Rally Attack/Resistance|Rally Atk/Res]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent target's [[Attack (stat)|Attack]] and [[Speed]] until end of turn
|style="border:none; background-color:{{Color3}}"|[[Nohrian Summer]]
|-
|style="border:none; background-color:{{Color3}}"|[[Rally Speed/Defense|Rally Spd/Def]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent target's [[Speed]] and [[Defense]] until end of turn
|style="border:none; background-color:{{Color3}}"|[[Diabolical Bloodline]]
|-
|style="border:none; background-color:{{Color3}}"|[[Rally Speed/Resistance|Rally Spd/Res]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent target's [[Speed]] and [[Resistance]] until end of turn
|style="border:none; background-color:{{Color3}}"|[[World of Holy War]]
|-
|style="border:none; background-color:{{Color3}}"|[[Rally Defense/Resistance|Rally Def/Res]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent target's [[Defense]] and [[Resistance]] until end of turn
|style="border:none; background-color:{{Color3}}"|[[Echoes of Mystery]]
|-
|style="border:none; background-color:{{Color3}}"|[[Ardent Sacrifice]]
|style="border:none; background-color:{{Color3}}"|Heals 10 [[Hit point|HP]] to adjacent target at cost of up to 10 of user's HP; user's HP cannot reach 0 in this fashion
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Sacrifice]]
|style="border:none; background-color:{{Color3}}"|Turns penalties on adjacent target into bonuses, heals target's [[Hit point|HP]] based on user's HP at cost of leaving user with 1 HP
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Harsh Command]]
|style="border:none; background-color:{{Color3}}"|Turns penalties on adjacent target into bonuses
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Reciprocal Aid]]
|style="border:none; background-color:{{Color3}}"|Switches adjacent target's current [[Hit point|HP]] with that of user, but cannot be used to break HP caps
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Dance]]
|style="border:none; background-color:{{Color3}}"|Allows target to take another action; cannot be used on a target with a Sing or Dance skill
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[Sing]]
|style="border:none; background-color:{{Color3}}"|Allows target to take another action; cannot be used on a target with a Sing or Dance skill
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|Game launch
|}


==[[File:Is feh skill special.png|15px]] Special skills==
==[[File:Is feh skill special.png|15px]] Special skills==
{|align=center width="90%" border=1 class="sortable" cellpadding=3 cellspacing="3" style="{{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
{{main|/Special skills}}
!style="{{roundtl}}; border:none; color:#fff; width:30%;"|Skill
!style="border:none; color:#fff;"|Effect
!style="{{roundtr}}; border:none; color:#fff; width:25%"|In game since
|-
|style="border:none; background-color:{{Color3}}"|[[Aether]]
|style="border:none; background-color:{{Color3}}"|Combines effects of Sol and Luna
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Radiant Aether]]
|style="border:none; background-color:{{Color3}}"|Combines effects of Sol and Luna; cools down faster than Aether and doesn't require Aether as prerequsite
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q1 2018#Legendary Heroes:  Ike|Ike:  Legendary Vanguard summoning event]]
|-
|style="border:none; background-color:{{Color3}}"|[[Night Sky]]
|style="border:none; background-color:{{Color3}}"|Boosts damage dealt
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Glimmer]]
|style="border:none; background-color:{{Color3}}"|Boosts damage dealt; cools down faster than Night Sky
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Astra (skill)|Astra]]
|style="border:none; background-color:{{Color3}}"|Boosts damage dealt; effect tripled compared to Night Sky
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Regnal Astra]]
|style="border:none; background-color:{{Color3}}"|Boosts damage dealt based on percentage of user's [[Speed]]
|style="border:none; background-color:{{Color3}}"|[[World of Holy War]]
|-
|style="border:none; background-color:{{Color3}}"|[[Daylight]]
|style="border:none; background-color:{{Color3}}"|Heals user by some of the damage dealt
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Noontime]]
|style="border:none; background-color:{{Color3}}"|Heals user by some of the damage dealt; cools down faster than Daylight
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Sol (skill)|Sol]]
|style="border:none; background-color:{{Color3}}"|Heals user by some of the damage dealt; heals more than Daylight
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[New Moon]]
|style="border:none; background-color:{{Color3}}"|Applies damage as if target had a reduction in their [[Defense]] and [[Resistance]]
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Moonbow]]
|style="border:none; background-color:{{Color3}}"|Applies damage as if target had a reduction in their [[Defense]] and [[Resistance]]; cools down faster than New Moon
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Luna (skill)|Luna]]
|style="border:none; background-color:{{Color3}}"|Applies damage as if target had a reduction in their [[Defense]] and [[Resistance]]; damage increased compared to New Moon
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Black Luna]]
|style="border:none; background-color:{{Color3}}"|Applies damage as if target had a reduction in their [[Defense]] and [[Resistance]]; damage increased compared to Luna
|style="border:none; background-color:{{Color3}}"|[[Diabolical Bloodline]]
|-
|style="border:none; background-color:{{Color3}}"|[[Retribution]]
|style="border:none; background-color:{{Color3}}"|Boosts damage dealt based on damage user has taken
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Reprisal]]
|style="border:none; background-color:{{Color3}}"|Boosts damage dealt based on damage user has taken; cools down faster than Retribution
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Vengeance (skill)|Vengeance]]
|style="border:none; background-color:{{Color3}}"|Boosts damage dealt based on damage user has taken; effect increased compared to Retribution
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Dragon Gaze]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]]
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Draconic Aura]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]]; cools down faster than Dragon Gaze
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Dragon Fang]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]]; effect increased compared to Dragon Gaze
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Glowing Ember]]
|style="border:none; background-color:{{Color3}}"|Boosts damage dealt based on part of target's [[Defense]]
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Bonfire]]
|style="border:none; background-color:{{Color3}}"|Boosts damage dealt based on part of target's [[Defense]]; cools down faster than Glowing Ember
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Ignis]]
|style="border:none; background-color:{{Color3}}"|Boosts damage dealt based on part of target's [[Defense]]; Defense portion used higher than Glowing Ember
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Chilling Wind]]
|style="border:none; background-color:{{Color3}}"|Boosts damage dealt based on part of target's [[Resistance]]
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Iceberg]]
|style="border:none; background-color:{{Color3}}"|Boosts damage dealt based on part of target's [[Resistance]]; cools down faster than Chilling Wind
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Glacies]]
|style="border:none; background-color:{{Color3}}"|Boosts damage dealt based on part of target's [[Resistance]]; Resistance portion used higher than Chilling Wind
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Rising Flame]]
|style="border:none; background-color:{{Color3}}"|Before combat, foes near target take damage
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Growing Flame]]
|style="border:none; background-color:{{Color3}}"|Before combat, foes near target take damage; radius increased compared to Rising Flame
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Blazing Flame]]
|style="border:none; background-color:{{Color3}}"|Before combat, foes near target take damage; damage output increased over Rising Flame
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Rising Wind]]
|style="border:none; background-color:{{Color3}}"|Before combat, foes near target take damage
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Growing Wind]]
|style="border:none; background-color:{{Color3}}"|Before combat, foes near target take damage; radius increased compared to Rising Wind
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Blazing Wind]]
|style="border:none; background-color:{{Color3}}"|Before combat, foes near target take damage; damage output increased over Rising Wind
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Rising Thunder]]
|style="border:none; background-color:{{Color3}}"|Before combat, foes near target take damage
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Growing Thunder]]
|style="border:none; background-color:{{Color3}}"|Before combat, foes near target take damage; radius increased compared to Rising Thunder
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Blazing Thunder]]
|style="border:none; background-color:{{Color3}}"|Before combat, foes near target take damage; damage output increased over Rising Thunder
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Rising Light]]
|style="border:none; background-color:{{Color3}}"|Before combat, foes near target take damage
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Growing Light]]
|style="border:none; background-color:{{Color3}}"|Before combat, foes near target take damage; radius increased compared to Rising Light
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Blazing Light]]
|style="border:none; background-color:{{Color3}}"|Before combat, foes near target take damage; damage output increased over Rising Light
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Buckler]]
|style="border:none; background-color:{{Color3}}"|Reduces damage done to user at [[range]] 1
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Escutcheon]]
|style="border:none; background-color:{{Color3}}"|Reduces damage done to user at [[range]] 1; cools down faster than Buckler
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Pavise]]
|style="border:none; background-color:{{Color3}}"|Reduces damage done to user at [[range]] 1; damage reduction increased over Buckler
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Holy Vestments]]
|style="border:none; background-color:{{Color3}}"|Reduces damage done to user at [[range]] 2
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Sacred Cowl]]
|style="border:none; background-color:{{Color3}}"|Reduces damage done to user at [[range]] 2; cools down faster than Holy Vestments
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Aegis]]
|style="border:none; background-color:{{Color3}}"|Reduces damage done to user at [[range]] 2; damage reduction increased over Holy Vestments
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Ice Mirror]]
|style="border:none; background-color:{{Color3}}"|Reduces damage done to user at [[range]] 2, boosts user's next strike damage output by damage reduced; former effect resembles Sacred Cowl despite being enhanced Aegis
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|style="border:none; background-color:{{Color3}}"|[[Miracle]]
|style="border:none; background-color:{{Color3}}"|Survive lethal attacks if user has more than 1 [[Hit point|HP]] remaining
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Imbue]]
|style="border:none; background-color:{{Color3}}"|Increases healing output by 10 when healing target with a staff
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Heavenly Light]]
|style="border:none; background-color:{{Color3}}"|Restores 10 [[Hit point|HP]] to all other allies when healing one with a staff
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Kindled-Fire Balm]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]] for all allies when healing one with a staff
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Swift-Winds Balm]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Speed]] for all allies when healing one with a staff
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Solid-Earth Balm]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Defense]] for all allies when healing one with a staff
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="border:none; background-color:{{Color3}}"|[[Still-Water Balm]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Resistance]] for all allies when healing one with a staff
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[Galeforce]]
|style="border:none; background-color:{{Color3}}"|Allows user to take another action after combat once per turn
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|Game launch
|}


