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Glowing Ember: Difference between revisions
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Revision as of 04:31, 15 January 2020
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Glowing Ember is a special skill which debuted in Fire Emblem Heroes. Glowing Ember allows the user to deal additonal damage to the target based on a large percentage of their own Defense. Glowing Ember can be considered a weaker variation of two other special skills, one being Bonfire having the same effect but faster cooldown, the other being Ignis having the same cooldown but a stronger effect.
Glowing Ember was later introduced into the main series in Three Houses, where it is a combat art. It retains its effect of boosting damage based on the user's defense.
Data
In the main Fire Emblem series
Game | Icon | Might | Hit | Crit | Avo / Crit Avo* | Range | Cost | Other effects and notes |
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In other Fire Emblem series titles
Game | Icon | Effect | Cooldown | SP cost | Unusable by | Inheritable | Notes |
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Heroes | Deals additional damage to the target equal to 50% of user's Defense. | 4 | 200 SP | -- | ✓ | -- |
Availability
Three Houses
Skill level | Innate: Jeritza Lance A: Dimitri • Gilbert |
Heroes
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Glowing Ember |
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Gallery
See also
- Bonfire
- Ignis
- Chilling Wind, a counterpart skill running off the target's Resistance
Special skills in Heroes | ||||||||||||
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