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Land of the Golden Deer: Difference between revisions

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m (→‎Chapter data: Added info on scaling)
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Line 23: Line 23:
|tab1=Normal
|tab1=Normal
|tab2=Hard
|tab2=Hard
|tab3=Maddening
|content1={{ChapData
|content1={{ChapData
|victory=Defeat [[Acheron]] or survive 12 turns
|victory=Defeat [[Acheron]] or survive 12 turns
|defeat=[[Byleth]] or [[Edelgard]]{{hover|*|On the Black Eagles route}}/[[Dimitri]]{{hover|*|On the Blue Lions route}}/[[Claude]]{{hover|*|On the Golden Deer route}} dies{{hover|*|Classic mode}}, the player's army is routed{{hover|*|Casual mode}}, [[Lorenz (Three Houses)|Lorenz]] dies, or a defended location is captured
|defeat=[[Byleth]] or [[Edelgard]] {{Crimson Flower|Black Eagles}}/[[Dimitri]] {{Azure Moon|Blue Lions}}/[[Claude]] {{Verdant Wind|Golden Deer}} dies{{hover|*|Classic mode}}, the player's army is routed{{hover|*|Casual mode}}, [[Lorenz (Three Houses)|Lorenz]] dies, or a defended location is captured
|ally={{hover|10|Byleth and Lorenz must be deployed}}
|ally={{hover|10|Byleth and Lorenz must be deployed}}
|enemy=32
|enemy=32
Line 32: Line 33:
|content2={{ChapData
|content2={{ChapData
|victory=Defeat [[Acheron]] or survive 12 turns
|victory=Defeat [[Acheron]] or survive 12 turns
|defeat=[[Byleth]] or [[Edelgard]]{{hover|*|On the Black Eagles route}}/[[Dimitri]]{{hover|*|On the Blue Lions route}}/[[Claude]]{{hover|*|On the Golden Deer route}} dies{{hover|*|Classic mode}}, the player's army is routed{{hover|*|Casual mode}}, [[Lorenz (Three Houses)|Lorenz]] dies, or a defended location is captured
|defeat=[[Byleth]] or [[Edelgard]] {{Crimson Flower|Black Eagles}}/[[Dimitri]] {{Azure Moon|Blue Lions}}/[[Claude]] {{Verdant Wind|Golden Deer}} dies{{hover|*|Classic mode}}, the player's army is routed{{hover|*|Casual mode}}, [[Lorenz (Three Houses)|Lorenz]] dies, or a defended location is captured
|ally={{hover|10|Byleth and Lorenz must be deployed}}
|ally={{hover|10|Byleth and Lorenz must be deployed}}
|enemy=39
|enemy=39
|map=[[File:Cm fe16 land of the golden deer h.png|200px]]
|map=[[File:Cm fe16 land of the golden deer h.png|200px]]
}}
|content3={{ChapData
|victory=Defeat [[Acheron]] or survive 12 turns
|defeat=[[Byleth]] or [[Edelgard]] {{Crimson Flower|Black Eagles}}/[[Dimitri]] {{Azure Moon|Blue Lions}}/[[Claude]] {{Verdant Wind|Golden Deer}} dies{{hover|*|Classic mode}}, the player's army is routed{{hover|*|Casual mode}}, [[Lorenz (Three Houses)|Lorenz]] dies, or a defended location is captured
|ally={{hover|10|Byleth and Lorenz must be deployed}}
|enemy=42
|map=[[File:Cm fe16 land of the golden deer m.png|200px]]
}}
}}
}}
}}
This chapter features drawbridges; if a unit moves adjacent to one and uses the "Bridge" command, the drawbridge will be lowered, opening a new path to travel.


===Character data===
===Character data===
<choose><option>{{#vardefine:A|male}}</option><option>{{#vardefine:A|female}}</option></choose>
<choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose>
{{Tab
{{Tab
|tab1=Black Eagles
|tab1=Black Eagles
Line 48: Line 58:
|game#=16
|game#=16
|newunits=0
|newunits=0
|return1={{#switch:{{#var:A}}|male=byleth m|female=byleth f}}
|return1=byleth {{#var:A}}
|return1article=Byleth
|return1article=Byleth
|return2=edelgard
|return2=edelgard
Line 77: Line 87:
|game#=16
|game#=16
|newunits=0
|newunits=0
|return1={{#switch:{{#var:A}}|male=byleth m|female=byleth f}}
|return1=byleth {{#var:A}}
|return1article=Byleth
|return1article=Byleth
|return2=dimitri
|return2=dimitri
Line 100: Line 110:
|return20=marianne
|return20=marianne
|return21=hilda
|return21=hilda
|return22=leonie
|return22=leonie
|return23=catherine
|return23=catherine
Line 110: Line 119:
|game#=16
|game#=16
|newunits=0
|newunits=0
|return1={{#switch:{{#var:A}}|male=byleth m|female=byleth f}}
|return1=byleth {{#var:A}}
|return1article=Byleth
|return1article=Byleth
|return2=claude
|return2=claude
Line 120: Line 129:
|return7=marianne
|return7=marianne
|return8=hilda
|return8=hilda
|return9=leonie
|return9=leonie
|return10=ferdinand
|return10=ferdinand
Line 140: Line 148:
}}
}}
}}
}}
:''Other characters may be available if the paralogue is attempted later.''


