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Foreign Land and Sky/Other routes

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Foreign Land and Sky

Cm fe16 foreign land and sky.png

Location

Brigid Forest

Boss(es)

Hubert, Imperial Soldier Assassin, Paladin, Falcon Knight

Foreign Land and Sky is a paralogue chapter in Fire Emblem: Three Houses. It is available from Chapter 15 to Chapter 17 Silver Snow/Chapter 18 Azure Moon/Chapter 18 Verdant Wind. This page covers the paralogue during the Silver Snow, Azure Moon, and Verdant Wind routes.

Map data

Normal Hard Maddening

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy* Player Partner Other Enemy
Defeat: Byleth or Dimitri Azure Moon/Claude Verdant Wind dies*, the player's army is routed*, Petra or Bernadetta dies, or an enemy commander reaches the target destination 11 {{{partner}}} 0+3 20+12
Cm fe16 foreign land and sky.png

Character data

Silver Snow Azure Moon Verdant Wind

Characters
New units

None

Available characters
Byleth m 02 ​Ferdinand 02 ​Linhardt 02 ​Caspar 02 ​Bernadetta 02 ​Dorothea 02 ​Petra 02 ​Felix 02 ​Ashe 02 ​Sylvain 02 ​Mercedes 02 ​Annette 02 ​Ingrid 02 ​Lorenz 02 ​Raphael 02 ​Ignatz 02 ​Lysithea 02 ​Marianne 02 ​Leonie 02 ​Anna ​Shamir ​Hanneman ​Manuela ​Alois ​Flayn ​Seteth ​Catherine ​Cyril 02 ​Hilda 02 ​
Other characters may be available if the paralogue is attempted later.

Item data

Items
Name Obtainment Method
Is ns01 battalion infantry silver.png Varley Archers Automatically at the end of the chapter
Is ns01 battalion infantry silver.png Brigid Hunters Automatically at the end of the chapter
Is ns01 battalion infantry.png Brigid Mercenaries Automatically at the end of the chapter

Enemy data

Note: The following enemies' levels are those assuming the player plays this chapter closer to chapter 15 than to chapter 19. On Maddening, their levels may be higher than what is shown here depending on when the chapter is played.

