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Laguz Friend

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Laguz Friend

Is ns02 laguz friend.png
Icon of the Laguz Friend skill in Engage.


Unit takes 50% less damage, but sets unit's Avo to 0.

Type(s)

Engage skill

First game

Engage

Laguz Friend (Japanese: 不動 Immovable) is a skill which debuted in Fire Emblem Engage. The engage skill of Emblem Ike, it reduces the damage the user takes, but also reduces their avoid. When used by dragon units, the damage reduction is greater.

Data

In the main Fire Emblem series

Game Icon Effect Activation Capacity Notes
Engage Is ns02 laguz friend.png −50% damage taken by user.
Sets user's avoid to 0.
-- -- --
Engage
(Dragon units)
Is ns02 laguz friend.png −60% damage taken by user.
Sets user's avoid to 0.
-- -- --

In other Fire Emblem series titles

Game Icon Type Effect SP cost Prerequisites Usable by Inheritable Other effects and notes
Heroes
(Laguz Friend 1)
Is feh laguz friend 1.png B If user's maximum special cooldown count ≥ 3 and user's attack can trigger their special, or if foe's attack can trigger user's special, reduces percentage of user's non-special "reduce damage by X%" effects by 50% (excluding area-of-effect specials), foe deals −⁠([greater of user's defense or resistance] × 5%) damage (excluding area-of-effect specials), and grants −2 special cooldown count to user before foe's first attack during combat.
During combat, if user's maximum special cooldown count ≥ 3 and user's attack can trigger their special, when special triggers, user deals +⁠([greater of user's defense or resistance] × 5%) damage (excluding area-of-effect specials).
During combat, if foe's attack can trigger user's special, user's next attack during combat deals +⁠([greater of user's defense or resistance] × 5%) damage.
60 -- Infantry --
Heroes
(Laguz Friend 2)
Is feh laguz friend 2.png B If user's maximum special cooldown count ≥ 3 and user's attack can trigger their special, or if foe's attack can trigger user's special, reduces percentage of user's non-special "reduce damage by X%" effects by 50% (excluding area-of-effect specials), foe deals −⁠([greater of user's defense or resistance] × 10%) damage (excluding area-of-effect specials), and grants −2 special cooldown count to user before foe's first attack during combat.
During combat, if user's maximum special cooldown count ≥ 3 and user's attack can trigger their special, when special triggers, user deals +⁠([greater of user's defense or resistance] × 10%) damage (excluding area-of-effect specials).
During combat, if foe's attack can trigger user's special, user's next attack during combat deals +⁠([greater of user's defense or resistance] × 10%) damage.
120 Laguz Friend 1 Infantry --
Heroes
(Laguz Friend 3)
Is feh laguz friend 3.png B If user's maximum special cooldown count ≥ 3 and user's attack can trigger their special, or if foe's attack can trigger user's special, reduces percentage of user's non-special "reduce damage by X%" effects by 50% (excluding area-of-effect specials), foe deals −⁠([greater of user's defense or resistance] × 15%) damage (excluding area-of-effect specials), and grants −2 special cooldown count to user before foe's first attack during combat.
During combat, if user's maximum special cooldown count ≥ 3 and user's attack can trigger their special, when special triggers, user deals +⁠([greater of user's defense or resistance] × 15%) damage (excluding area-of-effect specials).
During combat, if foe's attack can trigger user's special, user's next attack during combat deals +⁠([greater of user's defense or resistance] × 15%) damage.
240 Laguz Friend 2 Infantry --
Heroes
(Laguz Friend 4)
Is feh laguz friend 4.png B Inflicts −5 attack on foe during combat.
If user's maximum special cooldown count ≥ 3 and user's attack can trigger their special, or if foe's attack can trigger user's special, reduces percentage of user's non-special "reduce damage by X%" effects by 50% (excluding area-of-effect specials), foe deals −⁠([greater of user's defense or resistance] × 20%) damage (excluding area-of-effect specials), and grants −2 special cooldown count to user before foe's first attack during combat.
During combat, if user's maximum special cooldown count ≥ 3 and user's attack can trigger their special, when special triggers, user deals +⁠([greater of user's defense or resistance] × 20%) damage (excluding area-of-effect specials) and neutralizes foe's non-special "reduces damage by X%" effects.
During combat, if foe's attack can trigger user's special, user's next attack during combat deals +⁠([greater of user's defense or resistance] × 20%) damage (excluding area-of-effect specials) and neutralizes foe's non-special "reduces damage by X%" effects.
300 Laguz Friend 3 Infantry --

