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Ground Orders
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Icon of the Ground Orders 1 skill in Heroes.
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Type(s)
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Passive (Type C)
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Game(s)
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Ground Orders is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Ground Orders 1, Ground Orders 2, and Ground Orders 3 in order from lowest to highest. Units with a Ground Orders skill can, at the start of the user's phase, allow any non-flight unit adjacent to the user to be able to move to any space adjacent to an ally within two spaces for the duration of the turn; the user's HP required to activate this effect drastically decreases with the skill's tier.
Data
Game
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Icon
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Effect
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Activation
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Capacity
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Notes
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Heroes (Ground Orders 1)
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If user's HP is full, at start of user's phase, allows adjacent non-flight allies to move to any space adjacent to any ally within two spaces during the turn.
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Cost: 60 SP
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Heroes (Ground Orders 2)
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If user's HP is 50% or higher, at start of user's phase, allows adjacent non-flight allies to move to any space adjacent to any ally within two spaces during the turn.
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Cost: 120 SP
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Availability
Heroes
Trivia
Etymology and other languages
Names, etymology, and in other regions
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Language
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Name
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Definition, etymology, and notes
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English
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Ground Orders 1 Ground Orders 2 Ground Orders 3
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Gallery
See also
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