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Giant Wolf: Difference between revisions
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|caption=Portrait of a Giant Wolf from {{title|Three Houses}}. | |caption=Portrait of a Giant Wolf from {{title|Three Houses}}. | ||
|flavor_text=This massive wolf has grown to an unnatural size through the absorption of magic. | |flavor_text=This massive wolf has grown to an unnatural size through the absorption of magic. | ||
|weapons=[[ | |weapons=[[Crest Stone]] | ||
|skills=[[Pass]], [[Defiant Crit]] | |skills=[[Pass]], [[Defiant Crit]] | ||
}} | }} | ||
The '''Giant Wolf''' <!--(Japanese: {{hover|?|?}} ''?'')--> is a [[monster]] [[class]] which debuted in {{FE16}}. It is one of the most common monster types, being a wolf that has grown to enormous proportions from the power of a [[ | The '''Giant Wolf''' <!--(Japanese: {{hover|?|?}} ''?'')--> is a [[monster]] [[class]] which debuted in {{FE16}}. It is one of the most common monster types, being a wolf that has grown to enormous proportions from the power of a [[Crest Stone]]. | ||
Though the Giant Wolf lacks proper programmed stats, they tend to be very [[Speed|fast]] and [[Movement|mobile]]. Their high [[strength]] makes them fairly dangerous, their speed and [[abilities]] give them high natural [[avoid]], and they are capable of slipping by player units thanks to [[Pass]]. They have two large [[Hit point|health bars]], though this is hampered by their weakened [[barrier (monster)|barrier]]s. Like most monsters in the game, their large size prevents them from moving through one-space-wide areas, limiting their mobility. | Though the Giant Wolf lacks proper programmed stats, they tend to be very [[Speed|fast]] and [[Movement|mobile]]. Their high [[strength]] makes them fairly dangerous, their speed and [[abilities]] give them high natural [[avoid]], and they are capable of slipping by player units thanks to [[Pass]]. They have two large [[Hit point|health bars]], though this is hampered by their weakened [[barrier (monster)|barrier]]s. Like most monsters in the game, their large size prevents them from moving through one-space-wide areas, limiting their mobility. |
Revision as of 16:31, 21 August 2019
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The Giant Wolf is a monster class which debuted in Fire Emblem: Three Houses. It is one of the most common monster types, being a wolf that has grown to enormous proportions from the power of a Crest Stone.
Though the Giant Wolf lacks proper programmed stats, they tend to be very fast and mobile. Their high strength makes them fairly dangerous, their speed and abilities give them high natural avoid, and they are capable of slipping by player units thanks to Pass. They have two large health bars, though this is hampered by their weakened barriers. Like most monsters in the game, their large size prevents them from moving through one-space-wide areas, limiting their mobility.
Stats
Base stats
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Movement | Constitution | Weapon level |
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- The Giant Wolf takes up a 2×2 area on the battlefield.
Class growth rates
This section is missing stats, calculations, or growth rates which may be currently unknown. If this information is available, please help improve the page by adding it. |
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Charm | Constitution* | Movement* | Weapon level |
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Class mods
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Charm | Movement |
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Class skills
Game | Skill | Learning conditions |
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Three Houses | Pass | Innate. |
Three Houses | Defiant Crit | Innate. |
Three Houses | Enclosing Wall | Barrier ability. |
Three Houses | Keen Intuition | Barrier ability. |
Three Houses | Defiant Avo | Latent ability; active when only one health bar remains. |
Class change
Three Houses
Special class |
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Giant Wolf |
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Giant Wolf |
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Gallery
This section has been marked as a stub. Please help improve the page by adding information.
This article is part of Project Classes, a project focused in writing articles for every class present in the Fire Emblem series. |