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Name
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Class
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Lv
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#
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Inventory and Skills
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Notes
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Mercenary
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Wyvern Rider
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10
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2
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Steel Axe • Hammer Lunge • Savage Blow
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Both begin moving unprovoked on turn 10, or if either of them, Percy, or a northern Wyvern Rider, Lancer, Mercenary, or Cavalier is provoked.
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Mercenary
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Wyvern Rider
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10
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2
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Steel Axe • Tomahawk Lunge • Armored Blow
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Both begin moving unprovoked on turn 10, or if either of them, Percy, or a northern Wyvern Rider, Lancer, Mercenary, or Cavalier is provoked.
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Mercenary
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Lancer
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9
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3
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Iron Lance Seal Defense
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All three begin moving unprovoked on turn 2, or if any of them or a southern Lancer or Cavalier is provoked.
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Mercenary
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Lancer
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9
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1
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Iron Lance Lunge
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Begins moving unprovoked on turn 2, or if a southern Lancer or Cavalier is provoked.
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Mercenary
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Cavalier
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10
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3
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Iron Lance Lunge
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• The southwestern one and the southeastern one both begin moving unprovoked on turn 2, or if either of them or a southern Lancer or Cavalier is provoked. • The center-western one begins moving unprovoked on turn 5, or if a center-western Cavalier, a southern Wyvern Rider, or a lower-right Mercenary or Lancer is provoked.
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Mercenary
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Cavalier
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10
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1
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Iron Lance • Javelin Elbow Room
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Begins moving unprovoked on turn 2, or if a southern Lancer or Cavalier is provoked.
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Mercenary
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Cavalier
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10
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2
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Steel Lance Lunge
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• The southwestern one begins moving unprovoked on turn 2, or if a southern Lancer or Cavalier is provoked. • The northwestern one begins moving unprovoked on turn 10, or if Percy or a northern Wyvern Rider, Lancer, Mercenary, or Cavalier is provoked.
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Mercenary
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Lancer
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9
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1
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Steel Lance Lunge
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Begins moving unprovoked on turn 2, or if a southern Lancer or Cavalier is provoked.
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Mercenary
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Lancer
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9
|
1
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Iron Lance • Javelin Seal Defense
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Begins moving unprovoked on turn 2, or if a southern Lancer or Cavalier is provoked.
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Mercenary
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Cavalier
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10
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1
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Steel Lance Elbow Room
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Begins moving unprovoked on turn 2, or if a southern Lancer or Cavalier is provoked.
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Mercenary
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Cavalier
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10
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2
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Iron Lance • Javelin Lunge
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• The southeastern one begins moving unprovoked on turn 2, or if a southern Lancer or Cavalier is provoked. • The northeastern one begins moving unprovoked on turn 10, or if Percy or a northern Wyvern Rider, Lancer, Mercenary, or Cavalier is provoked.
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Mercenary
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Cavalier
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10
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1
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Steel Lance Seal Strength
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Begins moving unprovoked on turn 5, or if a center-western Cavalier, a southern Wyvern Rider, or a lower-right Mercenary is provoked.
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Mercenary
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Cavalier
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10
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1
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Iron Lance • Beast Killer Seal Strength
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Begins moving unprovoked on turn 5, or if a center-western Cavalier, a southern Wyvern Rider, or a lower-right Mercenary is provoked.
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Mercenary
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Wyvern Rider
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10
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1
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Steel Axe Armored Blow
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Begins moving unprovoked on turn 5, or if a center-western Cavalier, a southern Wyvern Rider, or a lower-right Mercenary is provoked.
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Mercenary
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Wyvern Rider
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10
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3
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Steel Axe Lunge
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All three begin moving unprovoked on turn 5, or if any of them or a center-western Cavalier, a southern Wyvern Rider, or a lower-right Mercenary is provoked.
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Mercenary
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Wyvern Rider
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10
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1
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Iron Axe • Hammer Armored Blow
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Begins moving unprovoked on turn 5, or if a center-western Cavalier, a southern Wyvern Rider, or a lower-right Mercenary is provoked.