===Item data===
===Item data===
Line 159: Line 168:


===Enemy data===
===Enemy data===
:''Note: The following enemies' levels are those assuming the player plays this chapter during Chapter 7. On Maddening, their levels are 1 higher starting from Chapter 8.''
{{Tab
{{Tab
|width=100%
|width=100%
|tab1=Normal
|tab1=Normal
|tab2=Hard
|tab2=Hard
|tab3=Maddening
|content1={{ChapEnemies
|content1={{ChapEnemies
|platform=ns01
|platform=ns01
Line 169: Line 180:
|lv1=13
|lv1=13
|#1=1
|#1=1
|inventory1={{Item|16|Fire|link=Fire (tome)|image=black magic}}<br>{{Item|16|Fire|link=Fire (ability)}}<br>{{Item|16|Alliance Magic Corps|image=battalion infantry}} Lv. 3: {{Item|16|Group Lightning|image=gambit magic}}
|inventory1={{Item|16|Fire|link=Fire (tome)|image=black magic}}<br>{{Item|16|Fire|link=Fire (ability)}}<br>{{Item|16|Alliance Magic Corps|image=battalion infantry}} Lv 3: {{Item|16|Group Lightning|image=gambit magic}}
|notes1=Begins moving unprovoked on turn 4.
|notes1=Begins moving unprovoked on turn 4.
|-
|-
Line 191: Line 202:
|#4=5
|#4=5
|inventory4={{Item|16|Fire|link=Fire (tome)|image=black magic}}<br>{{Item|16|Fire|link=Fire (ability)}}
|inventory4={{Item|16|Fire|link=Fire (tome)|image=black magic}}<br>{{Item|16|Fire|link=Fire (ability)}}
|notes4=The northeastern three immediately begin moving unprovoked.
|notes4=The northeastern three immediately begin moving unprovoked.<br>• The southwestern one begins moving unprovoked on turn 7.
|-
|-
|name5=Alliance Soldier
|name5=Alliance Soldier
Line 198: Line 209:
|#5=1
|#5=1
|inventory5={{Item|16|Steel Axe|image=axe}}
|inventory5={{Item|16|Steel Axe|image=axe}}
|notes5=Immobile.
|notes5=Immobile until turn 7, at which point he begins moving unprovoked.
|-
|-
|name6=Alliance Soldier
|name6=Alliance Soldier
Line 205: Line 216:
|#6=4
|#6=4
|inventory6={{Item|16|Steel Bow|image=bow}}<br>{{Item|16|Bowrange +1}}
|inventory6={{Item|16|Steel Bow|image=bow}}<br>{{Item|16|Bowrange +1}}
|notes6=• The northeastern one immediately begins moving unprovoked.<br>• The southeastern and northwestern ones begin moving unprovoked on turn 4.
|notes6=• The northeastern one immediately begins moving unprovoked.<br>• The southeastern and northwestern ones begin moving unprovoked on turn 4.<br>• The center-southern one begins moving unprovoked on turn 7.
|-
|-
|name7=Alliance Soldier
|name7=Alliance Soldier
Line 211: Line 222:
|lv7=13
|lv7=13
|#7=1
|#7=1
|inventory7={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Alliance Duelists|image=battalion infantry}} Lv. 3: {{Item|16|Mad Melee|image=gambit}}
|inventory7={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Alliance Duelists|image=battalion infantry}} Lv 3: {{Item|16|Mad Melee|image=gambit}}
|notes7=Begins moving unprovoked on turn 4.
|notes7=Begins moving unprovoked on turn 4.
|-
|-
Line 225: Line 236:
|lv9=13
|lv9=13
|#9=1
|#9=1
|inventory9={{Item|16|Steel Lance|image=lance}}<br>{{Item|16|Canto}}<br>{{Item|16|Alliance Knights|image=battalion cavalry silver}} Lv. 3: {{Item|16|Blaze|image=gambit}}
|inventory9={{Item|16|Steel Lance|image=lance}}<br>{{Item|16|Canto}}<br>{{Item|16|Alliance Knights|image=battalion cavalry silver}} Lv 3: {{Item|16|Blaze|image=gambit}}
|notes9=Immobile.
|notes9=Immobile until turn 7, at which point he begins moving unprovoked.
|-
|-
|name10=Alliance Soldier
|name10=Alliance Soldier
Line 245: Line 256:
|lv12=13
|lv12=13
|#12=1
|#12=1
|inventory12={{Item|16|Steel Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Avo +10}}<br>{{Item|16|Alliance Pegasus Co.|image=battalion flying}} Lv. 3: {{Item|16|Assembly|image=gambit}}
|inventory12={{Item|16|Steel Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Avo +10}}<br>{{Item|16|Alliance Pegasus Co.|image=battalion flying}} Lv 3: {{Item|16|Assembly|image=gambit}}
|notes12=Begins moving unprovoked on turn 7.
|-
|-
|name13=Alliance Soldier
|name13=Alliance Soldier
Line 259: Line 271:
|#14=1
|#14=1
|inventory14={{Item|16|Steel Sword|image=sword}}
|inventory14={{Item|16|Steel Sword|image=sword}}
|notes14=Begins moving unprovoked on turn 7.
|-
|-
|name15=Alliance Soldier
|name15=Alliance Soldier
Line 285: Line 298:
|lv18=13
|lv18=13
|#18=1
|#18=1
|inventory18={{Item|16|Steel Lance|image=lance}}<br>{{Item|16|Canto}}<br>{{Item|16|Alliance Knights|image=battalion cavalry silver}} Lv. 3: {{Item|16|Blaze|image=gambit}}
|inventory18={{Item|16|Steel Lance|image=lance}}<br>{{Item|16|Canto}}<br>{{Item|16|Alliance Knights|image=battalion cavalry silver}} Lv 3: {{Item|16|Blaze|image=gambit}}
|notes18=Immediately begins moving unprovoked.
|notes18=Immediately begins moving unprovoked.
|-
|-
Line 291: Line 304:
|classb=Mage
|classb=Mage
|lvb=15
|lvb=15
|inventoryb={{Item|16|Blizzard|image=black magic}} • {{Item|16|Fire|link=Fire (tome)|image=black magic}}<br>{{Item|16|Poison Strike}} • {{Item|16|Fire|link=Fire (ability)}} • {{Item|16|Reason Lv 1}} • {{Item|16|Poison|link=Poison (ability)}} • {{Item|16|Pass}} • {{Item|16|Unsealable Magic}}<br>{{Item|16|Alliance Magic Users|image=battalion infantry silver}} Lv. 1: {{Item|16|Resonant Lightning|image=gambit magic}}
|inventoryb={{Item|16|Blizzard|image=black magic}} • {{Item|16|Fire|link=Fire (tome)|image=black magic}}<br>{{Item|16|Poison Strike}} • {{Item|16|Fire|link=Fire (ability)}} • {{Item|16|Reason Lv 1}} • {{Item|16|Poison|link=Poison (ability)}} • {{Item|16|Pass}} • {{Item|16|Unsealable Magic}}<br>{{Item|16|Alliance Magic Users|image=battalion infantry silver}} Lv 1: {{Item|16|Resonant Lightning|image=gambit magic}}
|notesb=Immobile; stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile+]].
