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Hit and Run: Difference between revisions

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{{Skill Infobox
{{Skill Infobox
|name=Hit and Run
|image=[[File:Is feh hit and run.png]]
|image=[[File:Is feh hit and run.png]]
|caption=Icon of the Hit and Run skill in {{title|Heroes}}.
|caption=Icon of the Hit and Run skill in {{title|Heroes}}.
|help_text=If unit initiates attack, unit retreats 1 space after battle.
|type=*Passive (Type B) <small>(''Heroes'')</small>
|type=*Passive (Type B) <small>(''Heroes'')</small>
*[[Combat art]] <small>(''Echoes: Shadows of Valentia'', ''Three Houses'')
*[[Combat art]] <small>(''Echoes: Shadows of Valentia'', ''Three Houses'')
|games=
|games=*{{title|Heroes}}
*{{title|Heroes}}
*{{title|Echoes: Shadows of Valentia}}
*{{title|Echoes: Shadows of Valentia}}
*{{title|Three Houses}}
*{{title|Three Houses}}
}}
}}


'''Hit and Run''' (Japanese: {{hover|一撃離脱|Ichigeki ridatsu}} ''Hit and Run'') is a passive type B [[Skills|skill]] which debuted in {{FEH}}; unlike most passive skills in ''Heroes'', Hit and Run comes in only one tier. Units with Hit and Run, when initiating an attack, take one step backward after combat. It later appears in {{FE15}}. A combat art linked to the [[Iron Lance]], Hit and Run is a skill with a simple special effect of granting a significant [[Avoid]] boost; the stat alterations granted by the skill aren't impressive otherwise.
'''Hit and Run''' (Japanese: {{hl|一撃離脱|Ichigeki ridatsu}} ''Hit and Run'') is [[Skills|skill]] which debuted in {{FEH}}.
 
In ''Fire Emblem Heroes'', it is a passive type B skill that comes in only one tier. Units with Hit and Run, when initiating an attack, take one step backward after combat.
 
It later appears as a [[combat art]] in {{FE15}} where it is linked to the [[Iron Lance]] and in {{FE16}} where it is associated with the lance skill level. In those appearances, it provides a significant [[Avoid]] boost but an unimpressive [[Might]] and [[Hit]] boost. In the latter, it also has the user move a tile backward after combat.


==Data==
==Data==
===In the main ''Fire Emblem'' series===
===In the main ''Fire Emblem'' series===
{{SkillData
{{CombatArtStats
|game1={{title|Echoes: Shadows of Valentia}}
|game1={{title|Echoes: Shadows of Valentia}}
|sprite1=[[File:Is 3ds03 skill lance.png]]
|sprite1=[[File:Is 3ds03 skill lance.png]]
|effect1=Grants +2 to [[Might]], +10 to [[Hit]], and +30 to [[Avoid]].<br>User moves one space backward after combat.
|mt1=+2
|active1=Command<br>(Cost: 1 [[HP]])
|hit1=+10
|capacity1=--
|crt1=+0
|notes1=Requires 20 SP to learn.<br>Cannot [[Attack speed|double attack]].
|avo1=+30
|rng1=1
|cost1=−1 [[HP]]
|notes1=Cannot make [[follow-up attack]]s.<br>Requires 20 [[SP]] to learn.
|-
|-
|gamee={{title|Three Houses}}
|game2={{title|Three Houses}}
|spritee=[[File:Is ns01 combat art lance.png|20px]]
|sprite2=[[File:Is ns01 combat art lance.png|20px]]
|effecte=Grants +4 to [[Might]], +10 to [[Hit]], and +20 to [[Avoid]].<br>User moves one space backward after combat.
|mt2=+4
|activee=Command<br>(Cost: 4 [[durability]])
|hit2=+10
|capacitye=--
|crt2=+0
|notese=Cannot [[Attack speed|double attack]].
|avo2=+20
|rng2=1
|cost2=4 [[durability]]
|notes2=User moves one space backward after combat.<br>Cannot make [[follow-up attack]]s.
}}
}}


