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In Search of Truth: Difference between revisions
m (→Shop data: Template converted) |
Thecornerman (talk | contribs) (→Chapter data: Added enemy stats and notes; misc.) |
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Line 26: | Line 26: | ||
==Chapter data== | ==Chapter data== | ||
{{ChapData | {{Tab | ||
|width=100% | |||
|tab1=Eliwood Normal | |||
|tab2=Eliwood Hard | |||
|tab3=Hector Normal | |||
|tab4=Hector Hard | |||
|content1={{ChapData | |||
|victory=Seize gate | |||
|defeat=[[Eliwood]] or [[Hector]] dies | |||
|ally=10{{h|+1|Upon Guy being recruited}} | |||
|other=0 | |||
|enemy=12{{h|+7|Reinforcements}} | |||
|map=[[File:Cm fe07 13.png]] | |||
}} | |||
|content2={{ChapData | |||
|victory=Seize gate | |||
|defeat=[[Eliwood]] or [[Hector]] dies | |||
|ally=10{{h|+1|Upon Guy being recruited}} | |||
|other=0 | |||
|enemy=16{{h|+10|Reinforcements}} | |||
|map=[[File:Cm fe07 13.png]] | |||
}} | |||
|content3={{ChapData | |||
|victory=Seize gate | |victory=Seize gate | ||
|defeat=[[Eliwood]] or [[Hector]] dies | |defeat=[[Eliwood]] or [[Hector]] dies | ||
|ally=10{{ | |ally=10{{h|+1|Upon Guy being recruited}} | ||
|other=0 | |other=0 | ||
|enemy= | |enemy=14{{h|+7|Reinforcements}} | ||
|map=[[File:Cm fe07 13.png]] | |map=[[File:Cm fe07 13.png]] | ||
}} | |||
|content4={{ChapData | |||
|victory=Seize gate | |||
|defeat=[[Eliwood]] or [[Hector]] dies | |||
|ally=10{{h|+1|Upon Guy being recruited}} | |||
|other=0 | |||
|enemy=19{{h|+10|Reinforcements}} | |||
|map=[[File:Cm fe07 13.png]] | |||
}} | |||
}} | }} | ||
Line 41: | Line 72: | ||
|tab2=Hector's tale | |tab2=Hector's tale | ||
|content1={{ChapChars | |content1={{ChapChars | ||
|newunit1={{NewUnit | |newunit1={{NewUnit | ||
|name=Serra | |name=Serra | ||
|portrait=[[File:portrait serra fe07.png|link=Serra#Starting stats and growth rates]] | |portrait=[[File:portrait serra fe07.png|link=Serra#Starting stats and growth rates]] | ||
|class=Cleric | |class=Cleric | ||
|HP={{ | |HP={{h|17|Potentially higher if trained in Lyn's tale}} | ||
|lv={{ | |lv={{h|1|Potentially higher if trained in Lyn's tale}} | ||
|inventory={{Item|7|Heal}}<br>{{Item|7|Vulnerary}} | |inventory={{Item|7|Heal}}<br>{{Item|7|Vulnerary}} | ||
|recruitment method=Automatically from the start | |recruitment method=Automatically from the start | ||
Line 55: | Line 85: | ||
|portrait=[[File:portrait matthew fe07.png|link=Matthew#Starting stats and growth rates]] | |portrait=[[File:portrait matthew fe07.png|link=Matthew#Starting stats and growth rates]] | ||
|class=Thief | |class=Thief | ||
|HP={{ | |HP={{h|18|Potentially higher if trained in Lyn's tale}} | ||
|lv={{ | |lv={{h|2|Potentially higher if trained in Lyn's tale}} | ||
|inventory={{Item|7|Iron Sword}}<br>{{Item|7|Lockpick}} | |inventory={{Item|7|Iron Sword}}<br>{{Item|7|Lockpick}} | ||
|recruitment method=Automatically from the start | |recruitment method=Automatically from the start | ||
Line 80: | Line 110: | ||
}} | }} | ||
|content2={{ChapChars | |content2={{ChapChars | ||
|newunit1={{NewUnit | |newunit1={{NewUnit | ||
|name=Guy | |name=Guy | ||
Line 113: | Line 142: | ||
