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Garreg Mach Monastery
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The Garreg Mach Monastery (pronounced /gɛɹɛg mɑk/[key], Japanese: ガルグ=マク大修道院 Garreg Mach Monastery) is a large structure situated in the mountain range at the center of Fódlan. It houses a cathedral dedicated to the Church of Seiros and facilities for the Officers Academy. At the Officers Academy there are three houses, the Black Eagles, Blue Lions, and Golden Deer. Students from Adrestia, Faerghus, and Leicester attend the academy.
History
Map
Faculty at the Garreg Mach Monastery
Seminars and Faculty Training
Seminars are unlocked in Chapter 2 as an option for free days. Opting to participate in a seminar allows three to six recruited characters to receive training in two specific skills from a member of the church faculty. The six units that participate in the seminar are selected automatically based on their skill goals, and Byleth is always one of the units if they are not hosting the seminar. Every character who attends a seminar receives 50 motivation.
Faculty Training becomes available in Chapter 3 after clearing the quest "Learning from the Best" as an option when exploring the Monastery. Undertaking Faculty Training allows Byleth to receive training in a select skill from any member of the church faculty; which skills are available depend on who is providing the training. A character can only provide faculty training once per free day. Byleth receives 20 points towards the selected skill, an additional 10 if they possess a boon in that skill, and an additional 2 if the relevant bonus from the saint statues has been unlocked. Receiving Faculty Training consumes one activity point.
Seminars and Faculty Training are unavailable in Chapter 12 if Byleth sided with Edelgard in Chapter 11.
In Part II, Faculty Training changes to the name "Advanced Drills", and a unit must have been recruited in order to host seminars or Advanced Drills. Additionally, students become able to host seminars and Advanced Drills. Students function identically to faculty for seminars, but to drill Byleth in a skill, the student must have a boon in the skill and a higher level in that skill.
Faculty
style="Template:Roundtl" width="15%"|Faculty | Faculty Training / Advanced Drills |
Seminar | style="Template:Roundtr" width="25%"| Notes |
---|---|---|---|
Byleth |
N/A | Begin a seminar on group tactics and Jeralt's mercenary fighting style. |
N/A |
Seteth |
Begin a seminar on an ancient Fódlan fighting style utilizing lance skills. |
Unavailable during Chapter 6. | |
Hanneman |
Begin a seminar on both reason and bow skills from an esteemed professor of the monastery and the leading Crest scholar in Fódlan. |
N/A | |
Manuela |
Begin a seminar on both faith and sword skills from a beloved professor of the monastery and former songstress. |
N/A | |
Gilbert |
Begin a seminar on a fighting style developed by the Knights of Seiros that utilizes lance and axe skills. |
Available from Chapter 5 onwards. Unavailable in Chapter 10. | |
Alois |
Begin a seminar on a fighting style developed by the Knights of Seiros that utilizes axes and gauntlets. |
Unavailable in Chapter 10. | |
Catherine |
Begin a seminar on a fighting style in which practitioners dominate their opponent using improvised sword and melee techniques. |
Unavailable in Chapter 10. | |
Shamir |
Begin a seminar on fighting styles designed for special situations, such as firing a bow from a long distance or battling in the dark. |
Unavailable in Chapter 10. | |
Jeralt |
N/A | Available until Chapter 10. | |
Rhea |
N/A | Available only during Part I. | |
Jeritza |
Begin a seminar on sword and lance techniques that are considered the best throughout the empire. No talking permitted. |
Unavailable for seminars in Part I. Only available before Chapter 6 and during Part II. | |
style="Template:Roundbl"| Anna |
Begin a seminar on sword and bow skills learned through unavoidable confrontations in the life of a business entrepeneur. |
style="Template:Roundbr"| Available only through paid DLC. |
Students
style="Template:Roundtl" width="15%"|Faculty | Advanced Drills | Seminar | style="Template:Roundtr" width="25%"| Notes |
---|---|---|---|
Edelgard |
Begin a seminar on fighting styles utilizing Heavy Armor units' axes, which the Imperial army is known for. |
N/A | |
Dimitri |
Begin a seminar on a fighting style utilizing lance skills and group tactics, which was developed by the Kingdom knights. |
Available from Chapter 18 onwards. | |