===In other ''Fire Emblem'' series titles===
===In other ''Fire Emblem'' series titles===
{{SkillData
{{PassiveDataHdr FEH|y}}
|gameo={{title|Heroes}}
{{PassiveDataCell FEH
|spriteo=[[File:Is feh hit and run.png|20px]]
|type=B
|effecto=When initiating combat, user moves one step backward after combat.
|effect=If user initiates combat, user moves 1&nbsp;space away from foe after combat.
|activeo=--
|sp=150
|capacityo=--
|use={{SwordFEH}} {{LanceFEH}} {{AxeFEH}} {{BreathFEH}} {{BeastFEH}}
|noteso=Cost: 150 SP
}}
}}
{{PassiveDataFtr FEH}}


==Availability==
==Availability==
===''Heroes''===
===''Echoes: Shadows of Valentia''===
{{ItemLoc1
{{ItemLoc
|method=Units
|methodlast=[[Weapon]]s
|data=[[Clair|Clair:  Highborn Flier]] • [[Clive|Clive:  Idealistic Knight]] • [[Gerome|Gerome:  Masked Rider]] • [[Tiki|Tiki:  Beachside Scion]]
|datalast=[[Iron Lance]]
}}
}}


===''Echoes: Shadows of Valentia''===
===''Three Houses''===
{{ItemLoc1
{{ItemLoc
|method=[[Weapon]]s
|methodlast=[[Skill level]]
|data=[[Iron Lance]]
|datalast=[[Lance]]: C: [[Ingrid]]<br>[[Lance]]: C+: [[Flayn]] • [[Shamir]]
}}
}}


===''Heroes''===
{{FEH skill availability}}
==Flavor text==
{{DescriptionHdr}}
{{DescriptionCell
|game={{title|Echoes: Shadows of Valentia}}
|english=An attack that places<br>emphasis on evasion.
|japanese=回避に重きを置く攻撃
}}
{{DescriptionCell
|game={{title|Three Houses}}
|english=After combat, your unit moves back 1 space.
|japanese=戦闘後、自分が1マス手前へ移動する
}}
{{DescriptionCell
|game={{title|Heroes}}
|english=If unit initiates combat, unit moves 1 space away<br>after combat.
|japanese=自分から攻撃した時、<br>戦闘後、自分を1マス手前へ移動させる
}}
{{DescriptionFtr}}
<!--
==Trivia==
==Trivia==
 
-->
==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Hit and Run
|eng-name=Hit and Run
|eng-mean=
|eng-mean=From [[wikipedia:hit-and-run tactics|hit-and-run tactics]], a military tactical doctrine.
|jap-name={{hover|一撃離脱|Ichigeki ridatsu}}
|jpn-name={{h|一撃離脱|Ichigeki ridatsu}}
|jap-mean=Hit and Run
|jpn-mean=Hit and Run
|span-name=
|span-name=Cabriola
|span-mean=
|span-mean=Prance
|span-sp-name=<!--If identical to North American version, use "span-name" instead-->
|span-sp-mean=
|span-la-name=Cabriola
|span-la-mean=
|fren-name=Coup-esquive
|fren-name=Coup-esquive
|fren-mean=Hit-Dodge
|fren-mean=Hit-Dodge
|ger-name=
|ger-name=Überfall
|ger-mean=
|ger-mean=Robbery
|ital-name=
|ital-name=Toccata e fuga
|ital-mean=
|ital-mean=Hit and Run
|por-br-name=
|dut-name=Overrompeling
|por-br-mean=
|dut-mean=Overwhelming
|por-name=Bate-volta
|por-mean=Return strike
|kor-name=• {{h|히트앤런|hiteuaenreon}}<br>• {{h|일격 이탈|ilgyeok ital}}
|kor-mean=• Hit and run; used in ''Shadows of Valentia''.<br>• Breakaway; used in ''Three Houses''.
|ch-simp-name={{h|一击即离|yī jī jí lí}}
|ch-simp-mean=Hit and run
|ch-trad-name={{h|一擊即離|yī jī jí lí}}
|ch-trad-mean=Hit and run
}}
}}
 
<!--
==Gallery==
==Gallery==
 
-->
==See also==
==See also==
*[[Fading Blow]]
*[[Fading Blow]]
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{{NavSkillFE15}}
{{NavSkillFE15}}
{{NavCombatart}}
{{NavCombatart}}
{{NavPassiveBH}}
[[Category:Combat arts of Fire Emblem Echoes: Shadows of Valentia]]
[[Category:Combat arts of Fire Emblem: Three Houses]]
[[Category:Combat arts of Fire Emblem: Three Houses]]
{{NavPassiveH}}

Latest revision as of 19:58, 17 December 2023

Hit and Run

Is feh hit and run.png
Icon of the Hit and Run skill in Heroes.