==Passive skills==
==Passive skills==
===Type A===
{{main|/Passive skills}}
{|align=center width="90%" border=1 class="sortable" cellpadding=3 cellspacing="3" style="{{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; color:#fff; width:2%;"|
!style="border:none; color:#fff; width:2%;"|
!style="border:none; color:#fff; width:2%;"|
!style="border:none; color:#fff; width:2%;"|
!style="border:none; color:#fff; width:2%;"|
!style="border:none; color:#fff; width:2%;"|
!style="border:none; color:#fff; width:20%;"|Skill
!style="border:none; color:#fff;"|Effect
!style="{{roundtr}}; border:none; color:#fff; width:15%"|In game since
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh hp +3.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh hp +4.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh hp +5.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[HP +|HP +3<br>HP +4]]<br>[[HP +5]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Hit point|HP]]
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh attack +1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh attack +2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh attack +3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack +|Attack +1<br>Attack +2<br>Attack +3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]]
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh speed +1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh speed +2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh speed +3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Speed +|Speed +1]]<br>[[Speed +2]]<br>[[Speed +|Speed +3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]]
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh defense +1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh defense +2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh defense +3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Defense +|Defense +1]]<br>[[Defense +2]]<br>[[Defense +|Defense +3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]]
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh resistance +1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh resistance +2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh resistance +3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Resistance +|Resistance +1]]<br>[[Resistance +2]]<br>[[Resistance +|Resistance +3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]]
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh hp atk 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh hp atk 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[HP/Attack|HP/Atk 1<br>HP/Atk 2]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Hit point|HP]] and [[Attack (stat)|Attack]]
|style="border:none; background-color:{{Color3}}"|[[Love Abounds]]
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh hp spd 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh hp spd 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[HP/Speed|HP/Spd 1<br>HP/Spd 2]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Hit point|HP]] and [[Speed]]
|style="border:none; background-color:{{Color3}}"|[[Bitter Enemies]]
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh hp def 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh hp def 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[HP/Defense|HP/Def 1<br>HP/Def 2]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Hit point|HP]] and [[Defense]]
|style="border:none; background-color:{{Color3}}"|[[Ylissean Summer]]
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh hp res 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh hp res 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[HP/Resistance|HP/Res 1<br>HP/Res 2]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Hit point|HP]] and [[Resistance]]
|style="border:none; background-color:{{Color3}}"|[[Farfetched Heroes]]
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk spd 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk spd 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack/Speed|Atk/Spd 1<br>Atk/Spd 2]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Speed]]
|style="border:none; background-color:{{Color3}}"|[[Diabolical Bloodline]]
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh attack def +1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh attack def +2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack/Def +|Attack/Def 1<br>Attack/Def +
2]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Defense]]
|style="border:none; background-color:{{Color3}}"|[[Spring Festival]]
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh attack res 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh attack res 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack/Resistance|Attack/Res +1<br>Attack/Res +2]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Resistance]]
|style="border:none; background-color:{{Color3}}"|[[Bridal Blessings]]
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd def 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd def 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Speed/Defense|Spd/Def 1<br>Spd/Def 2]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] and [[Defense]]
|style="border:none; background-color:{{Color3}}"|[[The Sacred World]]
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd res 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd res 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Speed/Resistance|Spd/Res 1<br>Spd/Res 2]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] and [[Resistance]]
|style="border:none; background-color:{{Color3}}"|[[Ylissean Summer]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortress def 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortress def 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortress def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Fortress Defense|Fortress Def 1<br>Fortress Def 2<br>Fortress Def 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] at the cost of [[Attack (stat)|Attack]]
|style="border:none; background-color:{{Color3}}"|[[World of Shadows]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortress res 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortress res 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortress res 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Fortress Resistance|Fortress Res 1<br>Fortress Res 2<br>Fortress Res 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]] at the cost of [[Attack (stat)|Attack]]
|style="border:none; background-color:{{Color3}}"|[[The Sacred World]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh distant def 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh distant def 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh distant def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Distant Defense|Distant Def 1<br>Distant Def 2<br>Distant Def 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] against ranged attack skill types
|style="border:none; background-color:{{Color3}}"|[[Rite of Shadows]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh close def 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh close def 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh close def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Close Defense|Close Def 1<br>Close Def 2<br>Close Def 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] during combat against a melee weapon type
|style="border:none; background-color:{{Color3}}"|[[Ylissean Summer]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh fury 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh fury 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh fury 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Fury|Fury 1<br>Fury 2<br>Fury 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]], but damages user after combat
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh life and death 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh life and death 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh life and death 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Life and Death|Life and Death 1<br>Life and Death 2<br>Life and Death 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Speed]], but drops user's [[Defense]] and [[Resistance]]
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh death blow 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh death blow 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh death blow 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Death Blow|Death Blow 1<br>Death Blow 2<br>Death Blow 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] when initiating combat
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh darting blow 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh darting blow 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh darting blow 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Darting Blow|Darting Blow 1<br>Darting Blow 2<br>Darting Blow 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] when initiating combat
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh armored blow 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh armored blow 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh armored blow 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Armored Blow|Armored Blow 1<br>Armored Blow 2<br>Armored Blow 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] when initiating combat
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh warding blow 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh warding blow 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh warding blow 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Warding Blow|Warding Blow 1<br>Warding Blow 2<br>Warding Blow 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]] when initiating combat
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh swift sparrow 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh swift sparrow 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Swift Sparrow|Swift Sparrow 1<br>Swift Sparrow 2]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Speed]] when initiating combat
|style="border:none; background-color:{{Color3}}"|[[Spring Festival]]
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh sturdy blow 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh sturdy blow 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Sturdy Blow|Sturdy Blow 1<br>Sturdy Blow 2]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Defense]] when initiating combat
|style="border:none; background-color:{{Color3}}"|[[Echoes of Mystery]]
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh mirror strike 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh mirror strike 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Mirror Strike|Mirror Strike 1<br>Mirror Strike 2]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Resistance]] when initiating combat
|style="border:none; background-color:{{Color3}}"|[[Bitter Enemies]]
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh steady blow 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh steady blow 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Steady Blow|Steady Blow 1<br>Steady Blow 2]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] and [[Defense]] when initiating combat
|style="border:none; background-color:{{Color3}}"|[[Brave Heroes]]
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh swift strike 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh swift strike 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Swift Strike|Swift Strike 1<br>Swift Strike 2]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] and [[Resistance]] when initiating combat
|style="border:none; background-color:{{Color3}}"|[[Nohrian Summer]]
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh bracing blow 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh bracing blow 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Bracing Blow|Bracing Blow 1<br>Bracing Blow 2]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] when initiating combat
|style="border:none; background-color:{{Color3}}"|[[Trick or Defeat!]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh defiant atk 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh defiant atk 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh defiant atk 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Defiant Atk|Defiant Atk 1<br>Defiant Atk 2<br>Defiant Atk 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] when user's [[Hit point|health]] is less than half
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh defiant spd 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh defiant spd 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh defiant spd 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Defiant Spd|Defiant Spd 1<br>Defiant Spd 2<br>Defiant Spd 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] when user's [[Hit point|health]] is less than half
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh defiant def 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh defiant def 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh defiant def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Defiant Def|Defiant Def 1<br>Defiant Def 2<br>Defiant Def 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] when user's [[Hit point|health]] is less than half
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh defiant res 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh defiant res 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh defiant res 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Defiant Res|Defiant Res 1<br>Defiant Res 2<br>Defiant Res 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] when user's [[Hit point|health]] is less than half
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh triangle adept 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh triangle adept 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh triangle adept 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Triangle Adept|Triangle Adept 1<br>Triangle Adept 2<br>Triangle Adept 3]]
|style="border:none; background-color:{{Color3}}"|Boosts the [[weapon triangle]]'s effects
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh close counter.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Close Counter]]
|style="border:none; background-color:{{Color3}}"|Counterattacks from [[range]] 1-2
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh distant counter.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Distant Counter]]
|style="border:none; background-color:{{Color3}}"|Counterattacks from [[range]] 1-2
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh svalinn shield.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Svalinn Shield]]
|style="border:none; background-color:{{Color3}}"|Negates [[bonus damage]]
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh grani's shield.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Grani's Shield]]
|style="border:none; background-color:{{Color3}}"|Negates [[bonus damage]]
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh iote's shield.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Iote's Shield]]
|style="border:none; background-color:{{Color3}}"|Negates [[bonus damage]]
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh heavy blade 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh heavy blade 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh heavy blade 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Heavy Blade|Heavy Blade 1<br>Heavy Blade 2<br>Heavy Blade 3]]
|style="border:none; background-color:{{Color3}}"|Accelerates user's special cooldown when user's [[Attack (stat)|Attack]] is higher
|style="border:none; background-color:{{Color3}}"|[[World of Radiance]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh flashing blade 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh flashing blade 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh flashing blade 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Flashing Blade|Flashing Blade 1<br>Flashing Blade 2<br>Flashing Blade 3]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown for special skills if user out[[speed]]s target
|style="border:none; background-color:{{Color3}}"|[[Farfetched Heroes]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh earth boost 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh earth boost 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh earth boost 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Earth Boost|Earth Boost 1<br>Earth Boost 2<br>Earth Boost 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] during combat when user has more [[Hit point|HP]] than target
|style="border:none; background-color:{{Color3}}"|[[Rite of Shadows]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh wind boost 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh wind boost 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh wind boost 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Wind Boost|Wind Boost 1<br>Wind Boost 2<br>Wind Boost 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] during combat when user has more [[Hit point|HP]] than target
|style="border:none; background-color:{{Color3}}"|[[Bridal Blessings]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh fire boost 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh fire boost 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh fire boost 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Fire Boost|Fire Boost 1<br>Fire Boost 2<br>Fire Boost 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] during combat when user has more [[Hit point|HP]] than target
|style="border:none; background-color:{{Color3}}"|[[Echoes of Mystery]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh water boost 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh water boost 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh water boost 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Water Boost|Water Boost 1<br/>Water Boost 2<br/>Water Boost 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]] during combat when user has more [[Hit point|HP]] than target
|style="border:none; background-color:{{Color3}}"|[[Bitter Enemies]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh fierce stance 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh fierce stance 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh fierce stance 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Fierce Stance|Fierce Stance 1<br>Fierce Stance 2<br>Fierce Stance 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] while under attack
|style="border:none; background-color:{{Color3}}"|[[Farfetched Heroes]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh darting stance 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh darting stance 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh darting stance 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Darting Stance|Darting Stance 1<br>Darting Stance 2<br>Darting Stance 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] while under attack
|style="border:none; background-color:{{Color3}}"|[[Hares at the Fair]]<br><small>(Tiers 2 and 3 unused until [[Rite of Frost]])</small>
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh steady stance 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh steady stance 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh steady stance 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Steady Stance|Steady Stance 1<br>Steady Stance 2<br>Steady Stance 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] while under attack
|style="border:none; background-color:{{Color3}}"|[[Brave Heroes]]<br><small>(Tier 3 unused until [[Diabolical Bloodline]])</small>
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh warding stance 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh warding stance 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh warding stance 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Warding Stance|Warding Stance 1<br>Warding Stance 2<br>Warding Stance 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]] while under attack
|style="border:none; background-color:{{Color3}}"|[[Trick or Defeat!]]
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh kestrel stance 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh kestrel stance 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Kestrel Stance|Kestrel Stance 1<br>Kestrel Stance 2]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Speed]] while under attack
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q2 2018#Legendary Heroes:  Ryoma|Ryoma:  Supreme Samurai summoning event]]
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh sturdy stance 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh sturdy stance 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Sturdy Stance|Sturdy Stance 1<br>Sturdy Stance 2]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Defense]] while under attack
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q1 2018#Legendary Heroes:  Ephraim|Ephraim:  Legendary Lord summoning event]]
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh mirror stance 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh mirror stance 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Mirror Stance|Mirror Stance 1<br>Mirror Stance 2]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Resistance]] while under attack
|style="border:none; background-color:{{Color3}}"|[[The True Quarry]]
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh swift stance 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh swift stance 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Swift Stance|Swift Stance 1<br>Swift Stance 2]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] and [[Resistance]] while under attack
|style="border:none; background-color:{{Color3}}"|[[Hares at the Fair]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh steady breath.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Steady Breath]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] while under attack, accelerates special cooldown
|style="border:none; background-color:{{Color3}}"|[[Brave Heroes]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh warding breath.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Warding Breath]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]] while under attack, accelerates special cooldown
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q1 2018#Legendary Heroes:  Ike|Ike:  Legendary Vanguard summoning event]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk spd bond 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk spd bond 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk spd bond 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack/Speed Bond|Atk/Spd Bond 1<br>Atk/Spd Bond 2<br>Atk/Spd Bond 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Speed]] during combat while adjacent to an ally
|style="border:none; background-color:{{Color3}}"|[[Love Abounds]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk def bond 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk def bond 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk def bond 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack/Defense Bond|Atk/Def Bond 1<br>Atk/Def Bond 2<br>Atk/Def Bond 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Defense]] during combat while adjacent to an ally
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk res bond 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk res bond 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk res bond 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack/Resistance Bond|Atk/Res Bond 1<br>Atk/Res Bond 2<br>Atk/Res Bond 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Resistance]] during combat while adjacent to an ally
|style="border:none; background-color:{{Color3}}"|[[Trick or Defeat!]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd def bond 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd def bond 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd def bond 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Speed/Defense Bond|Spd/Def Bond 1<br>Spd/Def Bond 2<br>Spd/Def Bond 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] and [[Defense]] during combat while adjacent to an ally
|style="border:none; background-color:{{Color3}}"|[[Happy New Year!]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd res bond 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd res bond 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd res bond 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Speed/Resistance Bond|Spd/Res Bond 1<br>Spd/Res Bond 2<br>Spd/Res Bond 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] and [[Resistance]] during combat while adjacent to an ally
|style="border:none; background-color:{{Color3}}"|[[Hares at the Fair]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh brazen atk spd 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh brazen atk spd 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh brazen atk spd 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Brazen Attack/Speed|Brazen Atk/Spd 1<br>Brazen Atk/Spd 2<br>Brazen Atk/Spd 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Speed]] at start of combat if sufficiently injured
|style="border:none; background-color:{{Color3}}"|[[Winter's Envoy]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh brazen atk def 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh brazen atk def 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh brazen atk def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Brazen Attack/Defense|Brazen Atk/Def 1<br>Brazen Atk/Def 2<br>Brazen Atk/Def 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Defense]] at start of combat if sufficiently injured
|style="border:none; background-color:{{Color3}}"|[[Winter's Envoy]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh brazen def res 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh brazen def res 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh brazen def res 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Brazen Defense/Resistance|Brazen Def/Res 1<br>Brazen Def/Res 2<br>Brazen Def/Res 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] at start of combat if sufficiently injured
|style="border:none; background-color:{{Color3}}"|[[Blood and Snow]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh dragonskin.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Dragonskin]]
|style="border:none; background-color:{{Color3}}"|Negates [[bonus damage]] targeting flight users, boosts user's [[Defense]] and [[Resistance]] when initiating combat
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q1 2018#Legendary Heroes:  Robin|Robin:  Fell Vessel summoning event]]
|-
|colspan="6" style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[File:Is feh laws of sacae.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Laws of Sacae]]
|style="border:none; background-color:{{Color3}}"|Boosts user's stats if user has 2 or more allies within 2 spaces when target initiates combat
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q2 2018#Legendary Heroes:  Lyn|Lyn:  Lady of the Wind summoning event]]
|}
 
