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Fuga

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Fuga

FEF Fuga 01.png
Artwork of Fuga from Fire Emblem Fates 4koma Comic & Character Guide Book.


A grizzled chieftain of the Wind Tribe who was once King Sumeragi's close friend.

Gender

Male

Race

Human

Birthday

January 8th

Family

Hayato (adopted son)
Rhajat (adoptive granddaughter)

Nationality

Hoshidan (Wind Tribe)

Starting class

Master of Arms

Voiced by

Matsumoto
(Japanese, Fates)
Imari Williams
(English, Fates)

Appearance(s)

Fire Emblem Fates

Fuga (Japanese: フウガ Fuuga) is a chieftain of Hoshido's Wind Tribe and a good friend of the late King Sumeragi's. Fuga is available as a playable character only in the Revelation campaign.

Biography

Fire Emblem Fates

Role

Birthright

Corrin and the Hoshidian army get into a skirmish during the Eternal Stairway against Wind Tribalists disguised as Faceless by Iago. Upon arriving at the Wind Tribe's village, two tribalists approach the group and announce their intentions to attack, after which Corrin explains Iago's deception to which the tribalists do not believe. When Sakura and Azura join in on Corrin's explanation, the tribalists decide to let Fuga make the ultimate decision, to which Corrin states that he/she would like to speak with Fuga, after which the tribalists state that they're going to have to engage in battle. During the battle, Fuga calls out toward the group and Corrin tries to explain what happened, but states that he will only listen to what Corrin has to say if he is defeated in battle.

Once the battle ends, Fuga states that Corrin has proven himself/herself worthy to explain his/her group's plight, first talking about Fuga's friendship with Sumeragi and with Corrin's skill with the Yato being why Fuga needed to put Corrin to the test; after Fuga explains a bit more about the Yato, he states that he knew Corrin didn't intend to attack innocents along the Eternal Stairway, but needed his forces to challenge Corrin's army anyway in order to prove their worthiness. After a short conversation, as part of a "mutual agreement", he allows Hayato to travel with Corrin.

Conquest

Corrin and the Nohrian army attempt to navigate the Wind Tribe's territory and find themselves constantly rebuffed, after revealing that their village was attacked long ago by Faceless sent there by Nohrian mages. Fuga arrives on the scene, and states that he can see the determination in Corrin's eyes, after which Corrin asks him to introduce himself, to which he introduces himself as the chieftain of the Wind Tribe; Corrin states that he/she had no idea about Fuga's position and introduces himself/herself as a prince/princess of Nohr and asks to request an audience with him, to which Fuga states that he was informed of outsiders at the entrance to the village posing as Nohrian royalty. Fuga states that it must have taken great courage for Nohrian royalty to face him, and states that he will hear what they have to say, but only at his castle Reppu.

After Corrin finishes his/her explanation, Fuga states that he believes Corrin's aim and will allow his/her army to pass through his village just this once and will alert the villagers that the army are welcomed guests who are not to be disturbed, to which Corrin thanks Fuga; the talk about the Yato then resumes and Fuga reveals that he was once close friends with the Hoshidan king Sumeragi many years ago. He also tells them that Sumeragi told him that the Yato would bring peace, but if in the wrong hands, would destroy the world. Fuga then challenges Corrin for a battle, stating that he will take up the Yato if they are unworthy of using it. Upon noticing two more divine weapons, Siegfried and Brynhildr, he states that this will be a truly legendary fight and rounds up his best fighters, including Hayato, to battle them on top of castle Reppu.

After the battle, Fuga states that Corrin and his/her army fought bravely and that Corrin is worthy of wielding the Yato and that the Yato chose its wielder well. He leaves with Hayato to show the Nohrian army the way to the Eternal Stairway.