Type(s)
  • Passive (Type B) (Heroes)
  • Combat art (Echoes: Shadows of Valentia, Three Houses)
Game(s)

Hit and Run (Japanese: 一撃離脱 Hit and Run) is skill which debuted in Fire Emblem Heroes.

In Fire Emblem Heroes, it is a passive type B skill that comes in only one tier. Units with Hit and Run, when initiating an attack, take one step backward after combat.

It later appears as a combat art in Fire Emblem Echoes: Shadows of Valentia where it is linked to the Iron Lance and in Fire Emblem: Three Houses where it is associated with the lance skill level. In those appearances, it provides a significant Avoid boost but an unimpressive Might and Hit boost. In the latter, it also has the user move a tile backward after combat.

Data

In the main Fire Emblem series

Game Icon Might Hit Crit Avo / Crit Avo* Range Cost Other effects and notes
Echoes: Shadows of Valentia Is 3ds03 skill lance.png +2 +10 +0 +30 1 −1 HP Cannot make follow-up attacks.
Requires 20 SP to learn.
Three Houses Is ns01 combat art lance.png +4 +10 +0 +20 1 4 durability User moves one space backward after combat.
Cannot make follow-up attacks.

In other Fire Emblem series titles

Game Icon Type Effect SP cost Prerequisites Usable by Inheritable Other effects and notes
Heroes
Is feh hit and run.png B If user initiates combat, user moves 1 space away from foe after combat. 150 -- Swords Lances Axes Breaths Beast weapons --

Availability

Echoes: Shadows of Valentia

Weapons Iron Lance

Three Houses

Skill level Lance: C: Ingrid
Lance: C+: FlaynShamir

Heroes

Method Data
Unit (★★★) Clair: Highborn Flier
Unit (★★★★) Clive: Idealistic KnightGerome: Masked Rider
Unit (★★★★★) Tiki: Beachside Scion

Flavor text

Game Text
(English)
Text
(Japanese)
Echoes: Shadows of Valentia
An attack that places
emphasis on evasion.
回避に重きを置く攻撃
Three Houses
After combat, your unit moves back 1 space.
戦闘後、自分が1マス手前へ移動する
Heroes
If unit initiates combat, unit moves 1 space away
after combat.
自分から攻撃した時、
戦闘後、自分を1マス手前へ移動させる

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Hit and Run

From hit-and-run tactics, a military tactical doctrine.

Japanese

一撃離脱

Hit and Run

Spanish

Cabriola

Prance

French

Coup-esquive

Hit-Dodge

German

Überfall

Robbery

Italian

Toccata e fuga

Hit and Run

Dutch

Overrompeling

Overwhelming

Portuguese

Bate-volta

Return strike

Korean

히트앤런
일격 이탈

• Hit and run; used in Shadows of Valentia.
• Breakaway; used in Three Houses.