Availability

Engage

Emblem Rings Ike, when engaged

Heroes

Method Data
Laguz Friend 1 Laguz Friend 2 Laguz Friend 3 Laguz Friend 4
Unit (★★★★★) Ike: Of Radiance Ike: Of Radiance Ike: Of Radiance Ike: Of Radiance

Flavor text

Game Text
(English)
Text
(Japanese)
Engage
Unit takes 50% less damage, but
sets unit's Avo to 0.
回避が0になる代わりに
受けるダメージ-50%
Engage
(Dragon units)
Unit takes 50% less damage, but
sets unit's Avo to 0.
[Dragon] Extra -10% to damage.
回避が0になる代わりに
受けるダメージ-50%
【竜族】さらに受けるダメージ-10%
Heroes
(Laguz Friend 1)
If unit's max Special cooldown count value ≥ 3
and unit's attack can trigger unit's Special, or
if foe's attack can trigger unit's Special,
reduces the percentage of unit's non-Special
"reduce damage by X%" skills by 50% (excluding
area-of-effect Specials), reduces damage from
foe's attacks by 5% of the greater of unit's Def
or Res (excluding area-of-effect Specials), and
grants Special cooldown count-2 to unit before
foe's first attack during combat. During combat,
if unit's max Special cooldown count value ≥ 3
and unit's attack can trigger unit's Special,
when Special triggers, deals damage = 5% of
the greater of unit's Def or Res (excluding
area-of-effect Specials). During combat, if
foe's attack can trigger unit's Special, unit's
next attack deals damage = 5% of the greater
of unit's Def or Res (boost resets at end
of combat).
自身の奥義発動カウント最大値が3以上の
攻撃時に発動する奥義装備時、または、
敵から攻撃を受ける際に発動する奥義装備時、戦闘中、
自分の奥義以外のスキルによる
「ダメージを◯◯%軽減」を半分無効
(無効にする数値は端数切捨て)
(範囲奥義を除く)、
自分が受けるダメージ-守備か魔防の高い方の5%
(範囲奥義を除く)、
敵の最初の攻撃前に自分の奥義発動カウント-2

戦闘中、自身の奥義発動カウント最大値が3以上の
攻撃時に発動する奥義発動時、
ダメージ+守備か魔防の高い方の5%
(範囲奥義を除く)

戦闘中、敵から攻撃を受ける際に発動する奥義発動時、
自分の次の攻撃は、
ダメージ+守備か魔防の高い方の5%
(その戦闘中のみ)
Heroes
(Laguz Friend 2)
If unit's max Special cooldown count value ≥ 3
and unit's attack can trigger unit's Special, or
if foe's attack can trigger unit's Special,
reduces the percentage of unit's non-Special
"reduce damage by X%" skills by 50% (excluding
area-of-effect Specials), reduces damage from
foe's attacks by 10% of the greater of unit's Def
or Res (excluding area-of-effect Specials), and
grants Special cooldown count-2 to unit before
foe's first attack during combat. During combat,
if unit's max Special cooldown count value ≥ 3
and unit's attack can trigger unit's Special,
when Special triggers, deals damage = 10% of
the greater of unit's Def or Res (excluding
area-of-effect Specials). During combat, if
foe's attack can trigger unit's Special, unit's
next attack deals damage = 10% of the greater
of unit's Def or Res (boost resets at end
of combat).
自身の奥義発動カウント最大値が3以上の
攻撃時に発動する奥義装備時、または、
敵から攻撃を受ける際に発動する奥義装備時、戦闘中、
自分の奥義以外のスキルによる
「ダメージを◯◯%軽減」を半分無効
(無効にする数値は端数切捨て)
(範囲奥義を除く)、
自分が受けるダメージ-守備か魔防の高い方の10%
(範囲奥義を除く)、
敵の最初の攻撃前に自分の奥義発動カウント-2