Revelation

Similar to the Birthright route, Corrin and the group accidentally kill members of the Wind Tribe who appeared to be Faceless due to an illusion. They proceed to deduce that the may have fallen into a trap and that they should head for the Wind Tribe's village to explain what happened. Corrin is confronted by Fuga. who states that word of Corrin's plight has reached him, deducing that he/she has chosen to side with neither Nohr nor Hoshido and instead wishes to destroy both kingdoms, and has chosen to start with the Wind Tribe by attacking his brethren. Corrin attempts to explain that their true goal is to stop an unseen threat, to which Fuga states that he does not believe Corrin's explanation and calls Tribalists to attack Corrin's army, but Rinkah suddenly appears and vouches for Corrin's sincerity, prompting Fuga to test Corrin's abilities to see if they are worthy of their character.

Once the battle ends, Corrin apologizes for what happened along the Eternal Stairway to which Fuga accepts, then begins talking about the Yato and Fuga's friendship with Sumeragi, after Fuga explains a bit more about the Yato, he states that Izana should be even more familiar with the subject of the Yato. Fuga states that he will offer aid to Corrin's army and offers the services of one of his diviners, Hayato.

Starting stats and growth rates

Playable

Small portrait fuga fe14.png
Ma 3ds02 master of arms fuga playable.gif Master of Arms
Level 10
Movement 6
Recruitment: Chapter 19 or later (Revelation only)
In My Castle one battle after the Hot Spring reaches level 3

Stats Growths Mods Pair Up

Inventory Skills
-- Wind Disciple
Duelist's Blow
Vantage
Seal Strength
Weapon Levels
Swords/Katanas B Lances/Naginata C Axes/Clubs C Bows/Yumi --
Tomes/Scrolls -- Staves/Rods -- Daggers/Shuriken -- Dragonstones --

Enemy - Birthright Chapter 8

Normal Hard Lunatic

Small portrait fuga fe14.png
Ma 3ds02 master of arms fuga enemy.gif Master of Arms
Level 1
Movement -
Stats
Max HP 38 Speed 14+1
Strength 10 Luck 4
Magic 0 Defense 12-1
Skill 12 Resistance 9-1
Inventory Skills
Iron Katana
Iron Mace
Secret BookThis item is dropped upon this unit's defeat.
Wind Disciple
Seal Strength
Vantage
Weapon Levels
Swords/Katanas B Lances/Naginata C Axes/Clubs C Bows/Yumi --
Tomes/Scrolls -- Staves/Rods -- Daggers/Shuriken -- Dragonstones --

Enemy - Conquest Chapter 20

Normal Hard/Lunatic

Small portrait fuga fe14.png
Ma 3ds02 master of arms fuga enemy.gif Master of Arms
Level 8
Movement -
Stats
Max HP 45 Speed 21
Strength 25 Luck 18
Magic 0 Defense 24+1
Skill 24 Resistance 13+1
Inventory Skills
Steel Nageyari
Silver Katti
Steel Mace
Secret BookThis item is dropped upon this unit's defeat.
Wind Disciple
Seal Speed
Seal Defense
Weapon Levels
Swords/Katanas A Lances/Naginata B Axes/Clubs B Bows/Yumi --
Tomes/Scrolls -- Staves/Rods -- Daggers/Shuriken -- Dragonstones --

Enemy - Revelation Chapter 9

Normal Hard Lunatic

Reclassing options

Small portrait fuga fe14.png
Fuga
Base classes:*
Samurai Swordmaster
Master of Arms
Reclass options:
Oni Savage Oni Chieftain
Blacksmith
Monk Onmyoji
Great Master
This unit can also reclass to the base classes of a unit with whom they have an S or A+ support.
See reclass for more details on the reclassing system.

