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Laevatein (weapon): Difference between revisions
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==Stats== | ==Stats== | ||
{{WeaponStats | {{WeaponStats | ||
|game1={{title|Heroes}} | |game1={{title|Heroes}}<br>(Unrefined) | ||
|sprite1=[[File:Is feh skill weapon.png|20px]] | |sprite1=[[File:Is feh skill weapon.png|20px]] | ||
|rank1={{SwordFEH}} 5{{star}} | |rank1={{SwordFEH}} 5{{star}} | ||
Line 21: | Line 19: | ||
|worth1=400 SP | |worth1=400 SP | ||
|notes1=Grants [[Attack (stat)|Attack]] +3<br>Boosts damage dealt by the amount of bonuses on user. | |notes1=Grants [[Attack (stat)|Attack]] +3<br>Boosts damage dealt by the amount of bonuses on user. | ||
|- | |||
|game2={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +Effect) | |game2={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +Effect) | ||
|sprite2=[[File:Is feh wpn | |sprite2=[[File:Is feh wpn laevatein refined.png|20px]] | ||
|rank2={{SwordFEH}} 5{{star}} | |rank2={{SwordFEH}} 5{{star}} | ||
|mt2=16 | |mt2=16 | ||
|rng2=1 | |rng2=1 | ||
|worth2=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | |worth2=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
|notes2=Grants [[Attack (stat)|Attack]] +3<br>Boosts damage dealt by the amount of bonuses on user.<br>Grants +3 [[HP]].<br> | |notes2=Grants [[Attack (stat)|Attack]] +3<br>Boosts damage dealt by the amount of bonuses on user. At start of combat, if user's HP is at or above 50%, grants +5 to user's Attack and [[Defense]] during combat.<br>Grants +3 [[HP]].<br>At start of turn, if user is within 2 spaces of an ally, grants +6 to Attack and Defsense to user for 1 turn, additionally, if user is within 2 spaces of user's support partner, grants +6 to Attack and Defense of user's support partner for 1 turn. At start of combat, if foe's HP is at or above 75%, grants an additional +5 to Attack and Defsense to user's during combat. | ||
|- | |- | ||
|game3={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Atk]]) | |game3={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Atk]]) | ||
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|rng3=1 | |rng3=1 | ||
|worth3=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | |worth3=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
|notes3=Grants [[Attack (stat)|Attack]] +3<br>Boosts damage dealt by the amount of bonuses on user.<br>Grants +5 [[HP]]. | |notes3=Grants [[Attack (stat)|Attack]] +3<br>Boosts damage dealt by the amount of bonuses on user. At start of combat, if user's HP is at or above 50%, grants +5 to user's Attack and [[Defense]] during combat.<br>Grants +5 [[HP]]. | ||
|- | |- | ||
|game4={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Spd]]) | |game4={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Spd]]) | ||
Line 44: | Line 42: | ||
|rng4=1 | |rng4=1 | ||
|worth4=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | |worth4=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
|notes4=Grants [[Attack (stat)|Attack]] +3<br>Boosts damage dealt by the amount of bonuses on user.<br>Grants +5 [[HP]] and +3 [[Speed]]. | |notes4=Grants [[Attack (stat)|Attack]] +3<br>Boosts damage dealt by the amount of bonuses on user. At start of combat, if user's HP is at or above 50%, grants +5 to user's Attack and [[Defense]] during combat.<br>Grants +5 [[HP]] and +3 [[Speed]]. | ||
|- | |- | ||
|game5={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Def]]) | |game5={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Def]]) | ||
Line 52: | Line 50: | ||
|rng5=1 | |rng5=1 | ||
|worth5=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | |worth5=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
|notes5=Grants [[Attack (stat)|Attack]] +3<br>Boosts damage dealt by the amount of bonuses on user.<br>Grants +5 [[HP]] and +4 [[Defense]]. | |notes5=Grants [[Attack (stat)|Attack]] +3<br>Boosts damage dealt by the amount of bonuses on user. At start of combat, if user's HP is at or above 50%, grants +5 to user's Attack and [[Defense]] during combat.<br>Grants +5 [[HP]] and +4 [[Defense]]. | ||
|- | |- | ||
|game6={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Res]]) | |game6={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Res]]) | ||
Line 60: | Line 58: | ||
|rng6=1 | |rng6=1 | ||
|worth6=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | |worth6=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
|notes6=Grants [[Attack (stat)|Attack]] +3<br>Boosts damage dealt by the amount of bonuses on user.<br>Grants +5 [[HP]] and +4 [[Resistance]]. | |notes6=Grants [[Attack (stat)|Attack]] +3<br>Boosts damage dealt by the amount of bonuses on user. At start of combat, if user's HP is at or above 50%, grants +5 to user's Attack and [[Defense]] during combat.<br>Grants +5 [[HP]] and +4 [[Resistance]]. | ||
}} | }} | ||
Revision as of 17:58, 9 October 2021
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Laevatein (Japanese: レーヴァテイン Laevatain) is a weapon sword-type skill which debuted in Fire Emblem Heroes. It is the personal regalia weapon of Laevatein, a princess of Múspell. It increases the damage it deals based on visible stat bonuses the user has.