|obtain2=Visit northern [[village]] | |obtain2=Visit northern [[village]] | ||
|item3=Vulnerary | |item3=Vulnerary | ||
|obtain3=Steal from [[Archer]] | |obtain3=Steal from enemy [[Archer]] | ||
|item4=Vulnerary | |||
|obtain4=Steal from [[Guy]] | |||
|item5=Vulnerary | |||
|obtain5=Steal from enemy [[Soldier]] | |||
|item6=Vulnerary | |||
|obtain6=Steal from enemy [[Brigand]] <small>(Eliwood Hard Mode only)</small> | |||
|item7=Vulnerary | |||
|obtain7=Steal from enemy [[Brigand]] <small>(Eliwood Hard Mode only)</small> | |||
|itemlast=Vulnerary | |itemlast=Vulnerary | ||
|obtainlast=Steal from [[ | |obtainlast=Steal from enemy [[Archer]] <small>(Eliwood Hard Mode only)</small> | ||
}} | }} | ||
Line 135: | Line 172: | ||
===Enemy data=== | ===Enemy data=== | ||
{{ | :''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.'' | ||
|platform=gba | {{Tab | ||
| | |width=100% | ||
| | |tab1=Eliwood Normal | ||
| | |tab2=Eliwood Hard | ||
|#1=2 | |tab3=Hector Normal | ||
| | |tab4=Hector Hard | ||
| | |content1={{ChapUnitHdr|type=Enemy|platform=gba}} | ||
| | {{ChapUnitCellGBA | ||
| | |name=Bandit | ||
| | |class=Archer | ||
|#2=1 | |lv=3 | ||
| | |#=1 | ||
| | |hp=19~20 | ||
| | |str=4~5 | ||
| | |skill=3~4 | ||
| | |spd=3~4 | ||
|# | |lck=0 | ||
| | |def=3~4 | ||
| | |res=0~1 | ||
| | |con=7 | ||
| | |mov=5 | ||
| | |inventory={{Item|7|Iron Bow}} • {{Item|7|Vulnerary}} | ||
|#4=1 | |notes=Begins moving unprovoked if he can attack within two turns. | ||
| | }} | ||
| | {{ChapUnitCellGBA | ||
| | |name=Bandit | ||
| | |class=Soldier | ||
| | |lv=2 | ||
|#5=1 | |#=3 | ||
| | |hp=21~22 | ||
| | |str=3~5 | ||
| | |skill=0~1 | ||
| | |spd=1~2 | ||
| | |lck=0 | ||
|#6= | |def=0~1 | ||
| | |res=0~1 | ||
| | |con=6 | ||
| | |mov=5 | ||
| | |inventory={{Item|7|Iron Lance}} | ||
| | |notes=Moves to attack units in range. | ||
|#7=3 | }} | ||
| | {{ChapUnitCellGBA | ||
| | |name=Bandit | ||
| | |class=Mercenary | ||
| | |lv=2 | ||
| | |#=1 | ||
|# | |hp=18~19 | ||
| | |str=4~5 | ||
| | |skill=8~9 | ||
| | |spd=8~9 | ||
| | |lck=0 | ||
| | |def=4~5 | ||
| | |res=0~1 | ||
| | |con=9 | ||
| | |mov=5 | ||
| | |inventory={{Item|7|Iron Sword}} | ||
| | |notes=Moves to attack units in range. | ||
| | }} | ||
|# | {{ChapUnitCellGBA | ||
| | |name=Bandit | ||
| | |class=Archer | ||
| | |lv=4 | ||
| | |#=1 | ||
| | |hp=19~21 | ||
|# | |str=4~6 | ||
| | |skill=4~5 | ||
| | |spd=3~5 | ||
| | |lck=0 | ||
| | |def=3~4 | ||
| | |res=0~1 | ||
|# | |con=7 | ||
| | |mov=5 | ||
| | |inventory={{Item|7|Steel Bow}} | ||
| | }} | ||
| | {{ChapUnitCellGBA | ||
| | |name=Bandit | ||
|# | |class=Brigand | ||
| | |lv=1 | ||
|#=1 | |||
|hp=20 | |||
|str=5 | |||
|skill=1 | |||
|spd=5 | |||
|lck=0 | |||
|def=3 | |||
|res=0 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=[[Guy]] | |||
|class=Myrmidon | |||
|lv=3 | |||
|#=1 | |||
|hp=21 | |||
|str=6 | |||
|skill=11 | |||
|spd=11 | |||
|lck=5 | |||
|def=5 | |||
|res=0 | |||
|con=5 | |||
|mov=5 | |||
|inventory={{Item|7|Killing Edge}} • {{Item|7|Vulnerary}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Soldier | |||
|lv=2 | |||
|#=1 | |||
|hp=20~21 | |||
|str=3~4 | |||
|skill=0~1 | |||
|spd=1~2 | |||
|lck=0 | |||
|def=0~1 | |||
|res=0~1 | |||
