Site News |
---|
Warning: This wiki contains spoilers. Read at your own risk! Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr! |
Heartbeat Lance
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Heartbeat Lance (Japanese: 鎧好きの堅槍 Fond armor's firm lance) is a weapon skill in the lance category which debuted in Fire Emblem Heroes; it is a personal weapon of Kjelle. Heartbeat Lance reduces the attack and defense of the foe and prevents their follow-up attacks during combat if the user's HP is not low.
| ||||||
|
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (refine: Unrefined) |
16 | 1 | 400 | -- | -- | -- | ✗ | If user's HP ≥ 25% at start of combat, inflicts −5 each to attack and defense on foe during combat and foe cannot make follow-up attacks. | ||
Heroes (refine: +Effect) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | If user's HP ≥ 25% at start of combat, inflicts −5 each to attack and defense on foe during combat and foe cannot make follow-up attacks. Grants +3 HP. If foe initiates combat or foe's HP ≥ 75% at start of combat, inflicts −5 each to attack and defense on foe during combat and inflicts −([([number of user's base HP, attack, speed, defense, and resistance > foe's stat; calculated independently] × 5) + 10] × foe's attack)% attack on foe at start of combat. | ||
Heroes (refine: +Atk) |
18 | 1 | 400 | 500 200 |
-- | -- | ✗ | If user's HP ≥ 25% at start of combat, inflicts −5 each to attack and defense on foe during combat and foe cannot make follow-up attacks. Grants +5 HP. | ||
Heroes (refine: +Spd) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | If user's HP ≥ 25% at start of combat, inflicts −5 each to attack and defense on foe during combat and foe cannot make follow-up attacks. Grants +5 HP and +3 speed. | ||
Heroes (refine: +Def) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | If user's HP ≥ 25% at start of combat, inflicts −5 each to attack and defense on foe during combat and foe cannot make follow-up attacks. Grants +5 HP and +4 defense. | ||
Heroes (refine: +Res) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | If user's HP ≥ 25% at start of combat, inflicts −5 each to attack and defense on foe during combat and foe cannot make follow-up attacks. Grants +5 HP and +4 resistance. |
Availability
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Kjelle: Fair Fighter |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes | At start of combat, if unit's HP ≥ 25%, inflicts
Atk/Def-5 on foe during combat and foe cannot make a follow-up attack. |
戦闘開始時、自身のHPが25%以上なら、
戦闘中、敵の攻撃、守備-5、敵は追撃不可 |
Heroes (Refined: +effect) |
If foe initiates combat or foe's HP ≥ 75% at
start of combat, inflicts Atk/Def-5 on foe during combat and reduces foe's Atk during combat by X% of foe's Atk at start of combat (X = number of unit's base HP/Atk/Spd/Def/Res stats that are greater than foe's stats at start of combat × 5, + 10). |
敵から攻撃された時、または、
戦闘開始時、敵のHPが75%以上の時、 戦闘中、敵の攻撃、守備-5、かつ 戦闘中、敵の攻撃が、戦闘開始時の敵の攻撃×○%減少 ○の値は、戦闘開始時の 最大HP、攻撃、速さ、守備、魔防のうち、 自分が敵より1以上高い種類数×5+10 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Heartbeat Lance |
-- |
Japanese |
鎧好きの堅槍 |
Fond armor's firm lance |
Spanish |
Lanza latido |
Throbbing lance |
French |
Lance pulsation |
Pulsation lance |
German |
Herzschlaglanze |
Heartbeat Lance |
Italian |
Lancia focosa |
Passionate lance |
Portuguese |
Lança idólatra |
Idolatrous lance |
Traditional Chinese |
喜歡鎧甲的堅槍 |
Fond armor's firm lance |
Gallery
The Heartbeat Lance as it appears in Heroes.