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Fortress Knight: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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{{stub}}
{{Class Infobox
{{Class Infobox
|image=[[File:Ss fe16 fortress knight.png|200px]]
|image=[[File:Ss fe16 fortress knight.png|200px]]
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Like the General, the Fortress Knight is defined by its near-impenetrable [[defense]] and [[HP]], granting them strong defensive capabilities at the cost of low [[speed]] and the lowest [[movement]]. They additionally suffer from poor [[resistance]], making them weak to magical attacks. Their offensive capabilities are respectable thanks to their decent [[strength]] and proficiency with [[axe]]s, though this is hamstrung by their low speed making it difficult for them to [[Attack speed|double attack]].
Like the General, the Fortress Knight is defined by its near-impenetrable [[defense]] and [[HP]], granting them strong defensive capabilities at the cost of low [[speed]] and the lowest [[movement]]. They additionally suffer from poor [[resistance]], making them weak to magical attacks. Their offensive capabilities are respectable thanks to their decent [[strength]] and proficiency with [[axe]]s, though this is hamstrung by their low speed making it difficult for them to [[Attack speed|double attack]].
Unusually, there are two variants of the Fortress Knight present in the code of ''Three Houses''—a standard variant used by almost all Fortress Knights, and a weaker variant used only by [[Gilbert]] and a single generic enemy. This second variant appears to correlate to [[Tower of Black Winds|Chapter 5]], where Gilbert is an NPC unit, and is likely used to allow him and the enemy to retain their appearance in the class, while preventing them from being too powerful.


==Stats==
==Stats==
===Base stats===
===Base stats===
{{BaseStats
{{BaseStats
|gameo={{title|Three Houses}}
|game1={{title|Three Houses}}
|hpo=35
|hp1=35
|stro=17
|str1=17
|mago=8
|mag1=8
|sklo=12
|skl1=12
|spdo=8
|spd1=8
|lucko=10
|luck1=10
|defo=17
|def1=17
|reso=7
|res1=7
|movo=4
|mov1=4
|-
|gamee={{title|Three Houses}}<br>([[Tower of Black Winds|Chapter 5]] variant)
|hpe=35
|stre=14
|mage=8
|skle=12
|spde=8
|lucke=10
|defe=13
|rese=7
|move=4
}}
}}


===Class growth rates===
===Class growth rates===
{{ClassGrowths
{{ClassGrowths
|gameo={{title|Three Houses}}
|game1={{title|Three Houses}}
|hpo=30%
|hp1={{hover|30|Player}}/{{hover|50|Enemy}}%
|stro=10%
|str1={{hover|10|Player}}/{{hover|20|Enemy}}%
|mago=0%
|mag1=0%
|sklo=0%
|skl1=0%
|spdo=-10%
|spd1={{hover|-10|Player}}/{{hover|-30|Enemy}}%
|lucko=0%
|luck1=0%
|defo=15%
|def1={{hover|15|Player}}/{{hover|60|Enemy}}%
|reso=0%
|res1={{hover|0|Player}}/{{hover|-20|Enemy}}%
|chao=5%
|cha1=5%
|wpnr1={{Lance16}} +2 {{Axe16}} +3<br>{{Armor16}} +3
|-
|gamee={{title|Three Houses}}<br>([[Tower of Black Winds|Chapter 5]] variant)
|hpe=30%
|stre=20%
|mage=0%
|skle=0%
|spde=-30%
|lucke=0%
|defe=50%
|rese=-20%
|chae=0%
}}
}}


===Class modifiers===
===Class modifiers===
{{ClassMods
{{ClassMods
|gameo={{title|Three Houses}}
|game1={{title|Three Houses}}
|hpo=5
|hp1=5
|stro=0
|str1=0
|mago=0
|mag1=0
|sklo=0
|skl1=0
|spdo=-6
|spd1=-6
|lucko=0
|luck1=0
|defo=10
|def1=10
|reso=0
|res1=0
|chao=0
|cha1=0
|movo=0
|mov1=0
|-
|gamee={{title|Three Houses}}<br>([[Tower of Black Winds|Chapter 5]] variant)
|hpe=5
|stre=0
|mage=0
|skle=0
|spde=-6
|lucke=0
|defe=2
|rese=0
|chae=0
|move=0
}}
}}


Line 69: Line 105:
|gameo={{title|Three Houses}}
|gameo={{title|Three Houses}}
|skillo={{Item|16|Pavise}}
|skillo={{Item|16|Pavise}}
|learno=Class mastery.
|learno=Class mastery. (150 class Exp required)
}}
}}


==Class change==
==Class change==
===''Three Houses''===
===''Three Houses''===
{{sectstub}}
{{Class Change FE16
<!-- Advanced Seal and B Axes, B Heavy Armor -->
|sprite=[[File:Ma ns01 fortress knight playable.gif]]
|class=Fortress Knight
|tier=Advanced
|req={{Axe16}} B, {{Armor16}} B
}}
 
==Playable Fortress Knights==
{{Notable Units
|units=playable
|name1=Gilbert
|game1={{title|Three Houses}} {{Azure Moon}}
}}


==Notable enemy Fortress Knights==
==Notable enemy Fortress Knights==
{{sectstub}}
{{Notable Units
{{Notable Units
|units=enemy
|units=enemy
|name1=
|name1=Gilbert
|game1=
|game1={{title|Three Houses}} {{Crimson Flower}}
|name2=Dedue
|game2={{title|Three Houses}} {{Crimson Flower}}{{Verdant Wind}}
}}
 