===Type B===
{|align=center width="90%" border=1 class="sortable" cellpadding=3 cellspacing="3" style="{{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; color:#fff; width:2%;"|
!style="border:none; color:#fff; width:2%;"|
!style="border:none; color:#fff; width:2%;"|
!style="border:none; color:#fff; width:2%;"|
!style="border:none; color:#fff; width:2%;"|
!style="border:none; color:#fff; width:2%;"|
!style="border:none; color:#fff; width:20%;"|Skill
!style="border:none; color:#fff;"|Effect
!style="{{roundtr}}; border:none; color:#fff; width:15%"|In game since
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh knock back.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Knock Back]]
|style="border:none; background-color:{{Color3}}"|Pushes foe away 1 space after user-initiated attack
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh lunge.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Lunge]]
|style="border:none; background-color:{{Color3}}"|Unit and targeted foe swap places after user-initiated attack
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh drag back.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Drag Back]]
|style="border:none; background-color:{{Color3}}"|User moves back 1 space after user-initiated combat, moving foe into previous space
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh hit and run.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Hit and Run]]
|style="border:none; background-color:{{Color3}}"|User moves back 1 space after user-initiated combat
|style="border:none; background-color:{{Color3}}"|[[World of Shadows]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh pass 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh pass 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh pass 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Pass|Pass 1<br>Pass 2<br>Pass 3]]
|style="border:none; background-color:{{Color3}}"|Allows healthy user to pass through foes
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh obstruct 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh obstruct 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh obstruct 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Obstruct|Obstruct 1<br>Obstruct 2<br>Obstruct 3]]
|style="border:none; background-color:{{Color3}}"|Prevents foes from moving through spaces adjacent to user
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh wings of mercy 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh wings of mercy 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh wings of mercy 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Wings of Mercy|Wings of Mercy 1<br>Wings of Mercy 2<br>Wings of Mercy 3]]
|style="border:none; background-color:{{Color3}}"|Allows unit to warp adjacent to an ally at low [[Hit point|health]]
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh escape route 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh escape route 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh escape route 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Escape Route|Escape Route 1<br>Escape Route 2<br>Escape Route 3]]
|style="border:none; background-color:{{Color3}}"|Allows unit at low [[Hit point|health]] to warp adjacent to an ally
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh vantage 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh vantage 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh vantage 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Vantage|Vantage 1<br>Vantage 2<br>Vantage 3]]
|style="border:none; background-color:{{Color3}}"|Allows injured user to get first strike regardless of phase
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh desperation 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh desperation 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh desperation 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Desperation|Desperation 1<br>Desperation 2<br>Desperation 3]]
|style="border:none; background-color:{{Color3}}"|Allows injured user to make follow-up attacks right after their initial strike when initiating combat
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh quick riposte 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh quick riposte 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh quick riposte 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Quick Riposte|Quick Riposte 1<br>Quick Riposte 2<br>Quick Riposte 3]]
|style="border:none; background-color:{{Color3}}"|Allows healthy user to automatically make follow-up attacks
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh brash assault 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh brash assault 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh brash assault 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Brash Assault|Brash Assault 1<br>Brash Assault 2<br>Brash Assault 3]]
|style="border:none; background-color:{{Color3}}"|Allows injured user to automatically make follow-up attacks provided target can counter
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh wary fighter 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh wary fighter 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh wary fighter 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Wary Fighter|Wary Fighter 1<br>Wary Fighter 2<br>Wary Fighter 3]]
|style="border:none; background-color:{{Color3}}"|Stops all follow-up attacks if user is healthy
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh poison strike 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh poison strike 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh poison strike 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Poison Strike|Poison Strike 1<br>Poison Strike 2<br>Poison Strike 3]]
|style="border:none; background-color:{{Color3}}"|Deals additional damage to target after combat
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh renewal 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh renewal 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh renewal 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Renewal|Renewal 1<br>Renewal 2<br>Renewal 3]]
|style="border:none; background-color:{{Color3}}"|Restores 10 [[Hit point|HP]] at an interval
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh live to serve 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh live to serve 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh live to serve 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Live to Serve|Live to Serve 1<br>Live to Serve 2<br>Live to Serve 3]]
|style="border:none; background-color:{{Color3}}"|Allows unit to heal themselves when healing a targeted ally
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal atk 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal atk 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal atk 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Seal Atk|Seal Atk 1<br>Seal Atk 2<br>Seal Atk 3]]
|style="border:none; background-color:{{Color3}}"|Reduces target's [[Attack (stat)|Attack]] after combat through their next action
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal speed 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal speed 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal speed 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Seal Speed|Seal Spd 1<br>Seal Spd 2<br>Seal Spd 3]]
|style="border:none; background-color:{{Color3}}"|Reduces target's [[Speed]] after combat through their next action
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal def 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal def 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Seal Defense|Seal Def 1<br>Seal Def 2<br>Seal Def 3]]
|style="border:none; background-color:{{Color3}}"|Reduces target's [[Defense]] after combat through their next action
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal res 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal res 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal res 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Seal Resistance|Seal Res 1<br>Seal Res 2<br>Seal Res 3]]
|style="border:none; background-color:{{Color3}}"|Reduces target's [[Resistance]] after combat through their next action
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal atk spd 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal atk spd 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Seal Attack/Speed|Seal Atk/Spd 1<br>Seal Atk/Spd 2]]
|style="border:none; background-color:{{Color3}}"|Reduces target's [[Attack (stat)|Attack]] and [[Speed]] after combat through their next action
|style="border:none; background-color:{{Color3}}"|[[Ylissean Summer]]
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal atk def 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal atk def 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Seal Attack/Defense|Seal Atk/Def 1<br>Seal Atk/Def 2]]
|style="border:none; background-color:{{Color3}}"|Reduces target's [[Attack (stat)|Attack]] and [[Defense]] after combat through their next action
|style="border:none; background-color:{{Color3}}"|[[The Sacred World]]
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal def res 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal def res 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Seal Defense/Resistance|Seal Def/Res 1<br>Seal Def/Res 2]]
|style="border:none; background-color:{{Color3}}"|Reduces target's [[Defense]] and [[Resistance]] after combat through their next action
|style="border:none; background-color:{{Color3}}"|[[Hellfire]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh swordbreaker 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh swordbreaker 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh swordbreaker 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Swordbreaker|Swordbreaker 1<br>Swordbreaker 2<br>Swordbreaker 3]]
|style="border:none; background-color:{{Color3}}"|When healthy, automatically makes a follow-up attack when fighting the user of a [[sword]] skill and prevents target from using a follow-up attack
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh lancebreaker 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh lancebreaker 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh lancebreaker 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Lancebreaker|Lancebreaker 1<br>Lancebreaker 2<br>Lancebreaker 3]]
|style="border:none; background-color:{{Color3}}"|When healthy, automatically makes a follow-up attack when fighting the user of a [[Lance (weapon)|lance]] skill and prevents target from using a follow-up attack
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh axebreaker 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh axebreaker 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh axebreaker 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Axebreaker|Axebreaker 1<br>Axebreaker 2<br>Axebreaker 3]]
|style="border:none; background-color:{{Color3}}"|When healthy, automatically makes a follow-up attack when fighting the user of a [[axe]] skill and prevents target from using a follow-up attack
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh bowbreaker 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh bowbreaker 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh bowbreaker 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Bowbreaker|Bowbreaker 1<br>Bowbreaker 2<br>Bowbreaker 3]]
|style="border:none; background-color:{{Color3}}"|When healthy, automatically makes a follow-up attack when fighting the user of a [[bow|colorless bow]] skill and prevents target from using a follow-up attack
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh daggerbreaker 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh daggerbreaker 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh daggerbreaker 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Daggerbreaker|Daggerbreaker 1<br>Daggerbreaker 2<br>Daggerbreaker 3]]
|style="border:none; background-color:{{Color3}}"|When healthy, automatically makes a follow-up attack when fighting the user of a [[Knife|dagger]] skill and prevents target from using a follow-up attack
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh r tomebreaker 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh r tomebreaker 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh r tomebreaker 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[R Tomebreaker|R Tomebreaker 1<br>R Tomebreaker 2<br>R Tomebreaker 3]]
|style="border:none; background-color:{{Color3}}"|When healthy, automatically makes a follow-up attack when fighting the user of a [[red tome]] skill and prevents target from using a follow-up attack
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh b tomebreaker 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh b tomebreaker 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh b tomebreaker 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[B Tomebreaker|B Tomebreaker 1<br>B Tomebreaker 2<br>B Tomebreaker 3]]
|style="border:none; background-color:{{Color3}}"|When healthy, automatically makes a follow-up attack when fighting the user of a [[blue tome]] skill and prevents target from using a follow-up attack
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh g tomebreaker 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh g tomebreaker 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh g tomebreaker 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[G Tomebreaker|G Tomebreaker 1<br>G Tomebreaker 2<br>G Tomebreaker 3]]
|style="border:none; background-color:{{Color3}}"|When healthy, automatically makes a follow-up attack when fighting the user of a [[green tome]] skill and prevents target from using a follow-up attack
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh live for bounty.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Live for Bounty]]
|style="border:none; background-color:{{Color3}}"|Multiply [[Shards and Crystals|crystal]] yields in [[Training Tower]]
|style="border:none; background-color:{{Color3}}"|[[Spring Festival]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh live for honor.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Live for Honor]]
|style="border:none; background-color:{{Color3}}"|Multiply [[badge]] yields in [[Training Tower]]
|style="border:none; background-color:{{Color3}}"|[[Spring Festival]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh windsweep 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh windsweep 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh windsweep 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Windsweep|Windsweep 1<br>Windsweep 2<br>Windsweep 3]]
|style="border:none; background-color:{{Color3}}"|Stops follow-up attacks, and stops counter-attacks from [[sword]], [[Lance (weapon)|lance]], [[axe]], [[bow]], and [[Knife|dagger]] skills
|style="border:none; background-color:{{Color3}}"|[[World of Shadows]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh watersweep 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh watersweep 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh watersweep 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Watersweep|Watersweep 1<br>Watersweep 2<br>Watersweep 3]]
|style="border:none; background-color:{{Color3}}"|Stops follow-up attacks, and stops counter-attacks from [[staff]], [[breath]], [[red tome]], [[green tome]], and [[blue tome]] skills
