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Infantry Rush

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Revision as of 03:35, 4 June 2020 by PikaSamus (talk | contribs) (Text replacement - "Japanese: " to "Japanese: ")
Infantry Rush

Is feh infantry rush 1.png
Icon of the Infantry Rush skill in Heroes.

Type(s)

Passive (Type C)

Game(s)

Infantry Rush is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Infantry Rush 1, Infantry Rush 2, and Infantry Rush 3 in order from lowest to highest. Units with an Infantry Rush skill allows any allied infantry units within 2 spaces of user with a certain amount of Attack higher than that ally's target to accelerate their cooldown counts per strike; the Attack difference threshold decreases with the skill's tier.

Data

Game Icon Effect Activation Capacity Notes
Heroes
(Infantry Rush 1)
Is feh infantry rush 1.png Accelerates cooldown for special skills by -1 per attack for any allied infantry units with within 2 spaces of user when target ally's Attack is 5 or more higher than target foe's Attack. Does not overlap with another Infantry Rush. -- -- Cost: 60 SP
Heroes
(Infantry Rush 2)
Is feh infantry rush 2.png Accelerates cooldown for special skills by -1 per attack for any allied infantry units with within 2 spaces of user when target ally's Attack is 3 or more higher than target foe's Attack. Does not overlap with another Infantry Rush. -- -- Cost: 120 SP

Availability

Heroes

Units Brady: Daunting PriestMikoto: Caring MotherNoire: Shade Seeker

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Infantry Rush 1
Infantry Rush 2
Infantry Rush 3

Gallery

See also

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