==Notable NPC Fortress Knights==
{{Notable Units
|units=other
|name1=Gilbert
|game1={{title|Three Houses}}
|name2=Dedue
|game2={{title|Three Houses}} {{Silver Snow}}{{Verdant Wind}}
}}
}}


Line 111: Line 168:
|jap-name={{hover|フォートレス|Fōtoresu}}
|jap-name={{hover|フォートレス|Fōtoresu}}
|jap-mean=Fortress
|jap-mean=Fortress
|fren-name=
|fren-name=Chevalier forteresse
|fren-mean=
|fren-mean=Fortress Knight
|ger-name=
|ger-name=
|ger-mean=
|ger-mean=
|span-name=
|span-name=

Revision as of 22:04, 3 December 2019

Fortress Knight

File:Ss fe16 fortress knight.png


Trading speed for staying power, this heavily armored unit has staggering defense.

Unit type(s)

Unknown

Weapon(s)
Skill(s)

The Fortress Knight (Japanese: フォートレス Fortress) is an advanced armored class which debuted in Fire Emblem: Three Houses. It is the successor of the earlier Armored Knight class, acting as an equivalent to the series staple class, the General.

Like the General, the Fortress Knight is defined by its near-impenetrable defense and HP, granting them strong defensive capabilities at the cost of low speed and the lowest movement. They additionally suffer from poor resistance, making them weak to magical attacks. Their offensive capabilities are respectable thanks to their decent strength and proficiency with axes, though this is hamstrung by their low speed making it difficult for them to double attack.

Unusually, there are two variants of the Fortress Knight present in the code of Three Houses—a standard variant used by almost all Fortress Knights, and a weaker variant used only by Gilbert and a single generic enemy. This second variant appears to correlate to Chapter 5, where Gilbert is an NPC unit, and is likely used to allow him and the enemy to retain their appearance in the class, while preventing them from being too powerful.

Stats

Base stats

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weapon level
Three Houses 35 17 8 12 8 10 17 7 4 -- --

Class growth rates

Game HP Strength Magic Skill Speed Luck Defense Resistance Charm Constitution* Movement* Weapon level
Three Houses 30/50% 10/20% 0% 0% -10/-30% 0% 15/60% 0/-20% 5% -- -- Lances +2 Axes +3
Heavy Armor +3
See class growth rate for more details on the mechanics of class growths in each game.

Class modifiers

Game HP Strength Magic Skill Speed Luck Defense Resistance Charm Movement
Three Houses 5 0 0 0 -6 0 10 0 0 0

Class skills

Game Skill Learning conditions
Three Houses Axefaire Innate.
Three Houses Weight -5 Innate.

Class change

Three Houses

Base class Certification requirements Advanced class
Any class Level 20
Advanced Seal
Axes B, Heavy Armor B
Ma ns01 fortress knight playable.gif
Fortress Knight
This class is available for any unit.

Playable Fortress Knights

Playable Characters
Name Game
Gilbert Three Houses Azure Moon
Playable Fortress Knight units in the Fire Emblem series.

Notable enemy Fortress Knights

Enemy Units
Name Game
Gilbert Three Houses Crimson Flower
Dedue Three Houses Crimson FlowerVerdant Wind
Enemy Fortress Knight units in the Fire Emblem series.

Notable NPC Fortress Knights

Other Units
Name Game
Gilbert Three Houses
Dedue Three Houses Silver SnowVerdant Wind
Neutral Fortress Knight units in the Fire Emblem series.

Flavor text

style="Template:Roundtl; border:none" width="100%" colspan="2"|
style="Template:Roundtl; border:none; background-color:#222222; color:#fff" width="10%"|Game Text
(English)
style="Template:Roundtr; border:none; background-color:#222222; color:#fff" width="30%"|Text
(Japanese)
Three Houses Trading speed for staying power, this heavily armored unit has staggering defense. ??

Trivia

Etymology and other languages


This section has been marked as a stub. Please help improve the page by adding information.


Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Fortress Knight

--

French

Chevalier forteresse

Fortress Knight

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

See also

Project Classes.png This article is part of Project Classes, a project focused in writing articles for every class present in the Fire Emblem series.
Classes in Fire Emblem: Three Houses
Unique classes Armored LordBarbarossaCommonerDancerDeath KnightEmperorEnlightened OneGreat LordHigh LordNobleWyvern Master
Beginner classes FighterMonkMyrmidonSoldier
Intermediate classes ArcherArmored KnightBrawlerBrigandCavalierDark MageLordMageMercenaryPegasus KnightPriestThief
Advanced classes AssassinBishopDark BishopFortress KnightGrapplerHeroPaladinSniperSwordmasterWarlockWarriorWyvern Rider
Special classes Dark FlierTricksterValkyrieWar ClericWar Monk
Master classes Bow KnightDark KnightFalcon KnightGreat KnightGremoryHoly KnightMortal SavantWar MasterWyvern Lord
Monster classes Altered Demonic BeastAltered GolemBlack BeastDemonic BeastExperimental Demonic BeastFlying Demonic BeastGiant BirdGiant CrawlerGiant Demonic BeastGiant WolfGolemGuardian GolemHegemon HuskThe Immaculate OneLord of the DesertLord of the LakeTitanusUmbral BeastWandering BeastWhite BeastWild Demonic Beast
Other classes AgastyaArchbishopFlame EmperorKing of LiberationRuffianSaintVerrat