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Growth rate

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Revision as of 00:10, 6 January 2017 by L95 (talk | contribs) (FE1 and FE2 don't have res growths programmed. FE1 can't handle certain res values properly either. I should find a good citation for this, but one bit of proof are FE2 editors, there is no res % to edit. SF's 0% listings are misleading)

Growth rates (Japanese: 成長率 growth rate)[1], known as maturity in the GBA games, are a set of hidden stats associated with individual playable units which dictate the probability of a unit's stats increasing.

Overview

For each character stat that can increase during a Level Up, such as Strength or Skill, there is a growth rate associated with it. Growth rates are the percentage chance of the unit gaining 1 point in a particular stat during a Level Up, with the random number generator used to determine whether a stat increases or not. For example, a growth rate of 40% yields on average 2 stat up per 5 Level Ups.

In rare cases, growth rates may exceed 100%. In these case, 100% is subtracted off the growth rate and becomes a guaranteed +1 during a Level Up, with the remaining growth rate allowing for a chance to gain another +1 (effectively a +2). Since the maximum growth rate is typically 255% (due to the games' programming), the maximum stat increase during a Level Up is +3 (which is possible with Karel in The Binding Blade, as he has a HP growth of 210%).

Growth rates are usually hidden from the player, although some guidebooks may list them or provide growth rankings (such as "A" for growths of 100% to 80%). In most cases, they are obtained by hacking the games. For this reason, information on growth rates in Awakening is limited as its console had not been cracked to enable discovering this information at the time of its release; no growth rate information is currently available for any SpotPass or DLC bonus unit (with the exception of the DLC Marth, and even the known information for this unit has been called into question).

Generic enemy units use a different set of growth rates, known as class growth rates. Enemies do not Level Up in the traditional manner, so instead they are auto-levelled upon being generated at the beginning of each chapter, or when they arrive as reinforcements). This is why enemies will usually have slightly varying stats each time you replay any given chapter. Class growth rates are also used to determine Hard Mode bonuses and, in Shadow Dragon onward, contribute to the growths of playable characters through implementation in the reclassing system.

Alternative systems

Main articles: Random and Fixed Modes and Growth point

In Path of Radiance, the Fixed Mode is upon completing the game for the first time. This is an alternate method of unit growth which revolves around the accumation of growth points from fighting enemies with certain weapons to dictate a unit's growths. The other option is Random Mode, which is the standard growth rate system used in the rest of the series and in the first playthrough of Path of Radiance.

List of growth rates by game

While the majority of games share a similar set of growth rates, as they do stats, some games offer minor variations on the existing growth rates by featuring unique growth rates which don't exist in most other games, or in the case of earlier installments in the series, the stats in question did not exist as of yet.

rowspan=2 style="Template:Roundtl; border:1px solid #222222; width: 15%"|Stat growth rate Exists in: rowspan=2 style="Template:Roundtr; border:1px solid #222222; width:35%"|Notes
FE01 FE02 FE03 FE04 FE05 FE06 FE07 FE08 FE09 FE10 FE11 FE12 FE13 FE14
HP --
Strength --
Magic --
Skill --
Weapon level --
Speed --
Luck --
Defense --
Resistance --
Constitution --
Movement --
A means that the stat has a growth rate in that game, while a indicates the contrary.

Items and skills affecting growth rates

Throughout the series, there are a number of items and skills which can be used to increase the growth rates of a single unit either temporarily or permanently. Most commonly, these come in the form of items which provide temporary boosts while held in a unit's inventory, and accordingly no longer apply to that unit when removed from their inventory. There are also instances of equippable skills which serve the same function and consumable items which give a single permanent increase to all growth rates.