|notesb=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Immobile until turn 7, at which point he begins moving unprovoked.
}}
}}
|content2={{ChapEnemies
|content2={{ChapEnemies
Line 307: Line 320:
|lv2=14
|lv2=14
|#2=1
|#2=1
|inventory2={{Item|16|Fire|link=Fire (tome)|image=black magic}}<br>{{Item|16|Fire|link=Fire (ability)}} • {{Item|16|Reason Lv 2}}<br>{{Item|16|Alliance Magic Corps|image=battalion infantry}} Lv. 3: {{Item|16|Group Lightning|image=gambit magic}}
|inventory2={{Item|16|Fire|link=Fire (tome)|image=black magic}}<br>{{Item|16|Fire|link=Fire (ability)}} • {{Item|16|Reason Lv 2}}<br>{{Item|16|Alliance Magic Corps|image=battalion infantry}} Lv 3: {{Item|16|Group Lightning|image=gambit magic}}
|notes2=Begins moving unprovoked on turn 4.
|notes2=Begins moving unprovoked on turn 4.
|-
|-
Line 329: Line 342:
|#5=5
|#5=5
|inventory5={{Item|16|Fire|link=Fire (tome)|image=black magic}}<br>{{Item|16|Fire|link=Fire (ability)}} • {{Item|16|Reason Lv 2}}
|inventory5={{Item|16|Fire|link=Fire (tome)|image=black magic}}<br>{{Item|16|Fire|link=Fire (ability)}} • {{Item|16|Reason Lv 2}}
|notes5=The northeastern three immediately begin moving unprovoked.
|notes5=The northeastern three immediately begin moving unprovoked.<br>• The southwestern one begins moving unprovoked on turn 7.
|-
|-
|name6=Alliance Soldier
|name6=Alliance Soldier
Line 336: Line 349:
|#6=1
|#6=1
|inventory6={{Item|16|Steel Axe|image=axe}}<br>{{Item|16|Axe Prowess Lv 2}}
|inventory6={{Item|16|Steel Axe|image=axe}}<br>{{Item|16|Axe Prowess Lv 2}}
|notes6=Immobile.
|notes6=Immobile until turn 7, at which point he begins moving unprovoked.
|-
|-
|name7=Alliance Soldier
|name7=Alliance Soldier
Line 343: Line 356:
|#7=4
|#7=4
|inventory7={{Item|16|Steel Bow|image=bow}}<br>{{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 2}}
|inventory7={{Item|16|Steel Bow|image=bow}}<br>{{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 2}}
|notes7=• The northeastern one immediately begins moving unprovoked.<br>• The southeastern and northwestern ones begin moving unprovoked on turn 4.
|notes7=• The northeastern one immediately begins moving unprovoked.<br>• The southeastern and northwestern ones begin moving unprovoked on turn 4.<br>• The center-southern one begins moving unprovoked on turn 7.
|-
|-
|name8=Alliance Soldier
|name8=Alliance Soldier
Line 349: Line 362:
|lv8=14
|lv8=14
|#8=1
|#8=1
|inventory8={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Sword Prowess Lv 2}}<br>{{Item|16|Alliance Duelists|image=battalion infantry}} Lv. 3: {{Item|16|Mad Melee|image=gambit}}
|inventory8={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Sword Prowess Lv 2}}<br>{{Item|16|Alliance Duelists|image=battalion infantry}} Lv 3: {{Item|16|Mad Melee|image=gambit}}
|notes8=Begins moving unprovoked on turn 4, or if the adjacent [[Pegasus Knight]] is provoked.
|notes8=Begins moving unprovoked on turn 4, or if the adjacent [[Pegasus Knight]] is provoked.
|-
|-
Line 362: Line 375:
|lv10=14
|lv10=14
|#10=1
|#10=1
|inventory10={{Item|16|Steel Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lance Prowess Lv 2}}<br>{{Item|16|Alliance Knights|image=battalion cavalry silver}} Lv. 3: {{Item|16|Blaze|image=gambit}}
|inventory10={{Item|16|Steel Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lance Prowess Lv 2}}<br>{{Item|16|Alliance Knights|image=battalion cavalry silver}} Lv 3: {{Item|16|Blaze|image=gambit}}
|notes10=Immobile.
|notes10=Immobile until turn 7, at which point he begins moving unprovoked.
|-
|-
|name11=Alliance Soldier
|name11=Alliance Soldier
Line 382: Line 395:
|lv13=14
|lv13=14
|#13=1
|#13=1
|inventory13={{Item|16|Steel Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Avo +10}} • {{Item|16|Lance Prowess Lv 2}}<br>{{Item|16|Alliance Pegasus Co.|image=battalion flying}} Lv. 3: {{Item|16|Assembly|image=gambit}}
|inventory13={{Item|16|Steel Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Avo +10}} • {{Item|16|Lance Prowess Lv 2}}<br>{{Item|16|Alliance Pegasus Co.|image=battalion flying}} Lv 3: {{Item|16|Assembly|image=gambit}}
|notes13=Begins moving unprovoked on turn 7.
|-
|-
|name14=Alliance Soldier
|name14=Alliance Soldier
Line 389: Line 403:
|#14=1
|#14=1
|inventory14={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Sword Prowess Lv 1}}
|inventory14={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Sword Prowess Lv 1}}
|notes14=Begins moving unprovoked on turn 7.
|-
|-
|name15=Alliance Soldier
|name15=Alliance Soldier
Line 415: Line 430:
|lv18=14
|lv18=14
|#18=1
|#18=1
|inventory18={{Item|16|Steel Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lance Prowess Lv 2}}<br>{{Item|16|Alliance Knights|image=battalion cavalry silver}} Lv. 3: {{Item|16|Blaze|image=gambit}}
|inventory18={{Item|16|Steel Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lance Prowess Lv 2}}<br>{{Item|16|Alliance Knights|image=battalion cavalry silver}} Lv 3: {{Item|16|Blaze|image=gambit}}
|notes18=Immediately begins moving unprovoked.
|notes18=Immediately begins moving unprovoked.
|-
|-
Line 421: Line 436:
|classb=Mage
|classb=Mage
|lvb=16
|lvb=16
|inventoryb={{Item|16|Blizzard|image=black magic}} • {{Item|16|Fire|link=Fire (tome)|image=black magic}}<br>{{Item|16|Poison Strike}} • {{Item|16|Fire|link=Fire (ability)}} • {{Item|16|Reason Lv 1}} • {{Item|16|Poison|link=Poison (ability)}} • {{Item|16|Pass}} • {{Item|16|Unsealable Magic}}<br>{{Item|16|Alliance Magic Users|image=battalion infantry silver}} Lv. 1: {{Item|16|Resonant Lightning|image=gambit magic}}