Growth rates when reclassed

Swordmaster Oni Chieftain Blacksmith Onmyoji Great Master

Class HP Str Mag Skill Spd Lck Def Res
Swordmaster 30% 30% 5% 30% 25% 35% 10% 20%

Skill set

style="Template:Roundtl; border:none; background-color:#222222;" colspan="2" | Skill style="Template:Roundtr; border:none; background-color:#222222;" | Learned at
Is 3ds02 wind disciple.png Wind Disciple Personal skill, innate and unremovable
Is 3ds02 duelist's blow.png Duelist's Blow Innate
Is 3ds02 vantage.png Vantage Innate
Is 3ds02 seal strength.png Seal Strength Innate
Is 3ds02 life and death.png Life and Death Master of Arms, starting from Level 15
Is 3ds02 astra.png Astra Swordmaster, starting from Level 11
Is 3ds02 swordfaire.png Swordfaire Swordmaster, starting from Level 15
Is 3ds02 seal resistance.png Seal Resistance Oni Chieftain or Blacksmith, starting from Level 11
Is 3ds02 shove.png Shove Oni Chieftain or Blacksmith, starting from Level 12
Is 3ds02 death blow.png Death Blow Oni Chieftain, starting from Level 13
Is 3ds02 counter.png Counter Oni Chieftain, starting from Level 15
Is 3ds02 salvage blow.png Salvage Blow Blacksmith, starting from Level 13
Is 3ds02 lancebreaker.png Lancebreaker Blacksmith, starting from Level 15
Is 3ds02 miracle.png Miracle Great Master or Onmyoji, starting from Level 11
Is 3ds02 rally luck.png Rally Luck Great Master or Onmyoji, starting from Level 12
Is 3ds02 rally magic.png Rally Magic Onmyoji, starting from Level 13
Is 3ds02 tomefaire.png Tomefaire Onmyoji, starting from Level 15
Is 3ds02 renewal.png Renewal Great Master, starting from Level 13
Is 3ds02 countermagic.png Countermagic Great Master, starting from Level 15
colspan="3" style="Template:Roundb; border:none; background-color:#222222" width="100%"|The above skill list does not include skills obtained via Supports and DLC.

Personality and character


This section has been marked as a stub. Please help improve the page by adding information.


Supports

Main article: Fuga/Supports

Endings

Fuga, Big Breeze (single ending)
Fuga returned to his role as chief of the Wind Tribe and lived a long and healthy life. Some think that he may have been the most deadly fighter ever, but the true extent of his strength remains unknown.

Fuga, Big Breeze & Corrin, Queen of Valla
The two spent the rest of their lives together, Corrin ruling as the wise Queen of Valla. Fuga resigned as Chief of the Wind Tribe to spend more time in Valla with his new wife.

Quotes

Battle quotes

You've shown some fortitude. Now show me you're worthy of my attention!
— Fuga, as the boss of Birthright Chapter 8.
Are you worthy to follow he/she who wields the legendary Yato? If so, prove it!
— Fuga, as the boss of Conquest Chapter 20.
Through this test of strength, I will determine where the truth lies!
— Fuga, as the boss of Revelation Chapter 9.
Fuga: The time has come, Corrin. Show me what you're made of. Prove to me and yourself that you are worthy to wield the divine Yato!
Corrin: I used to wonder myself if I was worthy. But now that I stand before you... All my doubts have fallen away upon the wind. Behold my power!

— Fuga, fighting Corrin in Conquest Chapter 20

Death/retreat quotes

A shameful end...
— Fuga's defeat voice clip
Hmm...you're stronger than you look. I'll retreat now out of respect for your skills.
— Fuga's defeat quote in Casual Mode
At long last... my life ends. I believe I lived with honor...
— Fuga's death quote in Classic Mode
Quite impressive...
— Fuga's defeat quote in Birthright Chapter 8.
The power... I see it now...
— Fuga's defeat quote inn Conquest Chapter 20.
Hmmm! Well done... I can see now that I was wrong about you.
— Fuga's defeat quote in Revelation Chapter 9.

Other appearances

Fire Emblem Cipher

Fuga is currently featured on two cards in Fire Emblem Cipher.