戦闘中、自身の奥義発動カウント最大値が3以上の
攻撃時に発動する奥義発動時、
ダメージ+守備か魔防の高い方の10%
(範囲奥義を除く)

戦闘中、敵から攻撃を受ける際に発動する奥義発動時、
自分の次の攻撃は、
ダメージ+守備か魔防の高い方の10%
(その戦闘中のみ)
Heroes
(Laguz Friend 3)
If unit's max Special cooldown count value ≥ 3
and unit's attack can trigger unit's Special, or
if foe's attack can trigger unit's Special,
reduces the percentage of unit's non-Special
"reduce damage by X%" skills by 50% (excluding
area-of-effect Specials), reduces damage from
foe's attacks by 15% of the greater of unit's Def
or Res (excluding area-of-effect Specials), and
grants Special cooldown count-2 to unit before
foe's first attack during combat. During combat,
if unit's max Special cooldown count value ≥ 3
and unit's attack can trigger unit's Special,
when Special triggers, deals damage = 15% of
the greater of unit's Def or Res (excluding
area-of-effect Specials). During combat, if
foe's attack can trigger unit's Special, unit's
next attack deals damage = 15% of the greater
of unit's Def or Res (boost resets at end
of combat).
自身の奥義発動カウント最大値が3以上の
攻撃時に発動する奥義装備時、または、
敵から攻撃を受ける際に発動する奥義装備時、戦闘中、
自分の奥義以外のスキルによる
「ダメージを◯◯%軽減」を半分無効
(無効にする数値は端数切捨て)
(範囲奥義を除く)、
自分が受けるダメージ-守備か魔防の高い方の15%
(範囲奥義を除く)、
敵の最初の攻撃前に自分の奥義発動カウント-2

戦闘中、自身の奥義発動カウント最大値が3以上の
攻撃時に発動する奥義発動時、
ダメージ+守備か魔防の高い方の15%
(範囲奥義を除く)

戦闘中、敵から攻撃を受ける際に発動する奥義発動時、
自分の次の攻撃は、
ダメージ+守備か魔防の高い方の15%
(その戦闘中のみ)
Heroes
(Laguz Friend 4)
Inflicts Atk-5 on foe during combat. If unit's
max Special cooldown count value ≥ 3 and
unit's attack can trigger unit's Special, or if
foe's attack can trigger unit's Special, reduces
the percentage of unit's non-Special "reduce
damage by X%" skills by 50% (excluding
area-of-effect Specials), reduces damage
from foe's attacks by 20% of the greater of
unit's Def or Res (excluding area-of-effect
Specials), and grants Special cooldown
count-2 to unit before foe's first attack
during combat. During combat, if unit's max
Special cooldown count value ≥ 3 and unit's
attack can trigger unit's Special, when Special
triggers, deals damage = 20% of the greater
of unit's Def or Res (excluding area-of-effect
Specials) and neutralizes "reduces damage by
X%" effects from foe's non-Special skills
(excluding area-of-effect Specials). During
combat, if foe's attack can trigger unit's
Special, unit's next attack deals damage = 20%
of the greater of unit's Def or Res and
neutralizes "reduces damage by X%" effects
from foe's non-Special skills (resets at end
of combat).
戦闘中、敵の攻撃-5