|inventoryb={{Item|16|Blizzard|image=black magic}} • {{Item|16|Fire|link=Fire (tome)|image=black magic}}<br>{{Item|16|Poison Strike}} • {{Item|16|Fire|link=Fire (ability)}} • {{Item|16|Reason Lv 1}} • {{Item|16|Poison|link=Poison (ability)}} • {{Item|16|Pass}} • {{Item|16|Unsealable Magic}}<br>{{Item|16|Alliance Magic Users|image=battalion infantry silver}} Lv 1: {{Item|16|Resonant Lightning|image=gambit magic}}
|notesb=Immobile; stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile+]].
|notesb=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Immobile until turn 7, at which point he begins moving unprovoked.
}}
|content3={{ChapEnemies
|platform=ns01
|name1=Alliance Soldier
|class1=Mercenary
|lv1=20
|#1=6
|inventory1={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Sword Prowess Lv 4}} • {{Item|16|Axebreaker+|image=axebreaker}}
|notes1=• The northeastern four immediately begin moving unprovoked.<br>• The southwestern one begins moving unprovoked on turn 4.
|-
|name2=Alliance Soldier
|class2=Mage
|lv2=20
|#2=1
|inventory2={{Item|16|Fire|link=Fire (tome)|image=black magic}}<br>{{Item|16|Fire|link=Fire (ability)}} • {{Item|16|Reason Lv 4}} • {{Item|16|Magic +2}}<br>{{Item|16|Alliance Magic Corps|image=battalion infantry}} Lv 3: {{Item|16|Group Lightning|image=gambit magic}}
|notes2=Begins moving unprovoked on turn 4.
|-
|name3=Alliance Soldier
|class3=Armored Knight
|lv3=20
|#3=1
|inventory3={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axe Prowess Lv 4}} • {{Item|16|Armored Blow}}
|notes3=Begins moving unprovoked on turn 4.
|-
|name4=Alliance Soldier
|class4=Fighter
|lv4=20
|#4=4
|inventory4={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axe Prowess Lv 3}}
|notes4=• The northeastern two immediately begin moving unprovoked.<br>• The other two begin moving unprovoked on turn 4.
|-
|name5=Alliance Soldier
|class5=Mage
|lv5=20
|#5=5
|inventory5={{Item|16|Fire|link=Fire (tome)|image=black magic}}<br>{{Item|16|Fire|link=Fire (ability)}} • {{Item|16|Reason Lv 4}} • {{Item|16|Magic +2}}
|notes5=• The northeastern three immediately begin moving unprovoked.<br>• The southwestern one begins moving unprovoked on turn 7.
|-
|name6=Alliance Soldier
|class6=Brigand
|lv6=20
|#6=1
|inventory6={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axe Prowess Lv 4}} • {{Item|16|Lancebreaker+|image=lancebreaker}}
|notes6=Immobile until turn 7, at which point he begins moving unprovoked.
|-
|name7=Alliance Soldier
|class7=Archer
|lv7=20
|#7=4
|inventory7={{Item|16|Steel Bow|image=bow}}<br>{{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 4}} • {{Item|16|Poison Strike}}
|notes7=• The northeastern one immediately begins moving unprovoked.<br>• The southeastern and northwestern ones begin moving unprovoked on turn 4.<br>• The center-southern one begins moving unprovoked on turn 7.
|-
|name8=Alliance Soldier
|class8=Mercenary
|lv8=20
|#8=1
|inventory8={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Sword Prowess Lv 4}} • {{Item|16|Axebreaker+|image=axebreaker}}<br>{{Item|16|Alliance Duelists|image=battalion infantry}} Lv 3: {{Item|16|Mad Melee|image=gambit}}
|notes8=Begins moving unprovoked on turn 4, or if the adjacent [[Pegasus Knight]] is provoked.
|-
|name9=Alliance Soldier
|class9=Brawler
|lv9=20
|#9=1
|inventory9={{Item|16|Steel Gauntlets|image=brawling}} • {{Item|16|Unarmed|image=brawling}}<br>{{Item|16|Unarmed Combat}} • {{Item|16|Brawling Prowess Lv 4}} • {{Item|16|Tomebreaker}}
|-
|name10=Alliance Soldier
|class10=Cavalier
|lv10=20
|#10=1
|inventory10={{Item|16|Steel Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lance Prowess Lv 4}} • {{Item|16|Swordbreaker+|image=swordbreaker}}<br>{{Item|16|Alliance Knights|image=battalion cavalry silver}} Lv 3: {{Item|16|Blaze|image=gambit}}
|notes10=Immobile until turn 7, at which point he begins moving unprovoked.
|-
|name11=Alliance Soldier
|class11=Cavalier
|lv11=20
|#11=5
|inventory11={{Item|16|Steel Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lance Prowess Lv 4}} • {{Item|16|Swordbreaker+|image=swordbreaker}}
|notes11=• The northeastern one immediately begins moving unprovoked.<br>• The southeastern one begins moving unprovoked on turn 4.<br>• The center-eastern one begins moving unprovoked on turn 2.
|-
|name12=Alliance Soldier
|class12=Monk
|lv12=20
|#12=1
|inventory12={{Item|16|Nosferatu|image=white magic}} • {{Item|16|Heal|image=white magic}}<br>{{Item|16|Resistance +2}}
|-
|name13=Alliance Soldier
|class13=Pegasus Knight
|lv13=20
|#13=1
|inventory13={{Item|16|Steel Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Avo +10}} • {{Item|16|Lance Prowess Lv 5}} • {{Item|16|Swordbreaker+|image=swordbreaker}} • {{Item|16|Weight -3}}<br>{{Item|16|Alliance Pegasus Co.|image=battalion flying}} Lv 3: {{Item|16|Assembly|image=gambit}}
|notes13=Begins moving unprovoked on turn 7.
|-
|name14=Alliance Soldier
|class14=Myrmidon
|lv14=20
|#14=1
|inventory14={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Sword Prowess Lv 3}}
|notes14=Begins moving unprovoked on turn 7.
|-
|name15=Alliance Soldier
|class15=Thief
|lv15=20
|#15=1
|inventory15={{Item|16|Steel Sword|image=sword}} • {{Item|16|Advanced Seal|image=seal|type=drop}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 4}} • {{Item|16|Pass}}
|notes15=Immobile until turn 3, at which point he prioritizes escaping via the south.
|-
|name16=Alliance Soldier
|class16=Thief
|lv16=20
|#16=1
|inventory16={{Item|16|Devil Sword|image=sword|type=drop}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 4}} • {{Item|16|Pass}}
|notes16=Immobile until turn 3, at which point he prioritizes escaping via the south.
|-
|name17=Alliance Soldier
|class17=Pegasus Knight