Fire Emblem Cipher data for Fuga
TCGCipher B07-080HN.png Chief of Wind, Fuga
Hoshido

Male

Sword
"Through this test of strength, I will determine where the truth lies!"
Attack: 60 Support: 10 Range: 1 Deploy Cost: 3
Class: Master of Arms Tier: Advanced Class Change Cost: 2
Honed Body: [Always] If this unit is battling against a unit with Sword, Axe, or Lance affinities, this unit’s attack increases by 10.
Wind Tribe Chieftain: [Trigger] During the end of your turn, you may move an ally in the front row.
Card #B07-080HN • Artist: Hiroaki
TCGCipher B07-081N.png Warrior of Sand, Fuga
Hoshido

Male

Sword
"King Sumeragi was a dear friend. We often fought side by side in our younger days. We were brothers in battle."
Attack: 40 Support: 10 Range: 1 Deploy Cost: 1
Class: Samurai Tier: Base Class Change Cost: --
Wind Warrior: [Trigger] During the end of your opponent’s turn, you may move a backline ally to the front.
Is TCGCipher Attack.png Attack Emblem: [Support] Until the end of this battle, your attacking unit’s power increases by 20.
Card #B07-081N • Artist: Hiroaki
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, see their TCG wiki article on Fuga .

Trivia

  • Fuga is one of only two playable characters in Fates who is playable in only one of the game's three campaigns. The other is Yukimura, playable solely in Birthright.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Fuga

Possibly derived from the Japanese 風害 fūgai, "wind damage", which refers to destruction caused by wind storms.

English
(unofficial)

