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Frenzy

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Revision as of 16:40, 20 July 2021 by Captainvulgar (talk | contribs) (added JPN name and flavor text)
Frenzy

Is feh frenzy 1.png
Icon of the Frenzy 1 skill in Heroes.

Type(s)

Passive (Type B)

Game(s)

Heroes

Frenzy (Japanese: 回避・攻め立て Avoidance・Incessant Attack) is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Frenzy 1, Frenzy 2, and Frenzy 3 in order from lowest to highest. Units with a Frenzy skill, if they are faster than their target, reduce any damage done to them both during combat and from an area-of-effect special skill not associated with Røkkr Sieges based on the difference between their Speed and their opponents, and make their follow-up strike before the target's initial strike if their HP is sufficiently low when initiating combat; the maximum possible damage reduction and the HP threshold required to activate the secondary effect increases with the skill's tier.

Data

Game Icon Effect Activation Capacity Notes
Heroes
(Frenzy 1)
Is feh frenzy 1.png If user is faster than target, reduces damage dealt to user by attacks and area-of-effect special skills (excluding those associated with Røkkr Sieges) by (difference between user's and target's Speed × 2)%, maximum 20%. If user initiated combat with 10% or less HP, user's follow-up strike precedes target's initial strike -- -- Cost: 60 SP
Heroes
(Frenzy 2)
Is feh frenzy 2.png If user is faster than target, reduces damage dealt to user by attacks and area-of-effect special skills (excluding those associated with Røkkr Sieges) by (difference between user's and target's Speed × 3)%, maximum 30%. If user initiated combat with 30% or less HP, user's follow-up strike precedes target's initial strike. -- -- Cost: 120SP
Heroes
(Frenzy 3)
Is feh frenzy 3.png If user is faster than target, reduces damage dealt to user by attacks and area-of-effect special skills (excluding those associated with Røkkr Sieges) by (difference between user's and target's Speed × 4)%, maximum 40%. If user initiated combat with 50% or less HP, user's follow-up strike precedes target's initial strike. -- -- Cost: 240 SP

Availability

Heroes

Units Charlotte: Wily Warrior

Flavor text

Template:Flavor Text

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Frenzy

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Gallery

See also

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