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Land of Sorrow (Shadow Dragon ) From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Plot
Main article: Land of Sorrow ( Shadow Dragon)/Script
As Marth and his men descend upon Gra Bastion, King Jiol requests reinforcements from Dolhr , but is disappointed and horrified to learn he is only receiving Macedonian pegasus knights. His fears prove to be well-founded, and Marth cuts down Jiol and avenges his father 's death. In the aftermath, Marth cannot find Falchion . Malledus reports that Gharnef is currently in possession of the holy blade, and Marth reluctantly elects to pursue him to Khadein to retrieve it.
Chapter data
Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon
Victory: Seize
Player
Partner
Other
Enemy
Third
Defeat: Marth dies
14+2
{{{partner}}}
{{{other}}}
18+18 −2
{{{third}}}
Map dimensions: 30 columns by 28 rows
Units are arranged based on their position in deployment order after Marth.
Victory: Seize
Player
Partner
Other
Enemy
Third
Defeat: Marth dies
1–13+3
{{{partner}}}
{{{other}}}
22+20 −3
{{{third}}}
Map dimensions: 30 columns by 30 rows
Victory: Seize
Player
Partner
Other
Enemy
Third
Defeat: Marth dies
1–14+2
{{{partner}}}
{{{other}}}
22+18 −2
{{{third}}}
Map dimensions: 30 columns by 28 rows
Character data
Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon
Item data
Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon
Shop data
Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon
Armories and vendors
Swords Lances Axes Bows Tomes Staves Items Secret
Armories and vendors
Swords Lances Axes Bows Tomes Staves Items Secret
Armories and vendors
Swords Lances Axes Bows Tomes Staves Items Secret
Enemy data
Enemy data
Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon
Name
Class
Lv
#
HP
Str
Mag
Skill
Spd
Lck
Prf
Def
Res
Cha
Lck
Con
Mov
Inventory and Skills
Jiol
General
5
1
34
11
3
6
0
16
0
5
Silver Sword
Drops a Silver Sword upon defeat. Does not move; stands on a throne , the chapter's seize point.
Gra
Knight
5
1
22
7
3
5
0
13
0
5
Steel Sword
Moves to attack any player unit in range; moves south of the throne if no one is in range.
Gra
Knight
9
1
28
9
5
7
0
15
0
5
Silver Lance
Moves to attack any player unit in range; moves south of the throne if no one is in range.
Gra
Knight
5
1
22
7
3
5
0
13
0
5
Ridersbane
Moves to attack any player unit in range; moves south of the drawbridge if no one is in range.
Gra
Knight
5
2
22
7
3
5
0
13
0
5
Javelin
Moves to attack any player unit in range; moves south of the drawbridge if no one is in range.
Gra
Knight
5
1
22
7
3
5
0
13
0
5
Lance
Moves to attack any player unit in range; moves south of the drawbridge if no one is in range.
Gra
Thief
7
1
25
6
4
12
0
5
0
7
Iron Sword
Drops a Vulnerary upon defeat. Begins to move when either Thief is attacked.
Gra
Thief
5
1
22
5
3
11
0
4
0
7
Iron Sword
Drops a Vulnerary upon defeat. Begins to move when either Thief is attacked.
Gra
Curate
5
1
22
3
3
3
0
5
0
5
Mend
--
Gra
Curate
10
1
28
5
5
5
0
7
0
5
Fortify
--
Gra
Ballistician
3
1
23
6
2
4
0
15
0
4
Stonehoist
Moves to attack any player unit in range; moves south of the drawbridge if no one is in range.
Gra
Archer
5
3
22
6
3
6
0
7
0
5
Bowgun
• The left and right two move to attack any player unit in range of any Archer. • The center one moves to attack any player unit in range; moves south of the village if no one is in range.
Gra
Archer
5
2
22
6
3
6
0
7
0
5
Steel Bow
Moves to attack any player unit in range; moves south of the village if no one is in range.
