Site News
Warning: This wiki contains spoilers. Read at your own risk!

Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr!

Lifetaker: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
mNo edit summary
mNo edit summary
Line 2: Line 2:
|name=Lifetaker
|name=Lifetaker
|image=[[File:Is 3ds lifetaker.png]]
|image=[[File:Is 3ds lifetaker.png]]
|caption=Sprite of the Lifetaker skill in {{title|Awakening}}.
|caption=Sprite of the Lifetaker skill in {{title|Awakening}} and {{title|Fates}}.
|help_text=When attacking, restores 50% HP if the enemy is defeated.
|help_text=When attacking, restores 50% HP if the enemy is defeated.
|type=Class
|type=Class
|games=
|games=
*{{title|Awakening}}}}
*{{title|Awakening}}
*{{title|Fates}}
}}


'''Lifetaker''' ({{hover|生命吸収|Seimeikyūshū}} ''Life Absorb'') is a healing [[Skills|skill]] which debuted in {{FE13}}.  Associated with the [[Dark Knight]] class, it heals half of the user's [[HP]] when they kill an enemy [[unit]] during their own turn of movement.
'''Lifetaker''' ({{hover|生命吸収|Seimeikyūshū}} ''Life Absorb'') is a healing [[Skills|skill]] which debuted in {{FE13}}.  Associated with the [[Dark Knight]] class, it heals half of the user's [[HP]] when they kill an enemy [[unit]] during their own turn of movement.
Line 12: Line 14:
==Data==
==Data==
{{SkillData
{{SkillData
|gameo={{title|Awakening}}
|game1={{title|Awakening}}
|spriteo=[[File:Is 3ds lifetaker.png]]
|sprite1=[[File:Is 3ds lifetaker.png]]
|effecto=It heals 50% of the user's HP after they kill an enemy.
|effect1=It heals 50% of the user's HP after they kill an enemy.
|activeo=100% during the unit's [[Turn|phase]]; will not activate in all other phases.
|active1=100% during the unit's [[Turn|phase]]; will not activate in all other phases.
|capacityo=--
|capacity1=--
|noteso=}}
|notes1=--
|-
|gamee={{title|Fates}}
|spritee=[[File:Is 3ds lifetaker.png]]
|effecte=It heals 50% of the user's HP after they kill an enemy.
|activee=100% during the unit's [[Turn|phase]]; will not activate in all other phases.
|capacitye=--
|notese=--
}}
 
==Availability==
==Availability==
===''Awakening''===
===''Awakening''===
Line 25: Line 36:
|methodlast=Classes
|methodlast=Classes
|datalast=[[Dark Knight]] <small>(Learned at level 15)</small>}}
|datalast=[[Dark Knight]] <small>(Learned at level 15)</small>}}
===''Fates''===
{{ItemLoc
|method1=Units
|data1=<small>(To be determined)</small>
|methodlast=Classes
|datalast=[[Dark Knight]] <small>(Learned from level 15 and up)</small>}}
==Trivia==
==Trivia==
==Gallery==
==Gallery==
==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names

Revision as of 22:10, 7 July 2015

Lifetaker

File:Is 3ds lifetaker.png
Sprite of the Lifetaker skill in Awakening and Fates.


When attacking, restores 50% HP if the enemy is defeated.

Type(s)

Class

Game(s)

Lifetaker (生命吸収 Life Absorb) is a healing skill which debuted in Fire Emblem Awakening. Associated with the Dark Knight class, it heals half of the user's HP when they kill an enemy unit during their own turn of movement.

Data

Game Icon Effect Activation Capacity Notes
Awakening File:Is 3ds lifetaker.png It heals 50% of the user's HP after they kill an enemy. 100% during the unit's phase; will not activate in all other phases. -- --

Availability

Awakening

Units AresGharnefNergalSelena
Classes Dark Knight (Learned at level 15)

Fates

Units (To be determined)
Classes Dark Knight (Learned from level 15 and up)

Trivia

Gallery

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Lifetaker

--

See also

Template:NavSkill