自身の奥義発動カウント最大値が3以上の
攻撃時に発動する奥義装備時、または、
敵から攻撃を受ける際に発動する奥義装備時、戦闘中、
自分の奥義以外のスキルによる
「ダメージを◯◯%軽減」を半分無効
(無効にする数値は端数切捨て)
(範囲奥義を除く)、
自分が受けるダメージ-守備か魔防の高い方の20%
(範囲奥義を除く)、
敵の最初の攻撃前に自分の奥義発動カウント-2

戦闘中、自身の奥義発動カウント最大値が3以上の
攻撃時に発動する奥義発動時、
ダメージ+守備か魔防の高い方の20%
(範囲奥義を除く)、
敵の奥義以外のスキルによる
「ダメージを◯◯%軽減」を無効
(範囲奥義を除く)

戦闘中、敵から攻撃を受ける際に発動する奥義発動時、
自分の次の攻撃は、
ダメージ+守備か魔防の高い方の20%、
敵の奥義以外のスキルによる
「ダメージを◯◯%軽減」を無効
(その戦闘中のみ)

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Laguz Friend

--

Japanese

不動

Immovable

Spanish

Defensa laguz

Laguz defense

French

Ami des Laguz

Friend of the Laguz

German
  • Freund der Laguz
  • Laguz-Freund
  • Friend of the Laguz; used in Engage.
  • Laguz friend; used in Heroes.
Italian

Àncora

Anchor. The used spelling with the grave accent is not the standard spelling of the word, but clarifies that it is the noun meaning "anchor" rather than an otherwise identically-spelled adverb, which has the stress on a different syllable.