|con=6 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Lance}} • {{Item|7|Vulnerary}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Archer | |||
|lv=2 | |||
|#=2 | |||
|hp=18~19 | |||
|str=4~5 | |||
|skill=3~4 | |||
|spd=3~4 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Bow}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=[[Boies]] | |||
|class=Knight | |||
|lv=13 | |||
|#=1 | |||
|hp=27 | |||
|str=12 | |||
|skill=8 | |||
|spd=4 | |||
|lck=1 | |||
|def=13 | |||
|res=7 | |||
|con=13 | |||
|mov=4 | |||
|inventory={{Item|7|Steel Lance}} | |||
|notes=Does not move; stands on a [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|gate]], the chapter's seize point. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=gba}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=2 | |||
|#=2 | |||
|hp=20~21 | |||
|str=5~6 | |||
|skill=1~2 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Hand Axe}} | |||
|notes=Moves to raid the [[village]]s, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Soldier | |||
|lv=2 | |||
|#=2 | |||
|hp=20~21 | |||
|str=3~4 | |||
|skill=0~1 | |||
|spd=1~2 | |||
|lck=0 | |||
|def=0~1 | |||
|res=0~1 | |||
|con=6 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Lance}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Archer | |||
|lv=2 | |||
|#=2 | |||
|hp=18~19 | |||
|str=4~5 | |||
|skill=3~4 | |||
|spd=3~4 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Soldier | |||
|lv=6 | |||
|#=1 | |||
|hp=23~25 | |||
|str=5~6 | |||
|skill=1~2 | |||
|spd=1~3 | |||
|lck=0 | |||
|def=0~1 | |||
|res=0~1 | |||
|con=6 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Lance}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content2={{ChapUnitHdr|type=Enemy|platform=gba}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Archer | |||
|lv=3 | |||
|#=1 | |||
|hp=19~20 | |||
|str=4~5 | |||
|skill=3~4 | |||
|spd=3~4 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Bow}} • {{Item|7|Vulnerary}} | |||
|notes=Begins moving unprovoked if he can attack within two turns. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Soldier | |||
|lv=2 | |||
|#=3 | |||
|hp=21~22 | |||
|str=3~5 | |||
|skill=0~1 | |||
|spd=1~2 | |||
|lck=0 | |||
|def=0~1 | |||
|res=0~1 | |||
|con=6 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Lance}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Mercenary | |||
|lv=2 | |||
|#=1 | |||
|hp=18~19 | |||
|str=4~5 | |||
|skill=8~9 | |||
|spd=8~9 | |||
|lck=0 | |||
|def=4~5 | |||
|res=0~1 | |||
|con=9 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Sword}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Archer | |||
|lv=4 | |||
|#=1 | |||
|hp=19~21 | |||
|str=4~6 | |||
|skill=4~5 | |||
|spd=3~5 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Steel Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=1 | |||
|#=2 | |||
|hp=20 | |||
|str=5 | |||
|skill=1 | |||
|spd=5 | |||
|lck=0 | |||
|def=3 | |||
|res=0 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} | |||
|notes=The western one moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=[[Guy]] | |||
|class=Myrmidon | |||
|lv=3 | |||
|#=1 | |||
|hp=21 | |||
|str=6 | |||
|skill=11 | |||
|spd=11 | |||
|lck=5 | |||
|def=5 | |||
|res=0 | |||
|con=5 | |||
