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Geoffrey's Charge

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Geoffrey's Charge (Japanese: 騎士団出撃す The Knights Sally) is the third chapter of Part II of Fire Emblem: Radiant Dawn. In this chapter, Geoffrey and the Royal Knights of Crimea launch an attack on Castle Felirae in an attempt to stop Ludveck.

Geoffrey's Charge

Cm fe10 2-3.png

Location

Castle Felirae

New units

Geoffrey, Kieran, Astrid, Makalov, Danved

Boss(es)

Tashoria

Previous chapter(s)

Tides of Intrigue

Next chapter(s)

Elincia's Gambit

Plot

Main articles: Geoffrey's Charge/Script and Geoffrey's Charge/Conversations

This section has been marked as a stub. Please help improve the page by adding information.


Beginning log

Insurrection erupts across Crimea. The wounds Crimea suffered during the conflict with Daein have finally begun to heal, and it should be rejoicing in its hard-won peace. How is it that the fires of rebellion have been lit? Bastian, Queen Elincia's most trusted advisor, widely acknowledged for his political savvy, is on a mission to Daein, and the Greil Mercenaries, the original authors of Crimea's recovery, are nowhere to be found. Queen Elincia, close to despair, has nonetheless ordered the Crimean Royal Knights to restore order in Felirae. Her only wish is to win the coming battle, so that she may stave off a civil war.

Chapter data

Easy Normal/Hard

Chapter Data
Conditions
Unit Data
Victory: Seize Player Partner Other Enemy
Defeat: Geoffrey or Kieran dies 2–6 10 {{{other}}} 42+17
 
Bonus EXP
Requirement Easy Normal Hard
Clear the chapter 2,500 2,500 1,250
Clear the chapter in 11/14 turns or less 1,750/875 1,750/875 875/437.5
Enemy units survive 200 per unit 200 per unit 100 per unit
Experience gained by partner units Varies Varies Varies

This map's elemental affinity is Fire.

Character data

Characters
New units
Geoffrey
 
Lance Paladin
HP
37
Inventory
  Steel Greatlance
  Short Spear
  Concoction
Level
15
Automatically from the start
Kieran
 
Axe Paladin
HP
41
Inventory
  Steel Poleax
  Hand Axe
  Vulnerary
Level
11
Automatically from the start
Astrid
 
Bow Paladin
HP
33
Inventory
  Steel Bow
  Iron Longbow
  Concoction
Level
2
Automatically from the start
Makalov
 
Blade Paladin
HP
37
Inventory
  Steel Sword
  Herb
  Coin
Level
7
Automatically from the start
Danved
 
Halberdier
HP
39
Inventory
  Killer Lance
  Iron Greatlance
  Vulnerary
Level
9
View base conversation "Calill's Shop"
Required characters
  
Available characters
 

Shop data

Armory and vendor

Swords Lances Axes Bows Knives Tomes Staves Items Bargains

Item data

Items
Name Obtainment Method
  Brave Lance View base conversation "Elincia"
  Silver Axe View base conversation "Kieran"
  Vulnerary Dropped by enemy Lance Knight
  Steel Blade Dropped by enemy Sword Knight
  Steel Lance Dropped by enemy Lance Knight
  Speedwing Dropped by enemy Halberdier
  Wo Dao Dropped by Tashoria
  Arms Scroll Hidden treasure (on the left side of the fence choke point)
  Coin Hidden treasure (surrounded by three trees in the east
  Coin Hidden treasure (left of the western door)