style="Template:Roundtl; border:none" width="100%" colspan="2"|The Starsphere and its shards
style="Template:Roundtl; border:none; background-color:#222222; color:#fff" width="1%"| Item Growth increases style="Template:Roundtr; border:none; background-color:#222222; color:#fff" width="30%"|Games
Is snes01 starsphere.png Starsphere +10% to all growth rates and prevents the durability of the unit's weapons from decreasing when in inventory. Mystery of the Emblem
File:Is snes01 aries.png Aries +40% to Luck growth rate when in inventory. Mystery of the Emblem
File:Is snes01 taurus.png Taurus +5% to all growth rates when in inventory. Mystery of the Emblem
File:Is snes01 gemini.png Gemini +30% to Strength growth rate, -10% to Weapon level growth rate, and +20% to Defense growth rate when in inventory. Mystery of the Emblem
File:Is snes01 cancer.png Cancer -10% to Strength growth rate and +50% to Defense growth rate when in inventory. Mystery of the Emblem
File:Is snes01 leo.png Leo +50% to Strength growth rate and -10% to Defense growth rate when in inventory. Mystery of the Emblem
File:Is snes01 virgo.png Virgo +20% to Weapon level growth rate, -10% to Defense growth rate, and +30% to Resistance growth rate when in inventory. Mystery of the Emblem
File:Is snes01 libra.png Libra -10% to HP growth rate, +40% to Speed growth rate, +10% to Luck and Weapon level growth rates, and -10% to Resistance growth rates when in inventory. Mystery of the Emblem
File:Is snes01 scorpio.png Scorpio +20% to Strength and Skill growth rates, +10% to Speed growth rates, and -10% to Luck growth rates when in inventory. Mystery of the Emblem
File:Is snes01 sagittarius.png Sagittarius -10% to HP growth rate, +40% to Skill growth rate, and +10% to Speed growth rate when in inventory. Mystery of the Emblem
File:Is snes01 capricorn.png Capricorn +20% to HP growth rate, -10% to Skill and Speed growth rates, +30% to Weapon level growth rate, and +10% to Defense growth rate when in inventory. Mystery of the Emblem
File:Is snes01 aquarius.png Aquarius +10% to Strength, Skill Speed and Weapon level growth rates when in inventory. Mystery of the Emblem
File:Is snes01 pisces.png Pisces +10% to HP, Luck Defense and Resistance growth rates when in inventory. Mystery of the Emblem


style="Template:Roundtl; border:none" width="100%" colspan="2"|Scrolls of the Twelve Crusaders
style="Template:Roundtl; border:none; background-color:#222222; color:#fff" width="1%"| Item Growth increases style="Template:Roundtr; border:none; background-color:#222222; color:#fff" width="30%"|Games
File:Is snes03 baldur scroll.png Baldur Scroll +5% to HP, Strength, Skill, Speed, Luck and Defense growth rates when in inventory. Thracia 776
File:Is snes03 blagi scroll.png Blagi Scroll -10% to Strength growth rate, +10% to Magic growth rate, and +30% to Luck growth rate when in inventory. Thracia 776
File:Is snes03 dain scroll.png Dain Scroll +5% to Strength and Movement growth rates, -10% to Speed growth rate, and +30% to Defense growth rate when in inventory. Thracia 776
File:Is snes03 fala scroll.png Fala Scroll +5% to Strength and Magic growth rates, and +10% to Skill and Speed growth rates when in inventory. Thracia 776
Is snes03 heim scroll.png Heim Scroll +30% to Magic growth rate, +10% to Luck growth rate, and -10% to Defense growth rate when in inventory. Thracia 776
File:Is snes03 hezul scroll.png Hezul Scroll +30% to HP growth rate, +10% to Strength growth rate, and -10% to Luck growth rate when in inventory. Thracia 776
File:Is snes03 neir scroll.png Neir Scroll +10% to HP, Strength, Defense and Build growth rates, and -10% to Skill growth rate when in inventory. Thracia 776
File:Is snes03 noba scroll.png Noba Scroll +30% to Strength growth rate, -10% to Magic growth rate, +10% to Speed growth rate, -5% to Luck growth rate, and +5% to Defense growth rate when in inventory. Thracia 776
File:Is snes03 odo scroll.png Odo Scroll +30% to Skill growth rate when in inventory. Thracia 776
Is snes03 ced scroll.png Ced Scroll -10% to HP growth rate, +10% to Magic growth rate, and +30% to Speed growth rate when in inventory. Thracia 776
File:Is snes03 tordo scroll.png Tordo Scroll +5% to HP, Strength, Magic and Luck growth rates, and +10% to Skill growth rate when in inventory. Thracia 776
File:Is snes03 ulir scroll.png Ulir Scroll +10% to Skill, Speed and Luck growth rates when in inventory. Thracia 776


