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Growing Wind
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Growing Wind (Japanese: 爆風 Bursting wind) is a special skill which debuted in Fire Emblem Heroes. Growing Wind damages foes near the target before combat.
Data
Game | Icon | Effect | Cooldown | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes |
If user initiates combat, before combat, deals (user's attack − foe's defense or resistance) damage to enemies in 3×3-space square centered on foe. | 4 | 300 | Rising Wind | ✓ | Cooldown count was reduced from 5 to 4 in version 2.0.0. |
Availability
Heroes
Method | Data |
---|---|
Unit (★★★★) | Merric: Wind Mage • Soren: Shrewd Strategist |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes | Before combat this unit initiates, foes in a
wide area around target take damage equal to (unit's Atk minus foe's Def or Res). |
自分から攻撃した時、戦闘前、広い特定範囲の敵に
(自分の攻撃-敵の守備or魔防)のダメージ |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Growing Wind |
-- |
Japanese |
爆風 |
Bursting wind |
Spanish |
Viento cegador |
Blinding wind |
French |
Vent croissant |
Increasing wind |
German |
Tosender Wind |
Raging Wind |
Italian |
Vento crescente |
Growing wind |
Portuguese |
Vento intenso |
Intense wind |
Traditional Chinese |
爆風 |
Bursting wind |
Gallery
See also
- Rising Wind
- Blazing Wind
- Growing Flame, this skill's fire-elemental counterpart
- Growing Light, this skill's light-elemental counterpart
- Growing Thunder, this skill's thunder-elemental counterpart