Claude |
Begin a seminar on utilizing archery for surprise attacks and raids, an approach cultivated in the Alliance territories. |
N/A | |
Hubert |
Begin a seminar on a fighting style that gradually weakens your enemy using bows or magic. |
N/A | |
Ferdinand |
Begin a seminar on a fighting style using sword and lance skills that all nobles should be adept in. |
N/A | |
Linhardt |
Begin a seminar on the effects of Crests on one's magic skills, as discovered from personal and independent research. |
N/A | |
Caspar |
Begin a seminar on how to win arguments and gain the upper hand in one-on-one combat, or how to give it your all on the battlefield. |
N/A | |
Bernadetta |
Begin a seminar on a fighting style that takes advantage of a weapon's range, with a strong emphasis on personal safety. |
N/A | |
Dorothea |
Begin a seminar on a fighting style focusing on moving one's sword with the grace of a dancer and casting magic with the poise of a diva. |
N/A | |
Petra |
Begin a seminar on the daring and resolute sword and axe fighting styles developed on the Brigid archipelago. |
N/A | |
Dedue |
Begin a seminar on a fighting style in which one can protect their assignment using nothing but their body, an axe, and an iron will. |
N/A | |
Felix |
Begin a seminar on a self-taught fighting style that combines sword and hand-to-hand skills. |
N/A | |
Ashe |
Begin a seminar on a fighting style that makes use of close range weapons including the mini bow or axe. |
N/A | |
Sylvain |
Begin a seminar on fighting style that incorporates flashy techniques and evocative poses and always draws attention. |
N/A | |
Mercedes |
Begin a seminar on connecting with other people and helping them explore how using magic might best suit them personally. |
N/A | |
Annette |
Begin a seminar that is designed to help with magic and axe skills simply using the power of suggestion. |
N/A | |
Ingrid |
Begin a seminar on a fighting style that will have one standing up to enemies as equals, no matter how big or brutish they may be. |
N/A | |
Lorenz |
Begin a seminar on a fighting style that incorporates and exemplifies the grace, decorum, and strength of nobility. |
N/A | |
Raphael |
Begin a seminar on a fighting style that focuses on dominating the enemy with pure, strong, well-fed muscle. |
N/A | |
Ignatz |
Begin a seminar focusing on honing combat form through repeated motions, as outlined in the assigned textbooks. |
N/A | |
Lysithea |
Begin a seminar worthy of a genius that will have participants reconsidering everything they ever thought they knew about magic. |
N/A | |
Marianne |
Begin a seminar on the use of magic as a healing tool and swords as a means of defense. |
N/A | |
Hilda |
Begin a seminar on a free-form fighting style that encourages participants to swing lances and axes around any way they please. |
N/A | |
Leonie |
Begin a seminar on a fighting style that combines bow skills with Jeralt's personal lance technique. |
N/A | |
Flayn |
Begin a seminar on a fighting style that utilizes lances and white magic while chatting and discovering the folklore of Saint Cethleann. |
N/A | |
Cyril |
Begin a seminar on a fighting style developed over many years of training that utilizes axes and bows. |
N/A | |
Yuri |
Begin a seminar on authority gained from experience leading thieves and using white magic to administer aid on the battlefield. |
Available only through paid DLC. | |
Balthus |
Begin a seminar on a fighting style born from countless duels and the raw strength needed to wear heavy armor. |
Available only through paid DLC. | |
Constance |
Begin a seminar on the art of airborne magical combat, a skill passed down through the generations within House Nuvelle. |
Available only through paid DLC. | |
Hapi |
Begin a seminar on magic born from life experiences and animal husbandry enriched through the love of wild animals. |
Available only through paid DLC. |
Facilities and locations
amiibo Gazebo
The amiibo Gazebo allows the player to utilize their amiibo. Scanning any amiibo once will cause a variety of items to spawn around the gazebo, which refresh every week. Scanning any Fire Emblem character amiibo will unlock an exclusive music track to play during auxiliary battles, detailed below. Additionally, this will unlock a unique area, the Holy Tomb, which can be accessed during New Game +. Rarer items will spawn there, also refreshing every week. If spoken to Sothis (or after chapter 10, the opposing Byleth), Byleth will be granted the Sothis Shield, a team-wide Ward ability that can be used once per battle.