|style="border:none; background-color:{{Color3}}"|[[World of Radiance]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh guard 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh guard 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh guard 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Cancel|Guard 1<br>Guard 2<br>Guard 3]]
|style="border:none; background-color:{{Color3}}"|Slow down target's special cooldown when user's [[Hit point|HP]] is higher
|style="border:none; background-color:{{Color3}}"|[[World of Radiance]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh wrathful staff 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh wrathful staff 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh wrathful staff 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Wrathful Staff|Wrathful Staff 1<br>Wrathful Staff 2<br>Wrathful Staff 3]]
|style="border:none; background-color:{{Color3}}"|Allows wielders of [[staff]] skills to have their damage calculated in the same fashion as other weapon types
|style="border:none; background-color:{{Color3}}"|[[Rite of Shadows]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh dazzling staff 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh dazzling staff 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh dazzling staff 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Dazzling Staff|Dazzling Staff 1<br>Dazzling Staff 2<br>Dazzling Staff 3]]
|style="border:none; background-color:{{Color3}}"|Prevents enemy counterattacks
|style="border:none; background-color:{{Color3}}"|[[Bridal Blessings]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh cancel affinity 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh cancel affinity 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh cancel affinity 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Cancel Affinity|Cancel Affinity 1<br>Cancel Affinity 2<br>Cancel Affinity 3]]
|style="border:none; background-color:{{Color3}}"|Negates weapon triangle affinity effects of user's skills, negates/reverses weapon triangle affinity effects of foe's skills
|style="border:none; background-color:{{Color3}}"|[[Bitter Enemies]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh shield pulse 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh shield pulse 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh shield pulse 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Shield Pulse|Shield Pulse 1<br>Shield Pulse 2<br>Shield Pulse 3]]
|style="border:none; background-color:{{Color3}}"|At start of battle, lowers cooldown count for defensive special skills
|style="border:none; background-color:{{Color3}}"|[[Bitter Enemies]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh beorc's blessing.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Beorc's Blessing]]
|style="border:none; background-color:{{Color3}}"|Nullifies bonuses on target flight and cavalry units
|style="border:none; background-color:{{Color3}}"|[[Brave Heroes]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh sacae's blessing.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Sacae's Blessing]]
|style="border:none; background-color:{{Color3}}"|Prevents counterattacks from foes with [[sword]], [[Lance (weapon)|lance]], or [[axe]] skills
|style="border:none; background-color:{{Color3}}"|[[Brave Heroes]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh crusader's ward.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Crusader's Ward]]
|style="border:none; background-color:{{Color3}}"|Greatly reduces damage dealt to user by consecutive ranged hits
|style="border:none; background-color:{{Color3}}"|[[World of Holy War]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh recover ring.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Recover Ring]]
|style="border:none; background-color:{{Color3}}"|Restores massive [[Hit point|HP]] each turn
|style="border:none; background-color:{{Color3}}"|[[World of Holy War]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh follow-up ring.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Follow-Up Ring]]
|style="border:none; background-color:{{Color3}}"|Guarantees follow-up strike if user's [[Hit point|HP]] is half or better
|style="border:none; background-color:{{Color3}}"|[[World of Holy War]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh chilling seal.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Chilling Seal]]
|style="border:none; background-color:{{Color3}}"|Drastically drops [[Attack (stat)|Attack]] and [[Speed]] on lowest-[[Defense]] foe at start of user's turn
|style="border:none; background-color:{{Color3}}"|[[Happy New Year!]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh solar brace.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Solar Brace]]
|style="border:none; background-color:{{Color3}}"|Restores [[Hit point|HP]] when triggering special skill
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q1 2018#Legendary Heroes:  Ephraim|Ephraim:  Legendary Lord summoning event]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh warp powder.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Warp Powder]]
|style="border:none; background-color:{{Color3}}"|Allows user to warp to nearby ally's side if user's is [[Hit point|healthy]]
|style="border:none; background-color:{{Color3}}"|[[Guided by a Dream]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh s drink.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[S Drink]]
|style="border:none; background-color:{{Color3}}"|Drastically heals user's [[Hit point|HP]] and accelerates cooldown for special skills on first turn
|style="border:none; background-color:{{Color3}}"|[[Snow and Ash]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh bushido.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Bushido]]
|style="border:none; background-color:{{Color3}}"|Drastically boosts damage output when triggering special skill
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q2 2018#Legendary Heroes:  Ryoma|Ryoma:  Supreme Samurai summoning event]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh wrath 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh wrath 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh wrath 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Wrath|Wrath 1<br>Wrath 2<br>Wrath 3]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown for special skills when activated by attacking and boosts their damage outpot
|style="border:none; background-color:{{Color3}}"|[[Diabolical Bloodline]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh flier formation 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh flier formation 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh flier formation 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Flier Formation|Flier Formation 1<br>Flier Formation 2<br>Flier Formation 3]]
|style="border:none; background-color:{{Color3}}"|Allows user to move adjacent to flight allies in proximity
|style="border:none; background-color:{{Color3}}"|[[Diabolical Bloodline]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh blaze dance 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh blaze dance 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh blaze dance 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Blaze Dance|Blaze Dance 1<br>Blaze Dance 2<br>Blaze Dance 3]]
|style="border:none; background-color:{{Color3}}"|Boosts targeted ally's [[Attack (stat)|Attack]] while [[Dance|perfo]][[Sing|rming]]
|style="border:none; background-color:{{Color3}}"|[[Performing Arts]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh gale dance 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh gale dance 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh gale dance 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Gale Dance|Gale Dance 1<br>Gale Dance 2<br>Gale Dance 3]]
|style="border:none; background-color:{{Color3}}"|Boosts targeted ally's [[Speed]] while [[Dance|perfo]][[Sing|rming]]
|style="border:none; background-color:{{Color3}}"|[[Performing Arts]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh earth dance 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh earth dance 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh earth dance 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Earth Dance|Earth Dance 1<br>Earth Dance 2<br>Earth Dance 3]]
|style="border:none; background-color:{{Color3}}"|Boosts targeted ally's [[Defense]] while [[Dance|perfo]][[Sing|rming]]
|style="border:none; background-color:{{Color3}}"|[[Happy New Year!]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh torrent dance 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh torrent dance 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh torrent dance 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Torrent Dance|Torrent Dance 1<br>Torrent Dance 2<br>Torrent Dance 3]]
|style="border:none; background-color:{{Color3}}"|Boosts targeted ally's [[Resistance]] while [[Dance|perfo]][[Sing|rming]]
|style="border:none; background-color:{{Color3}}"|[[Performing Arts]]<br><small>(Tiers 2 and 3 are currently [[Unused content in Fire Emblem Heroes|unused]])</small>
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh firestorm dance 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh firestorm dance 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Firestorm Dance|Firestorm Dance 1<br>Firestorm Dance 2]]
|style="border:none; background-color:{{Color3}}"|Boosts targeted ally's [[Attack (stat)|Attack]] and [[Speed]] while [[Dance|perfo]][[Sing|rming]]
|style="border:none; background-color:{{Color3}}"|[[Hellfire]]
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh geyser dance 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh geyser dance 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Geyser Dance|Geyser Dance 1<br>Geyser Dance 2]]
|style="border:none; background-color:{{Color3}}"|Boosts targeted ally's [[Defense]] and [[Resistance]] while [[Dance|perfo]][[Sing|rming]]
|style="border:none; background-color:{{Color3}}"|[[Performing Arts]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh bold fighter 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh bold fighter 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh bold fighter 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Bold Fighter|Bold Fighter 1<br>Bold Fighter 2<br>Bold Fighter 3]]
|style="border:none; background-color:{{Color3}}"|May guarantee a follow-up attack when initiating combat
|style="border:none; background-color:{{Color3}}"|[[Winter's Envoy]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh vengeful fighter 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh vengeful fighter 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh vengeful fighter 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Vengeful Fighter|Vengeful Fighter 1<br>Vengeful Fighter 2<br>Vengeful Fighter 3]]
|style="border:none; background-color:{{Color3}}"|May guarantee a follow-up attack when sufficiently healthy and target initiates combat
|style="border:none; background-color:{{Color3}}"|[[Winter's Envoy]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh chill atk 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh chill atk 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh chill atk 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Chill Attack|Chill Atk 1<br>Chill Atk 2<br>Chill Atk 3]]
|style="border:none; background-color:{{Color3}}"|Drops [[Attack (stat)|Attack]] on strongest opposing target at start of user's phase through target's next action
|style="border:none; background-color:{{Color3}}"|[[Bridal Bloom]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh chill spd 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh chill spd 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh chill spd 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Chill Speed|Chill Spd 1<br>Chill Spd 2<br>Chill Spd 3]]
|style="border:none; background-color:{{Color3}}"|Drops [[Speed]] on fastest opposing target at start of user's phase through target's next action
|style="border:none; background-color:{{Color3}}"|[[Blood and Snow]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh chill def 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh chill def 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh chill def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Chill Defense|Chill Def 1<br>Chill Def 2<br>Chill Def 3]]
|style="border:none; background-color:{{Color3}}"|Drops [[Defense]] on opposing target with highest Defense at start of user's phase through target's next action
|style="border:none; background-color:{{Color3}}"|[[The True Quarry]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh chill res 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh chill res 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh chill res 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Chill Resistance|Chill Res 1<br>Chill Res 2<br>Chill Res 3]]
|style="border:none; background-color:{{Color3}}"|Drops [[Resistance]] on opposing target with highest Defense at start of user's phase through target's next action
|style="border:none; background-color:{{Color3}}"|[[Hares at the Fair]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh dull ranged 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh dull ranged 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh dull ranged 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Dull Ranged|Dull Ranged 1<br>Dull Ranged 2<br>Dull Ranged 3]]
|style="border:none; background-color:{{Color3}}"|Neutralizes target's bonuses if target initiates combat with [[range]]-2 weapon skill
|style="border:none; background-color:{{Color3}}"|[[The True Quarry]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh def res link 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh def res link 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh def res link 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Defense/Resistance Link|Def/Res Link 1<br>Def/Res Link 2<br>Def/Res Link 3]]
|style="border:none; background-color:{{Color3}}"|Boosts the [[Defense]] and [[Resistance]] of both parties involved in a movement-based assist skill
|style="border:none; background-color:{{Color3}}"|[[Bridal Bloom]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd feint 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd feint 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd feint 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Speed Feint|Spd Feint 1<br>Spd Feint 2<br>Spd Feint 3]]
|style="border:none; background-color:{{Color3}}"|Reduces [[Speed]] of enemies in cardinal directions when involved in a Rally assist skill
|style="border:none; background-color:{{Color3}}"|[[Bridal Bloom]]
|-
|colspan="2" style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[File:Is feh aerobatics 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh aerobatics 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh aerobatics 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Aerobatics|Aerobatics 1<br>Aerobatics 2<br>Aerobatics 3]]
|style="border:none; background-color:{{Color3}}"|Allows user to move adjacent to non-flight allies within two spaces
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|[[The King's Demise]]
|}
 