Gra
Sniper
3
1
27
8
11
15
0
8
0
7
Silver Bow
Moves to attack any player unit in range; moves to block the treasure room entrance if no one is in range.
Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.
Normal Hard-1 Hard-2 Hard-3 Hard-4 Hard-5
Name
Class
Lv
#
HP
Str
Mag
Skill
Spd
Lck
Prf
Def
Res
Cha
Lck
Con
Mov
Inventory and Skills
Jiol
General
1
1
34
11
1
3
6
0
16
3
--
Silver Lance • Killer Bow
Stands on a throne , the chapter's seize point.
Gra
Knight
7
1
23.4
7.8
0
3.8
1.2
0
12.2
0.6
5
Steel Lance
Begins moving if the nearby Knight is provoked.
Gra
Knight
11
1
27
9
0
5
2
0
13
1
5
Silver Lance
Begins moving if the nearby Knight is provoked.
Gra
Knight
7
1
23.4
7.8
0
3.8
1.2
0
12.2
0.6
5
Ridersbane
Moves to attack units in range.
Gra
Knight
7
2
23.4
7.8
0
3.8
1.2
0
12.2
0.6
5
Javelin
Moves to attack units in range.
Gra
Knight
7
1
23.4
7.8
0
3.8
1.2
0
12.2
0.6
5
Iron Lance
Moves to attack units in range.
Gra
Thief
9
1
20.8
3.6
0
4.2
11
0
3.4
0
7
Iron Sword • Vulnerary
Moves to raid the village , and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.
Gra
Thief
7
1
19.6
3.2
0
3.4
10
0
2.8
0
7
Iron Sword • Silver Sword
Moves to open the left chest in the southeast room, then moves to escape south; ignores combat, except to attack units blocking the escape point.
Gra
Curate
7
1
18.4
0
2.2
2.8
5.8
0
4.2
8.4
5
Mend
Moves to heal units within twice his movement; returns to his starting position if no one is in range.
Gra
Curate
12
1
20.4
0
3.2
4.3
7.3
0
5.2
10.4
5
Fortify
--
Gra
Ballistician
3
1
21.8
6
0
1.2
3.4
0
15
0
4
Stonehoist
--
Gra
Archer
7
3
20.8
6.2
0
4.8
5.8
0
7.2
0.6
5
Steel Bow
• The easternmost and southernmost ones immediately begin moving unprovoked. • The other one moves to attack units in range.
Gra
Archer
7
2
20.8
6.2
0
4.8
5.8
0
7.2
0.6
5
Longbow
Moves to attack units in range.
Gra
Cavalier
7
2
23.6
7.45
0
4.1
7.4
0
9.1
0.7
9
Steel Lance
Moves to attack units in range.
Gra
Cavalier
7
2
23.6
7.45
0
4.1
7.4
0
9.1
0.7
9
Iron Lance
Moves to attack units in range.
Gra
Sniper
3
1
29.6
9.4
1
10.6
11.6
0
8.4
3.4
7
Silver Bow
Moves to attack units in range.
Name
Class
Lv
#
HP
Str
Mag
Skill
Spd
Lck
Prf
Def
Res
Cha
Lck
Con
Mov
Inventory and Skills
Jiol
General
1
1
36.7
11.9
1
3.9
6.6
0
16
3
--
Silver Lance • Killer Bow
Stands on a throne , the chapter's seize point.
Gra
Knight
7
1
26.1
8.7
0
4.7
1.8
0
12.2
0.6
5
Steel Lance
Begins moving if the nearby Knight is provoked.
Gra
Knight
11
1
29.7
9.9
0
5.9
2.6
0
13
1
5
Silver Lance
Begins moving if the nearby Knight is provoked.
Gra
Knight
7
1
26.1
8.7
0
4.7
1.8
0
12.2
0.6
5
Ridersbane
Moves to attack units in range.
Gra
Knight
7
2
26.1
8.7
0
4.7
1.8
0
12.2
0.6
5
Javelin
Moves to attack units in range.