style="Template:Roundtl; border:none; background-color:#222222;" | Character | style="Template:Roundtr; border:none; background-color:#222222;" | Song |
---|---|
Marth | The Time to Act |
Tiki | The World Tree |
Alm | March to Deliverance |
Celica | With Mila's Divine Protection |
Roy | Beneath a New Light (Roy's Courage) |
Ike | Eternal Bond |
Chrom | Destiny (Ablaze) |
Robin | Id (Purpose) |
Lucina | Conquest (Ablaze) |
Corrin (male) | Alight (Storm) |
style="Template:Roundbl; border:none; background-color:#222222;" | Corrin (female) | style="Template:Roundbr; background-color:#222222;" | A Dark Fall (Fire) |
Cathedral
Characters can participate in choir at the cathedral to raise their faith, Byleth also gains authority for having two students practice.
Advice Box
Give advice to students that place anonymous notes in the advice box to potentially raise bonds.
Dining Hall
Byleth can invite 2 more characters can have meals together to raise their motivation. It may also raise the characters's support points when possible.
Marketplace
The marketplace hosts multiple shops, some of which are unlocked or expand their stock as the story progresses. The Marketplace first becomes accessible in Chapter 1, featuring only the Armory and Item Shop. Each shop's supplies are renewed each month for every item not listed as "limited".
Armory
The Armory is available from Chapter 1 when the Marketplace first becomes accessible.
Chapter 1 Chapter 8 Chapter 12 /14
style="Template:Roundtl; border: 1px solid #b0b0b0; background: #232855; width: 5%" | | Name | Stock | style="Template:Roundtr; border: 1px solid #b0b0b0; background: #232855; width: 25%" | Price |
---|---|---|---|
Iron Sword | ∞ | 520 | |
Steel Sword | 3 | 910 | |
Training Sword | ∞ | 260 | |
Iron Lance | ∞ | 560 | |
Steel Lance | 3 | 910 | |
Training Lance | ∞ | 280 | |
Javelin | 3 | 700 | |
Iron Axe | ∞ | 600 | |
Steel Axe | 3 | 980 | |
Training Axe | ∞ | 300 | |
Hand Axe | 3 | 750 | |
Mace | ∞ | 720 | |
Iron Bow | ∞ | 560 | |
Steel Bow | 3 | 910 | |
Training Bow | ∞ | 350 | |
Mini Bow | ∞ | 680 | |
Iron Gauntlets | ∞ | 480 | |
Steel Gauntlets | 3 | 640 | |
style="Template:Roundbl" | | Training Gauntlets | ∞ | style="Template:Roundbr; text-align: right" | 240 |
Item Shop
The Item Shop is available from Chapter 1 when the Marketplace first becomes accessible.
Chapter 1 Chapter 8 Chapter 12 /14
style="Template:Roundtl; border: 1px solid #b0b0b0; background: #232855; width: 5%" | | Name | Stock | style="Template:Roundtr; border: 1px solid #b0b0b0; background: #232855; width: 25%" | Price |
---|---|---|---|
Leather Shield | ∞ | 500 | |
Iron Shield | 3 | 1,000 | |
Vulnerary | ∞ | 300 | |
Beginner Seal | ∞ | 500 | |
Intermediate Seal | 3 | 1,000 | |
Torch | ∞ | 600 | |
Pure Water | 5 | 600 | |
Door Key | ∞ | 300 | |
style="Template:Roundbl" | | Chest Key | ∞ | style="Template:Roundbr; text-align: right" | 300 |
Battalion Guild
The Battalion Guild is unlocked at the start of Chapter 3. The battalions available for hire differ depending on the house chosen at the start of the game. If the player is on the version of Chapter 12 leading into the Crimson Flower route, all battalions affiliated with the Church of Seiros will be removed from the roster.
