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Growing Wind


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Growing Wind

Is feh skill special.png
Icon of special skills, the type to which Growing Wind belongs, in Heroes.
Type(s)

Special

Game(s)

Growing Wind is a special skill which debuted in Fire Emblem Heroes. Growing Wind allows the player to deal damage to all foes within its range based on the game's typical damage formulas. Growing Wind can be considered one of two stronger variations of the Rising Wind skill, dealing the same damage but in a wider range.

Data

Game Icon Effect Rarity req. Cooldown SP cost Notes
Heroes   At the start of combat, foes within a specific range of the target take damage based on the formula 3★ 4 300 SP --


Availability

Trivia

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English Growing Wind

Gallery

See also

Special skills in Heroes
Area-of-effect skills Blazing FlameBlazing LightBlazing ThunderBlazing WindGrowing FlameGrowing LightGrowing ThunderGrowing WindRising FlameRising LightRising ThunderRising Wind
Defensive skills AegisBucklerEscutcheonHoly VestmentsIce MirrorMiraclePaviseSacred Cowl
Healing skills AetherDaylightHeavenly LightImbueNoontimeRadiant AetherSol
Offensive skills AetherAstraBlack LunaBlue FlameBonfireChilling WindDraconic AuraDragon FangDragon GazeFire EmblemGlaciesGlimmerGlowing EmberIcebergIgnisLunaMoonbowNew MoonNight SkyRadiant AetherRegnal AstraReprisalRetributionVengeance
Staff specials Earthwater BalmHeavenly LightImbueKindled-Fire BalmSolid-Earth BalmStill-Water BalmSwift-Winds BalmWindfire Balm
Miscellaneous skills Galeforce