Simplified Chinese

一击即离

Hit and run

Traditional Chinese

一擊即離

Hit and run

See also

Skills in Fire Emblem Echoes: Shadows of Valentia
Combat arts AegisamiiboArchballistaArmorcrushArmor DisruptorAstral BladeCelestial BowCoral CoverCrosswise CutCurved ShotDeath BlowDestrezaDouble LionDragonhazeDuelist SwordEarth's BoonEarth's KissEncloserFlambergeFoudroyantGrounderHeaven or HellHeavy DrawHexbladeHit and RunHunter's VolleyKnightkneelerLeonine PoiseLongearcheLunar FlashLungeMistdancerOverrunPavisePenetratePlenitudeRagnarok ΩRoundhouseScendscaleShadow GambitShoveSolar ThrustSolo Triangle AttackSpeculumSubdueSunderSwapTempest LanceThunderclapTigerstanceTrance ShotTriangle AttackVendettaWard ArrowWindsweepWrath Strike
Other skills AbsolveAnathemaAnti-ArmorAnti-CavalryAnti-FliersAntihexAnti-TerrorsApotropeBanishBowrange +Dark SpikesDefensiveDeicideDisciplineDivideDragonskinDuma's GiftEerie ScreechEvade CriticalHalve AxesHalve LancesHalve SwordsHeavy ArmorHexIncarnationInfluenceLifetakerMagic +5MiracleNullify AilmentsPactPhalanxPhantasmReconstructRecoveryResistance +5SanctuarySoothing LightSophisticateTeleportationTransmuteTri-afflictionUpheavalVengeful CryWildfireWrath
Combat arts
Sword combat arts Armor DisruptorAssassinateAstraAstral BladeBane of MonstersBeast FangCrosswise CutDeath BlowDestrezaDouble LionDuelist SwordEarth's BoonElectric GrounderFinesse BladeFiresweepFlambergeFlash StrikeFoudroyant StrikeGrounderHaze SliceHeaven's FallHexbladeIcebladeLightbladeMagic BladeMortal StrugglePenetratePlenitudeRagnarok ΩRoundhouseRuptured HeavenScendscaleShadowbladeShadow GambitSoulbladeSubdueSublime HeavenSunderSwift SliceSword DanceThunderclapTigerstanceWindsweepWrath Strike
Lance combat arts AirshakerArchballistaArmorcrushAtrocityBurning QuakeDark LanceDragonhazeEarthsplitterFrozen LanceGlowing EmberHeaven or HellHit and RunKnightkneelerLance JabLeonine PoiseLightstrikeLongearcheLungeMistdancerMonster PiercerOverrunParaseleneRuined SkyShatter SlashSolar ThrustSolo Triangle AttackStormbladeSwift StrikesTempest LanceTitanic MightThunder RushVendettaVengeanceWheelsweep
Axe combat arts Apocalyptic FlameArmored StrikeArmor SmasherCrushDiamond AxeDustExhaustive StrikeFlickering FlowerFocused StrikeFuryHelm SplitterInvigorating SpiritLightning AxeMonster BreakerRaging StormReturning AxeShredderSmashSpikeSwinging FuryWar Master's StrikeWild Abandon
Bow combat arts Break ShotCelestial BowCurved ShotDeadeyeDrill ArrowEncloserFallen StarFlame VolleyHeavy DrawHide PresenceHunter's VolleyLunar FlashMonster BlastPoint-Blank VolleyPrecision VolleySchism ShotSpiral ShotThunderboltTornado ShotTracking ShotTrance ShotWaning ShotWard ArrowWind God
Gauntlet combat arts Battle TranceBombardDraining BlowDual DevastatorsEviscerateFading BlowFierce Iron FistFlamewhorl KickFrozen FistLightning FistMighty BlowMonster CrusherMystic BlowNimble ComboOne-Two PunchPneuma GaleRushing BlowSteady MindWhirlwind Kick
Movement-related combat arts Draw BackFoul PlayRepositionShoveSmiteSwap
Other combat arts amiiboCoral CoverDark SpikesDefensiveEarth's KissHealing FocusPaviseTriangle AttackUpheaval
Unused combat arts AegisSpeculum
Type B passive skills in Heroes