Black Eagles Blue Lions Golden Deer
Chapter 3 Chapter 8 Chapter 12 Chapter 14
style="Template:Roundtl; border: 1px solid #b0b0b0; background: #232855; width: 5%" | | Name | Gambit | Level | style="Template:Roundtr; border: 1px solid #b0b0b0; background: #232855; width: 15%" | Price | |
---|---|---|---|---|---|
Church of Seiros Soldiers | Disturbance | E | 1,000 | ||
Seiros Mercenaries | Onslaught | E | 1,200 | ||
Seiros Holy Monks | Stride | E | 1,200 | ||
Seiros Sacred Monks | Resonant White Magic | E | 1,200 | ||
Seiros Magic Corps | Group Flames | D | 1,200 | ||
Seiros Pegasus Co. | Assembly | D | 1,200 | ||
Knights of Seiros | Blaze | C | 1,500 | ||
Empire Infantry | Lure | E | 1,000 | ||
Empire Warriors | Random Shot | E | 1,000 | ||
Empire Brawlers | Disturbance | E | 1,200 | ||
Empire Magic Corps | Group Flames | D | 1,200 | ||
Empire Archers | Fusillade | D | 1,200 | ||
style="Template:Roundbl" | | Empire Knights | Blaze | C | style="Template:Roundbr; text-align: right" | 1,500 |
Blacksmith
The Blacksmith can be unlocked in Chapter 5 by clearing the "Forge the Way" quest, and can be used to forge and repair weapons. Forging or repairing a weapon requires ores, and forging a weapon requires a certain professor level depending on what the weapon is being forged into.
Travelling Merchants and Anna's Shop
Up to three merchants can appear in the marketplace, each of whom sell items for use around the Monastery, as can Anna, who will sell various rare items and equipment. The Southern Merchant and Eastern Merchant can be unlocked in Chapter 5 by clearing the "Clearing the Way" quest. Anna's Shop can be unlocked in Chapter 15 of every route by clearing the "The Secret Shop" quest. The Dark Merchant can be unlocked in Chapter 16 of every route by clearing the "Taking Care of Business" quest.
Southern Merchant Eastern Merchant Anna's Shop Dark Merchant
style="Template:Roundtl; border: 1px solid #b0b0b0; background: #232855; width: 5%" | | Name | Stock | style="Template:Roundtr; border: 1px solid #b0b0b0; background: #232855; width: 25%" | Price |
---|---|---|---|
Poultry | ∞ | 250 | |
Wild Game | ∞ | 500 | |
Mixed Herb Seeds | ∞ | 50 | |
Root Vegetable Seeds | ∞ | 50 | |
Vegetable Seeds | ∞ | 50 | |
Western Fódlan Seeds | ∞ | 50 | |
Eastern Fódlan Seeds | ∞ | 100 | |
Southern Fódlan Seeds | ∞ | 100 | |
Northern Fódlan Seeds | ∞ | 100 | |
Red Flower Seeds | ∞ | 300 | |
White Flower Seeds | ∞ | 300 | |
Blue Flower Seeds | ∞ | 300 | |
Purple Flower Seeds | ∞ | 300 | |
Yellow Flower Seeds | ∞ | 300 | |
Green Flower Seeds | ∞ | 300 | |
Pale-Blue Flower Seeds | ∞ | 300 | |
Floral Adornment | 1 | 100 | |
Tasty Baked Treat | 1 | 100 | |
Smoked Meat | 1 | 100 | |
Watering Can | 1 | 300 | |
Dapper Handkerchief | 1 | 300 | |
Armored Bear Stuffy | 1 | 500 | |
Riding Boots | 1 | 500 | |
Legends of Chivalry | 1 | 500 | |
Goddess Statuette | 1 | 500 | |
Ceremonial Sword | 1 | 1,000 | |
style="Template:Roundbl" | | Coffee Beans | 1 | style="Template:Roundbr; text-align: right" | 1,000 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Garreg Mach Monastery |
-- |
Spanish |
Monasterio de Garreg Mach |
Garreg Mach Monastery |
French |
Monastère de Garreg Mach |
Garreg Mach Monastery |
German |
Kloster von Garreg Mach |
Garreg Mach Monastery |
Italian |
Monastero del Garreg Mach |
Garreg Mach Monastery |
Dutch |
Garreg Mach-klooster |
Garreg Mach monastery; used in Super Smash Bros. Ultimate, as Fire Emblem: Three Houses has not been released in Dutch. |
Russian |
Монастырь Гаррег Мах |
Garreg Mach monastery; used in Super Smash Bros. Ultimate, as Fire Emblem: Three Houses has not been released in Russian. |
Korean |
가르그 마크 대수도원 |
Garg Mac Monstery |
Simplified Chinese |
加尔古·玛库大修道院 |
Garg Mac Monastery |
Traditional Chinese |
加爾古‧瑪庫大修道院 |
Garg Mac Monastery |
Gallery
Artwork of the Monastery from the Fire Emblem: Three Houses Limited Edition.
References
See also
Fire Emblem: Three Houses | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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