Fuuga

Spanish

Fuga

As above

French

Fuga

As above

German

Fuga

As above

Italian

Fuga

As above

Gallery

References

Project Characters.png This article is part of Project Characters, a project focused on writing articles for every character present in the Fire Emblem series.
Fire Emblem Fates
Playable characters Birthright
Birthright
AsugiAzamaAzuraCaeldoriCorrinDwyerFeliciaHanaHayatoHinataHinokaHisameIzanaJakobKadenKageroKanaKazeKiragiMidoriMitamaMozuOboroOrochiReinaRhajatRinkahRyomaSaizoSakuraScarletSelkieSetsunaShigureShiroShuraSilasSophieSubakiTakumiYukimura
Conquest
Conquest
ArthurAzuraBennyBerukaCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestGunterIgnatiusIzanaJakobKanaKazeKeatonLaslowLeoMidoriMozuNilesNinaNyxOdinOpheliaPercyPeriSelenaShigureShuraSiegbertSilasSoleilSophieVelouriaXander
Revelation
Revelation
ArthurAsugiAzamaAzuraBennyBerukaCaeldoriCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestFugaGunterHanaHayatoHinataHinokaHisameIgnatiusJakobKadenKageroKanaKazeKeatonKiragiLaslowLeoMidoriMitamaMozuNilesNinaNyxOboroOdinOpheliaOrochiPercyPeriReinaRhajatRinkahRyomaSaizoSakuraScarletSelenaSelkieSetsunaShigureShiroShuraSiegbertSilasSoleilSophieSubakiTakumiVelouriaXander
DLC Anna
amiibo IkeLucinaMarthRobin
Non-playable characters CassitaLaylaLilithRainbow Sage
Bosses ???AnankosAnthonyAreteCandaceDaichiDanielaFunkeGaronGazakHaitakaHansIagoKilmaKotaroKumageraLlewelynLloydMikotoNicholOmozuSennoSumeragiTakumiTarbaZharaZola
Background characters CadrosIkonaKaterinaMoro
Regalia and personal weapons Astral BlessingAurgelmirBifröstBölverkBrynhildrChakramExcaliburFujin YumiGanglariHagakure BladeMissiletainnPursuerRaijintoSiegfriedSkadiWaterwheelYato
Chapters Prologue P: Ties That Bind • 1: Nohr • 2: Gift of Ganglari • 3: Journey Begins • 4: Hoshido • 5: Mother • 6: The Path Is Yours
Birthright
Birthright
6: In the White Light • 7: A Vow Upheld • 8: Fierce Winds • 9: Land of Gods • 10: Ninja Village • 11: To the Sea • 12: Dark Reunion • 13: Another Hope • 14: Light Scatters • 15: Wolfskin Peak • 16: Pleasure Palace • 17: Lost in the Ice • 18: Leo • 19: Rainbow Sage • 20: Fort Dragonfall • 21: Burning Falls • 22: Hidden Capital • 23: Camilla • 24: Tears of a Dragon • 25: Traitor Revealed • 26: Xander • 27: King GaronE: Dawn Breaks
Conquest
Conquest
6: Embrace the Dark • 7: A Dragon's Decree • 8: Cold Reception • 9: Another Trial • 10: Unhappy Reunion • 11: Rainbow Sage • 12: Bitter Intrigue • 13: Uprising • 14: Voice of Paradise • 15: The Black Pillar • 16: Invasion • 17: Den of Betrayal • 18: Black & White • 19: Kitsune Lair • 20: Winds of Change • 21: Eternal Stairway • 22: Sakura • 23: Possessed • 24: Hinoka • 25: Ryoma • 26: Treason • 27: The Empty KingE: Night Breaks Through
Revelation
Revelation
6: Into the Ground • 7: Unspeakable World • 8: Traitor's Brand • 9: Wanderer • 10: Voice of a God • 11: Mutual Enemies • 12: Frozen Sea • 13: A Lost Peace • 14: Orders • 15: Rainbow Sage • 16: White Flames • 17: Black Flames • 18: Veiled Kingdom • 19: Hidden Strings • 20: Seeds of Doubt • 21: Going Forward • 22: Memories • 23: Arete Undone • 24: Days Lost • 25: Blades Drawn • 26: The Vallite King • 27: Hear My CryE: Anankos
Paralogues 1: Tragic Start • 2: Dragon Blood • 3: Surprise Duet • 4: Fight or Flight • 5: Bold Approach • 6: Herbal Remedy • 7: Father & Liege • 8: A Great Hunt • 9: Saizo vs. Saizo • 10: Hunter & Prey • 11: A Long Grudge • 12: Sweet Dreams • 13: Truly Talented • 14: After the End • 15: Hidden Bravery • 16: Abducted • 17: Two Defenders • 18: Nutty Family • 19: Great Heroism • 20: Ultimate Power • 21: Bright Smile • 22: Abrupt Clash
Invasions Birthright: Invasion 1Invasion 2Invasion 3Conquest: Invasion 1Invasion 2Invasion 3Revelation: Invasion 1Invasion 2Invasion 3
DLC chapters Ghostly GoldBoo CampMuseum MeleeBeach BrawlRoyal RoyaleBefore AwakeningHidden Truths 1Hidden Truths 2Vanguard DawnAnna on the RunBallistician BlitzWitches' TrialA Gift from AnnaAnother Gift from AnnaI: In Endless DreamsII: Realms CollideIII: The Changing TideIV: Light's SacrificeV: Endless DawnEnd: Lost in the WavesHoshidan Festival of BondsNohrian Festival of Bonds
Hero Battles Hero-King MarthRadiant Hero IkePrincess LucinaGrandmaster Robin
Locations Deeprealms (My Castle) • Hoshido (Flame TribeIzumoKohgaMokushuWind Tribe) • Nohr (Dragon's GateIce TribeNestra) • Notre SagesseValla (Bottomless Canyon)
Groups, objects, and concepts Ancient TextsDragon VeinMy Castle
Lists ChaptersCharactersClasses (Class change) • ItemsScriptsSkillsSupportsWeapons
Related topics 4koma Comic & Character Guide BookCrown of NibelungDownloadable contentName chart • Other games (Awakening) • Pre-release information (Unused content) • Soundtrack