Gra
Knight
7
1
26.1
8.7
0
4.7
1.8
0
12.2
0.6
5
Iron Lance
Moves to attack units in range.
Gra
Thief
9
1
22.6
4.2
0
5.4
12.5
0
3.4
0
7
Iron Sword • Vulnerary
Moves to raid the village , and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.
Gra
Thief
7
1
21.4
3.8
0
4.6
11.5
0
2.8
0
7
Iron Sword • Silver Sword
Moves to open the left chest in the southeast room, then moves to escape south; ignores combat, except to attack units blocking the escape point.
Gra
Curate
7
1
19.6
0
2.8
3.7
6.7
0
4.2
8.4
5
Mend
Moves to heal units within twice his movement; returns to his starting position if no one is in range.
Gra
Curate
12
1
21.6
0
3.8
5.2
8.2
0
5.2
10.4
5
Fortify
--
Gra
Ballistician
3
1
24.5
7.5
0
1.5
4
0
15
0
4
Stonehoist
--
Gra
Archer
7
3
23.2
6.8
0
5.7
6.7
0
7.2
0.6
5
Steel Bow
• The easternmost and southernmost ones immediately begin moving unprovoked. • The other one moves to attack units in range.
Gra
Archer
7
2
23.2
6.8
0
5.7
6.7
0
7.2
0.6
5
Longbow
Moves to attack units in range.
Gra
Cavalier
7
2
26
8.5
0
5
8
0
9.1
0.7
9
Steel Lance
Moves to attack units in range.
Gra
Cavalier
7
2
26
8.5
0
5
8
0
9.1
0.7
9
Iron Lance
Moves to attack units in range.
Gra
Sniper
3
1
32
10
1
11.5
12.5
0
8.4
3.4
7
Silver Bow
Moves to attack units in range.
Name
Class
Lv
#
HP
Str
Mag
Skill
Spd
Lck
Prf
Def
Res
Cha
Lck
Con
Mov
Inventory and Skills
Jiol
General
1
1
39.4
12.8
1
4.8
7.2
0
16
3
--
Silver Lance • Killer Bow
Stands on a throne , the chapter's seize point.
Gra
Knight
7
1
28.8
9.6
0
5.6
2.4
0
12.2
0.6
5
Steel Lance
Begins moving if the nearby Knight is provoked.
Gra
Knight
11
1
32.4
10.8
0
6.8
3.2
0
13
1
5
Silver Lance
Begins moving if the nearby Knight is provoked.
Gra
Knight
7
1
28.8
9.6
0
5.6
2.4
0
12.2
0.6
5
Ridersbane
Moves to attack units in range.
Gra
Knight
7
2
28.8
9.6
0
5.6
2.4
0
12.2
0.6
5
Javelin
Moves to attack units in range.
Gra
Knight
7
1
28.8
9.6
0
5.6
2.4
0
12.2
0.6
5
Iron Lance
Moves to attack units in range.
Gra
Thief
9
1
24.4
4.8
0
6.6
14
0
3.4
0
7
Iron Sword • Vulnerary
Moves to raid the village , and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.
Gra
Thief
7
1
23.2
4.4
0
5.8
13
0
2.8
0
7
Iron Sword • Silver Sword
Moves to open the left chest in the southeast room, then moves to escape south; ignores combat, except to attack units blocking the escape point.
Gra
Curate
7
1
20.8
0
3.4
4.6
7.6
0
4.2
8.4
5
Mend
Moves to heal units within twice his movement; returns to his starting position if no one is in range.
Gra
Curate
12
1
22.8
0
4.4
6.1
9.1
0
5.2
10.4
5
Fortify
--
Gra
Ballistician
3
1
27.2
9
0
1.8
4.6
0
15
0
4
Stonehoist
--
Gra
Archer
7
3
25.6
7.4
0
6.6
7.6
0
7.2
0.6
5
Steel Bow
• The easternmost and southernmost ones immediately begin moving unprovoked. • The other one moves to attack units in range.