|mov=5 | |||
|inventory={{Item|7|Killing Edge}} • {{Item|7|Vulnerary}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Soldier | |||
|lv=2 | |||
|#=1 | |||
|hp=20~21 | |||
|str=3~4 | |||
|skill=0~1 | |||
|spd=1~2 | |||
|lck=0 | |||
|def=0~1 | |||
|res=0~1 | |||
|con=6 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Lance}} • {{Item|7|Vulnerary}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Archer | |||
|lv=2 | |||
|#=2 | |||
|hp=18~19 | |||
|str=4~5 | |||
|skill=3~4 | |||
|spd=3~4 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Bow}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=2 | |||
|#=2 | |||
|hp=20~21 | |||
|str=5~6 | |||
|skill=1~2 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Hand Axe}} • {{Item|7|Vulnerary}} | |||
|notes=Moves to raid the [[village]]s, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Archer | |||
|lv=2 | |||
|#=1 | |||
|hp=19~20 | |||
|str=4~5 | |||
|skill=3~4 | |||
|spd=3~4 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Bow}} • {{Item|7|Vulnerary}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=[[Boies]] | |||
|class=Knight | |||
|lv=13 | |||
|#=1 | |||
|hp=27 | |||
|str=12 | |||
|skill=8 | |||
|spd=4 | |||
|lck=1 | |||
|def=13 | |||
|res=7 | |||
|con=13 | |||
|mov=4 | |||
|inventory={{Item|7|Steel Lance}} | |||
|notes=Does not move; stands on a [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|gate]], the chapter's seize point. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=gba}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=2 | |||
|#=3 | |||
|hp=20~21 | |||
|str=5~6 | |||
|skill=1~2 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Hand Axe}} | |||
|notes=Moves to raid the [[village]]s, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Soldier | |||
|lv=2 | |||
|#=2 | |||
|hp=20~21 | |||
|str=3~4 | |||
|skill=0~1 | |||
|spd=1~2 | |||
|lck=0 | |||
|def=0~1 | |||
|res=0~1 | |||
|con=6 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Lance}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Archer | |||
|lv=2 | |||
|#=2 | |||
|hp=18~19 | |||
|str=4~5 | |||
|skill=3~4 | |||
|spd=3~4 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Soldier | |||
|lv=6 | |||
|#=3 | |||
|hp=23~25 | |||
|str=5~6 | |||
|skill=1~2 | |||
|spd=1~3 | |||
|lck=0 | |||
|def=0~1 | |||
|res=0~1 | |||
|con=6 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Lance}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content3={{ChapUnitHdr|type=Enemy|platform=gba}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Archer | |||
|lv=3 | |||
|#=1 | |||
|hp=19~20 | |||
|str=4~5 | |||
|skill=3~4 | |||
|spd=3~4 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Bow}} • {{Item|7|Vulnerary}} | |||
|notes=Begins moving unprovoked if he can attack within two turns. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Cavalier | |||
|lv=2 | |||
|#=3 | |||
|hp=20~21 | |||
|str=5~6 | |||
|skill=2~3 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=6~7 | |||
|res=0~1 | |||
|con=9 | |||
|mov=7 | |||
|inventory={{Item|7|Iron Lance}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Pegasus Knight | |||
|lv=5 | |||
|#=1 | |||
|hp=16~17 | |||
|str=5~6 | |||
|skill=6~7 | |||
|spd=6~7 | |||