Stats
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|---|
Heroes (Unrefined) |
5★ | 16 | -- | -- | -- | 1 | -- | 400 SP | -- | Grants Attack +3 Boosts damage dealt by the amount of bonuses on user. | |
Heroes (Refined: +Effect) |
5★ | 16 | -- | -- | -- | 1 | -- | 400 SP 500 200 |
-- | Grants Attack +3 Boosts damage dealt by the amount of bonuses on user. At start of combat, if user's HP is at or above 50%, grants +5 to user's Attack and Defense during combat. Grants +3 HP. At start of turn, if user is within 2 spaces of an ally, grants +6 to Attack and Defsense to user for 1 turn, additionally, if user is within 2 spaces of user's support partner, grants +6 to Attack and Defense of user's support partner for 1 turn. At start of combat, if foe's HP is at or above 75%, grants an additional +5 to Attack and Defsense to user's during combat. | |
Heroes (Refined: +Atk) |
5★ | 18 | -- | -- | -- | 1 | -- | 400 SP 500 200 |
-- | Grants Attack +3 Boosts damage dealt by the amount of bonuses on user. At start of combat, if user's HP is at or above 50%, grants +5 to user's Attack and Defense during combat. Grants +5 HP. | |
Heroes (Refined: +Spd) |
5★ | 16 | -- | -- | -- | 1 | -- | 400 SP 500 200 |
-- | Grants Attack +3 Boosts damage dealt by the amount of bonuses on user. At start of combat, if user's HP is at or above 50%, grants +5 to user's Attack and Defense during combat. Grants +5 HP and +3 Speed. | |
Heroes (Refined: +Def) |
5★ | 16 | -- | -- | -- | 1 | -- | 400 SP 500 200 |
-- | Grants Attack +3 Boosts damage dealt by the amount of bonuses on user. At start of combat, if user's HP is at or above 50%, grants +5 to user's Attack and Defense during combat. Grants +5 HP and +4 Defense. | |
Heroes (Refined: +Res) |
5★ | 16 | -- | -- | -- | 1 | -- | 400 SP 500 200 |
-- | Grants Attack +3 Boosts damage dealt by the amount of bonuses on user. At start of combat, if user's HP is at or above 50%, grants +5 to user's Attack and Defense during combat. Grants +5 HP and +4 Resistance. |
Availability
Heroes
Units | Laevatein: Searing Steel |
Trivia
- Laevateinn is a sword carnage of Itsuki Aoi in Tokyo Mirage Sessions ♯FE which has a very similar name in Japanese (レーヴァティン).
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Laevatein |
Lævateinn is a weapon in Norse mythology. In-universe, it is named after Laevatein, its wielder. |
Spanish |
Laevatein |
-- |
French |
Laevatein |
-- |
German |
Laevatein |
-- |
Italian |
Laevatein |
-- |
Portuguese (Brazil) |
Laevatein |
-- |
Traditional Chinese |
瑞瓦提恩 |
Laevatain |