Portuguese

Amizade laguz

Laguz friendship

Korean

부동

Immovable

Simplified Chinese

不动

Immovable

Traditional Chinese

不動

Immovable

Gallery

References

Skills in Fire Emblem Engage
Inheritable skills Art FocusAvoid +Axe GuardAxe PowerBow AgilityBow FocusBow GuardBuild +Defense +Dexterity +Dodge +Hit +HP +HP/Lck +Knife GuardKnife PrecisionLance AgilityLance GuardLance PowerLuck +Magic +Mag/Dex +Mag/Res +Magic GuardMovement +1Resistance +Special GuardSpeed +Spd/Dex +Spd/Res +Staff MasteryStrength +Str/Def +Str/Dex +Sword AgilitySword FocusSword GuardSword PowerTome Precision
Personal skills AdmirationAlabaster DutyAspiring HeroBig PersonalityBlinding FlashBlood FuryCharmerContemplativeCrimson CheerCurious DanceDisarming SighDivinely InspiringEnergizedExpertiseFair FightFairy-Tale FolkFell ProtectionFriendly BoostGenerosityGentle FlowerGet Behind Me!Knightly CodeKnightly EscortMeditationMoved to TearsNot *Quite*Party AnimalProtectiveRacket of SolmSeconds?Self-ImproverShare SpoilsSingle-MindedStunning SmileSurvival PlanTrained to KillVerdant FaithWeapon InsightWill to WinWounded Pride
Class skills Air RaidAllied DefenseBack at YouBrave AssistCareful AimChaos StyleClear the WayConvoyDark SpiritDiffuse HealerDivine SpiritEnchantFell SpiritFrost DomainGolden LotusGrasping VoidHobbleIgnisLet FlyLunaMercilessMiasma DomainNo DistractionsPack HunterPassPincer AttackPivotReforgeResist EmblemsRun ThroughSandstormSelf-HealingSmash+Special DanceSpur EmblemsSolSoulbladeSpell HarmonySwapWorld Tree
Sync skills AdaptabilityAdvanceAlacrityAnima FocusArms ShieldAssign DecoyBlock RecoveryBook of WorldsBraveryBreak DefensesBrute ForceCanterCharmClericDecisive StrikeDemolishDetoxifyDivine PulseDraconic HexDragon VeinDual AssistDual StrikeDual SupportEclipse BraceFavorite FoodFlame GambitFriendly RivalryGentilityGeosphereGroundswellHeadlong RushHealing LightHeavy AttackHold OutHoly StanceKeen InsightLevel BoostLifesphereLightsphereLineageLost & FoundLunar BraceMentorshipMomentumNight and DayPair UpPerceptivePiercing GlarePoison GambitQuick RiposteRally SpectrumRepositionReprisalResolveResonanceSacred TwinsShield GambitSilence WardSolar BraceSP ConversionSpeedtakerStarsphereSurprise AttackQuality TimeUnyieldingVantageWeapon SyncWrath
Engage skills AdaptableAtrocityAttunedAugmentBlue SkiesBond ForgerBonded ShieldBoon of ElyosCall DoublesCombat ArtsContractDivine SpeedDraconic FormDreadful AuraEchoEclipse BraceFallen StarFlareGallopHoly AuraHoly ShieldImpenetrableInstructLaguz FriendOther HalfRaging StormRise AboveSoar
Engage attacks All for OneAstra StormBlazing LionCataclysmDark InfernoDivine BlessingGoddess DanceDragon BlastGiga Levin SwordGreat SacrificeHouses UniteLodestar RushOverrideGreat AetherQuadruple HitStorm's EyeSummon HeroTorrential RoarTwin StrikeWarp Ragnarok
Bond Ring skills BaneBattlewiseBushidoChivalryDeadly BladeDire ThunderDraw BackFlickering FlowerFortify DefGiga ExcaliburGreat ThunderHealtouchLethalityMercyMiracleParaseleneRaging FireRenewalRightful RulerShoveSpur AttackSpur ResStrong ArmSure StrikeSympatheticWind AdeptWind GodWindsweep
Enemy-exclusive skills AnchorArmored BlowArtbreakerAxebreakerBond BreakerBowbreakerCertain BlowCornered BeastDark BarrierDarting BlowDarting StanceDeath BlowDuelist's BlowFell BarrierFierce StanceKnifebreakerLancebreakerLife and DeathPoison StrikeSavage BlowSeal DefenseSeal MagicSeal ResistanceSeal SpeedSeal StrengthSigil ProtectionSpirit StrikeStalwartSteady StanceSwordbreakerTomebreakerTriangle AdeptUnbreakableUnwaveringVeteranVoid CurseWarding BlowWarding Stance
Type B passive skills in Heroes