===Type C===
{|align=center width="90%" border=1 class="sortable" cellpadding=3 cellspacing="3" style="{{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; color:#fff; width:2%;"|
!style="border:none; color:#fff; width:2%;"|
!style="border:none; color:#fff; width:2%;"|
!style="border:none; color:#fff; width:2%;"|
!style="border:none; color:#fff; width:2%;"|
!style="border:none; color:#fff; width:2%;"|
!style="border:none; color:#fff; width:20%;"|Skill
!style="border:none; color:#fff;"|Effect
!style="{{roundtr}}; border:none; color:#fff; width:15%"|In game since
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh breath of life 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh breath of life 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh breath of life 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Breath of Life|Breath of Life 1<br>Breath of Life 2<br>Breath of Life 3]]
|style="border:none; background-color:{{Color3}}"|Restores [[Hit point|HP]] to adjacent allies after combat when user initiates attack
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh savage blow 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh savage blow 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh savage blow 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Savage Blow|Savage Blow 1<br>Savage Blow 2<br>Savage Blow 3]]
|style="border:none; background-color:{{Color3}}"|Damages foes within two spaces after combat when user initiates attack
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur atk 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur atk 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur atk 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Spur Atk|Spur Atk 1<br>Spur Atk 2<br>Spur Atk 3]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent allies' [[Attack (stat)|Attack]] during combat
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur spd 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur spd 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur spd 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Spur Spd|Spur Spd 1<br>Spur Spd 2<br>Spur Spd 3]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent allies' [[Speed]] during combat
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur def 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur def 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Spur Def|Spur Def 1<br>Spur Def 2<br>Spur Def 3]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent allies' [[Defense]] during combat
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur res 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur res 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur res 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Spur Res|Spur Res 1<br>Spur Res 2<br>Spur Res 3]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent allies' [[Resistance]] during combat
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur atk spd 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur atk spd 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Spur Attack/Speed|Spur Atk/Spd 1<br>Spur Atk/Spd 2]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent allies' [[Attack (stat)|Attack]] and [[Speed]] during combat
|style="border:none; background-color:{{Color3}}"|[[Guided by a Dream]]
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur atk def 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur atk def 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Spur Attack/Defense|Spur Atk/Def 1<br>Spur Atk/Def 2]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent allies' [[Attack (stat)|Attack]] and [[Defense]] during combat
|style="border:none; background-color:{{Color3}}"|[[Snow and Ash]]
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur spd def 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur spd def 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Spur Speed/Defense|Spur Spd/Def 1<br>Spur Spd/Def 2]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent allies' [[Speed]] and [[Defense]] during combat
|style="border:none; background-color:{{Color3}}"|[[Diabolical Bloodline]]
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur def res 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur def res 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Spur Def/Res|Spur Def/Res 1<br>Spur Def/Res 2]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent allies' [[Defense]] and [[Resistance]] during combat
|style="border:none; background-color:{{Color3}}"|[[World of Radiance]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh goad armor.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Goad Armor]]
|style="border:none; background-color:{{Color3}}"|Boosts the [[Attack (stat)|Attack]] and [[Speed]] of armor allies within two spaces during combat
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh ward armor.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Ward Armor]]
|style="border:none; background-color:{{Color3}}"|Boosts the [[Defense]] and [[Resistance]] of armor allies within two spaces during combat
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh goad cavalry.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Goad Cavalry]]
|style="border:none; background-color:{{Color3}}"|Boosts the [[Attack (stat)|Attack]] and [[Speed]] of cavalry allies within two spaces during combat
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh ward cavalry.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Ward Cavalry]]
|style="border:none; background-color:{{Color3}}"|Boosts the [[Defense]] and [[Resistance]] of cavalry allies within two spaces during combat
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh goad fliers.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Goad Fliers]]
|style="border:none; background-color:{{Color3}}"|Boosts the [[Attack (stat)|Attack]] and [[Speed]] of flight allies within two spaces during combat
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh ward fliers.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Ward Fliers]]
|style="border:none; background-color:{{Color3}}"|Boosts the [[Defense]] and [[Resistance]] of flight allies within two spaces during combat
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh goad dragons.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Goad Dragons]]
|style="border:none; background-color:{{Color3}}"|Boosts the [[Attack (stat)|Attack]] and [[Speed]] of dragon allies within two spaces during combat
|style="border:none; background-color:{{Color3}}"|[[Rite of Frost]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh ward dragons.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Ward Dragons]]
|style="border:none; background-color:{{Color3}}"|Boosts the [[Defense]] and [[Resistance]] of dragon allies within two spaces during combat
|style="border:none; background-color:{{Color3}}"|[[Blood and Snow]]
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh drive atk 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh drive atk 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Drive Attack|Drive Atk 1<br>Drive Atk 2]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]] of allies in proximity
|style="border:none; background-color:{{Color3}}"|[[Bitter Enemies]]
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh drive spd 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh drive spd 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Drive Speed|Drive Spd 1<br>Drive Spd 2]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Speed]] of allies in proximity
|style="border:none; background-color:{{Color3}}"|[[Brave Heroes]]
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh drive def 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh drive def 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Drive Defense|Drive Def 1<br>Drive Def 2]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Defense]] of allies in proximity
|style="border:none; background-color:{{Color3}}"|[[Echoes of Mystery]]
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh drive res 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh drive res 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Drive Resistance|Drive Res 1<br>Drive Res 2]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Resistance]] of allies in proximity
|style="border:none; background-color:{{Color3}}"|[[Performing Arts]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh hone atk 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh hone atk 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh hone atk 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Hone Atk|Hone Atk 1<br>Hone Atk 2<br>Hone Atk 3]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts adjacent allies' [[Attack (stat)|Attack]] through their next actions
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh hone spd 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh hone spd 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh hone spd 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Hone Spd|Hone Spd 1<br>Hone Spd 2<br>Hone Spd 3]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts adjacent allies' [[Speed]] through their next actions
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortify def 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortify def 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortify def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Fortify Def|Fortify Def 1<br>Fortfy Def 2<br>Fortify Def 3]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts adjacent allies' [[Defense]] through their next actions
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortify res 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortify res 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortify res 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Fortify Res|Fortify Res 1<br>Fortify Res 2<br>Fortify Res 3]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts adjacent allies' [[Resistance]] through their next actions
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh hone armor.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Hone Armor]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts adjacent armor allies' [[Attack (stat)|Attack]] and [[Speed]]
through their next actions
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortify armor.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Fortify Armor]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts adjacent armor allies' [[Defense]] and [[Resistance]] through their next actions
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh hone cavalry.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Hone Cavalry]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts adjacent cavalry allies' [[Attack (stat)|Attack]] and [[Speed]] through their next actions
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortify cavalry.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Fortify Cavalry]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts adjacent cavalry allies' [[Defense]] and [[Resistance]] through their next actions
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh hone fliers.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Hone Fliers]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts adjacent flight allies' [[Attack (stat)|Attack]] and [[Speed]] through their next actions
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortify fliers.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Fortify Fliers]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts adjacent flight allies' [[Defense]] and [[Resistance]] through their next actions
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh hone dragons.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Hone Dragons]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts adjacent dragon allies' [[Attack (stat)|Attack]] and [[Speed]] through their next actions
|style="border:none; background-color:{{Color3}}"|[[Fiery Resolve]]
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortify dragons.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Fortify Dragons]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts adjacent dragon allies' [[Defense]] and [[Resistance]] through their next actions
|style="border:none; background-color:{{Color3}}"|[[Blazing Shadows]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten atk 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten atk 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten atk 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Threaten Atk|Threaten Atk 1<br>Threaten Atk 2<br>Threaten Atk 3]]
|style="border:none; background-color:{{Color3}}"|At start of turn, lowers [[Attack (stat)|Attack]] of foes within two spaces through their next actions
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten spd 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten spd 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten spd 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Threaten Spd|Threaten Spd 1<br>Threaten Spd 2<br>Threaten Spd 3]]
|style="border:none; background-color:{{Color3}}"|At start of turn, lowers [[Speed]] of foes within two spaces through their next actions
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten def 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten def 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Threaten Def|Threaten Def 1<br>Threaten Def 2<br>Threaten Def 3]]
|style="border:none; background-color:{{Color3}}"|At start of turn, lowers [[Defense]] of foes within two spaces through their next actions
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten res 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten res 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten res 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Threaten Res|Threaten Res 1<br>Threaten Res 2<br>Threaten Res 3]]
|style="border:none; background-color:{{Color3}}"|At start of turn, lowers [[Resistance]] of foes within two spaces through their next actions
|style="border:none; background-color:{{Color3}}"|Game launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh axe experience 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh axe experience 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh axe experience 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Axe Experience|Axe Experience 1<br>Axe Experience 2<br>Axe Experience 3]]
|style="border:none; background-color:{{Color3}}"|Multiplies experience earned by wielders of [[axe]] skills should user survive
|style="border:none; background-color:{{Color3}}"|[[Spring Festival]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh bow exp 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh bow exp 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh bow exp 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Bow Exp.|Bow Exp. 1<br>Bow Exp. 2<br>Bow Exp. 3]]
|style="border:none; background-color:{{Color3}}"|Multiplies experience earned by wielders of [[bow]] skills should user survive
|style="border:none; background-color:{{Color3}}"|[[World of Shadows]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh b tome exp 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh b tome exp 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh b tome exp 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Blue Tome Experience|B Tome Exp. 1<br>B Tome Exp. 2<br>B Tome Exp. 3]]