Normal Hard Maddening

Enemy Units
Name Class Lv # Inventory and Skills Notes
Ma ns01 assassin enemy.gif
Imperial Soldier Assassin 29 3 Silver Sword
Swordfaire Locktouch Stealth
• The lower-northern one begins moving if the nearby Hero is provoked.
• The southern one begins moving if the nearby Hero is provoked.
Ma ns01 hero enemy.gif
Imperial Soldier Hero 29 1 Steel Sword
Swordfaire Vantage
Empire Raiders Lv. 5: Absorption
Begins moving if the nearest Assassin is provoked.
Ma ns01 dark bishop enemy.gif
Imperial Soldier Dark Bishop 29 2 Banshee Θ Miasma Δ Death Γ
Miasma Δ Fiendish Blow Heartseeker
--
Ma ns01 hero enemy.gif
Imperial Soldier Hero 29 2 Steel Sword
Swordfaire Vantage
The western one begins moving if the nearby Assassin is provoked.
Ma ns01 swordmaster enemy.gif
Imperial Soldier Swordmaster 29 4 Steel Sword
Swordfaire Sword Crit +10
--
Ma ns01 fortress knight enemy.gif
Imperial Soldier Fortress Knight 29 1 Silver Axe
Axefaire Weight -5
--
Ma ns01 bishop enemy.gif
Imperial Soldier Bishop 29 1 Abraxas Physic
White Magic Uses x2 White Magic Heal +10 Terrain Resistance
--
Ma ns01 swordmaster enemy.gif
Imperial Soldier Swordmaster 29 1 Steel Sword
Swordfaire Sword Crit +10
Empire Raiders Lv. 5: Absorption
--
Ma ns01 paladin enemy.gif
Imperial Soldier Paladin 29 1 Silver Lance
Canto Lancefaire Terrain Resistance
--
Ma ns01 pegasus knight enemy.gif
Imperial Soldier Pegasus Knight 29 1 Silver Lance
Canto Lancefaire Avo +10
--
Ma ns01 fortress knight enemy.gif
Imperial Soldier Fortress Knight 29 1 Silver Axe
Axefaire Weight -5
Empire Pavise Co. Lv. 5: Blaze
--
Ma ns01 sniper enemy.gif
Imperial Soldier Sniper 29 1 Silver Bow
Bowfaire Bowrange +1
--
Ma ns01 dark bishop enemy.gif
Imperial Soldier Dark Bishop 29 1 Banshee Θ Miasma Δ Death Γ
Miasma Δ Fiendish Blow Heartseeker
Empire Magic Users Lv. 5: Resonant Flames
--
Reinforcements
Name Class Lv # Inventory and Skills Notes
Ma ns01 fortress knight enemy.gif
Imperial Soldier Fortress Knight 29 2 Silver Axe
Axefaire Weight -5
Empire Pavise Co. Lv. 5: Blaze
--
Ma ns01 sniper enemy.gif
Imperial Soldier Sniper 29 1 Silver Bow
Bowfaire Bowrange +1
--
Ma ns01 paladin enemy.gif
Imperial Soldier Paladin 29 1 Silver Lance
Canto Lancefaire Terrain Resistance
--
Ma ns01 warrior enemy.gif
Imperial Soldier Warrior 29 2 Silver Axe
Axefaire Axe Crit +10
--
Ma ns01 assassin enemy.gif
Imperial Soldier Assassin 29 1 Silver Sword
Swordfaire Locktouch Stealth
--
Ma ns01 pegasus knight enemy.gif
Imperial Soldier Pegasus Knight 29 1 Silver Lance
Canto Lancefaire Avo +10
--
Ma ns01 assassin enemy.gif
Imperial Soldier Assassin 31 1 Silver Sword
Swordfaire Locktouch Stealth Sword Prowess Lv 5 Pass Poison Poison Strike
Empire Raiders Lv. 5: Absorption
Him reaching the target destination results in a Game Over.
Ma ns01 paladin enemy.gif
Imperial Soldier Paladin 31 1 Silver Lance
Lancefaire Terrain Resistance Lance Prowess Lv 5 Swordbreaker+ Weight -3 Death Blow
Empire Knights Lv. 5: Blaze
Him reaching the target destination results in a Game Over.
Ma ns01 falcon knight enemy.gif
Imperial Soldier Falcon Knight 31 1 Silver Lance
Canto Lancefaire Avo +10 Lance Prowess Lv 5 Swordbreaker+ Weight -3 Defiant Spd
Empire Pegasus Co. Lv. 5: Group Lance Attack
Her reaching the target destination results in a Game Over.
Ma ns01 dark bishop hubert enemy.gif
Hubert Dark Bishop 31 1 Meteor Vulnerary Miasma Δ Luna Λ
Officer Duty Miasma Δ Fiendish Blow Heartseeker General Paragon Reason Lv 4 Authority Lv 3 Dark Magic Uses x2
Vestra Sorcery Engineers Lv. 5: Resonant Lightning
Him reaching the target destination results in a Game Over.

Reinforcements

  • After (Normal/Hard)/Upon (Maddening) Bernadetta waiting near the eastern stronghold
  • Upon Petra approaching the southeast corner of the map, or on turn 10
    • Hubert from the southwest corner of the map
    • 1 Sniper from the southwest corner of the map
    • 1 Sniper with a battalion from the southwest corner of the map (Hard/Maddening only)
    • 1 Paladin from the southwest corner of the map
    • 1 Paladin with a battalion from the southwest corner of the map (Maddening only)
    • Commander Assassin from south of the eastern stronghold
    • Commander Paladin from south of the eastern stronghold
    • 2 Warriors from south of the eastern stronghold
    • 1/2 Paladin(s) with battalion(s) from south of the eastern stronghold (Hard/Maddening only)
    • Commander Falcon Knight from the western border of the map
    • 1 Assassin from near the western border of the map
    • 1 Assassin with a battalion from near the western border of the map (Hard/Maddening only)
    • 1 Pegasus Knight from the western border of the map
    • 1 Pegasus Knight with a battalion from near the western border of the map (Maddening only)

NPC data

NPC Units
Name Class Lv # Inventory and Skills Notes
Reinforcements
Name Class Lv # Inventory and Skills Notes
Ma ns01 fortress knight other.gif
Militia Fortress Knight 29/30/35 2 Silver Axe
Axefaire Weight -5
Church of Seiros Soldiers Lv. 5: Disturbance
--
Ma ns01 bishop other.gif
Militia Bishop 29/30/35 1 Abraxas Physic
White Magic Uses x2 White Magic Heal +10 Terrain Resistance
Seiros Holy Monks Lv. 5: Stride
--

Reinforcements

  • Two turns after seizing the western stronghold

Boss data

Stats with two figures separated by a ~ are presented as a range. The figures to the left of the ~ are taken from a chapter 15 playthrough, the earliest possible point where this chapter may be undertaken; the figures to the right of the ~ are taken from a chapter 18 playthrough, the latest possible point where this chapter may be undertaken.
Main article: Hubert