Debuffing skills Armored WallAtrocityAtk CantripAtk FeintAtk/Def BulwarkA/D CantripAtk/Def SnagA/D Far TraceA/D Near TraceAtk/Def RuseA/R Far TraceA/R Near TraceA/S Far TraceAtk/Res RuseAtk/Res SnagAtk/Res TempoAtk/Spd BulwarkA/S Near TraceAtk/Spd RuseAtk/Spd SnagBarbarityBeast N TraceBelief in LoveChill AtkChill Atk/DefChill Atk/ResChill Atk/SpdChill DefChill Def/ResChill ResChill SpdChill Spd/DefChill Spd/ResChilling SealCrafty FighterDazzle Far TraceDeadly BalanceDef CantripDef FeintDef/Res RuseDef/Res SmokeDef/Res SnagDivine RecreationDull CloseDull RangedFallen StarFreezing SealFruit of LifeGold UnwindingGuardKilling IntentLight and DarkLull Atk/DefLull Atk/ResLull Atk/SpdLull Spd/DefLull Spd/ResMoon-Twin WingNew DivinityPegasus FlightPrescienceRes CantripRes FeintSabotage AtkSabotage A/DSabotage A/RSabotage DefSabotage ResSabotage SpdSabotage S/RSavvy FighterSeal AtkSeal Atk/DefSeal Atk/SpdSeal Atk/ResSeal DefSeal Def/ResSeal ResSeal SpdSeal Spd/DefSeal Spd/ResSpecial FighterSpd/Def BulwarkS/D Far TraceS/D Near TraceSpd/Def RuseSpd/Def SnagSpd/Def TempoSpd CantripSpd FeintSpd/Res BulwarkS/R Far TraceS/R Near TraceSpd/Res TempoSpd PreemptSpd/Res RuseSpd/Res SnagSpoil RottenSun-Twin WingTwin-Sky WingVengeful FighterWyvern FlightWyvern RiftYune's Whispers
Follow-up skills Aerial ManeuversAssured RebirthAxebreakerBeast AgilityBeast Follow-UpBinding ShieldBlack Eagle RuleBlue Lion RuleB TomebreakerBold FighterBowbreakerBrash AssaultCanny FighterCrafty FighterCrusader's WardDaggerbreakerDive-BombDragon's IreEven Follow-UpFaithful LoyaltyFlow FeatherFlow FlightFlow ForceFlow GuardFlow N TraceFlow RefreshFollow-Up RingG TomebreakerHardy FighterHoðr's ZealHoly War's EndKilling IntentLancebreakerMag. Null FollowNull Follow-Up‎Odd Follow-UpPhys. Null FollowPotentQuick RiposteRaging StormR TomebreakerSlick FighterSoul of ZofiaSun-Twin WingSwordbreakerVengeful FighterWary FighterWatersweepWeaving FighterWily FighterWindsweepWyvern RiftYngvi Ascendant
Healing skills Armored WallFlow RefreshLive to ServeMystic BoostRecover RingRenewalS DrinkSolar Brace
Mobility skills AerobaticsA/D Far TraceA/D Near TraceA/R Far TraceA/R Near TraceA/S Far TraceA/S Near TraceBeast N TraceChivalryClose CallDeep StarDetailed ReportDrag BackEscape RouteFlier FormationFlow N TraceHit and RunKnock BackLungeMoonlight BangleMoonlit Bangle FMurderous LionObstructPassRaging StormRaging TempestRepelS/D Far TraceS/D Near TraceS/R Far TraceS/R Near TraceSoaring WingsSunlight BangleSunlit Bangle DWarp PowderWings of Mercy
Proximity skills Binding NecklaceGet Behind Me!Murderous LionRuler of NihilitySabotage AtkSabotage A/RSabotage DefSabotage ResSabotage SpdSudden PanicYune's Whispers
Stat-boosting skills Atk/Def LinkAtk/Res LinkAtk/Spd LinkBelieve in Love?Blaze DanceBufferCaldera DanceDef/Res LinkDeluge DanceEarth DanceFireflood DanceFirestorm DanceGale DanceGeyser DanceLunar BraceRockslide DanceShield PulseSpd/Def LinkSpd/Res LinkSpurnTorrent DanceVelocityWrath
Turn-related skills Aerial ManeuversAssassin's StrikeBlue Lion RuleBold FighterBrash AssaultClose CallCrafty FighterDaring FighterDesperationDive-BombDouble LionDragon's IreEven Pulse TieFlow DesperationFlow RefreshFrenzyHardy FighterHoly War's EndKilling IntentLungeOccultist's StrikeOdd Pulse TiePoison StrikePrescienceQuick RiposteRaging StormRepelSlick FighterSoul of ZofiaSpecial SpiralVantageVengeful FighterYngvi Ascendant
Miscellaneous skills Beast SenseBeorc's BlessingBushidoCancel AffinityCounter RoarDazzling ShiftDazzling StaffDisarm TrapDragon WallDragon's WrathGambitGuard BearingLaguz FriendLive for BountyLive for HonorMagic GambitMoon-Twin WingNull C-DisruptPoetic JusticeSacae's BlessingTrue Dragon WallWrathful StaffWrathful Tempo