|lck=0 | |||
|def=3~4 | |||
|res=3~4 | |||
|con=5 | |||
|mov=7 | |||
|inventory={{Item|7|Iron Lance}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Pegasus Knight | |||
|lv=2 | |||
|#=1 | |||
|hp=14~15 | |||
|str=4~5 | |||
|skill=5~6 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=3~4 | |||
|res=2~3 | |||
|con=5 | |||
|mov=7 | |||
|inventory={{Item|7|Iron Lance}} | |||
|notes=Moves to attack units in range. | |||
}} | }} | ||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Archer | |||
|lv=4 | |||
|#=1 | |||
|hp=19~21 | |||
|str=4~6 | |||
|skill=4~5 | |||
|spd=3~5 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Steel Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=1 | |||
|#=1 | |||
|hp=20 | |||
|str=5 | |||
|skill=1 | |||
|spd=5 | |||
|lck=0 | |||
|def=3 | |||
|res=0 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Archer | |||
|lv=2 | |||
|#=3 | |||
|hp=18~19 | |||
|str=4~5 | |||
|skill=3~4 | |||
|spd=3~4 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Bow}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=[[Guy]] | |||
|class=Myrmidon | |||
|lv=3 | |||
|#=1 | |||
|hp=21 | |||
|str=6 | |||
|skill=11 | |||
|spd=11 | |||
|lck=5 | |||
|def=5 | |||
|res=0 | |||
|con=5 | |||
|mov=5 | |||
|inventory={{Item|7|Killing Edge}} • {{Item|7|Vulnerary}} | |||
|notes=Moves to attack units in range; begins moving unprovoked on turn 5. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Soldier | |||
|lv=2 | |||
|#=1 | |||
|hp=20~21 | |||
|str=3~4 | |||
|skill=0~1 | |||
|spd=1~2 | |||
|lck=0 | |||
|def=0~1 | |||
|res=0~1 | |||
|con=6 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Lance}} • {{Item|7|Vulnerary}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=[[Boies]] | |||
|class=Knight | |||
|lv=13 | |||
|#=1 | |||
|hp=27 | |||
|str=12 | |||
|skill=8 | |||
|spd=4 | |||
|lck=1 | |||
|def=13 | |||
|res=7 | |||
|con=13 | |||
|mov=4 | |||
|inventory={{Item|7|Steel Lance}} | |||
|notes=Does not move; stands on a [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|gate]], the chapter's seize point. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=gba}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=2 | |||
|#=2 | |||
|hp=20~21 | |||
|str=5~6 | |||
|skill=1~2 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Hand Axe}} | |||
|notes=Moves to raid the [[village]]s, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Soldier | |||
|lv=2 | |||
|#=2 | |||
|hp=20~21 | |||
|str=3~4 | |||
|skill=0~1 | |||
|spd=1~2 | |||
|lck=0 | |||
|def=0~1 | |||
|res=0~1 | |||
|con=6 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Lance}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Archer | |||
|lv=2 | |||
|#=2 | |||
|hp=18~19 | |||
|str=4~5 | |||
|skill=3~4 | |||
|spd=3~4 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Pegasus Knight | |||
|lv=6 | |||
|#=1 | |||
|hp=16~18 | |||
|str=5~6 | |||
|skill=6~8 | |||
|spd=6~8 | |||
|lck=0 | |||
|def=3~4 | |||
|res=3~4 | |||
|con=5 | |||
|mov=7 | |||
|inventory={{Item|7|Iron Lance}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content4={{ChapUnitHdr|type=Enemy|platform=gba}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Archer | |||
|lv=3 | |||
|#=1 | |||