Gra
Archer
7
2
25.6
7.4
0
6.6
7.6
0
7.2
0.6
5
Longbow
Moves to attack units in range.
Gra
Cavalier
7
2
28.4
9.55
0
5.9
8.6
0
9.1
0.7
9
Steel Lance
Moves to attack units in range.
Gra
Cavalier
7
2
28.4
9.55
0
5.9
8.6
0
9.1
0.7
9
Iron Lance
Moves to attack units in range.
Gra
Sniper
3
1
34.4
10.6
1
12.4
13.4
0
8.4
3.4
7
Silver Bow
Moves to attack units in range.
Name
Class
Lv
#
HP
Str
Mag
Skill
Spd
Lck
Prf
Def
Res
Cha
Lck
Con
Mov
Inventory and Skills
Jiol
General
1
1
42.1
13.7
1
5.7
7.8
0
16
3
--
Silver Lance • Killer Bow
Stands on a throne , the chapter's seize point.
Gra
Knight
7
2
31.5
10.5
0
6.5
3
0
12.2
0.6
5
Steel Lance
• The southwest one begins moving if the nearby Knight is provoked. • The northeast one moves to attack units in range.
Gra
Knight
11
1
35.1
11.7
0
7.7
3.8
0
13
1
5
Silver Lance
Begins moving if the nearby Knight is provoked.
Gra
Knight
7
1
31.5
10.5
0
6.5
3
0
12.2
0.6
5
Ridersbane
Moves to attack units in range.
Gra
Knight
7
2
31.5
10.5
0
6.5
3
0
12.2
0.6
5
Javelin
Moves to attack units in range.
Gra
Thief
9
1
26.2
5.4
0
7.8
15.5
0
3.4
0
7
Steel Sword • Vulnerary
Moves to raid the village , and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.
Gra
Thief
7
1
25
5
0
7
14.5
0
2.8
0
7
Steel Sword • Silver Sword
Moves to open the left chest in the southeast room, then moves to escape south; ignores combat, except to attack units blocking the escape point.
Gra
Curate
7
1
22
0
4
5.5
8.5
0
4.2
8.4
5
Mend
Moves to heal units within twice his movement; returns to his starting position if no one is in range.
Gra
Curate
12
1
24
0
5
7
10
0
5.2
10.4
5
Fortify
--
Gra
Ballistician
3
1
29.9
10.5
0
2.1
5.2
0
15
0
4
Stonehoist
--
Gra
Archer
7
3
28
8
0
7.5
8.5
0
7.2
0.6
5
Steel Bow
• The easternmost and southernmost ones immediately begin moving unprovoked. • The other one moves to attack units in range.
Gra
Archer
7
2
28
8
0
7.5
8.5
0
7.2
0.6
5
Longbow
Moves to attack units in range.
Gra
Cavalier
7
4
30.8
10.6
0
6.8
9.2
0
9.1
0.7
9
Steel Lance
Moves to attack units in range.
Gra
Sniper
3
1
36.8
11.2
1
13.3
14.3
0
8.4
3.4
7
Silver Bow
Moves to attack units in range.
Name
Class
Lv
#
HP
Str
Mag
Skill
Spd
Lck
Prf
Def
Res
Cha
Lck
Con
Mov
Inventory and Skills
Jiol
General
1
1
44.8
14.6
1
6.6
8.4
0
16
3
--
Silver Lance • Killer Bow
Stands on a throne , the chapter's seize point.
Gra
Knight
7
2
34.2
11.4
0
7.4
3.6
0
12.2
0.6
5
Steel Lance
• The southwest one begins moving if the nearby Knight is provoked. • The northeast one moves to attack units in range.
Gra
Knight
11
1
37.8
12.6
0
8.6
4.4
0
13
1
5
Silver Lance
Begins moving if the nearby Knight is provoked.
Gra
Knight
7
1
34.2
11.4
0
7.4
3.6
0
12.2
0.6
5
Ridersbane
Moves to attack units in range.