Debuffing skills Armored WallAtrocityAtk CantripAtk FeintAtk/Def BulwarkA/D CantripAtk/Def SnagA/D Far TraceA/D Near TraceAtk/Def RuseA/R Far TraceA/R Near TraceA/S Far TraceAtk/Res RuseAtk/Res SnagAtk/Res TempoAtk/Spd BulwarkA/S Near TraceAtk/Spd RuseAtk/Spd SnagBarbarityBeast N TraceBelief in LoveChill AtkChill Atk/DefChill Atk/ResChill Atk/SpdChill DefChill Def/ResChill ResChill SpdChill Spd/DefChill Spd/ResChilling SealCrafty FighterDazzle Far TraceDeadly BalanceDef CantripDef FeintDef/Res RuseDef/Res SmokeDef/Res SnagDivine RecreationDull CloseDull RangedFallen StarFreezing SealFruit of LifeGold UnwindingGuardKilling IntentLight and DarkLull Atk/DefLull Atk/ResLull Atk/SpdLull Spd/DefLull Spd/ResMoon-Twin WingNew DivinityPegasus FlightPrescienceRes CantripRes FeintSabotage AtkSabotage A/DSabotage A/RSabotage DefSabotage ResSabotage SpdSabotage S/RSavvy FighterSeal AtkSeal Atk/DefSeal Atk/SpdSeal Atk/ResSeal DefSeal Def/ResSeal ResSeal SpdSeal Spd/DefSeal Spd/ResSpecial FighterSpd/Def BulwarkS/D Far TraceS/D Near TraceSpd/Def RuseSpd/Def SnagSpd/Def TempoSpd CantripSpd FeintSpd/Res BulwarkS/R Far TraceS/R Near TraceSpd/Res TempoSpd PreemptSpd/Res RuseSpd/Res SnagSpoil RottenSun-Twin WingTwin-Sky WingVengeful FighterWyvern FlightWyvern RiftYune's Whispers
Follow-up skills Aerial ManeuversAssured RebirthAxebreakerBeast AgilityBeast Follow-UpBinding ShieldBlack Eagle RuleBlue Lion RuleB TomebreakerBold FighterBowbreakerBrash AssaultCanny FighterCrafty FighterCrusader's WardDaggerbreakerDive-BombDragon's IreEven Follow-UpFaithful LoyaltyFlow FeatherFlow FlightFlow ForceFlow GuardFlow N TraceFlow RefreshFollow-Up RingG TomebreakerHardy FighterHoðr's ZealHoly War's EndKilling IntentLancebreakerMag. Null FollowNull Follow-Up‎Odd Follow-UpPhys. Null FollowPotentQuick RiposteRaging StormR TomebreakerSlick FighterSoul of ZofiaSun-Twin WingSwordbreakerVengeful FighterWary FighterWatersweepWeaving FighterWily FighterWindsweepWyvern RiftYngvi Ascendant
Healing skills Armored WallFlow RefreshLive to ServeMystic BoostRecover RingRenewalS DrinkSolar Brace
Mobility skills AerobaticsA/D Far TraceA/D Near TraceA/R Far TraceA/R Near TraceA/S Far TraceA/S Near TraceBeast N TraceChivalryClose CallDeep StarDetailed ReportDrag BackEscape RouteFlier FormationFlow N TraceHit and RunKnock BackLungeMoonlight BangleMoonlit Bangle FMurderous LionObstructPassRaging StormRaging TempestRepelS/D Far TraceS/D Near TraceS/R Far TraceS/R Near TraceSoaring WingsSunlight BangleSunlit Bangle DWarp PowderWings of Mercy
Proximity skills Binding NecklaceGet Behind Me!Murderous LionRuler of NihilitySabotage AtkSabotage A/RSabotage DefSabotage ResSabotage SpdSudden PanicYune's Whispers
Stat-boosting skills Atk/Def LinkAtk/Res LinkAtk/Spd LinkBelieve in Love?Blaze DanceBufferCaldera DanceDef/Res LinkDeluge DanceEarth DanceFireflood DanceFirestorm DanceGale DanceGeyser DanceLunar BraceRockslide DanceShield PulseSpd/Def LinkSpd/Res LinkSpurnTorrent DanceVelocityWrath
Turn-related skills Aerial ManeuversAssassin's StrikeBlue Lion RuleBold FighterBrash AssaultClose CallCrafty FighterDaring FighterDesperationDive-BombDouble LionDragon's IreEven Pulse TieFlow DesperationFlow RefreshFrenzyHardy FighterHoly War's EndKilling IntentLungeOccultist's StrikeOdd Pulse TiePoison StrikePrescienceQuick RiposteRaging StormRepelSlick FighterSoul of ZofiaSpecial SpiralVantageVengeful FighterYngvi Ascendant
Miscellaneous skills Beast SenseBeorc's BlessingBushidoCancel AffinityCounter RoarDazzling ShiftDazzling StaffDisarm TrapDragon WallDragon's WrathGambitGuard BearingLaguz FriendLive for BountyLive for HonorMagic GambitMoon-Twin WingNull C-DisruptPoetic JusticeSacae's BlessingTrue Dragon WallWrathful StaffWrathful Tempo