style="Template:Roundtl; border:none" width="100%" colspan="2"|Bands
style="Template:Roundtl; border:none; background-color:#222222; color:#fff" width="1%"| Item Growth increases style="Template:Roundtr; border:none; background-color:#222222; color:#fff" width="30%"|Games
Is gcn sword band.png Sword Band +5% to Skill and Luck growth rates when equipped. Path of Radiance
Is gcn soldier band.png Soldier Band +5% to HP and Defense growth rates when equipped. Path of Radiance
Is gcn fighter band.png Fighter Band +5% to HP and Strength growth rates when equipped. Path of Radiance
Is gcn archer band.png Archer Band +5% to Skill and Speed growth rates when equipped. Path of Radiance
Is gcn knight band.png Knight Band +5% to Strength and Defense growth rates when equipped. Path of Radiance
Is gcn paladin band.png Paladin Band +5% to HP and Speed growth rates when equipped. Path of Radiance
Is gcn pegasus band.png Pegasus Band +5% to Luck and Resistance growth rates when equipped. Path of Radiance
Is gcn wyvern band.png Wyvern Band +5% to Strength and Defense growth rates when equipped. Path of Radiance
Is gcn mage band.png Mage Band +10% to Magic growth rate when equipped. Path of Radiance
Is gcn priest band.png Priest Band +5% to Luck and Resistance growth rates when equipped. Path of Radiance
Is gcn thief band.png Thief Band +5% to Skill and Speed growth rates when equipped. Path of Radiance
Is gcn knight ward.png Knight Ward +30% to Speed growth rate, and Defense and Resistance +2 when equipped. Knights, Generals, Sword Knights, Lance Knights, Axe Knights, Bow Knights and Paladins only. Path of Radiance


style="Template:Roundtl; border:none" width="100%" colspan="2"|Permanent increase items
style="Template:Roundtl; border:none; background-color:#222222; color:#fff" width="1%"| Item Growth increases style="Template:Roundtr; border:none; background-color:#222222; color:#fff" width="30%"|Games
Is gba afa's drops.png Afa's Drops Permanent +5% to all growth rates when used. Blazing Sword
Is gba metis's tome.png Metis's Tome Permanent +5% to all growth rates when used. The Sacred Stones
Is ds growth drop.png Growth Drop Permanent +20% to HP growth rate and +10% to all other growth rates when used. New Mystery of the Emblem


style="Template:Roundtl; border:none" width="100%" colspan="2"|Skills affecting growth rates
style="Template:Roundtl; border:none; background-color:#222222; color:#fff" width="1%"| Skill Growth increases style="Template:Roundtr; border:none; background-color:#222222; color:#fff" width="30%"|Games
Is wii blossom.png Blossom Does not explicitly boost growth rates themselves, but provides an effective boost by giving stats a second chance to increase during a Level Up if they fail to do so the first time. In exchange, experience gain is lowered. Path of Radiance, Radiant Dawn
File:Is 3ds aptitude.png Aptitude +20%/+10% to all growth rates when active. Awakening, Fates

Trivia

  • While the vast majority of the series hides character growth rates, Fire Emblem Gaiden's manual has accurate growth rates for a handful of the earlygame cast, including growth rates for Alm and Celica.

See also

References

  1. Labeled as such in Gaiden's instruction manual.
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