Gra
Knight
7
2
34.2
11.4
0
7.4
3.6
0
12.2
0.6
5
Javelin
Moves to attack units in range.
Gra
Thief
9
1
28
6
0
9
17
0
3.4
0
7
Steel Sword • Vulnerary
Moves to raid the village , and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.
Gra
Thief
7
1
26.8
5.6
0
8.2
16
0
2.8
0
7
Steel Sword • Silver Sword
Moves to open the left chest in the southeast room, then moves to escape south; ignores combat, except to attack units blocking the escape point.
Gra
Curate
7
1
23.2
0
4.6
6.4
9.4
0
4.2
8.4
5
Mend
Moves to heal units within twice his movement; returns to his starting position if no one is in range.
Gra
Curate
12
1
25.2
0
5.6
7.9
10.9
0
5.2
10.4
5
Fortify
--
Gra
Ballistician
3
1
32.6
12
0
2.4
5.8
0
15
0
4
Stonehoist
--
Gra
Archer
7
3
30.4
8.6
0
8.4
9.4
0
7.2
0.6
5
Steel Bow
• The easternmost and southernmost ones immediately begin moving unprovoked. • The other one moves to attack units in range.
Gra
Archer
7
2
30.4
8.6
0
8.4
9.4
0
7.2
0.6
5
Longbow
Moves to attack units in range.
Gra
Cavalier
7
4
33.2
11.65
0
7.7
9.8
0
9.1
0.7
9
Steel Lance
Moves to attack units in range.
Gra
Sniper
3
1
39.2
11.8
1
14.2
15.2
0
8.4
3.4
7
Silver Bow
Moves to attack units in range.
Reinforcements
Shadow Dragon & the Blade of Light
Turn 5, if Minerva was recruited
Turn 8
Turns 9–15, if Minerva was recruited
Mystery of the Emblem
Starting turn 5, continuing until 10 of each have appeared
Shadow Dragon
Turn 5
Turns 8–15; halted when Jiol is defeated
Boss data
Main article: Jiol
Boss data
Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon
Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or be otherwise truncated.
Normal Hard-1 Hard-2 Hard-3 Hard-4 Hard-5
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.
Chapter Overview:
New Units: You'll recruit Pegasus Knights Palla and Catria . Their initial stats may seem weak for their join time, but their growth rates are promising. The upcoming chapter offers a good opportunity for leveling them up.
Weapon Upgrades: With 16,450G, you can upgrade Beck 's Thunderbolt from the last chapter, adding +8 Might and +20 Hit. This ensures a one-shot kill on any enemy Ballistician .
Strategy and Priorities:
Immediate Threats: At the start, focus on eliminating the nearby enemy Ballistician and the Fortify Curate to the west using artillery.
Map Navigation: If you have a Thief or the necessary key, you can unlock the drawbridge and head south. Otherwise, move west around the fort. Marth and a few guards should opt for the western route to visit a village containing a Thoron tome.
Thieves Alert: Thieves will target the treasure in the map's southern part. Intercept them by turn 9 to safeguard your Bullion . The main treasure in this area is the Silver Card , granting a 50% discount at shops.
Western Spawns: Pegasus Knights will emerge from the map's west side. Your Generals can handle them efficiently.
Boss Battle: Jiol is the chapter boss, a standard General. Mages can tackle him, but for a stylish finish, let Marth defeat him.
Trivia
Etymology and other languages
Names, etymology, and in other regions
Language
Name
Definition, etymology, and notes
English
Land of Sorrow
--
Japanese
悲しみの大地・グラ
Gra, Land of Sorrow
Spanish
Recuerdos de tragedia
Memories of tragedy; abbreviated as Recuerdos de trag.
French
Terres de tristesse
Lands of sadness
German
Land der Trauer
Land of Sorrow
Italian
La valle del dolore
The valley of sorrow
Gallery
This section has been marked as a stub . Please help improve the page by adding information.
Notes
References