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Mercenary
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Mercenary
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10
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1
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Iron Sword • Wyrmslayer Strong Riposte
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Begins moving unprovoked on turn 5, or if a center-western Cavalier, a southern Wyvern Rider, or a lower-right Mercenary is provoked.
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Mercenary
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Mercenary
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10
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1
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Steel Sword Strong Riposte
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Begins moving unprovoked on turn 5, or if a center-western Cavalier, a southern Wyvern Rider, or a lower-right Mercenary is provoked.
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Mercenary
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Mercenary
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10
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2
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Steel Sword Lunge
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• The lower-right one begins moving unprovoked on turn 5, or if a center-western Cavalier, a southern Wyvern Rider, or a lower-right Mercenary is provoked. • The northern one begins moving unprovoked on turn 10, or if Percy or a northern Wyvern Rider, Lancer, Mercenary, or Cavalier is provoked.
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Mercenary
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Wyvern Rider
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10
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2
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Iron Axe • Hammer Savage Blow
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Both begin moving unprovoked on turn 5, or if a center-western Cavalier, a southern Wyvern Rider, or a lower-right Mercenary is provoked.
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Mercenary
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Wyvern Rider
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10
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2
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Iron Axe • Hand Axe Savage Blow
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Both begin moving unprovoked on turn 5, or if a center-western Cavalier, a southern Wyvern Rider, or a lower-right Mercenary is provoked.
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Mercenary
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Lancer
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9
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1
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Steel Lance • Javelin Seal Defense
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Begins moving unprovoked on turn 10, or if Percy or a northern Wyvern Rider, Lancer, Mercenary, or Cavalier is provoked.
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Mercenary
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Lancer
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9
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1
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Iron Lance • Javelin Lunge
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Begins moving unprovoked on turn 10, or if Percy or a northern Wyvern Rider, Lancer, Mercenary, or Cavalier is provoked.
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Mercenary
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Lancer
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9
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1
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Iron Lance • Spear Seal Defense
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Begins moving unprovoked on turn 10, or if Percy or a northern Wyvern Rider, Lancer, Mercenary, or Cavalier is provoked.
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Mercenary
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Mercenary
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10
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1
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Iron Sword • Wyrmslayer Luna
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Begins moving unprovoked on turn 10, or if Percy or a northern Wyvern Rider, Lancer, Mercenary, or Cavalier is provoked.
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Mercenary
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Mercenary
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10
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1
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Iron Sword • Armorslayer Luna
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Begins moving unprovoked on turn 10, or if Percy or a northern Wyvern Rider, Lancer, Mercenary, or Cavalier is provoked.
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Mercenary
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Cavalier
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10
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1
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Iron Lance Elbow Room
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Begins moving unprovoked on turn 10, or if Percy or a northern Wyvern Rider, Lancer, Mercenary, or Cavalier is provoked.
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Mercenary
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Cavalier
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10
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1
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Steel Lance • Beast Killer Elbow Room
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Begins moving unprovoked on turn 10, or if Percy or a northern Wyvern Rider, Lancer, Mercenary, or Cavalier is provoked.
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Mercenary
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Cavalier
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10
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1
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Steel Lance • Javelin Lunge
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Begins moving unprovoked on turn 10, or if Percy or a northern Wyvern Rider, Lancer, Mercenary, or Cavalier is provoked.
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Mercenary
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Cavalier
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10
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2
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Iron Lance • Javelin Seal Strength
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Both begin moving unprovoked on turn 10, or if either of them, Percy, or a northern Wyvern Rider, Lancer, Mercenary, or Cavalier is provoked.
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Mercenary
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Cavalier
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10
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1
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Steel Lance • Beast Killer Lunge
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Begins moving unprovoked on turn 10, or if Percy or a northern Wyvern Rider, Lancer, Mercenary, or Cavalier is provoked.
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Percy
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Wyvern Rider
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10
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1
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Hand Axe • Iron Axe Fortunate Son • Strength +2 • Lunge • Varies • Varies
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Begins moving unprovoked on turn 10, or if a northern Wyvern Rider, Lancer, Mercenary, or Cavalier is provoked.
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