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Lethality: Difference between revisions
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*The skill [[Bane]] in ''Radiant Dawn'' shares both the name and the icon of ''Path of Radiance'' Lethality in the Japanese version. In international versions, it only shares its icon. | *The skill [[Bane]] in ''Radiant Dawn'' shares both the name and the icon of ''Path of Radiance'' Lethality in the Japanese version. In international versions, it only shares its icon. | ||
*There are relatively few instances in the ''Fire Emblem'' series of enemies bearing Lethality; this is likely to avoid forcing players to engage enemies that have a chance to instantly kill any unit. The only instance of an enemy Assassin with Lethality is [[Jaffar]] in {{title|Awakening}}{{'}}s Rogues and Redeemers [[Downloadable content in Fire Emblem Awakening|xenologue]]s. | *There are relatively few instances in the ''Fire Emblem'' series of enemies bearing Lethality; this is likely to avoid forcing players to engage enemies that have a chance to instantly kill any unit. The only instance of an enemy Assassin with Lethality is [[Jaffar]] in {{title|Awakening}}{{'}}s Rogues and Redeemers [[Downloadable content in Fire Emblem Awakening|xenologue]]s. | ||
**If any player units had Lethality at the start of [[The Wellspring of Truth|Paralogue 22]] of {{title|Awakening}} then their corresponding Mirages will also have it and may trigger it against your units. | |||
**The [[Guardian Golem]] in [[A Harrowing Escape|the Chapter 4 mission]] of the {{FE16}} expansion ''Cindered Shadows'' also has Lethality, though it is intended to be an obstacle that the player avoids rather than fights. | **The [[Guardian Golem]] in [[A Harrowing Escape|the Chapter 4 mission]] of the {{FE16}} expansion ''Cindered Shadows'' also has Lethality, though it is intended to be an obstacle that the player avoids rather than fights. | ||
Revision as of 16:28, 20 July 2021
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Lethality, formerly Silencer, (Japanese: 瞬殺 Instant Kill, or 滅殺 Annihilator) is an offensive skill which debuted in Fire Emblem: The Blazing Blade despite a defined skill system not existing, before first appearing as a proper defined skill in Fire Emblem: The Sacred Stones. In all of its appearances save Fates (where it is instead associated with Master Ninjas), it is the defining trait of the Assassin class; when activated, it instantly kills the enemy, independent of all other factors.
Data
In the main Fire Emblem series
Game | Icon | Effect | Activation | Capacity | Notes |
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The Blazing Blade | -- | Instantly defeats the foe. Experience gain from killing (other than from damage) is doubled before experience from damage is added. |
50%, if attack is a critical hit | -- | Activation rate halved against bosses; nullified against the dragon. For further mechanics, see here. |
The Sacred Stones | -- | Instantly defeats the foe. Experience gain from killing (other than from damage) is doubled before experience from damage is added. |
50%, if attack is a critical hit | -- | Activation rate halved against bosses; nullified against Fomortiis. For further mechanics, see here. |
Path of Radiance | Instantly defeats the foe. | (Critical rate/2)% | 20 | Nullified against bosses. For further mechanics, see here. | |
Radiant Dawn | Instantly defeats the foe. | (Skill/2)% | 30 | Nullified against bosses. For further mechanics, see here. | |
Awakening | Instantly defeats the foe. | (Skill/4)% | -- | Nullified against Dragonskin. For further mechanics, see here. | |
Fates | Instantly defeats the foe. | (Skill/4)%, if at least 1 damage would have been dealt otherwise | -- | Nullified against Divine Shield and Dragonskin. For further mechanics, see here. | |
Three Houses | Instantly defeats the foe. | (Dexterity/4)%, if at least 1 damage would have been dealt otherwise | -- | Nullified against Commander, General, Ancient Dragonskin, and Enhanced Fortitude. |
In other Fire Emblem series titles
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Warriors | May boost the power of critical hits and combo attacks; chance increases with user's Luck. | -- | -- | -- |
Availability
The Blazing Blade
Units (As a class skill) | Jaffar |
Classes | Assassin |
The Sacred Stones
Classes | Assassin |
Path of Radiance
Classes (Occult) | Assassin |
Radiant Dawn
Units (As a class skill) | Volke |
Classes | Assassin |
Awakening
Units | Jaffar |
Classes | Assassin (Learned at Level 5) |
Fates
Classes | Master Ninja (Learned from Level 5 and up) |
Three Houses
Class mastery | Assassin (150 class Exp required) |
Warriors
Learned | Niles (requires Niles's Hood ×3) |
Borrowed | Requires ×1 each of Niles's Essence and Niles's Eye Patch |
Flavor text
Trivia
- In The Blazing Blade and The Sacred Stones, Lethality's animation is identical to that of a standard Assassin critical hit, differentiated only by the user's sprite vibrating briefly when it activates, and the screen being dominated by bright red/purple flashes when the Lethality attack connects with the target.
- In the Japanese version of The Sacred Stones the flash is identical to its appearance in Fire Emblem, being red. For unknown reasons the localizations changed the flash's color to purple.
- The skill Bane in Radiant Dawn shares both the name and the icon of Path of Radiance Lethality in the Japanese version. In international versions, it only shares its icon.
- There are relatively few instances in the Fire Emblem series of enemies bearing Lethality; this is likely to avoid forcing players to engage enemies that have a chance to instantly kill any unit. The only instance of an enemy Assassin with Lethality is Jaffar in Awakening's Rogues and Redeemers xenologues.
- If any player units had Lethality at the start of Paralogue 22 of Awakening then their corresponding Mirages will also have it and may trigger it against your units.
- The Guardian Golem in the Chapter 4 mission of the Fire Emblem: Three Houses expansion Cindered Shadows also has Lethality, though it is intended to be an obstacle that the player avoids rather than fights.
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
• Silencer |
• This name is used only in The Sacred Stones. |
Spanish |
Letalidad |
Lethality |
French |
Meurtrier |
Murderer |
German |
Exitus |
Latin: departure, figuratively used to refer to death. |
Italian |
Flagello |
Scourge |
Korean |
멸살 |
Annihilation |
Simplified Chinese |
灭杀 |
Kill |
Traditional Chinese |
滅殺 |
Kill |
Gallery
Jaffar activating Lethality in Fire Emblem: The Blazing Blade.
Joshua activating Silencer in The Sacred Stones.
Volke activating Lethality (start-up flash) in Path of Radiance.
Volke activating Lethality (attack) in Path of Radiance.
Volke activating Lethality (start-up flash) in Radiant Dawn.
Volke activating Lethality (attack) in Radiant Dawn.
References
See also
Skills in Fire Emblem: The Sacred Stones | |
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Skills in Fire Emblem: Path of Radiance | ||||||||||||||
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Skills in Fire Emblem Fates | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Abilities in Fire Emblem: Three Houses | ||||||||||||||||||||||||||||||||||||||||||||||||
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Crests in Warriors | ||||||||
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