|lv17=20
|#17=4
|inventory17={{Item|16|Iron Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Avo +10}} • {{Item|16|Lance Prowess Lv 5}} • {{Item|16|Swordbreaker+|image=swordbreaker}} • {{Item|16|Weight -3}}
|notes17=• The left eastern one immediately begins moving unprovoked.<br>• The other three begin moving unprovoked on turn 4.
|-
|name18=Alliance Soldier
|class18=Cavalier
|lv18=20
|#18=1
|inventory18={{Item|16|Steel Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lance Prowess Lv 4}} • {{Item|16|Swordbreaker+|image=swordbreaker}}<br>{{Item|16|Alliance Knights|image=battalion cavalry silver}} Lv 3: {{Item|16|Blaze|image=gambit}}
|notes18=Immediately begins moving unprovoked.
|-
|name19=Alliance Soldier
|class19=Pegasus Knight
|lv19=20
|#19=1
|inventory19={{Item|16|Steel Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Avo +10}} • {{Item|16|Lance Prowess Lv 5}} • {{Item|16|Swordbreaker+|image=swordbreaker}} • {{Item|16|Weight -3}}
|notes19=Begins moving unprovoked on turn 4.
|-
|nameb=[[Acheron]]
|classb=Mage
|lvb=22
|inventoryb={{Item|16|Blizzard|image=black magic}} • {{Item|16|Fire|link=Fire (tome)|image=black magic}}<br>{{Item|16|Poison Strike}} • {{Item|16|Fire|link=Fire (ability)}} • {{Item|16|Reason Lv 1}} • {{Item|16|Poison|link=Poison (ability)}} • {{Item|16|Pass}} • {{Item|16|Unsealable Magic}}<br>{{Item|16|Alliance Magic Users|image=battalion infantry silver}} Lv 1: {{Item|16|Resonant Lightning|image=gambit magic}}
|notesb=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Immobile until turn 7, at which point he begins moving unprovoked.
}}
}}
}}
}}
Line 428: Line 582:
===Boss data===
===Boss data===
{{main|Acheron}}
{{main|Acheron}}
:''Stats with two figures separated by a ~ are presented as a range. The figures to the left of the ~ are taken during Chapter 7, the earliest possible point where this chapter may be undertaken; the figures to the right of the ~ are taken from Chapter 8, the point where this boss gains a level and stops scaling.''
{{Tab
{{Tab
|tab1=Normal
|tab1=Normal
|tab2=Hard
|tab2=Hard
|tab3=Maddening
|content1={{BossStats FE16
|content1={{BossStats FE16
|portrait=[[File:Small portrait acheron fe16.png|128px]]
|portrait=[[File:Small portrait acheron fe16.png|128px]]
|sprite=mage enemy
|class=Mage
|class=Mage
|lv=15
|lv=15
Line 444: Line 601:
|res=13
|res=13
|cha=8{{hover|+5|Granted by Alliance Magic Users}}
|cha=8{{hover|+5|Granted by Alliance Magic Users}}
|move=-
|move=4
|spells={{Item|16|Blizzard|image=black magic}}<br>{{Item|16|Fire|link=Fire (tome)|image=black magic}}
|spells={{Item|16|Blizzard|image=black magic}}<br>{{Item|16|Fire|link=Fire (tome)|image=black magic}}
|skills={{Item|16|Poison Strike}}<br>{{Item|16|Fire|link=Fire (ability)}}<br>{{Item|16|Reason Lv 1}}<br>{{Item|16|Poison|link=Poison (ability)}}<br>{{Item|16|Pass}}<br>{{Item|16|Unsealable Magic}}
|skills={{Item|16|Poison Strike}}<br>{{Item|16|Fire|link=Fire (ability)}}<br>{{Item|16|Reason Lv 1}}<br>{{Item|16|Poison|link=Poison (ability)}}<br>{{Item|16|Pass}}<br>{{Item|16|Unsealable Magic}}
|battalion={{Item|16|Alliance Magic Users|image=battalion infantry silver}} Lv. 1<br>{{Item|16|Resonant Lightning|image=gambit}}
|battalion={{Item|16|Alliance Magic Users|image=battalion infantry silver}} Lv 1<br>{{Item|16|Resonant Lightning|image=gambit}}
|sw=E
|la=E
|ax=E
|bo=E
|br=E
|re=C
|re=C
|fa=E
|au=C
|au=C
}}
}}
|content2={{BossStats FE16
|content2={{BossStats FE16
|portrait=[[File:Small portrait acheron fe16.png|128px]]
|portrait=[[File:Small portrait acheron fe16.png|128px]]
|sprite=mage enemy
|class=Mage
|class=Mage
|lv=16
|lv=16
Line 470: Line 622:
|res=15
|res=15
|cha=10{{hover|+5|Granted by Alliance Magic Users}}
|cha=10{{hover|+5|Granted by Alliance Magic Users}}
|move=-
|move=4
|spells={{Item|16|Blizzard|image=black magic}}<br>{{Item|16|Fire|link=Fire (tome)|image=black magic}}
|skills={{Item|16|Poison Strike}}<br>{{Item|16|Fire|link=Fire (ability)}}<br>{{Item|16|Reason Lv 1}}<br>{{Item|16|Poison|link=Poison (ability)}}<br>{{Item|16|Pass}}<br>{{Item|16|Unsealable Magic}}
|battalion={{Item|16|Alliance Magic Users|image=battalion infantry silver}} Lv 1<br>{{Item|16|Resonant Lightning|image=gambit}}
|re=C
|au=C
}}
|content3={{BossStats FE16
|portrait=[[File:Small portrait acheron fe16.png|128px]]
|sprite=mage enemy
|class=Mage
|lv=22~23
|HP=39
|str=14~15
|mag=21
|dex=17
|spd=16
|luck=18
|def=10~11
|res=19
|cha=16{{hover|+5|Granted by Alliance Magic Users}}
|move=4
|spells={{Item|16|Blizzard|image=black magic}}<br>{{Item|16|Fire|link=Fire (tome)|image=black magic}}
|spells={{Item|16|Blizzard|image=black magic}}<br>{{Item|16|Fire|link=Fire (tome)|image=black magic}}
|skills={{Item|16|Poison Strike}}<br>{{Item|16|Fire|link=Fire (ability)}}<br>{{Item|16|Reason Lv 1}}<br>{{Item|16|Poison|link=Poison (ability)}}<br>{{Item|16|Pass}}<br>{{Item|16|Unsealable Magic}}
|skills={{Item|16|Poison Strike}}<br>{{Item|16|Fire|link=Fire (ability)}}<br>{{Item|16|Reason Lv 1}}<br>{{Item|16|Poison|link=Poison (ability)}}<br>{{Item|16|Pass}}<br>{{Item|16|Unsealable Magic}}
|battalion={{Item|16|Alliance Magic Users|image=battalion infantry silver}} Lv. 1<br>{{Item|16|Resonant Lightning|image=gambit}}
|battalion={{Item|16|Alliance Magic Users|image=battalion infantry silver}} Lv 1<br>{{Item|16|Resonant Lightning|image=gambit}}
|sw=E
|la=E
|ax=E
|bo=E
|br=E
|re=C
|re=C
|fa=E
|au=C
|au=C
}}
}}
Line 499: Line 666:
|span-name=
|span-name=
|span-mean=
|span-mean=
|fren-name=
|fren-name=La terre du Cerf d'or
|fren-mean=
|fren-mean=The land of the Golden deer
|ger-name=
|ger-name=
|ger-mean=
|ger-mean=

