On Friday, April 19, 2024 at 10:00 PM New York time, all OpenWiki Project sites will be undergoing scheduled maintenance for about 2 hours. Expect read-only access and brief periods of downtime.

Glitch/Jealousy

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
< Glitch
Revision as of 20:40, 9 January 2020 by Ymcan64 (talk | contribs) (Translation update: Ferry -> Erinys)

This page has been marked as a stub. Please help improve the page by adding information.

The Jealousy system is a hidden game mechanic that appeared in Fire Emblem: Genealogy of the Holy War, affecting the love growth from the love system.

Mechanics

Jealousy applies in the case when, at least, a second female is adjacent to the female character in a male-female pair and if the second female have a higher priority to the male character than the female in the pairing. This will results in the snatching of the love points by the second female in detriment to the female involved in the pairing.

Cases involving a third female character can result in differents outcomes:

  • If the third female is adjacent to the female in the male-female pairing, the female having the highest priority to the male will gain the love points of the female involved in the pairing while the third one won't gain anything due to the female in the pairing no longer having bonus points remaining to snatch.
  • If the third female is adjacent to both the male (who is already involved in a pairing) and the female who is not involved in any pairing, the latter one will snatch the love points of both the females involved in a pairing if her priority is higher than the others. This setting will result with a female gaining 10 love points in a single turn rather than the 5 usual ones.

Character priority

To determinate which character benefit from the jealousy system, males characters are given priorities to the females ones

First Generation

No reset

style="Template:Roundtl; border:none; background-color:#222222; | Male style="Template:Roundtr; border:none; background-color:#222222; | Priority
Lex/Azel/Jamke/Holyn Ayra>Lachesis>Briggid>Other females
Midayle Ethlyn>Adean>Erinys>Ayra>Lachesis>Briggid>Other females
Finn/Dew/Beowolf/Lewyn Adean>Erinys>Ayra>Lachesis>Briggid>Other females
Claud Tailtiu>Silvia>Deirdre>Ethlyn>Adean>Erinys>Ayra>Lachesis>Briggid
Others No priorities
colspan="3" style="Template:Roundb; border:none; background-color:#222222" width="100%"|

If you reset the game (closing the game and loading a save file) at least once, the priorities of every characters will change according to the follwing tables (if playing on emulator, loading a savestate don't count as a reset) :

One reset or more

style="Template:Roundtl; border:none; background-color:#222222; | Male style="Template:Roundtr; border:none; background-color:#222222; | Priority
Dew/Jamke Adean>Ayra>Ethlyn>Other females
Midayle Ethlyn>Other females
Holyn/Beowolf/Lewyn Lachesis>Deirdre>Adean>Ayra>Ethlyn>Other females
Claud Tailtiu>Briggid>Erinys>Silvia>Lachesis>Deirdre>Adean>Ayra>Ethlyn
Others No priorities
colspan="3" style="Template:Roundb; border:none; background-color:#222222" width="100%"|

Second Generation

style="Template:Roundtl; border:none; background-color:#222222; | Male style="Template:Roundtr; border:none; background-color:#222222; | Priority
Ulster Fee>Teeny>Lene>Lana>Patty>Altena>Other females
Oifey/Johalva Nanna>Larcei>Fee>Teeny>Lene>Lana>Patty>Altena
Delmud Larcei>Fee>Teeny>Lene>Lana>Patty>Altena
Lester Patty>Altena>Other females
Arthur Lene>Lana>Fee>Patty>Other females
Shannan/Ares Julia>Nanna>Larcei>Fee>Teeny>Lene>Lana>Patty>Altena
Faval Altena>Other females
Ced Teeny>Lene>Lana>Patty>Other females
Corpul Lana>Patty>Altena>Other females
Seliph/Leif No priorities
colspan="3" style="Template:Roundb; border:none; background-color:#222222" width="100%"|

References

Game mechanics
Out-of-battle management Base (BarracksBase CampBase conversationEveryone's ConditionsExpeditionGarreg Mach Monastery (Abyss) • My CastleSomniel) • Bonus experienceDungeonsGameplay modes (DifficultyCreature CampaignNew Game +) • GoldLessonsMila ShrinesPeddlerPreparationsRenownShopping (ArmoryBargainsForgeItem shopMerchantOnline shopSecret shop) • Supply convoyWorld map
Battles and chapters ArenaBattle saveBossCastleChapter (Alternate routeParalogueSide quest) • ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) • Turn (Turn rewind) • Weather (Fog of war) • Village
Stats Units ActionAffinityAuthorityBiorhythmCharmClass (Class masteryClass relative powerUnit type) • Constitution (Aid) • DefenseExperienceFollow-up critical multiplierGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMovementProficiencyResistanceSkillSpeedStrengthWeapon levelWeight
Weapons Brave weaponCritical rateDurabilityHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics and commands AdjutantAttack (Counterattack) • Auto-BattleBattalion (Gambit) • CantoChain attackChain GuardClass change (Reclass) • Combat artCrestsDance (GaldrarPlaySing) • Death (Decoy) • DismountDragon VeinEmblem RingsFatigueInventoryLaguz transformationLove (JealousyInheritance) • Pair UpRallyRecruitmentRescue (Capture) • Skills (Offensive skill) • SmashStaggering BlowStatus effectsSupportTalkTradeUnit (AvatarBond unitsBonus unitEinherjarLoan unitPrisonerReplacement unitSubstitute character) • Visit
Calculations AttackAttack speedAvoidBonus damageCritical hit (Combination bonusDodgeTriangle Attack) • Hit rate (True hit) • Random number generatorWeapon triangle (Trinity of magic)
Connectivity amiiboData transferDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline shopSpotPassStreetPass
Other BarrierBirthdayClass rollGlitchesMultiple endingsRankingsSound RoomTactician bonus