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Guardian's Bow
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Guardian's Bow (Japanese: 守護者の烈弓 Guardian's intense bow) a weapon skill in the bow category which debuted in Fire Emblem Heroes; it is a personal weapon of Igrene. Guardian's Bow reduces the foe's attack, speed, and defense when its user is faster than the foe.
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Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
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Heroes (refine: Unrefined) |
14 | 2 | 400 | -- | Silver Bow | -- | ✗ | Grants −1 special cooldown count. Deals bonus damage to flying units. If user initiates combat or user's speed ≥ (foe's speed − 7) at start of combat, inflicts −5 each to foe's attack, speed, and defense and foe's first attack deals −30% damage during combat. | ||
Heroes (refine: +Effect) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. Deals bonus damage to flying units. If user initiates combat or user's speed ≥ (foe's speed − 7) at start of combat, inflicts −5 each to foe's attack, speed, and defense and foe's first attack deals −30% damage during combat. If user's HP ≥ 25% at start of combat, grants +4 each to user's attack, speed, defense, and resistance, user deals + (user's speed × 10%) damage, neutralizes effects that reduce user's special cooldown charge, and neutralizes foe's bonuses to speed or defense during combat. | ||
Heroes (refine: +Atk) |
15 | 2 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. Deals bonus damage to flying units. If user initiates combat or user's speed ≥ (foe's speed − 7) at start of combat, inflicts −5 each to foe's attack, speed, and defense and foe's first attack deals −30% damage during combat. Grants +2 HP. | ||
Heroes (refine: +Spd) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. Deals bonus damage to flying units. If user initiates combat or user's speed ≥ (foe's speed − 7) at start of combat, inflicts −5 each to foe's attack, speed, and defense and foe's first attack deals −30% damage during combat. Grants +2 HP and +2 speed. | ||
Heroes (refine: +Def) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. Deals bonus damage to flying units. If user initiates combat or user's speed ≥ (foe's speed − 7) at start of combat, inflicts −5 each to foe's attack, speed, and defense and foe's first attack deals −30% damage during combat. Grants +2 HP and +3 defense. | ||
Heroes (refine: +Res) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. Deals bonus damage to flying units. If user initiates combat or user's speed ≥ (foe's speed − 7) at start of combat, inflicts −5 each to foe's attack, speed, and defense and foe's first attack deals −30% damage during combat. Grants +2 HP and +3 resistance. |
Availability
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Igrene: Nabata's Protector |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Unrefined) |
Accelerates Special trigger (cooldown count-1).
Effective against flying foes. If unit's Spd > foe's Spd at start of combat or during combat, inflicts Atk/Spd/Def-5 on foe during combat. (If unit and foe both have this weapon equipped, effect is calculated first for whoever initiates combat.) |
飛行特効
奥義が発動しやすい(発動カウント-1) 戦闘開始時または戦闘中、速さが敵より1以上高い時、 戦闘中、敵の攻撃、速さ、守備-5 (自分と敵が両方この武器の装備者である場合は、 攻撃した側→攻撃された側の順で判定される) |
Heroes (Refined) |
Accelerates Special trigger (cooldown count-1).
Effective against flying foes. If unit initiates combat or unit's Spd ≥ foe's Spd-7 at start of combat, inflicts Atk/Spd/Def-5 on foe and reduces damage from foe's first attack by 30% during combat. |
飛行特効
奥義が発動しやすい(発動カウント-1) 自分から攻撃した時、または、 戦闘開始時、自分の速さが「敵の速さ-7」以上の時、 戦闘中、敵の攻撃、速さ、守備-5、 最初に受けた攻撃のダメージを30%軽減 |
Heroes (Refined: +effect) |
At start of combat, if unit's HP ≥ 25%, grants
Atk/Spd/Def/Res+4 to unit, deals damage = 10% of unit's Spd (including when dealing damage with a Special triggered before combat), neutralizes effects that inflict "Special cooldown charge -X" on unit, and neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat. |
戦闘開始時、自身のHPが25%以上なら、
戦闘中、攻撃、速さ、守備、魔防+4、 与えるダメージ+速さの10%(戦闘前奥義も含む)、 自身の奥義発動カウント変動量-を無効、 敵の速さ、守備の強化の+を無効にする (無効になるのは、鼓舞や応援等の+効果) |
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Guardian's Bow |
-- |
Japanese |
守護者の烈弓 |
Guardian's intense bow |
Spanish |
Arco guardián |
Guardian bow |
French |
Arc du gardien |
Guardian's axe |
German |
Bogen des Hüters |
Bow of the Guardian |
Italian |
Arco sentinella |
Guard bow |
Portuguese |
Arco duna |
Bune bow |
Traditional Chinese |
守護者的烈弓 |
Guardian's bow |
Gallery
The Guardian's Bow as it appears in Heroes.