|style="border:none; background-color:{{Color3}}"|Multiplies experience earned by wielders of [[blue tome]] skills should user survive
|style="border:none; background-color:{{Color3}}"|[[Rite of Shadows]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh sword exp 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh sword exp 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh sword exp 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Sword Experience|Sword Exp. 1<br>Sword Exp. 2<br>Sword Exp. 3]]
|style="border:none; background-color:{{Color3}}"|Multiplies experience earned by wielders of [[sword]] skills should user survive
|style="border:none; background-color:{{Color3}}"|[[Echoes of Mystery]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh r tome exp 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh r tome exp 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh r tome exp 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Red Tome Experience|R Tome Exp. 1<br>R Tome Exp. 2<br>R Tome Exp. 3]]
|style="border:none; background-color:{{Color3}}"|Multiplies experience earned by wielders of [[red tome]] skills should user survive
|style="border:none; background-color:{{Color3}}"|[[Fiery Resolve]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh g tome exp 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh g tome exp 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh g tome exp 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Green Tome Experience|G Tome Exp. 1<br>G Tome Exp. 2<br>G Tome Exp. 3]]
|style="border:none; background-color:{{Color3}}"|Multiplies experience earned by wielders of [[green tome]] skills should user survive
|style="border:none; background-color:{{Color3}}"|[[Snow and Ash]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh axe valor 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh axe valor 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh axe valor 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Axe Valor|Axe Valor 1<br>Axe Valor 2<br>Axe Valor 3]]
|style="border:none; background-color:{{Color3}}"|Multiplies SP earned by wielders of [[axe]] skills should user survive
|style="border:none; background-color:{{Color3}}"|[[Ylissean Summer]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh lance valor 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh lance valor 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh lance valor 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Lance Valor|Lance Valor 1<br>Lance Valor 2<br>Lance Valor 3]]
|style="border:none; background-color:{{Color3}}"|Multiplies SP earned by wielders of [[Lance (weapon)|lance]] skills should user survive
|style="border:none; background-color:{{Color3}}"|[[Ylissean Summer]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh sword valor 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh sword valor 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh sword valor 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Sword Valor|Sword Valor 1<br>Sword Valor 2<br>Sword Valor 3]]
|style="border:none; background-color:{{Color3}}"|Multiplies SP earned by wielders of [[sword]] skills should user survive
|style="border:none; background-color:{{Color3}}"|[[Bitter Enemies]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh g tome valor 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh g tome valor 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh g tome valor 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Green Tome Valor|G Tome Valor 1<br>G Tome Valor 2<br>G Tome Valor 3]]
|style="border:none; background-color:{{Color3}}"|Multiplies SP earned by wielders of [[green tome]] skills should user survive
|style="border:none; background-color:{{Color3}}"|[[Nohrian Summer]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh b tome valor 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh b tome valor 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh b tome valor 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Blue Tome Valor|B Tome Valor 1<br>B Tome Valor 2<br>B Tome Valor 3]]
|style="border:none; background-color:{{Color3}}"|Multiplies SP earned by wielders of [[blue tome]] skills should user survive
|style="border:none; background-color:{{Color3}}"|[[Performing Arts]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh dagger valor 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh dagger valor 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh dagger valor 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Dagger Valor|Dagger Valor 1<br>Dagger Valor 2<br>Dagger Valor 3]]
|style="border:none; background-color:{{Color3}}"|Multiplies SP earned by wielders of [[dagger]] skills should user survive
|style="border:none; background-color:{{Color3}}"|[[Trick or Defeat!]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh r tome valor 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh r tome valor 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh r tome valor 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Red Tome Valor|R Tome Valor 1<br>R Tome Valor 2<br>R Tome Valor 3]]
|style="border:none; background-color:{{Color3}}"|Multiplies SP earned by wielders of [[red tome]] skills should user survive
|style="border:none; background-color:{{Color3}}"|[[Winter's Envoy]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh bow valor 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh bow valor 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh bow valor 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Bow Valor|Bow Valor 1<br>Bow Valor 2<br>Bow Valor 3]]
|style="border:none; background-color:{{Color3}}"|Multiplies SP earned by wielders of [[bow]] skills should user survive
|style="border:none; background-color:{{Color3}}"|[[Love Abounds]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk ploy 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk ploy 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk ploy 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Atk Ploy|Atk Ploy 1<br>Atk Ploy 2<br>Atk Ploy 3]]
|style="border:none; background-color:{{Color3}}"|Lowers [[Attack (stat)|Attack]] of foes in cardinal directions if [[Resistance]] is lower than user
|style="border:none; background-color:{{Color3}}"|[[Echoes of Mystery]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd ploy 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd ploy 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd ploy 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Speed Ploy|Spd Ploy 1<br>Spd Ploy 2<br>Spd Ploy 3]]
|style="border:none; background-color:{{Color3}}"|Lowers [[Speed]] of foes in cardinal directions if [[Resistance]] is lower than user
|style="border:none; background-color:{{Color3}}"|[[World of Holy War]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh def ploy 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh def ploy 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh def ploy 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Defense Ploy|Def Ploy 1<br>Def Ploy 2<br>Def Ploy 3]]
|style="border:none; background-color:{{Color3}}"|Lowers [[Defense]] of foes in cardinal directions if [[Resistance]] is lower than user
|style="border:none; background-color:{{Color3}}"|[[Ylissean Summer]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh res ploy 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh res ploy 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh res ploy 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Resistance Ploy|Res Ploy 1<br>Res Ploy 2<br>Res Ploy 3]]
|style="border:none; background-color:{{Color3}}"|Lowers [[Resistance]] of foes in cardinal directions if Resistance is lower than user
|style="border:none; background-color:{{Color3}}"|[[Bitter Enemies]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh panic ploy 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh panic ploy 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh panic ploy 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Panic Ploy|Panic Ploy 1<br>Panic Ploy 2<br>Panic Ploy 3]]
|style="border:none; background-color:{{Color3}}"|Turns bonuses of foes in cardinal directions into penalties if [[Hit point|HP]] is lower than user
|style="border:none; background-color:{{Color3}}"|[[Echoes of Mystery]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh infantry pulse 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh infantry pulse 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh infantry pulse 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Infantry Pulse|Infantry Pulse 1<br>Infantry Pulse 2<br>Infantry Pulse 3]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown for special skills on allied infantry units
|style="border:none; background-color:{{Color3}}"|[[Nohrian Summer]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh armor march 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh armor march 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh armor march 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Armor March|Armor March 1<br>Armor March 2<br>Armor March 3]]
|style="border:none; background-color:{{Color3}}"|Boosts [[movement]] for user and adjacent armored allies if in formation at start of turn
|style="border:none; background-color:{{Color3}}"|[[The Sacred World]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh guidance 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh guidance 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh guidance 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Guidance|Guidance 1<br>Guidance 2<br>Guidance 3]]
|style="border:none; background-color:{{Color3}}"|Allows foot units in proximity to move adjacent to user
|style="border:none; background-color:{{Color3}}"|[[The Sacred World]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh flier guidance 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh flier guidance 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh flier guidance 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Flier Guidance|Flier Guidance 1<br>Flier Guidance 2<br>Flier Guidance 3]]
|style="border:none; background-color:{{Color3}}"|Allows flight units in proximity to move adjacent to user
|style="border:none; background-color:{{Color3}}"|[[Rite of Frost]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk smoke 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk smoke 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk smoke 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack Smoke|Atk Smoke 1<br>Atk Smoke 2<br>Atk Smoke 3]]
|style="border:none; background-color:{{Color3}}"|Reduces [[Attack (stat)|Attack]] on foes within range after combat
|style="border:none; background-color:{{Color3}}"|[[Brave Heroes]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd smoke 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd smoke 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd smoke 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Speed Smoke|Spd Smoke 1<br>Spd Smoke 2<br>Spd Smoke 3]]
|style="border:none; background-color:{{Color3}}"|Reduces [[Speed]] on foes within range after combat
|style="border:none; background-color:{{Color3}}"|[[World of Holy War]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh def smoke 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh def smoke 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh def smoke 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Defense Smoke|Def Smoke 1<br>Def Smoke 2<br>Def Smoke 3]]
|style="border:none; background-color:{{Color3}}"|Reduces [[Defense]] on foes within range after combat
|style="border:none; background-color:{{Color3}}"|[[Hares at the Fair]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh res smoke 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh res smoke 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh res smoke 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Resistance Smoke|Res Smoke 1<br>Res Smoke 2<br>Res Smoke 3]]
|style="border:none; background-color:{{Color3}}"|Reduces [[Resistance]] on foes within range after combat
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q1 2018#Legendary Heroes:  Robin|Robin:  Fell Vessel summoning event]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk tactic 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk tactic 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk tactic 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack Tactic|Atk Tactic 1<br>Atk Tactic 2<br>Atk Tactic 3]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]] to nearby allies if majority of team consist of target's movement type
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd tactic 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd tactic 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd tactic 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Speed Tactic|Spd Tactic 1<br>Spd Tactic 2<br>Spd Tactic 3]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Speed]] to nearby allies if majority of team consist of target's movement type
|style="border:none; background-color:{{Color3}}"|[[List of summoning events in Fire Emblem Heroes/Q2 2018#Legendary Heroes:  Lyn|Lyn:  Lady of the Wind summoning event]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh def tactic 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh def tactic 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh def tactic 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Defense Tactic|Def Tactic 1<br>Def Tactic 2<br>Def Tactic 3]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Defense]] to nearby allies if majority of team consist of target's movement type
|style="border:none; background-color:{{Color3}}"|Book II launch
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh res tactic 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh res tactic 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh res tactic 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Resistance Tactic|Res Tactic 1<br>Res Tactic 2<br>Res Tactic 3]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Resistance]] to nearby allies if majority of team consist of target's movement type
|style="border:none; background-color:{{Color3}}"|[[Fiery Resolve]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh odd atk wave 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh odd atk wave 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh odd atk wave 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Odd Attack Wave|Odd Atk Wave 1<br>Odd Atk Wave 2<br>Odd Atk Wave 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's and adjacent allies' [[Attack (stat)|Attack]] on odd-numbered turns
|style="border:none; background-color:{{Color3}}"|[[Hellfire]]
|-
|colspan="2" style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[File:Is feh even spd wave 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh even spd wave 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh even spd wave 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Even Speed Wave|Even Spd Wave 1<br>Even Spd Wave 2<br>Even Spd Wave 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's and adjacent allies' [[Speed]] on even-numbered turns
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|[[The King's Demise]]
|}