Revision as of 21:39, 31 January 2020

Land of the Golden Deer

Cm fe16 land of the golden deer.png

Location

Plains

Boss(es)

Acheron


Land of the Golden Deer is a paralogue chapter in Fire Emblem: Three Houses. It is available from Chapter 7 to Chapter 11. In order to attempt this paralogue, the player must have recruited Lorenz, and he must not have fallen in battle previously. In this chapter, Lorenz is called back to House Gloucester territory to suppress an uprising by an ambitious noble.

Plot

Main article: Land of the Golden Deer/Script

Lorenz receives a letter from his father Count Gloucester explaining that Acheron, a noble of the Leicester Alliance, has deployed military forces to Gloucester lands to prosecute an old border dispute, and that he has been ordered to head home to deal with it. He further explains that internal conflict is the norm within the Alliance, House Riegan doesn't have the manpower to settle the dispute, and Count Gloucester can't deal with it since he must maintain relations with the other members of the Alliance. Lorenz invites Byleth and his classmates to tag along with him.

Byleth and Lorenz successfully defend Gloucester territory from Acheron and force him to surrender. In the aftermath, Lorenz thanks Byleth for their assistance and reveals that Acheron has sworn never to stir up trouble again, although he doubts the veracity of this claim. Lorenz also reveals that he has received the Heroes' Relic of House Gloucester, Thyrsus.

Beginning log

Lorenz receives a letter from his father, Count Gloucester, who wishes for his son to resolve a territorial dispute that is about to escalate to violence.

Chapter data

Normal Hard Maddening

Chapter Data
Conditions
Unit Data
Victory: Defeat Acheron or survive 12 turns Player Partner Other Enemy
Defeat: Byleth or Edelgard Black Eagles/Dimitri Blue Lions/Claude Golden Deer dies*, the player's army is routed*, Lorenz dies, or a defended location is captured 10 {{{partner}}} {{{other}}} 32
Cm fe16 land of the golden deer.png

This chapter features drawbridges; if a unit moves adjacent to one and uses the "Bridge" command, the drawbridge will be lowered, opening a new path to travel.

Character data

Black Eagles Blue Lions Golden Deer

Characters
New units

None

Available characters
Byleth m ​Edelgard ​Hubert ​Ferdinand ​Linhardt ​Caspar ​Bernadetta ​Dorothea ​Petra ​Felix ​Ashe ​Sylvain ​Mercedes ​Annette ​Ingrid ​Lorenz ​Raphael ​Ignatz ​Lysithea ​Marianne ​Leonie ​Shamir ​Flayn ​
Other characters may be available if the paralogue is attempted later.