Normal Hard Maddening


Normal Hard Maddening

Generic small portrait assassin 02 fe16.png
Ma ns01 assassin enemy.gif Assassin
Level 31
Movement 6
Crest --
Stats
Max HP 36 Luck 11
Strength 17 Defense 16
Magic 11 Resistance 8
Dexterity 20 Charm 11+7
Speed 30
Inventory Abilities
Silver Sword Swordfaire
Locktouch
Stealth
Sword Prowess Lv 5
Pass
Poison
Poison Strike
Combat arts Spells Battalion
-- -- Empire Raiders Lv. 5
Absorption
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying Class mastery
B E E C E E E B E E E FE16ClassMasteryEmpty.png


Normal Hard Maddening

Generic small portrait paladin fe16.png
Ma ns01 paladin enemy.gif Paladin
Level 31
Movement 8
Crest --
Stats
Max HP 41 Luck 10
Strength 19 Defense 22
Magic 11 Resistance 10
Dexterity 14 Charm 13+5
Speed 15
Inventory Abilities
Silver Lance Canto
Lancefaire
Terrain Resistance
Lance Prowess Lv 5
Swordbreaker+
Weight -3
Death Blow
Combat arts Spells Battalion
-- -- Empire Knights Lv. 5
Blaze
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying Class mastery
E B E E E E E C E B E FE16ClassMasteryEmpty.png


Normal Hard Maddening

Generic small portrait falcon knight 02 fe16.png
Ma ns01 falcon knight enemy.gif Falcon Knight
Level 31
Movement 8
Crest --
Stats
Max HP 39 Luck 12
Strength 19 Defense 19
Magic 11 Resistance 18
Dexterity 18 Charm 14+6
Speed 27
Inventory Abilities
Silver Lance Canto
Lancefaire
Avo +10
Lance Prowess Lv 5
Swordbreaker+
Weight -3
Defiant Spd
Combat arts Spells Battalion
-- -- Empire Pegasus Co. Lv. 5
Group Lance Attack
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying Class mastery
C A E E E E E D E E B+ FE16ClassMasteryEmpty.png

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

The first part of this map is fairly simple as long as you maintain a brisk pace. The enemies only aggro in small bites and only when you move into their attack ranges, meaning you can advance down the west side easily. Make your way to the stronghold and place Petra on it to spawn some friendly Brigid soldiers. As you approach the target at the southeast corner, the real trouble begins. Three groups of enemies spawn, and if any of their commanders reach the target, it's game over. Hubert is particularly dangerous since he will use his Meteor to delete one of your units. Bum-rush him with a strong flier and get him before he gets you. The eastern Assassin commander is also dangerous since he can move right through forests and will reach the target within three turns. Send your fastest-moving units to intercept them before it's too late (and if you have a Meteor or Bolting of your own to spare, so much the better). Once you've taken out the reinforcements, the battle is yours.

Trivia

Etymology and other languages


This section has been marked as a stub. Please help improve the page by adding information.


Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Foreign Land and Sky

Gallery

References

Foreign Land and Sky
Fire Emblem: Three Houses
Playable characters Black Eagles BernadettaCasparDorotheaEdelgardFerdinandHubertLinhardtPetra
Blue Lions AnnetteAsheDedueDimitriFelixIngridMercedesSylvain
Golden Deer ClaudeHildaIgnatzLeonieLorenzLysitheaMarianneRaphael
Other AloisAnnaDLCBylethCatherineCyrilFlaynGilbertHannemanJeritzaManuelaSetethShamir
Ashen WolvesDLC BalthusConstanceHapiYuri
Non-playable characters AbysskeeperDLCDuke AegirFlecheGatekeeperDuke GerthIonius IXJeraltJudithLadislavaNaderRandolphRheaRodrigueSothis
Bosses AcheronAelfricDLCAloisLord ArundelBiasBlaiddydCasparCatherineCharonChilonClaudeCorneliaDaphnelDedueDeath KnightDimitriDominicBaron DominicEdelgardFelixFerdinandFlame EmperorFlaynFraldariusGautierGloucesterGonerilGwendalHubertIngridThe Immaculate OneThe ImmovableJudithKostasKronyaLadislavaLamineLinhardtLonatoLorenzMercedesMetodeyMiklanMysonNaderNemesisBaron OchsDLCOdessePallardóPittacusRandolphRheaRieganRodrigueSetethShamirSolonSylvainThalesWandering BeastThe Wind Caller
Background characters Lord ArundelCount BergliezCorneliaMargrave GautierGlennCount GloucesterCount HevringHolstLambertMonicaPatriciaRufusSeirosSitriTomasTianaCount Varley
Personal weapons and regalia Aegis ShieldAreadbharAsclepiusAthameAxe of UkonvasaraAymrBlutgangCaduceus StaffCirce StaffCrusherFailnaughtFetters of DromiFreikugelThe InexhaustibleLance of RuinLúinOchain ShieldRafail GemScythe of SarielSeiros ShieldSpear of AssalSword of BegaltaSword of MoraltaSword of SeirosSword of the CreatorTathlum BowThunderbrandThyrsusVajra-Mushti
Chapters Part I
White Clouds
P: An Inevitable Encounter • 1: Three Houses • 2: Familiar Scenery • 3: Mutiny in the Mist • 4: The Goddess's Rite of Rebirth • 5: Tower of Black Winds • 6: Rumors of a Reaper • 7: Field of the Eagle and Lion • 8: The Flame in the Darkness • 9: The Cause of Sorrow • 10: Where the Goddess Dwells • 11: Throne of Knowledge • 12: To War Black Eagles, if Byleth sides against EdelgardBlue LionsGolden Deer / Outset of a Power Struggle Black Eagles, if Byleth sides with Edelgard
Part II Silver Snow
Silver Snow
13: Reunion at Dawn • 14: A King Without a Kingdom • 15: Valley of Torment • 16: The Rose-Colored River • 17: The Impregnable Fortress • 18: The Chaos of War • 19: Conclusion of the Crossing Roads • 20: The City Without Light • 21: Following a Dream
Azure Moon
Azure Moon
13: Reunion at Dawn • 14: The Delusional Prince • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The King's Triumphant Return • 19: The Golden Deer's Plea • 20: The Impregnable Fortress • 21: Our Chosen Paths • 22: Oath of the Dagger
Verdant Wind
Verdant Wind
13: Reunion at Dawn • 14: The Alliance Leader's Ambitions • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The Golden Scheme • 19: The Chaos of War • 20: Conclusion of the Crossing Roads • 21: The City Without Light • 22: Fódlan's New Dawn
Crimson Flower
Crimson Flower
13: Beyond Escape • 14: The Master Tactician • 15: Tempest of Swords and Shields • 16: Lady of Deceit • 17: Field of Revenge • 18: To the End of a Dream
Paralogues Paralogues Part I Black Market SchemeDLCA Cursed RelicDLCDeath TollDividing the World Black Eagles, if Byleth sides against EdelgardBlue LionsGolden DeerFalling Short of HeavenThe ForgottenLand of the Golden DeerAn Ocean ViewOil and WaterRumored NuptialsThe Secret MerchantDLC Blue LionsGolden DeerSword and Shield of SeirosTales of the Red CanyonTrue ChivalryWar for the Weak Blue Lions
Part II Darkness Beneath the Earth Crimson FlowerDividing the World Silver SnowAzure MoonVerdant WindEternal Guardian Silver SnowAzure MoonVerdant WindThe Face Beneath Silver SnowAzure MoonVerdant WindForeign Land and SkyForgotten HeroInsurmountable Crimson FlowerLegend of the LakeRetribution Silver SnowAzure MoonVerdant WindThe Secret MerchantDLC Crimson FlowerThe Silver Maiden Azure MoonThe Sleeping Sand Legend Verdant WindWeathervanes of Fódlan Azure Moon
Cindered Shadows
Cindered Shadows
1: The Fourth House • 2: What Lies Beneath • 3: The Rite of Rising • 4: Danger in the Dark • 5: Betrayal • 6: Return to Me • 7: Wolf Pack
Locations FódlanAdrestiaFaerghusGarreg Mach Monastery (Abyss) • LeicesterAlmyraBrigidDagdaSrengZahras
Groups, objects and concepts 10 ElitesAshen WolvesBlack Eagles (Black Eagle Strike Force) • Blue LionsChildren of the GoddessChurch of Seiros (Knights of Seiros) • Crests (Crest Stone) • Divine PulseGolden DeerHeroes' RelicsInsurrection of the SevenMonstersThose who slither in the darkTragedy of DuscurWar of Heroes
Lists AbilitiesChaptersCharactersClasses (Class change) • Hidden treasureItems (Monastery items) • QuestsScriptsSupportsWeapons
Related topics Music LibraryName chart • Other games (Warriors: Three Hopes) • Pre-release informationUnused contentDownloadable contentClass mastery