Site News
|
Warning: This wiki contains spoilers. Read at your own risk!
Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr!
|
Hit and Run
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Hit and Run
|
Icon of the Hit and Run skill in Heroes.
If unit initiates attack, unit retreats 1 space after battle.
|
|
Type(s)
|
- Passive (Type B) (Heroes)
- Combat art (Echoes: Shadows of Valentia, Three Houses)
|
Game(s)
|
|
|
Hit and Run (Japanese: 一撃離脱 Hit and Run) is a passive type B skill which debuted in Fire Emblem Heroes; unlike most passive skills in Heroes, Hit and Run comes in only one tier. Units with Hit and Run, when initiating an attack, take one step backward after combat. It later appears in Fire Emblem Echoes: Shadows of Valentia. A combat art linked to the Iron Lance, Hit and Run is a skill with a simple special effect of granting a significant Avoid boost; the stat alterations granted by the skill aren't impressive otherwise.
Data
In the main Fire Emblem series
In other Fire Emblem series titles
Game
|
Icon
|
Effect
|
Activation
|
Capacity
|
Notes
|
Availability
Heroes
Echoes: Shadows of Valentia
Trivia
Etymology and other languages
Names, etymology, and in other regions
|
Language
|
Name
|
Definition, etymology, and notes
|
English
|
Hit and Run
|
|
Spanish (Latin America)
|
Cabriola
|
|
French
|
Coup-esquive
|
Hit-Dodge
|
|
Gallery
See also
Template:NavPassiveH