Item data

Items
Name Obtainment Method
Is ns01 seal.png Advanced Seal Dropped by enemy Thief
Is ns01 sword.png Devil Sword Dropped by enemy Thief
Is ns01 battalion cavalry silver.png Gloucester Knights Automatically at the end of the chapter
Is ns01 staff relic.png Thyrsus Automatically at the end of the chapter

Enemy data

Note: The following enemies' levels are those assuming the player plays this chapter during Chapter 7. On Maddening, their levels are 1 higher starting from Chapter 8.

Normal Hard Maddening

Enemy Units
Name Class Lv # Inventory and Skills Notes
Ma ns01 mage enemy.gif
Alliance Soldier Mage 13 1 Fire
Fire
Alliance Magic Corps Lv 3: Group Lightning
Begins moving unprovoked on turn 4.
Ma ns01 armored knight enemy.gif
Alliance Soldier Armored Knight 13 1 Steel Axe Begins moving unprovoked on turn 4.
Ma ns01 fighter enemy.gif
Alliance Soldier Fighter 13 2 Steel Axe The eastern one immediately begins moving unprovoked.
Ma ns01 mage enemy.gif
Alliance Soldier Mage 13 5 Fire
Fire
• The northeastern three immediately begin moving unprovoked.
• The southwestern one begins moving unprovoked on turn 7.
Ma ns01 brigand enemy.gif
Alliance Soldier Brigand 13 1 Steel Axe Immobile until turn 7, at which point he begins moving unprovoked.
Ma ns01 archer enemy.gif
Alliance Soldier Archer 13 4 Steel Bow
Bowrange +1
• The northeastern one immediately begins moving unprovoked.
• The southeastern and northwestern ones begin moving unprovoked on turn 4.
• The center-southern one begins moving unprovoked on turn 7.
Ma ns01 mercenary enemy.gif
Alliance Soldier Mercenary 13 1 Steel Sword
Alliance Duelists Lv 3: Mad Melee
Begins moving unprovoked on turn 4.
Ma ns01 brawler enemy.gif
Alliance Soldier Brawler 13 1 Steel Gauntlets Unarmed
Unarmed Combat
Begins moving unprovoked on turn 4.
Ma ns01 cavalier enemy.gif
Alliance Soldier Cavalier 13 1 Steel Lance
Canto
Alliance Knights Lv 3: Blaze
Immobile until turn 7, at which point he begins moving unprovoked.
Ma ns01 cavalier enemy.gif
Alliance Soldier Cavalier 13 3 Steel Lance
Canto
• The northeastern one immediately begins moving unprovoked.
• The southeastern one begins moving unprovoked on turn 4.
Ma ns01 monk enemy.gif
Alliance Soldier Monk 13 1 Nosferatu Heal --
Ma ns01 pegasus knight enemy.gif
Alliance Soldier Pegasus Knight 13 1 Steel Lance
Canto Lancefaire Avo +10
Alliance Pegasus Co. Lv 3: Assembly
Begins moving unprovoked on turn 7.
Ma ns01 mercenary enemy.gif
Alliance Soldier Mercenary 13 3 Steel Sword The northern two immediately begin moving unprovoked.
Ma ns01 myrmidon enemy.gif
Alliance Soldier Myrmidon 13 1 Steel Sword Begins moving unprovoked on turn 7.
Ma ns01 thief enemy.gif
Alliance Soldier Thief 13 1 Steel Sword Advanced SealThis item is dropped upon this unit's defeat.
Steal Locktouch
Immobile until turn 3, at which point he prioritizes escaping via the south.
Ma ns01 thief enemy.gif
Alliance Soldier Thief 13 1 Devil SwordThis item is dropped upon this unit's defeat.
Steal Locktouch
Immobile until turn 3, at which point he prioritizes escaping via the south.
Ma ns01 pegasus knight enemy.gif
Alliance Soldier Pegasus Knight 13 2 Iron Lance
Canto Lancefaire Avo +10
• The eastern one immediately begins moving unprovoked.
• The western one begins moving unprovoked on turn 4.
Ma ns01 cavalier enemy.gif
Alliance Soldier Cavalier 13 1 Steel Lance
Canto
Alliance Knights Lv 3: Blaze
Immediately begins moving unprovoked.
Ma ns01 mage enemy.gif
Acheron Mage 15 1 Blizzard Fire
Poison Strike Fire Reason Lv 1 Poison Pass Unsealable Magic
Alliance Magic Users Lv 1: Resonant Lightning
• Starts on a heal tile +.
• Immobile until turn 7, at which point he begins moving unprovoked.
Reinforcements
Name Class Lv # Inventory and Skills Notes

Boss data

Main article: Acheron
Stats with two figures separated by a ~ are presented as a range. The figures to the left of the ~ are taken during Chapter 7, the earliest possible point where this chapter may be undertaken; the figures to the right of the ~ are taken from Chapter 8, the point where this boss gains a level and stops scaling.

Normal Hard Maddening

Small portrait acheron fe16.png
Ma ns01 mage enemy.gif Mage
Level 15
Movement 4
Crest --
Stats
Max HP 30 Luck 10
Strength 7 Defense 6
Magic 12 Resistance 13
Dexterity 9 Charm 8+5
Speed 8
Inventory Abilities
-- Poison Strike
Fire
Reason Lv 1
Poison
Pass
Unsealable Magic
Combat arts Spells Battalion
-- Blizzard
Fire
Alliance Magic Users Lv 1
Resonant Lightning
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying Class mastery
E E E E E C E C E E E FE16ClassMasteryEmpty.png

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

12 turns is more than enough to annihilate the entire enemy cohort and knock Acheron's teeth out. Make sure to bring a couple of good cavalry units so you can pick off the Thieves with the loot; they will make a break for Acheron and try to escape when you get too close. You also need to be wary of enemy Pegasus Knights slipping past your defenses and seizing the defend point; make sure to leave an archer as a rearguard. Finally, note the drawbridges; you can only lower them from the side they are attached to.