|hp=22~24 | |||
|str=6~7 | |||
|skill=5~7 | |||
|spd=4~6 | |||
|lck=0 | |||
|def=3~5 | |||
|res=0~2 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Bow}} • {{Item|7|Vulnerary}} | |||
|notes=Begins moving unprovoked if he can attack within two turns. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Cavalier | |||
|lv=2 | |||
|#=3 | |||
|hp=24~26 | |||
|str=7~8 | |||
|skill=4~6 | |||
|spd=6~8 | |||
|lck=0 | |||
|def=6~8 | |||
|res=0~2 | |||
|con=9 | |||
|mov=7 | |||
|inventory={{Item|7|Iron Lance}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Pegasus Knight | |||
|lv=5 | |||
|#=5 | |||
|hp=19~21 | |||
|str=6~8 | |||
|skill=8~10 | |||
|spd=8~10 | |||
|lck=0 | |||
|def=3~5 | |||
|res=4~6 | |||
|con=5 | |||
|mov=7 | |||
|inventory={{Item|7|Iron Lance}} | |||
|notes=The northernmost on and southernmost two move to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Pegasus Knight | |||
|lv=2 | |||
|#=1 | |||
|hp=17~19 | |||
|str=5~7 | |||
|skill=7~8 | |||
|spd=7~8 | |||
|lck=0 | |||
|def=3~4 | |||
|res=3~5 | |||
|con=5 | |||
|mov=7 | |||
|inventory={{Item|7|Iron Lance}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Archer | |||
|lv=4 | |||
|#=1 | |||
|hp=22~25 | |||
|str=6~8 | |||
|skill=5~7 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=4~5 | |||
|res=1~2 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Steel Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=1 | |||
|#=1 | |||
|hp=23~25 | |||
|str=7~8 | |||
|skill=2~3 | |||
|spd=5~7 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Archer | |||
|lv=2 | |||
|#=3 | |||
|hp=21~23 | |||
|str=5~7 | |||
|skill=5~6 | |||
|spd=4~6 | |||
|lck=0 | |||
|def=3~5 | |||
|res=0~2 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Bow}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=[[Guy]] | |||
|class=Myrmidon | |||
|lv=3 | |||
|#=1 | |||
|hp=24~25 | |||
|str=7~8 | |||
|skill=12~14 | |||
|spd=12~14 | |||
|lck=5 | |||
|def=5~6 | |||
|res=0~2 | |||
|con=5 | |||
|mov=5 | |||
|inventory={{Item|7|Killing Edge}} • {{Item|7|Vulnerary}} | |||
|notes=Moves to attack units in range; begins moving unprovoked on turn 5. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Soldier | |||
|lv=2 | |||
|#=1 | |||
|hp=24~26 | |||
|str=5~7 | |||
|skill=1~3 | |||
|spd=2~3 | |||
|lck=0 | |||
|def=0~1 | |||
|res=0~2 | |||
|con=6 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Lance}} • {{Item|7|Vulnerary}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Cavalier | |||
|lv=2 | |||
|#=1 | |||
|hp=23~26 | |||
|str=6~8 | |||
|skill=4~5 | |||
|spd=6~7 | |||
|lck=0 | |||
|def=6~8 | |||
|res=0~2 | |||
|con=9 | |||
|mov=7 | |||
|inventory={{Item|7|Javelin}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=[[Boies]] | |||
|class=Knight | |||
|lv=13 | |||
|#=1 | |||
|hp=30~32 | |||
|str=13~15 | |||
|skill=9~10 | |||
|spd=4~5 | |||
|lck=1 | |||
|def=14~15 | |||
|res=7~9 | |||
|con=13 | |||
|mov=4 | |||
|inventory={{Item|7|Steel Lance}} | |||
|notes=Does not move; stands on a [[Terrain/Game Boy Advance games#Fire Emblem: The Blazing Blade|gate]], the chapter's seize point. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=gba}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=2 | |||
|#=3 | |||