===Sacred Seals===
{|align=center width="80%" border=1 class="sortable" cellpadding=3 cellspacing="3" style="{{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; color:#fff; width:2%;"|
!style="border:none; color:#fff; width:2%;"|
!style="border:none; color:#fff; width:2%;"|
!style="border:none; color:#fff; width:2%;"|
!style="border:none; color:#fff; width:2%;"|
!style="border:none; color:#fff; width:2%;"|
!style="border:none; color:#fff; width:20%;"|Skill
!style="{{roundtr}}; border:none; color:#fff;"|Effect
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh hp +3.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh hp +4.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh hp +5.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[HP +|HP +3<br>HP +4]]<br>[[HP +5]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Hit point|HP]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh attack +1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh attack +2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh attack +3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack +|Attack +1<br>Attack +2<br>Attack +3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh speed +1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh speed +2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh speed +3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Speed +|Speed +1]]<br>[[Speed +2]]<br>[[Speed +|Speed +3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh defense +1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh defense +2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh defense +3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Defense +|Defense +1]]<br>[[Defense +2]]<br>[[Defense +|Defense +3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh resistance +1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh resistance +2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh resistance +3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Resistance +|Resistance +1]]<br>[[Resistance +2]]<br>[[Resistance +|Resistance +3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]]
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh attack def +1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh attack def +2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack/Def +|Attack/Def 1<br>Attack/Def +
2]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Attack (stat)|Attack]] and [[Defense]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortress def 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortress def 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortress def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Fortress Defense|Fortress Def 1<br>Fortress Def 2<br>Fortress Def 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] at the cost of [[Attack (stat)|Attack]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortress res 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortress res 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortress res 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Fortress Resistance|Fortress Res 1<br>Fortress Res 2<br>Fortress Res 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]] at the cost of [[Attack (stat)|Attack]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh distant def 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh distant def 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh distant def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Distant Defense|Distant Def 1<br>Distant Def 2<br>Distant Def 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] against ranged attack skill types
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh close def 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh close def 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh close def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Close Defense|Close Def 1<br>Close Def 2<br>Close Def 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] during combat against a melee weapon type
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh iote's shield.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Iote's Shield]]
|style="border:none; background-color:{{Color3}}"|Negates [[bonus damage]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh heavy blade 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh heavy blade 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh heavy blade 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Heavy Blade|Heavy Blade 1<br>Heavy Blade 2<br>Heavy Blade 3]]
|style="border:none; background-color:{{Color3}}"|Accelerates user's special cooldown when user's [[Attack (stat)|Attack]] is higher
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh obstruct 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh obstruct 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh obstruct 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Obstruct|Obstruct 1<br>Obstruct 2<br>Obstruct 3]]
|style="border:none; background-color:{{Color3}}"|Prevents foes from moving through spaces adjacent to user
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh quick riposte 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh quick riposte 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh quick riposte 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Quick Riposte|Quick Riposte 1<br>Quick Riposte 2<br>Quick Riposte 3]]
|style="border:none; background-color:{{Color3}}"|Allows healthy user to automatically make follow-up attacks
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh brash assault 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh brash assault 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh brash assault 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Brash Assault|Brash Assault 1<br>Brash Assault 2<br>Brash Assault 3]]
|style="border:none; background-color:{{Color3}}"|Allows injured user to automatically make follow-up attacks provided target can counter
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh poison strike 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh poison strike 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh poison strike 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Poison Strike|Poison Strike 1<br>Poison Strike 2<br>Poison Strike 3]]
|style="border:none; background-color:{{Color3}}"|Deals additional damage to target after combat
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh live to serve 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh live to serve 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh live to serve 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Live to Serve|Live to Serve 1<br>Live to Serve 2<br>Live to Serve 3]]
|style="border:none; background-color:{{Color3}}"|Allows unit to heal themselves when healing a targeted ally
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal atk 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal atk 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal atk 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Seal Atk|Seal Atk 1<br>Seal Atk 2<br>Seal Atk 3]]
|style="border:none; background-color:{{Color3}}"|Reduces target's [[Attack (stat)|Attack]] after combat through their next action
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal speed 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal speed 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh seal speed 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Seal Speed|Seal Spd 1<br>Seal Spd 2<br>Seal Spd 3]]
|style="border:none; background-color:{{Color3}}"|Reduces target's [[Speed]] after combat through their next action
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh flier formation 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh flier formation 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh flier formation 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Flier Formation|Flier Formation 1<br>Flier Formation 2<br>Flier Formation 3]]
|style="border:none; background-color:{{Color3}}"|Allows user to move adjacent to flight allies in proximity
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh earth dance 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh earth dance 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh earth dance 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Earth Dance|Earth Dance 1<br>Earth Dance 2<br>Earth Dance 3]]
|style="border:none; background-color:{{Color3}}"|Boosts targeted ally's [[Defense]] while [[Dance|perfo]][[Sing|rming]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh breath of life 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh breath of life 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh breath of life 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Breath of Life|Breath of Life 1<br>Breath of Life 2<br>Breath of Life 3]]
|style="border:none; background-color:{{Color3}}"|Restores [[Hit point|HP]] to adjacent allies after combat when user initiates attack
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh savage blow 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh savage blow 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh savage blow 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Savage Blow|Savage Blow 1<br>Savage Blow 2<br>Savage Blow 3]]
|style="border:none; background-color:{{Color3}}"|Damages foes within two spaces after combat when user initiates attack
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh hone atk 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh hone atk 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh hone atk 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Hone Atk|Hone Atk 1<br>Hone Atk 2<br>Hone Atk 3]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts adjacent allies' [[Attack (stat)|Attack]] through their next actions
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur atk 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur atk 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur atk 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Spur Attack|Spur Atk 1<br>Spur Atk 2<br>Spur Atk 3]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent allies' [[Attack (stat)|Attack]] during combat
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur spd 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur spd 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur spd 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Spur Speed|Spur Spd 1<br>Spur Spd 2<br>Spur Spd 3]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent allies' [[Speed]] during combat
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur def 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur def 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Spur Defense|Spur Def 1<br>Spur Def 2<br>Spur Def 3]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent allies' [[Defense]] during combat
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur res 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur res 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh spur res 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Spur Resistance|Spur Res 1<br>Spur Res 2<br>Spur Res 3]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent allies' [[Resistance]] during combat
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh drive atk 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh drive atk 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Drive Attack|Drive Atk 1<br>Drive Atk 2]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Attack (stat)|Attack]] of allies in proximity
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh drive def 1.png|20px]]
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh drive def 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Drive Defense|Drive Def 1<br>Drive Def 2]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Defense]] of allies in proximity
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh hone spd 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh hone spd 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh hone spd 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Hone Spd|Hone Spd 1<br>Hone Spd 2<br>Hone Spd 3]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts adjacent allies' [[Speed]] through their next actions
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortify def 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortify def 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortify def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Fortify Def|Fortify Def 1<br>Fortfy Def 2<br>Fortify Def 3]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts adjacent allies' [[Defense]] through their next actions
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortify res 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortify res 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortify res 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Fortify Res|Fortify Res 1<br>Fortify Res 2<br>Fortify Res 3]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts adjacent allies' [[Resistance]] through their next actions
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten atk 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten atk 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten atk 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Threaten Atk|Threaten Atk 1<br>Threaten Atk 2<br>Threaten Atk 3]]
|style="border:none; background-color:{{Color3}}"|At start of turn, lowers [[Attack (stat)|Attack]] of foes within two spaces through their next actions
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten spd 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten spd 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten spd 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Threaten Spd|Threaten Spd 1<br>Threaten Spd 2<br>Threaten Spd 3]]
|style="border:none; background-color:{{Color3}}"|At start of turn, lowers [[Speed]] of foes within two spaces through their next actions
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk ploy 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk ploy 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk ploy 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Atk Ploy|Atk Ploy 1<br>Atk Ploy 2<br>Atk Ploy 3]]
|style="border:none; background-color:{{Color3}}"|Lowers [[Attack (stat)|Attack]] of foes in cardinal directions if [[Resistance]] is lower than user
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh def ploy 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh def ploy 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh def ploy 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Defense Ploy|Def Ploy 1<br>Def Ploy 2<br>Def Ploy 3]]
|style="border:none; background-color:{{Color3}}"|Lowers [[Defense]] of foes in cardinal directions if [[Resistance]] is lower than user
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh res ploy 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh res ploy 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh res ploy 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Resistance Ploy|Res Ploy 1<br>Res Ploy 2<br>Res Ploy 3]]
|style="border:none; background-color:{{Color3}}"|Lowers [[Resistance]] of foes in cardinal directions if Resistance is lower than user
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh panic ploy 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh panic ploy 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh panic ploy 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Panic Ploy|Panic Ploy 1<br>Panic Ploy 2<br>Panic Ploy 3]]
|style="border:none; background-color:{{Color3}}"|Turns bonuses of foes in cardinal directions into penalties if [[Hit point|HP]] is lower than user
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh guidance 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh guidance 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh guidance 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Guidance|Guidance 1<br>Guidance 2<br>Guidance 3]]
|style="border:none; background-color:{{Color3}}"|Allows foot units in proximity to move adjacent to user
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk smoke 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk smoke 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh atk smoke 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack Smoke|Atk Smoke 1<br>Atk Smoke 2<br>Atk Smoke 3]]
|style="border:none; background-color:{{Color3}}"|Reduces [[Attack (stat)|Attack]] on foes within range after combat
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd smoke 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd smoke 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh spd smoke 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Speed Smoke|Spd Smoke 1<br>Spd Smoke 2<br>Spd Smoke 3]]
|style="border:none; background-color:{{Color3}}"|Reduces [[Speed]] on foes within range after combat
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh def tactic 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh def tactic 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh def tactic 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Defense Tactic|Def Tactic 1<br>Def Tactic 2<br>Def Tactic 3]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Defense]] to nearby allies if majority of team consist of target's movement type
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh res tactic 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh res tactic 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh res tactic 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Resistance Tactic|Res Tactic 1<br>Res Tactic 2<br>Res Tactic 3]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Resistance]] to nearby allies if majority of team consist of target's movement type
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh quickened pulse.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Quickened Pulse]]
|style="border:none; background-color:{{Color3}}"|Grants -1 to special cooldown at start of Turn 1
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh phantom spd 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh phantom spd 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh phantom spd 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Phantom Speed|Phantom Spd 1<br>Phantom Spd 2<br>Phantom Spd 3]]
|style="border:none; background-color:{{Color3}}"|Treats user's [[Speed]] as if it were higher than current when compared
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh hardy bearing 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh hardy bearing 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh hardy bearing 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Hardy Bearing|Hardy Bearing 1<br>Hardy Bearing 2<br>Hardy Bearing 3]]
|style="border:none; background-color:{{Color3}}"|Disables user's priority skills, and also enemy's depending on user's HP
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh deflect melee 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh deflect melee 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh deflect melee 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Deflect Melee|Deflect Melee 1<br>Deflect Melee 2<br>Deflect Melee 3]]
|style="border:none; background-color:{{Color3}}"|Reduces damage when taking consecutive hits against a [[sword]], [[Lance (weapon)|lance]], or [[axe]] skill
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh deflect magic 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh deflect magic 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh deflect magic 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Deflect Magic|Deflect Magic 1<br>Deflect Magic 2<br>Deflect Magic 3]]
|style="border:none; background-color:{{Color3}}"|Reduces damage when taking consecutive hits against a [[red tome]], [[green tome]], [[blue tome]], or [[staff]] skill
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh deflect missile 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh deflect missile 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh deflect missile 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Deflect Missile|Deflect Missile 1<br>Deflect Missile 2<br>Deflect Missile 3]]
|style="border:none; background-color:{{Color3}}"|Reduces damage when taking consecutive hits against a [[bow]] or [[Knife|dagger]] skill
|-
|colspan="6" style="border:none; background-color:{{Color3}}"|[[File:Is feh armored boots.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Armored Boots]]
|style="border:none; background-color:{{Color3}}"|Allows user to move an additional space if [[Hit point|health]] is full
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace a 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace a 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace a 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Squad Ace A|Squad Ace A 1<br>Squad Ace A 2<br>Squad Ace A 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Hit point|HP]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace b 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace b 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace b 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Squad Ace B|Squad Ace B 1<br>Squad Ace B 2<br>Squad Ace B 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Defense]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace c 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace c 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace c 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Squad Ace C|Squad Ace C 1<br>Squad Ace C 2<br>Squad Ace C 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Resistance]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace d 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace d 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace d 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Squad Ace D|Squad Ace D 1<br>Squad Ace D 2<br>Squad Ace D 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Speed]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace e 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace e 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace e 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Squad Ace E|Squad Ace E 1<br>Squad Ace E 2<br>Squad Ace E 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Attack (stat)|Attack]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace f 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace f 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace f 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Squad Ace F|Squad Ace F 1<br>Squad Ace F 2<br>Squad Ace F 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Hit point|HP]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace g 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace g 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace g 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Squad Ace G|Squad Ace G 1<br>Squad Ace G 2<br>Squad Ace G 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Defense]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace h 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace h 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace h 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Squad Ace H|Squad Ace H 1<br>Squad Ace H 2<br>Squad Ace H 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Resistance]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace i 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace i 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace i 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Squad Ace I|Squad Ace I 1<br>Squad Ace I 2<br>Squad Ace I 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Speed]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace j 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace j 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace j 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Squad Ace J|Squad Ace J 1<br>Squad Ace J 2<br>Squad Ace J 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Attack (stat)|Attack]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace k 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace k 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh squad ace k 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Squad Ace K|Squad Ace K 1<br>Squad Ace K 2<br>Squad Ace K 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Hit point|HP]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh initiate seal hp 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh initiate seal hp 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh initiate seal hp 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Initiate Seal HP|Initiate Seal HP 1<br>Initiate Seal HP 2<br>Initiate Seal HP 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Hit point|HP]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh initiate seal atk 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh initiate seal atk 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh initiate seal atk 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Initiate Seal Attack|Initiate Seal Atk 1<br>Initiate Seal Atk 2<br>Initiate Seal Atk 3]]
|style="{{roundbr}} border:none; background-color:{{Color3}}"|Boosts user's maximum [[Attack (stat)|Attack]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh initiate seal spd 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh initiate seal spd 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh initiate seal spd 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Initiate Seal Speed|Initiate Seal Spd 1<br>Initiate Seal Spd 2<br>Initiate Seal Spd 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Speed]]
|-
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh initiate seal def 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh initiate seal def 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh initiate seal def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Initiate Seal Defense|Initiate Seal Def 1<br>Initiate Seal Def 2<br>Initiate Seal Def 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Defense]]
|-
|colspan="2" style="{{roundbl}} border:none; background-color:{{Color3}}"|[[File:Is feh initiate seal res 1.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh initiate seal res 2.png|20px]]
|colspan="2" style="border:none; background-color:{{Color3}}"|[[File:Is feh initiate seal res 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Initiate Seal Resistance|Initiate Seal Res 1<br>Initiate Seal Res 2<br>Initiate Seal Res 3]]
|style="{{roundbr}} border:none; background-color:{{Color3}}"|Boosts user's maximum [[Resistance]]
|-
|}