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Land of the Golden Deer

French

La terre du Cerf d'or

The land of the Golden deer

Gallery

References

Land of the Golden Deer
Fire Emblem: Three Houses
Playable characters Black Eagles BernadettaCasparDorotheaEdelgardFerdinandHubertLinhardtPetra
Blue Lions AnnetteAsheDedueDimitriFelixIngridMercedesSylvain
Golden Deer ClaudeHildaIgnatzLeonieLorenzLysitheaMarianneRaphael
Other AloisAnnaDLCBylethCatherineCyrilFlaynGilbertHannemanJeritzaManuelaSetethShamir
Ashen WolvesDLC BalthusConstanceHapiYuri
Non-playable characters AbysskeeperDLCDuke AegirFlecheGatekeeperDuke GerthIonius IXJeraltJudithLadislavaNaderRandolphRheaRodrigueSothis
Bosses AcheronAelfricDLCAloisLord ArundelBiasBlaiddydCasparCatherineCharonChilonClaudeCorneliaDaphnelDedueDeath KnightDimitriDominicBaron DominicEdelgardFelixFerdinandFlame EmperorFlaynFraldariusGautierGloucesterGonerilGwendalHubertIngridThe Immaculate OneThe ImmovableJudithKostasKronyaLadislavaLamineLinhardtLonatoLorenzMercedesMetodeyMiklanMysonNaderNemesisBaron OchsDLCOdessePallardóPittacusRandolphRheaRieganRodrigueSetethShamirSolonSylvainThalesWandering BeastThe Wind Caller
Background characters Lord ArundelCount BergliezCorneliaMargrave GautierGlennCount GloucesterCount HevringHolstLambertMonicaPatriciaRufusSeirosSitriTomasTianaCount Varley
Personal weapons and regalia Aegis ShieldAreadbharAsclepiusAthameAxe of UkonvasaraAymrBlutgangCaduceus StaffCirce StaffCrusherFailnaughtFetters of DromiFreikugelThe InexhaustibleLance of RuinLúinOchain ShieldRafail GemScythe of SarielSeiros ShieldSpear of AssalSword of BegaltaSword of MoraltaSword of SeirosSword of the CreatorTathlum BowThunderbrandThyrsusVajra-Mushti
Chapters Part I
White Clouds
P: An Inevitable Encounter • 1: Three Houses • 2: Familiar Scenery • 3: Mutiny in the Mist • 4: The Goddess's Rite of Rebirth • 5: Tower of Black Winds • 6: Rumors of a Reaper • 7: Field of the Eagle and Lion • 8: The Flame in the Darkness • 9: The Cause of Sorrow • 10: Where the Goddess Dwells • 11: Throne of Knowledge • 12: To War Black Eagles, if Byleth sides against EdelgardBlue LionsGolden Deer / Outset of a Power Struggle Black Eagles, if Byleth sides with Edelgard
Part II Silver Snow
Silver Snow
13: Reunion at Dawn • 14: A King Without a Kingdom • 15: Valley of Torment • 16: The Rose-Colored River • 17: The Impregnable Fortress • 18: The Chaos of War • 19: Conclusion of the Crossing Roads • 20: The City Without Light • 21: Following a Dream
Azure Moon
Azure Moon
13: Reunion at Dawn • 14: The Delusional Prince • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The King's Triumphant Return • 19: The Golden Deer's Plea • 20: The Impregnable Fortress • 21: Our Chosen Paths • 22: Oath of the Dagger
Verdant Wind
Verdant Wind
13: Reunion at Dawn • 14: The Alliance Leader's Ambitions • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The Golden Scheme • 19: The Chaos of War • 20: Conclusion of the Crossing Roads • 21: The City Without Light • 22: Fódlan's New Dawn
Crimson Flower
Crimson Flower
13: Beyond Escape • 14: The Master Tactician • 15: Tempest of Swords and Shields • 16: Lady of Deceit • 17: Field of Revenge • 18: To the End of a Dream
Paralogues Paralogues Part I Black Market SchemeDLCA Cursed RelicDLCDeath TollDividing the World Black Eagles, if Byleth sides against EdelgardBlue LionsGolden DeerFalling Short of HeavenThe ForgottenLand of the Golden DeerAn Ocean ViewOil and WaterRumored NuptialsThe Secret MerchantDLC Blue LionsGolden DeerSword and Shield of SeirosTales of the Red CanyonTrue ChivalryWar for the Weak Blue Lions
Part II Darkness Beneath the Earth Crimson FlowerDividing the World Silver SnowAzure MoonVerdant WindEternal Guardian Silver SnowAzure MoonVerdant WindThe Face Beneath Silver SnowAzure MoonVerdant WindForeign Land and SkyForgotten HeroInsurmountable Crimson FlowerLegend of the LakeRetribution Silver SnowAzure MoonVerdant WindThe Secret MerchantDLC Crimson FlowerThe Silver Maiden Azure MoonThe Sleeping Sand Legend Verdant WindWeathervanes of Fódlan Azure Moon
Cindered Shadows
Cindered Shadows
1: The Fourth House • 2: What Lies Beneath • 3: The Rite of Rising • 4: Danger in the Dark • 5: Betrayal • 6: Return to Me • 7: Wolf Pack
Locations FódlanAdrestiaFaerghusGarreg Mach Monastery (Abyss) • LeicesterAlmyraBrigidDagdaSrengZahras
Groups, objects and concepts 10 ElitesAshen WolvesBlack Eagles (Black Eagle Strike Force) • Blue LionsChildren of the GoddessChurch of Seiros (Knights of Seiros) • Crests (Crest Stone) • Divine PulseGolden DeerHeroes' RelicsInsurrection of the SevenMonstersThose who slither in the darkTragedy of DuscurWar of Heroes
Lists AbilitiesChaptersCharactersClasses (Class change) • Hidden treasureItems (Monastery items) • QuestsScriptsSupportsWeapons
Related topics Music LibraryName chart • Other games (Warriors: Three Hopes) • Pre-release informationUnused contentDownloadable contentClass mastery