Enemy data

Easy Normal/Hard

Enemy Units
Name Class Lv # Inventory and Skills Notes
Rebel Warrior 1 2   Bowgun  Steel Poleax
  Shove
Will not move except to heal.
Rebel Axe Paladin 1 1   Short Axe
  Canto
He and his squad begin moving if a unit approaches the fences.
Rebel Archer 15 2   Steel Bow
  Shove
Mans an Onager.
Rebel Priest 16 1   Physic  Heal
  Shove
--
Rebel Sword Knight 16 1   Steel Sword
  Canto
--
Rebel Lance Paladin 1 1   Steel Lance
  Canto
--
Rebel Lance Paladin 1 1   Steel Greatlance
  Canto
--
Rebel Lance Knight 16 1   Steel Lance  Vulnerary 
  Canto
--
Rebel Axe Knight 16 1   Steel Axe
  Canto
--
Rebel Soldier 15 2   Steel Lance
  Shove
--
Rebel Armored Axe 16 1   Iron Poleax
  Shove
--
Rebel Armored Axe 17 1   Steel Axe
  Shove
Will not move except to heal.
Rebel Sword Knight 15 1   Steel Sword
  Canto
--
Rebel Fighter 15 1   Steel Axe
  Shove
--
Rebel Armored Lance 16 1   Javelin
  Shove
--
Rebel Myrmidon 15 1   Steel Sword
  Critical +5  Shove
--
Rebel Fighter 14 1   Hand Axe
  Shove
--
Rebel Sword Knight 16 1   Steel Blade 
  Canto
--
Rebel Lance Knight 15 1   Steel Lance
  Canto
--
Rebel Myrmidon 14 1   Steel Sword
  Critical +5  Shove
--
Rebel Myrmidon 13 1   Steel Sword
  Critical +5  Shove
--
Rebel Sword Knight 14 1   Steel Sword
  Canto
--
Rebel Sword Knight 13 2   Steel Sword
  Canto
--
Rebel Armored Lance 15 1   Steel Lance
  Shove
--
Rebel Fighter 12 1   Steel Axe
  Shove
--
Rebel Armored Axe 13 1   Steel Axe
  Shove
--
Rebel Lance Knight 15 1   Steel Lance 
  Canto
--
Rebel Soldier 14 1   Steel Lance
  Shove
--
Rebel Axe Knight 13 1   Steel Axe
  Canto
--
Rebel Lance Knight 14 2   Steel Lance
  Canto
--
Rebel Soldier 12 1   Steel Lance
  Shove
--
Rebel Fighter 13 1   Steel Axe
  Shove
--
Rebel Soldier 13 1   Steel Lance
  Shove
--
Rebel Sniper 2 1   Steel Longbow
  Critical +10  Shove
--
Rebel Sniper 1 1   Steel Longbow
  Critical +10  Shove
--
Rebel Halberdier 1 1   Short Spear  Speedwing 
  Critical +5  Shove
Begins moving if a unit makes it past the fences.
Tashoria Swordmaster 8 1   Wo Dao  
  Critical +10  Shove
• Starts on the objective, the chapter's seize point.
• Begins moving if the door is broken or opened.
Reinforcements
Name Class Lv # Inventory and Skills Notes
Rebel Fire Sage 1 1   Elfire
  Shove
--
Rebel Armored Sword 17 1   Steel Sword
  Shove
--
Rebel Soldier 16 1   Steel Lance
  Shove
--
Rebel Lance Knight 15 2   Steel Lance
  Canto
--
Rebel Lance Knight 14 2   Steel Lance
  Canto
--
Rebel Sword Knight 15 2   Iron Blade
  Canto
--
Rebel Axe Knight 16 3   Steel Axe
  Canto
--
Rebel Axe Knight 16 3   Hand Axe
  Canto
--
Rebel Soldier 16 2   Javelin
  Shove
--

Reinforcements

Partner data

Easy Normal/Hard

Partner Units
Name Class Lv # Inventory and Skills Notes
Crimea Lance Paladin 2 1   Steel Greatlance
  Canto
--
Crimea Lance Paladin 1 1   Javelin
  Canto
--
Crimea Axe Paladin 1 2   Steel Axe
  Canto
--
Crimea Blade Paladin 1 2   Steel Sword
  Canto
--
Crimea Bow Paladin 1 1   Steel Bow
  Canto
--
Crimea Lance Paladin 1 1   Steel Lance
  Canto
--
Crimea Axe Paladin 1 1   Hand Axe
  Canto
--
Crimea Bishop 1 1   Light  Mend  Physic
  Shove
--
Reinforcements
Name Class Lv # Inventory and Skills Notes

Boss data

Main article: Tashoria
 
Swordmaster
Level 8
Affinity  
Constitution 12
Stats
Max HP 37 Speed 24
Strength 17 Luck 9
Magic 8 Defense 17
Skill 24 Resistance 12
Movement 7 Weight 12
Inventory Skills
  Wo Dao     Critical +10
  Shove
Weapon Levels
  B   --   --   --   --   --
  --   --   --   --   --   --
Biorhythm
Best
Good
Normal
Bad
Worst

