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Heal (ability)

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Revision as of 22:10, 23 October 2022 by PikaSamus (talk | contribs) (Text replacement - "|jap-" to "|jpn-")
Heal

Is ns01 heal.png
Icon of the Heal ability in Three Houses.


Allows unit to cast Heal. If Heal is already available, then unit can cast it twice as often.

Type(s)

Class

Game(s)

Three Houses

Heal (Japanese: ライブ Live) is an ability which debuted in Fire Emblem: Three Houses. It is a class ability associated with the Priest, War Cleric, and War Monk classes. It allows the unit to cast the spell of the same name, Heal, even if they unit has not yet learned the spell naturally. If the unit has learned it already, the ability instead doubles how many times the spell can be cast during a single battle.

Data

Game Icon Effect Activation Capacity Notes
Three Houses Is ns01 heal.png Grants access to Heal.
If unit has already learned Heal, multiplies its uses per battle by 2×.
-- -- --

Availability

Three Houses

Classes PriestWar ClericWar Monk

Flavor text

Template:Flavor Text

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Heal

In all languages, this ability shares its name with the given language's Heal spell.

Japanese

ライブ

Live.

Spanish

Curar

Cure

French

Soin

Heal

German

Heilung

Healing

Italian

Cura

Cure

Korean

라이브

Live

Simplified Chinese

圣疗

Holy healing

Traditional Chinese

聖療

Holy healing

Gallery

References

See also

Abilities in Fire Emblem: Three Houses
Class and skill level abilities Personal abilities
Bonus damage abilities Armored Effect NullCavalry Effect NullDragon Effect NullEffect NullFlying Effect NullInfantry Effect NullMonster Effect Null Monstrous Appeal
Breaker abilities AxebreakerBowbreakerFistbreakerLancebreakerSwordbreakerTomebreaker --
Debuffing abilities Seal DefenseSeal MagicSeal MovementSeal ResistanceSeal SpeedSeal Strength Blade Breaker
Experience-related abilities Model LeaderMastermind AptitudeImperial LineageLeicester LineageMastermindProfessor's GuidanceRoyal Lineage
Faire abilities AxefaireBowfaireBlack TomefaireDark TomefaireFistfaireLancefaireSwordfaireWhite Tomefaire --
Healing abilities Battalion RenewalLifetakerRenewalWhite Magic Heal + Animal FriendCatnapGoody BasketLive to ServeSongstress
Proximity abilities CharmHeartseekerSacred Power AdvocateBorn FighterGuardianHonorable SpiritInfirmary MasterLily's PoiseSongstress
Rally abilities Rally CharmRally DefenseRally DexterityRally LuckRally MagicRally MovementRally ResistanceRally SpeedRally Strength CompassionCrest ScholarPerseverance
Skill level abilities AuthorityAxe ProwessBow ProwessBrawling ProwessFaithLance ProwessReasonSword Prowess --
Stat-boosting abilities Alert StanceAvo +10Crit +20Defense +2Defensive TacticsDefiant AvoDefiant CritDefiant DefDefiant MagDefiant ResDefiant SpdDefiant StrDexterity +4Hit +20HP +5Magic +2Movement +1Offensive TacticsPomp & CircumstanceResistance +2Special DanceSpeed +2Strength +2Weight - Business ProsperityCircadian BeatConfidenceDistinguished HouseFighting SpiritHunter's BoonKing of GrapplingLady KnightLone WolfOfficer DutyPersecution ComplexPhilandererRivalryStaunch ShieldSurvival InstinctVeteran KnightWatchful Eye
Turn-related abilities Alert StanceArmored BlowBattalion DesperationBattalion VantageBattalion WrathDarting BlowDeath BlowDesperationDuelist's BlowFiendish BlowLucky SevenPoison StrikeQuick RiposteTransmuteUncanny BlowVantageWarding BlowWrath Blade BreakerMurderous IntentStaunch ShieldSurvival Instinct
Weapon abilities Axe Avo +20Axe Crit +10Black Magic Avo +20Black Magic Crit +10Black Magic Range +1Black Magic Uses x2Bow Avo +20Bow Crit +10BowfaireBowrange +Brawl Avo +20Brawl Crit +10Close CounterDark Magic Avo +20Dark Magic Crit +10Dark Magic Range +1Dark Magic Uses x2Lance Avo +20Lance Crit +10Sword Avo +20Sword Crit +10White Magic Avo +20White Magic Crit +10White Magic Range +1White Magic Uses x2
Miscellaneous abilities AegisCantoCounterattackDanceFireHealLethalityLocktouchMiasma ΔMiraclePassPaviseStealStealthTerrain ResistanceUnarmed Combat
Enemy-exclusive abilities 10 ElitesAnchorAgarthan TechnologyAir of IntimidationAncient DragonskinAncient Dragon WrathAnti-Magic ArmorBarrierCommanderCursed PowerDark Magic Uses x4Divine Dragon HornDragon-Scale WallEnclosing WallEnhanced FortitudeEssence BarrierGeneralGiant WingsHeavily Armored WallImmune StatusInfinite MagicKeen IntuitionMagic BindManifest PhantomMighty King of LegendNoncombatantParagonPath of the ConquerorPoisonSurging LightTwin CrestsUmbral LeechUnsealable MagicVital Defense
Unused abilities Black Magic Uses x4Dark Magic Crit +10DisciplineDragon Effect NullEffect NullFistbreakerInfantry Effect NullLance Avo +20White Magic Crit +10White Magic Uses x4