|hp=24~26 | |||
|str=7~9 | |||
|skill=2~4 | |||
|spd=6~7 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Hand Axe}} | |||
|notes=Moves to raid the [[village]]s, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Soldier | |||
|lv=2 | |||
|#=2 | |||
|hp=24~26 | |||
|str=5~7 | |||
|skill=1~3 | |||
|spd=2~3 | |||
|lck=0 | |||
|def=0~1 | |||
|res=0~2 | |||
|con=6 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Lance}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Archer | |||
|lv=2 | |||
|#=2 | |||
|hp=21~23 | |||
|str=5~7 | |||
|skill=5~6 | |||
|spd=4~6 | |||
|lck=0 | |||
|def=3~5 | |||
|res=0~2 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Bow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Cavalier | |||
|lv=6 | |||
|#=2 | |||
|hp=26~29 | |||
|str=8~9 | |||
|skill=5~7 | |||
|spd=7~9 | |||
|lck=0 | |||
|def=7~8 | |||
|res=1~2 | |||
|con=9 | |||
|mov=7 | |||
|inventory={{Item|7|Iron Sword}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Pegasus Knight | |||
|lv=6 | |||
|#=1 | |||
|hp=19~22 | |||
|str=7~8 | |||
|skill=8~10 | |||
|spd=8~10 | |||
|lck=0 | |||
|def=4~5 | |||
|res=5~6 | |||
|con=5 | |||
|mov=7 | |||
|inventory={{Item|7|Iron Lance}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
}} | |||
====Reinforcements==== | |||
*Turns 2 <small>(Hard Mode)</small>, 3, and 4 | |||
**1 [[Brigand]] from the fort west of the south bridge | |||
*Turns 5 and 6 | |||
**1 level 1 [[Soldier]] from the left southernmost fort | |||
**1 [[Archer]] from the right southernmost fort | |||
*Turns 6 <small>(Hard Mode)</small>, 7, and 8 <small>(Hard Mode)</small> <small>(Eliwood's tale)</small> | |||
**1 level 6 [[Soldier]] from the western fort | |||
*Turns 6 and 8 <small>(Hector Hard Mode)</small> | |||
**1 [[Cavalier]] from the western fort | |||
*Turn 7 <small>(Hector's tale)</small> | |||
**1 [[Pegasus Knight]] from the western fort | |||
===Boss data=== | ===Boss data=== | ||
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.'' | |||
{{Main|Boies}} | {{Main|Boies}} | ||
{{Tab | {{Tab | ||
|tab1= | |tab1=Normal/Eliwood Hard | ||
|tab2= | |tab2=Hector Hard | ||
|content1={{BossStats GBA | |content1={{BossStats GBA | ||
|portrait=[[File:Portrait boies fe07.png]] | |portrait=[[File:Portrait boies fe07.png]] | ||
Line 244: | Line 1,209: | ||
|class=Knight | |class=Knight | ||
|lv=13 | |lv=13 | ||
|HP= | |HP=30~32 | ||
|str= | |str=13~15 | ||
|skill= | |skill=9~10 | ||
|spd= | |spd=4~5 | ||
|luck=1 | |luck=1 | ||
|def=14 | |def=14~15 | ||
|res= | |res=7~9 | ||
|move=4 | |move=4 | ||
|con=13 | |con=13 |
Revision as of 16:22, 19 September 2021
This page has been marked as a stub. Please help improve the page by adding information. |
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“ | Ha! The cub thinks he’s a wolf! Does your bite match your bark? Tell you what: If you make it to the castle alive, we’ll find out, eh? Geh heh heh hehhh! | ” | — Boies to Hector and Eliwood |
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In Search of Truth (Japanese: 真実を求めて Seeking the Truth) is the thirteenth chapter in Fire Emblem: The Blazing Blade. In order to unlock Chapter 13x, the player must visit the northern village in this chapter.