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Geoffrey's Charge

--

Japanese

騎士団出撃す

The Knights Sally

Spanish

La carga de Geoffrey

Geoffrey's charge

French

Manœuvre de Geoffrey

Geoffrey's maneuver

German

Geoffreys Auftrag

Geoffrey's task

Italian

L'assalto di Geoffrey

Geoffrey's assault

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← Tides of Intrigue • Geoffrey's Charge • Elincia's Gambit →
Fire Emblem: Radiant Dawn
Playable characters Part I AranBlack KnightEdwardFionaIlyanaJillLauraLeonardoMegMicaiahMuarimNailahNolanRafielSotheTauroneoTormodVikaVolugZihark
Part II AstridBromCalillDanvedElinciaGeoffreyHaarHeatherKieranLeanneLetheLuciaMakalovMarciaMordecaiNealuchiNephenee
Part III BoydGatrieIkeJanaffKyzaLyreMiaMistOscarRanulfReysonRhysRolfShinonSigrunSorenTanithTitaniaUlki
Part IV BastianCaineghisEnaGarethGiffcaKurthnagaLehranNaesalaNasirOliverPelleasRenningSanakiSkrimirStefanTibarnVolke
Non-playable characters AimeeAlderAlmedhaAmyAshuneraDanielJorgeLargoMustonNicoYuneZelgius
Bosses Part I AgonyBurtonDjurIsaiyaJarodLavertonPainPugoRadminWystanZaitan
Part II LudveckMarajTashoriaYeardleyZeffren
Part III CallumGoranIkeIstvanLethe/KezhdaLombrosoMicaiahRoarkRommitSeptimusSergeiSigrunSilvanoVeyona
Part IV AsheraBlack KnightCatalenaDheginseaHetzelIzukaLekainLevailNumidaOliverSephiranValtomeYuma
Background characters AltinaElenaGreilLanvegaLilliaLoraziehMisahaRajaionRamonSoan
Regalia and personal weapons AlonditeAmitiAshera StaffBalberithBaselardCaladbolgCreiddyladCymbelineDouble BowEttardFloreteLughnasadhMatronaRagnellRexauraRexboltRexcaliburRexflameTarvosThaniUrvanVague KattiWishblade
Chapters Part I P: Under Gray Skies • 1: Maiden of Miracles • 2: The Dispossessed • 3: A Faint Light • 4: A Distant Voice • 5: The Lost Heir • 6: Raise the Standard (stage 1stage 2) • 7: A Gathering Hope • 8: Glory Unwanted • 9: One SurvivesE: Daein, Arise!
Part II P: On Drifting Clouds • 1: Winds of Rebellion • 2: Tides of Intrigue • 3: Geoffrey's ChargeE: Elincia's Gambit
Part III P: The Great Advance • 1: Laguz and Beorc • 2: Stormclouds • 3: River Crossing • 4: The General's Hand • 5: Retreat! • 6: A Reason to Fight • 7: Rivals Collide • 8: Incandescent Glow • 9: Marauders • 10: The Heart of Crimea • 11: Just Cause • 12: The Price • 13: Blood ContractE: From Pain, Awakening
Part IV P: Chaos Named • 1: Road to the Empire • 2: Silent World • 3: Distortions • 4: Revelations • 5: Unforgivable SinE: Rebirth (1)E: Rebirth (2)E: Rebirth (3)E: Rebirth (4)E: Rebirth (5)
Locations TelliusBegnion (SienneTower of Guidance) • CrimeaDaeinDesert of DeathGalliaGoldoaGrann DesertHatariKilvasPhoenicisSerenes Forest
Groups, objects and events Ancient languageBlood pactDawn BrigadeDisciples of OrderGreat FloodGreil MercenariesLaguz AllianceLehran's MedallionMad King's War • Races (BeorcBrandedLaguzZunanma) • Serenes MassacreWarp Powder
Lists Base conversationsChaptersCharacters (Availability chart) • Classes (Class change) • Hidden treasureItemsScriptsSkillsWeapons
Related topics Data transferList of version differences (Name chart) • Other games (Path of Radiance) • Pre-release information (Unused content) • Sound RoomTimeline