{{NavH}}
[[Category:Skills]]
[[Category:Skills]]
[[Category:Lists of skills|Fire Emblem Heroes]]
[[Category:Skills in Fire Emblem Heroes| ]]

Latest revision as of 18:14, 26 December 2023

The following is a list of all known skills in Fire Emblem Heroes. Due to the nature of the game, additional skills not currently present in the game may be added to the game with any given update, hence this list may be rendered incomplete at any given time.

Note: The name listed for the update a skill was added to the game in will generally reflect the name of the chapter it was added to the game alongside; these may or may not be the same as the corresponding summoning event. Exceptions include the game launch, the launches of subsequent Books, and Legendary Heroes summoning events that do not include new chapter data in its update. As version-number eras encompass multiple updates (ex. the version 1.0 era includes the game's initial launch as well as the Family Bonds and Sibling Bonds updates) and individual updates must be distinguished on these pages, version-number eras are not reflected on these pages.

Is feh skill weapon.png Weapon skills

Main article: Weapon skills

Is feh skill assist.png Assist skills

Main article: Assist skills

Is feh skill special.png Special skills

Main article: Special skills

Passive skills

Main article: Passive skills


Fire Emblem Heroes
Characters Heroes AlfonseAnnaAshAskrBrunoDagrEirEitrEitriElmEmblaFáfnirFehFehnixFjormFreyjaFreyrGanglötGinnungagapGullveigGunnthráGustavHeiðrHelHelbindiHenrietteHræsvelgrHrídKiranKvasirLaegjarnLæraðrLaevateinLetiziaLífLokiMirabilisMúspellNerþuzNíðhöggrNiflNjörðrNóttÓtrPeonyPlumeriaRatatoskrReginnSeiðrSharenaSurtrThórrThrasirTriandraVeronicaYlgrYmir
SDatBoL, MotE, NMotE AbelArlenAstramAthenaBantuBarstCaedaCainCamusCastorCatriaClarisseDarrosDraugEliceEremiyaEstGharnefGordinHardinJagenJeorgeJulianKatarinaKrisLegionLenaLindeLukeMaliceMarthMariaMatthisMedeusMerricMichalisMinervaNagaNagiNavarreNorneNynaOgmaPallaPhinaRickardRoderickRosheaSedgarSheenaSiriusTikiVylandWolfWrysXaneYuliya
Shadows of Valentia AlmAtlasBerkutBoeyBrigand BossCatriaCelicaClairCliveConradDeenDeltheaDumaFayeFernandForsythGennyGrayHestiaKamuiKliffLeonLukasLuthierMaeMarlaMathildaMilaMycenPallaPythonRineaRudolfSaberSilqueSonyaTatianaTobinValbarZeke
Genealogy of the Holy War AltenaAnnandArdenAresArionArthurArvisAyraAzelleBrigidCedDeirdreDíthorbaEldiganErinysEthlynFebailFeeHildaIshtarJamkeJuliaJuliusLachesisLarceiLeneLewynLexPattyQuanScáthachSeliphShannanSigurdSilviaTailtiuTineTravantUllr
Thracia 776 AsbelAugustEyvelFinnGalzusKarinKempfLaraLeifLifisMareetaMirandaNannaOlwenOsianPerneReinhardtRonanSafySaiasSalemSaraTanyaTinaVeld
The Binding Blade BartreBrunnyaCathCeciliaChadClarineDieckDorothyEchidnaElimineFaeFirGalleGeeseGonzalezGuinivereGwendolynHughIdunnIgreneJunoKleinLarumLilinaLughMeladyMerlinusMurdockNarcianNiimeNoahPercevalRaighRoyRutgerSaulShannaSophiaSueTheaWoltZelotZephiel
The Blazing Blade BramimondCanasDorcasEliwoodErkFargusFarinaFioraFlorinaGuyHarkenHawkeyeHeathHectorIsadoraJaffarKarelKarlaKentLegaultLeilaLimstellaLinusLloydLouiseLuciusLynMarkMatthewNilsNinianNinoPentPriscillaRathRavenRebeccaSainSerraSoniaUrsulaWilZephiel
The Sacred Stones AmeliaArturCaellachColmCormagDozlaDuesselEirikaEphraimEwanGerikGilliamInnesJoshuaKnollL'ArachelLuteLyonMarisaMyrrhNatashaNeimiOrsonRennacRievRossSalehSelenaSethSyreneTanaTethysValterVanessaVigarde
Path of Radiance AshnardAstridBertramBlack KnightBoydElinciaGatrieGreilIkeIlyanaJillMarciaMiaMistNepheneeOscarPetrineRolfSanakiSephiranShinonSigrunSorenTanithTitaniaVolkeZihark
Radiant Dawn AltinaAsheraBastianCaineghisDheginseaElinciaEnaGeoffreyHaarHeatherIkeJorgeKurthnagaKyzaLeanneLetheLuciaLudveckLyreMiaMicaiahMordecaiMuarimNaesalaNailahOliverPelleasRafielRanulfReysonRhysSanakiSotheTibarnTormodVikaYuneZelgius
Awakening AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelle"Marth"MorganMustafaMirielNagaNahNoireNowiOliviaOwainPannePhilaPriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiValidarVirionWalhartYarneYen'fay
Fates AnankosAreteArthurAzamaAzuraBennyBerukaCaeldoriCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestFugaGaronGunterHanaHansHinataHinokaIagoJakobKadenKageroKanaKazeKeatonKiragiLaslowLeoLilithMidoriMikotoNilesNinaNyxOboroOdinOpheliaOrochiPeriReinaRhajatRinkahRyomaSakuraSaizoSelenaSelkieSetsunaShigureShiroSiegbertSilasSoleilSubakiTakumiVelouriaXander
Three Houses, Warriors: Three Hopes AelfricAnnetteArvalAsheBalthusBernadettaBylethCasparCatherineClaudeConstanceCorneliaCyrilDeath KnightDedueDimitriDorotheaEdelgardFelixFerdinandFlame EmperorFlaynGatekeeperHapiHildaHolstHubertIgnatzIngridJeraltKronyaLeonieLinhardtLorenzLysitheaManuelaMarianneMercedesMonicaNemesisPetraRaphaelRheaSeirosSetethShamirShezSolonSothisSylvainYuri
Engage AlcrystAlearAlfredCélineChloéCitrinneDiamantEtieFrammeHortensiaIvyKagetsuLapisLumeraMarthMauvierRosadoSeadallTimerraVeyleYunakaZephia
Tokyo Mirage Sessions ♯FE Encore EleonoraItsukiKiriaMamoriTsubasa
Story Maps Book I PrefaceP: World of Zenith • 1: World of Mystery • 2: World of Conquest • 3: World of Binding • 4: World of Awakening • 5: Back to Mystery • 6: World of Birthright • 7: World of Blazing • 8: Back to Awakening • 9: Heroes Invade • 10: World of Radiance • 11: Rite of Shadows • 12: Bitter Enemies • 13: Diabolical BloodlineI: A Power AwakensI: The Rite of Blades
Book II 1: The Flame • 2: Princess of Ice • 3: Guided by a Dream • 4: Fiery Resolve • 5: Blood and Snow • 6: The True Quarry • 7: Snow and Ash • 8: Rite of Frost • 9: Hellfire • 10: The King's Demise • 11: Prince of Ice • 12: Seeping Poison • 13: A Way Home
Book III 1: Death • 2: The Dread Gate • 3: Countdown • 4: A King's Worth • 5: A Father's Legacy • 6: Realm of the Dead • 7: A Home Unknown • 8: Truth of a Name • 9: Cohort of the Dead • 10: Omnicidal Witch • 11: Where It Began • 12: Lethal Swordsman • 13: Marvelous Dream
Book IV 1: The Dream • 2: Missing You • 3: Gullinkambi • 4: On Dark Wings • 5: Twisted Reality • 6: Dreaming Reality • 7: Steeped in Twilight • 8: Wallowing in Love • 9: Violent Fantasies • 10: Lack • 11: Plumeria's Dream • 12: Triandra's Dream • 13: Reality
Book V 1: Machine Dominion • 2: Kingsbrother • 3: Forest of the Sage • 4: The Vital Blade • 5: Night and Day • 6: Treachery • 7: Bound Elsewhere • 8: Serpent's Whispers • 9: Echoes of Truth • 10: Howling Descent • 11: Deceit • 12: What Remains • 13: Specter of Niðavellir
Book VI 1: Darkness • 2: Curse Directive • 3: Calling of Blood • 4: Princess Alone • 5: Evil Ways • 6: Revealing Lies • 7: To Be Emperor • 8: Closing In • 9: Opening a Way • 10: God of Openness • 11: One Last Chance • 12: Princess and Prince • 13: Askr and Embla
Book VII 13: Time • 5: Divine Foretelling • 6: King of Light • 7: Goddess Reunion • 8: Seeing the Present • 2: World of the Past • 3: Within Wheels • 4: Ouroboros • 9: The Innocent • 10: Light's Fading • 11: Without Limits • 12: Seer of the Past • 1: Golden Seer
Book VIII 1: Healing • 2: Traitor • 3: Bait • 4: Imperial Blood • 5: A Royal Target
Paralogues X1: Detached Princess • 1: Family Bonds • 2: Sibling Bonds • 3: Blazing Shadows • 4: Spring Festival • 5: World of Shadows • 6: Bridal Blessings • X2: The Brink of Chaos • 7: Echoes of Mystery • 8: Ylissean Summer • 9: Nohrian Summer • 10: The Sacred World • 11: Brave Heroes • 12: Performing Arts • 13: World of Holy War • 14: Trick or Defeat! • 15: Farfetched Heroes • 16: Winter's Envoy • 17: Happy New Year! • X3: The People's Hero • 18: Love Abounds • 19: Hares at the Fair • 20: Bridal Bloom • 21: Summer's Arrival • 22: A Sketchy Summer • 23: Festival in Hoshido • 24: Arrival of the Brave • 25: The Land's Bounty • 26: Brave Redux • 27: Adrift • X4: Whispers of Death • 28: Gifts of Winter • 29: New Year's Wish • 30: Hostile Springs • 31: Greil's Devoted • 32: Regal Rabbits • 33: A Season for Picnics • 34: Bridal Belonging • 35: Summer Returns • 36: Summer Refreshes • 37: Brave Echoes • 38: A Splendid Soiree • 39: Treat Fiends • X5: Heavenly Witness • 40: Glorious Gifts • 41: Renewed Spirit • 42: A Star Is Born • 43: Lovely Gifts • 44: Familial Festivities • 45: The Start of It All • 46: Bridal Beloveds • 47: Summer Passing • 48: Overseas Memories • 49: Pirate's Pride • 50: To Stay Dreaming • 51: Dragons Harvest • 52: In the Moment • 53: A Festival Miracle • 54: Beyond Dreaming • 55: Dark Desert Rituals • 56: Love of a King • 57: Willful Rabbits • 58: Childhood Encounter • 59: Bridal Grace • 60: Summer Vibrance • 61: Summer's Dream • 62: Perilous Seas • 63: Scions of Twelve • 64: Shared Bounty • 65: Ninja Training • 66: Winter Dreamland • 67: Like Clockwork • 68: Of Lost Kingdoms • 69: Here with Me • 70: Hop-and-Go-Seek • 71: Unlikely Friends • 72: Bridal Blossoms • 73: Summer Vacation • 74: Taken by the Tide • 75: Risk and Reward • 76: Bite of Flame • 77: Divine Harvest • 78: Wyvern Ninja • 79: Holiday Handoff • 80: Gods Renewed • 81: Sage of Khadein? • 82: A Special Gift • 83: Spring Eternal • 84: No Matter Where • 85: Bridal Dreams • 86: Summer Longing • 87: Summer Firsts • 88: Invitation to Tea • 89: Winds Offered • 90: Merchant's Harvest • 91: Our Path Ahead • 92: Holiday Lessons • 93: Ring In the Year • 94: Nabata's Shield • 95: May This Last • 96: A Place to Rest
Locations The Sacred WorldWorld of AwakeningWorld of BindingWorld of BirthrightWorld of BlazingWorld of ConquestWorld of CrestsWorld of DawnWorld of Holy WarWorld of MysteryWorld of Mystery RenewedWorld of OriginWorld of RadianceWorld of ShadowsWorld of Thracia • World of Zenith (Askran KingdomDökkálfheimrEmblian EmpireHelJötunheimrLjósálfheimrMúspellNiflNiðavellirVanaheimrYggdrasill)
Groups, objects, and concepts BreidablikCurse DirectiveHealing HandsOrbOrder of HeroesRaritySummoning (summoning events)
Game modes Aether Raids (Aether Resort) • Affinity Auto-BattlesBinding WorldsBlessed GardensChain ChallengeColiseum (Allegiance BattleArena AssaultArena DuelsResonant BattleSummoner Duel) • Forging BondsFrontline PhalanxGrand ConquestsHall of FormsHeroes JourneyHeroic OrdealsLost LoreMjölnir's StrikePawns of LokiRøkkr SiegesSeer's SnareSpecial Maps (Bound Hero BattlesEmblem Hero BattlesEvent MapsGrand Hero BattlesHero BattlesLegendary Hero BattlesLimited Hero BattlesMythic Hero BattlesRelay DefenseRival DomainsSpecial Training MapsTrial Maps) • Squad AssaultTactics DrillsTap BattleTempest TrialsTraining TowerVoting Gauntlet
Related topics A Hero RisesAncient LettersArtists (0–9, A–LM–Z) • CalendarsChoose Your LegendsFeh PassEvent calendarsFind & Vote Heroes!A Day in the LifeMini Acrylic Figure CollectionList of status effectsList of version differences (Name chart) • Meet some of the HeroesPre-release information (Unused content) • Voting Jubilee