Plot
- Main article:
In Search of Truth/Script
Helman has received news of the fight between Zagan and Eliwood. Although Helman agreed to Epidel’s plan, it is clear that Ephidel sent in the bandits with the intention to kill Eliwood. For Helman, this is the last straw. He chastises Ephidel for not being forthcoming with his true intentions and begins to make preparations to receive Eliwood’s party and explain everything. Ephidel calmly attempts to dissuade Helman from betraying the Black Fang. When Helman refuses to listen Ephidel announces that he has no use for the Marquess anymore and stabs him, leaving him to bleed out on the floor of his castle. Meanwhile, Eliwood and Hector approach Castle Santaruz only to be stopped by Boies who, with the intention of delaying them from saving Helman[1], challenges them to make it to the castle alive and summons his underlings.
After Eliwood and Hector defeat Boise, they enter the castle and find Helman on the floor, slowly dying from the wound Ephidel inflicted upon him. In his final moments, Helman apologizes to Eliwood for the trouble he has caused and tells him that Darin, the marquess of Laus, knows all and to beware of the Black Fang. Eliwood and Hector decide to heed Helman’s final words and continue on towards Laus to seek answers from its marquess.
Beginning log
Eliwood's tale: “Eliwood enters Santaruz, only to be attacked by a strange group. In a desperate moment, he is rescued by a childhood friend, Marquess Ostia's younger brother, Hector. The assailants' leader reveals that an unknown party seeks Eliwood's head...Eliwood cannot help but think this is related to his father's disappearance. In search of more traces of his father's footsteps, Eliwood sets out for the castle of Lord Helman, the marquess of Santaruz.”
Hector's tale: “Hector rescues Eliwood, and the two friends are reunited. The paladin Marcus reveals news: Someone has called for Eliwood's death. Pherae's problems must be connected to the attempt on Eliwood's life. Searching for more clues, Hector and friends depart for the castle of Marquess Santaruz.”
Chapter data
Eliwood Normal Eliwood Hard Hector Normal Hector Hard
Character data
Eliwood's tale Hector's tale
Item data
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Shop data
Swords Lances Axes Bows Anima Light Dark Staves Items Secret
Name | Cost | |
---|---|---|
Iron Sword | 460 |
Enemy data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Eliwood Normal Eliwood Hard Hector Normal Hector Hard
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Reinforcements
- Turns 2 (Hard Mode), 3, and 4
- 1 Brigand from the fort west of the south bridge
- Turns 5 and 6
- Turns 6 (Hard Mode), 7, and 8 (Hard Mode) (Eliwood's tale)
- 1 level 6 Soldier from the western fort
- Turns 6 and 8 (Hector Hard Mode)
- 1 Cavalier from the western fort
- Turn 7 (Hector's tale)
- 1 Pegasus Knight from the western fort
Boss data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
- Main article:
Boies
Normal/Eliwood Hard Hector Hard
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Strategy
Augury | |
---|---|
This chapter has no augury. Hannah will offer her services beginning in Chapter 14. |
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This section has been marked as a stub. Please help improve the page by adding information.
Trivia
- Hannah, or at the very least, a character using her portrait, first appears in the southern village of this chapter. She gives the units who visits a mine, one of her new inventions.[2]
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
In Search of Truth |
-- |
Spanish |
En busca de la verdad |
In Search of the Truth |
French |
En quête de la vérité |
In Search of Truth |
German |
Suche nach Wahrheit |
Search for Truth |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
References
- ↑ "You’ve beaten me…but you’re too late to save him… Too…too bad, eh, laddie? Geha ha…geha!" — Boies upon being defeated, Fire Emblem: The Blazing Blade
- ↑ "Would you try this for me? It's an invention of a great witch! Me! It's a mine. It contains some very explosive magic. Hide it on the ground, and when an enemy steps on it... KA-BOOOOM!!! Hee hee hee..." — Hannah, Fire Emblem: The Blazing Blade
← Birds of a Feather • | In Search of Truth | • False Friends → • The Peddler Merlinus → |
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